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Summon Elemental

Hero Power
Summon a 3/6 Water Elemental.

Summon Elemental

Hero Power
Summon a 5/8 Water Elemental.

Summon Elemental Rank 2

Hero Power
Summon a 4/7 Water Elemental.

Summon Elemental Rank 3

Hero Power
Summon a 5/8 Water Elemental.

Consider the Past

Add 3 random spells from the past to your hand.

Deck of Lunacy

Transform spells in your deck into ones that cost (3) more. (They keep their original Cost.)

  • Type: Ability
  • Class: Mage
  • Rarity: Legendary
  • Set: Darkmoon Faire
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Ivan Fomin
  • Collectible
  • Elite

Voted "Most Lunacy" in Madness Monthly magazine.

DIE, INSECTS!

Deal 8 damage to a random enemy. TWICE.

Echo of Medivh

Put a copy of each friendly minion into your hand.

Medivh's echo haunts Karazhan, eternally cheating at chess and <i>Hearthstone</i>.

Fireball

Deal 6 damage.

This spell is useful for burning things. If you're looking for spells that toast things, or just warm them a little, you're in the wrong place.

Fireball

Deal 6 damage.

  • Type: Ability
  • Class: Mage
  • Rarity: Common
  • Set: Core
  • Faction: Neutral
  • Spell School: Fire
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Ralph Horsley
  • Collectible

This spell is useful for burning things. If you're looking for spells that toast things, or just warm them a little, you're in the wrong place.

Fireball

Deal 6 damage.

This spell is useful for burning things. If you're looking for spells that toast things, or just warm them a little, you're in the wrong place.

Fireblast

Deal 6 damage.

Iceball

Deal 6 damage.

Malygos's Fireball

Deal 8 damage.

Molten Reflection

Choose a friendly minion. Summon a copy of it.

Dang, I'm looking pretty hot!

Polymorph

Transform a minion
into a 1/1 Sheep.

There was going to be a pun in this flavor text, but it just came out baa-d.

Polymorph

Transform a minion
into a 1/1 Sheep.

There was going to be a pun in this flavor text, but it just came out baa-d.

Potion of Illusion

Add 1/1 copies of your minions to your hand. They cost (1).

Unfortunately, there's no potion that can make you unsee all the faces in that bottle.

Ring Toss

Discover a Secret and cast it. Corrupt: Discover 2 instead.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: Darkmoon Faire
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Matt Dixon
  • Collectible

If you liked it, then you shoulda put a ring on it!

Ring Toss

Corrupted
Discover 2 Secrets and cast them.

Scorch

Deal 4 damage to a
minion. Costs (1) if you
played an Elemental
last turn.

The hoof. The hoof. The hoof is on fire.

Animated Armor

Your hero can only take 1 damage at a time.

Try putting it on. Wait, let me get my camera.

Arcane Keysmith

Battlecry: Discover a Secret. Put it into the battlefield.

Arcane Keysmith

Battlecry: Discover a Secret. Put it into the battlefield.

  • Type: Minion
  • Class: Mage
  • Rarity: Epic
  • Set: The Witchwood
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Matt Dixon
  • Collectible

She sells all manner of keys: from A flat to G sharp.

Azure Explorer

Spell Damage +2
Battlecry: Discover a Dragon.

Has an appetite for knowledge!

Cosmic Anomaly

Spell Damage +2

INGREDIENTS: STAR-STUFF, BLUE #1, NATURAL AND ARTIFICIAL FLAVORS.

Dalaran Aspirant

Inspire: Gain Spell Damage +1.

Is he aspiring or inspiring? Make up your mind!

Demented Frostcaller

After you cast a spell, Freeze a random enemy.

He prefers that you refer to him by his nickname: 'Frostwaker.'

Ethereal Arcanist

If you control a Secret at the end of your turn, gain +2/+2.

  • Type: Minion
  • Class: Mage
  • Rarity: Rare
  • Set: Classic (Old)
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Michael Komarck
  • Collectible

The ethereals are wrapped in cloth to give form to their non-corporeal bodies. Also because it's nice and soft.

Ghastly Conjurer

Battlecry: Add a 'Mirror Image' spell to your hand.

Wearing purple after the holidays? GHASTLY!

Glyph Guardian

Whenever a character is Frozen, gain Spell Damage +1.

Goblin Blastmage

Battlecry: If you have a Mech, deal 4 damage randomly split among all enemies.

  • Type: Minion
  • Class: Mage
  • Rarity: Rare
  • Set: Goblins vs Gnomes
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Glenn Rane
  • Collectible

If you can't find a bomb to throw, just pick up any goblin invention and throw that.

Jr. Tomb Diver

Battlecry: If you played
6 Secrets this game,
your Hero Power becomes
'Discover a Treasure'.

This young explorer is looking to gain experience, even if it means facing off against horrific Plague Lords.

Kabal Chemist

Battlecry: Add a random Potion to your hand.

Sure you could have that Polymorph potion, but wouldn't you rather have this mystery potion? It could be anything. Even a Polymorph potion!

