Netherwind Portal


Card Text
Secret: After your opponent casts a spell, summon a random
4-Cost minion.
Flavor Text
More aromatic than a regular portal.
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Scarlet Subjugator | Minion | Priest | 1 | 2 | 1 |
Tournament Attendee | Minion | 1 | 2 | 1 | |
Hooded Acolyte | Minion | Priest | 4 | 3 | 6 |
Dorothee | Minion | 4 | 0 | 10 | |
Trogg Beastrager | Minion | Hunter | 2 | 3 | 2 |
Streetwise Investigator | Minion | 5 | 4 | 6 | |
Chronomancer Inara | Hero | Mage | 0 | 0 | 50 |
Inara the Mage | Hero | Mage | 0 | 0 | 50 |
A. F. Kay | Hero | Paladin | 0 | 0 | 40 |
Cursed Disciple | Minion | 4 | 5 | 1 | |
Cursed Revenant | Minion | 4 | 5 | 1 | |
Shifting Hourglass | Ability | 7 | 0 | 0 | |
Stolen Time | Hero Power | 10 | 0 | 0 | |
Toki, Time-Tinker | Hero | Mage | 0 | 0 | 20 |
Toki, Time-Tinker | Hero | Mage | 3 | 0 | 30 |
Infinite Toki | Hero | Mage | 0 | 0 | 60 |
Toki, Time-Tinker | Minion | Mage | 6 | 5 | 5 |
Security Rover | Minion | Warrior | 6 | 2 | 6 |
Dreampetal Florist | Minion | Druid | 7 | 4 | 4 |
Slamma Jamma | Minion | Hunter | 5 | 5 | 5 |
Spellward Jeweler | Minion | 3 | 3 | 4 | |
Brazen Zealot | Minion | Paladin | 1 | 2 | 1 |
Parachute Brigand | Minion | 2 | 2 | 2 | |
Lightforged Crusader | Minion | Paladin | 7 | 7 | 7 |
Bomb Wrangler | Minion | Warrior | 3 | 2 | 3 |
Boompistol Bully | Minion | 5 | 5 | 5 | |
Netherwind Portal | Ability | Mage | 3 | 0 | 0 |
Libram of Wisdom | Ability | Paladin | 2 | 0 | 0 |
Bamboozle | Ability | Rogue | 2 | 0 | 0 |
Felosophy | Ability | Warlock | 1 | 0 | 0 |
Ticket Master | Minion | Rogue | 3 | 4 | 3 |
Plush Bear | Minion | Rogue | 3 | 3 | 3 |
Conjure Mana Biscuit | Ability | Mage | 2 | 0 | 0 |
Mana Biscuit | Ability | Mage | 0 | 0 | 0 |
got nozdormu'd twice in one day...
Can highroll into Hecklebot, Zul'Drak Ritualist, or Nozdormu the Timeless
Better combined with Khadgar
Secret mage needs support right xD
Nice
Secrets mage in wild will get even stronger
This is 1 mana discounts for a delayed random 4 mana minion. It's to fair, not broken enough. I would rather run counter spell to just stop my opponents spell.
Run both. If your opponent tries to play around Counterspell by tossing out a cheap spell, you make them waste their spell and you get a 4 mana minion.
Seems pretty good, very random and I dunno if I'd use it but it's interesting.