Kazakus

Battlecry: If your deck
has no duplicates,
create a custom spell.

The mysterious leader of the Kabal is NOT a dragon, and does NOT deal in illegal potions. Any public statements to the contrary will be met with litigation and Dragonfire Potions.

Kirin Tor Tricaster

Spell Damage +3
Your spells cost (1) more.

  • Type: Minion
  • Class: Mage
  • Rarity: Rare
  • Set: Rise of Shadows
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Zoltan Boros
  • Collectible

The math checks out!

Leyline Manipulator

Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (2).

The shortest distance between two points is a leyline.

Malfurion Stormrage

Nordrassil

Occult Conjurer

Battlecry: If you control a Secret, summon a copy of this.

  • Type: Minion
  • Class: Mage
  • Rarity: Epic
  • Set: Darkmoon Faire
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Maria Trepalina
  • Collectible

Like mirror image, but more secretive and angsty.

Razzle Dazzler

Taunt
Battlecry: Fill your hand with Arcane Missiles.

Reckless Apprentice

Battlecry: Fire your Hero Power at all enemies.

It’s all a great learning experience until someone accidentally aggros the boss.

Snow Elemental

Sr. Tomb Diver

Battlecry: If you played
3 Secrets this game,
your Hero Power becomes
'Discover a Treasure'.

After facing off against each of the Plague Lords, this explorer has been promoted!

Steam Surger

Battlecry: If you played
an Elemental last turn,
add a 'Flame Geyser'
to your hand.

Explorers nicknamed him the Teapot Elemental.

Thrall

Tyrande Whisperwind

Varden Dawngrasp

Battlecry: Freeze all enemy
minions. If any are already
Frozen, deal 4 damage
to them instead.

Varden Dawngrasp could wield fire, summon hailstorms, and morph a night elf into a sheep with a snap of their fingers. Knowing how malleable reality could be, certain labels felt downright trivial.

Vex Crow

Whenever you cast a spell, summon a random
2-Cost minion.

  • Type: Minion
  • Class: Mage
  • Rarity: Common
  • Set: The Witchwood
  • Race: Beast
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: A. J. Nazzaro
  • Collectible

As birds of ill omen, these crows often summon Doomsayers.

Water Elemental

Freeze any character damaged by this minion.

Water Elemental

Freeze any character damaged by this minion.

  • Type: Minion
  • Class: Mage
  • Rarity: Rare
  • Set: Core
  • Race: Elemental
  • Faction: Neutral
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: John Avon
  • Collectible

Don't summon a water elemental at a party. It'll dampen the mood.

Water Elemental

Freeze any character damaged by this minion.

Water Elemental

Freeze any character damaged by this minion.

Water Elemental

Freeze any character damaged by this minion.

Don't summon a water elemental at a party. It'll dampen the mood.

Wee Spellstopper

Adjacent minions can't be targeted by spells or Hero Powers.

  • Type: Minion
  • Class: Mage
  • Rarity: Epic
  • Set: Goblins vs Gnomes
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Jonboy Meyers
  • Collectible

Bane of spellcasters and spelling bees everywhere.

Wyrm Weaver

Spellburst: Summon two 1/2 Mana Wyrms.

Studied basket weaving as an undergrad.

Icefall

Hero Power
Deal 2 damage to 2 random enemy minions and Freeze them.

Icefall

Hero Power
Deal 2 damage to 2 random enemy minions and Freeze them.

Icefall Rank 2

Hero Power
Deal 3 damage to 2 random enemy minions and Freeze them.

Sculpted Ice

Hero Power
Create a copy of a minion and Silence it.

Snowstorm

Hero Power
Summon a Frozen
4/4 Elemental.

Arcane Intellect

Draw 2 cards.

  • Type: Ability
  • Class: Mage
  • Rarity: Common
  • Set: Core
  • Faction: Neutral
  • Spell School: Arcane
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Dave Berggren
  • Collectible

Playing this card makes you SMARTER. And let's face it: we could all stand to be a little smarter.

Arcane Intellect

Draw 2 cards.

Playing this card makes you SMARTER. And let's face it: we could all stand to be a little smarter.

Arcane Intellect

Draw 2 cards.

Playing this card makes you SMARTER. And let's face it: we could all stand to be a little smarter.

Archmage's Insight

Your spells cost (0) this turn.

Cinderstorm

Deal 5 damage randomly split among all enemies.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: The Witchwood
  • Spell School: Fire
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Anton Zemskov
  • Collectible

Forecast: "Cloudy with a chance of fireballs."

Combustion

Deal 4 damage to
a minion. Any excess
damages both neighbors.

  • Type: Ability
  • Class: Mage
  • Rarity: Epic
  • Set: Scholomance Academy
  • Spell School: Fire
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: L. Lullabi & A. Zemskov
  • Collectible

Sally is friends with three Silverhand Recruits conveniently standing in a line. After casting this spell, how many friends does she have left? (Show your work.)

Cone of Cold

Freeze a minion and the minions next to it, and deal 1 damage to them.

  • Type: Ability
  • Class: Mage
  • Rarity: Common
  • Set: Core
  • Faction: Neutral
  • Spell School: Frost
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Leo Che
  • Collectible

Magi of the Kirin Tor were casting Cubes of Cold for many years before Cones came into fashion some 90 years ago.

Cone of Cold

Freeze a minion and the minions next to it, and deal 1 damage to them.

Magi of the Kirin Tor were casting Cubes of Cold for many years before Cones came into fashion some 90 years ago.

Conjurer's Calling

Twinspell
Destroy a minion. Summon 2 minions of the same Cost to replace it.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: Rise of Shadows
  • Spell School: Arcane
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Jakub Kasper
  • Collectible

If only you’d let it go to voicemail…

Conjurer's Calling

Destroy a minion. Summon 2 minions of the same Cost to replace it.

Counterspell

Secret: When your opponent casts a spell, Counter it.

What's the difference between a mage playing with Counterspell and a mage who isn't? The mage who isn't is getting Pyroblasted in the face.

Counterspell

Secret: When your opponent casts a spell, Counter it.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: Core
  • Faction: Neutral
  • Spell School: Arcane
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Jason Chan
  • Collectible

What's the difference between a mage playing with Counterspell and a mage who isn't? The mage who isn't is getting Pyroblasted in the face.

Duplicate

Secret: When a friendly minion dies, put 2 copies of it into your hand.

The one time when duping cards won't get your account banned!

Effigy

Secret: When a friendly minion dies, summon a random minion with the same Cost.

Burning man, brah.

Elemental Learning

Add three random Elementals to your hand. Reduce their cost by (2) if you played an Elemental last turn.

A Virmen In The Hut Might Eat The Ice Cold Milk...or something.

Explosive Runes

Secret: After your opponent plays a minion, deal 6 damage to it and any excess to their hero.

Sometimes it's safer NOT to read the warning signs.

Flame Ward

Secret: After a minion attacks your hero, deal 3 damage to all enemy minions.

Not to be confused with the burn ward.

Flame Wreath

Secret: When an enemy attacks, deal 5 damage to all other enemies.

Flame Wreath

Secret: When an enemy attacks, deal 10 damage to all other enemies.

Forgotten Torch

Deal 3 damage. Shuffle a 'Roaring Torch' into your deck that deals 6 damage.

Why does a forgotten torch turn into a roaring torch with no provocation? It's one of life's many mysteries.

Frost Nova

Freeze all enemy minions.

Hey man, that's cold. Literally and metaphorically.

Frozen Clone

Secret: After your opponent plays a minion, add two copies of it to your hand.

It's like déjà vu, times two.

Ice Barrier

Secret: When your
hero is attacked,
gain 8 Armor.

  • Type: Ability
  • Class: Mage
  • Rarity: Common
  • Set: Core
  • Faction: Neutral
  • Spell School: Frost
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Alex Garner
  • Collectible

This is Rank 1. Rank 2 is Chocolate Milk Barrier.

Ice Barrier

Secret: When your
hero is attacked,
gain 8 Armor.

This is Rank 1. Rank 2 is Chocolate Milk Barrier.

Ice Block

Secret: When your hero takes fatal damage, prevent it and become Immune this turn.

Ice is nice, and will suffice!

Malygos's Intellect

Draw 4 cards.

Mana Bind

Secret: When your opponent casts a spell, add a copy to your hand that costs (0).

Nice spell. YOINK!

Mirror Entity

Secret: After your opponent plays a minion, summon a copy of it.

  • Type: Ability
  • Class: Mage
  • Rarity: Common
  • Set: Core
  • Faction: Neutral
  • Spell School: Arcane
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Raven Mimura
  • Collectible

"You go first." - Krush'gor the Behemoth, to his pet boar.

Mirror Entity

Secret: After your opponent plays a minion, summon a copy of it.

"You go first." - Krush'gor the Behemoth, to his pet boar.

Mysterious Rune

Put 5 random Mage Secrets into the battlefield.

Netherwind Portal

Secret: After your opponent casts a spell, summon a random
4-Cost minion.

More aromatic than a regular portal.

Oasis Ally

Secret: When a
friendly minion is
attacked, summon a
3/6 Water Elemental.

As gentle as a bellyflop.

Polymorph: Boar

Transform a minion into a 4/2 Boar with Charge.

It's always Huffer.

Potion of Polymorph

Secret: After your opponent plays a minion, transform it into a
1/1 Sheep.

Tastes like Baaaaananas.

Relentless March

Replace your deck with a fresh one.
Death does not feel fatigue

Rigged Faire Game

Secret: If you didn't take any damage during your opponent's turn, draw 3 cards.

  • Type: Ability
  • Class: Mage
  • Rarity: Epic
  • Set: Darkmoon Faire
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: J. Cheung & K. Turovec
  • Collectible

What's faire is fair.

Roaring Torch

Deal 6 damage.

Shattering Blast

Destroy all Frozen minions.

Let's be honest, they weren't going to unfreeze anyway.

Simulacrum

Copy the lowest Cost minion in your hand.

It's like déjà vu, times two.