Class
Rarity
clear all

Hand of A'dal

Give a minion +2/+1.
Draw a card.

When it meets the Hand of Gul'dan, they're SHAKING.

Harmonic Hip Hop

Deal 1 damage. Give your weapon +3 Attack.
(Swaps each turn.)

I can name four things that rhyme with 'orange': Four inch, Door hinge, Syringe, and uh… Shmorange.

Harmonic Mood

Give your hero +2 Attack this turn. Gain 4 Armor.
(Swaps each turn.)

ROYGBive your hero +2 Attack this turn.

Heat Wave

Deal 2 damage
to an enemy minion and
its neighbors. Quickdraw:
To all enemies instead.

This is the hottest summer of your life <i>so far</i>.

Heroic Strike

Give your hero +4 Attack this turn.

Really, if you're a hero, this is <i>every</i> strike.

Hidden Cache

Secret: After your opponent plays a minion, give a random minion in your hand +2/+2.

There is an urban legend that the first Toxic Sewer Ooze was born because a rookie Goon stashed an open container of milk in a Hidden Cache.

Hidden Meaning

Secret: When your opponent ends their turn with no Mana, summon a random 3-Cost minion.

I'm telling you, if you play the song backwards at triple speed I SWEAR Mukla sings about the Burning Legion.

Hidden Objects

Discover a Secret.
Set its Cost to (1).

There are 99 gnomes in this picture. Can YOU find them all?

Holy Extermination

Start Board Clear Puzzle 1-2.

Holy Light

Restore 8 Health to your hero.

If you are often bathed in Holy Light, you should consider wearing sunscreen.

Holy Light

Restore 8 Health to your hero.

If you are often bathed in Holy Light, you should consider wearing sunscreen.

Holy Ripple

Deal 1 damage to all enemies. Restore 1 Health to all friendly characters.

  • Type: Ability
  • Class: Priest
  • Rarity: Rare
  • Set: Saviors of Uldum
  • Spell School: Holy
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Anton Zemskov
  • Collectible

I still prefer the taste of banana fudge ripple.

Holy Springwater

Restore 8 Health to a damaged character.
Save any excess in a
1-Cost Bottle.

Issa bah oh auh woh ah!

Horn of Cenarius

Recruit 3 minions.

Horseman's Head

When Drawn, this Casts
and your enemy will cower!
Imbue the souls of Undead
into your Hero Power!

Hostile Hoppers

Start Lethal Puzzle 3-2.

Ice Blossom

Gain an empty Mana Crystal.

Ice Fishing

Draw 2 Murlocs from your deck.

Glow fish, war fish... blow fish, more fish...

Ice Fishing

Draw 2 Murlocs from your deck.

Glow fish, war fish... blow fish, more fish...

Ice Trap

Secret: When your opponent casts a spell, return it to their hand instead. It costs (1) more.

  • Type: Ability
  • Class: Hunter
  • Rarity: Epic
  • Set: Core (2023)
  • Spell School: Frost
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Matt Dixon
  • Collectible

I literally watched the Hunter place it down in front of me and I still stepped in it.

Ice Trap

Secret: When your opponent casts a spell, return it to their hand instead. It costs (1) more.

I literally watched the Hunter place it down in front of me and I still stepped in it.

Iceblood Garrison

At the end of your turn,
deal 1 damage to all
minions. Lasts 3 turns.

On weekends, it hosts the local community theater rehearsals.

Icicle

Deal 2 damage to a minion. If it's Frozen, draw a card.

This may appear weak at frost glance, but it's actually a very ice spell.

Icicle

Deal 2 damage to a minion. If it's Frozen, draw a card.

  • Type: Ability
  • Class: Mage
  • Rarity: Epic
  • Set: Hall of Fame
  • Spell School: Frost
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Arthur Gimaldinov
  • Collectible

This may appear weak at frost glance, but it's actually a very ice spell.

Ignite

Deal @ damage. Shuffle an Ignite into
your deck that deals
one more damage.

  • Type: Ability
  • Class: Mage
  • Rarity: Epic
  • Set: United in Stormwind
  • Spell School: Fire
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Arthur Bozonnet
  • Collectible

"So there I was in the Deadmines, I had VanCleef by the throat, and I was just about to let him have it when... <sniff> What's that smell?"

Ignite

Deal @ damage.

"So there I was in the Deadmines, I had VanCleef by the throat, and I was just about to let him have it when... <sniff> What's that smell?"

Immolation Aura

Deal 1 damage to all minions twice.

If you can't take the heat, stop standing in the fire.

Immolation Aura

Deal 1 damage to all minions twice.

If you can't take the heat, stop standing in the fire.

Immolation Aura

Deal 1 damage to all minions twice.

If you can't take the heat, stop standing in the fire.

Imp Swarm (Rank 1)

Summon a 3/2 Imp. (Upgrades when you have 5 Mana.)

Not a cauldron, or a mischief, or a cackle, but a swarm.

Imp Swarm (Rank 2)

Summon two 3/2 Imps. (Upgrades when you have 10 Mana.)

Imp Swarm (Rank 3)

Summon three 3/2 Imps.

Impending Catastrophe

Draw a card. Repeat for each Imp you control.

The imps end you, and the cats... well, they astrophe.

Improved Emergency Maneuvers

Secret: When a friendly minion dies, summon two copies of it.
They're Dormant for 1 turn.

Improved Explosive Trap

Secret: When your hero is attacked, deal 3 damage to all enemies.

Improved Freezing Trap

Secret: When an enemy minion attacks, return it to its owner's hand. It costs (4) more.

Improved Ice Trap

Secret: When your opponent casts a spell, return it to their hand instead. It costs (2) more.

Improved Motion Denied

Secret: After your
opponent plays three cards
in a turn, deal 9 damage
to the enemy hero.

Improved Open the Cages

Secret: When your
turn starts, if you control
two minions, summon two
Animal Companions.

Improved Pack Tactics

Secret: When a friendly minion is attacked, summon two 3/3 copies.

Improved Snake Trap

Secret: When one of your minions is attacked, summon three 2/2 Snakes.

Improved ZOMBEEEES!!!

Secret: After your opponent plays a minion, summon four 2/2 Zombees to attack it.

Improvised Explosive

Casts When Drawn
Take 3 damage.

In Formation!

Add 2 random Taunt minions to your hand.

None can doubt the strength of the Scholomance student body.

Infinitize the Maxitude

Discover a spell.
Reduce its Cost by (1).
Finale: Return this to
your hand at end of turn.

When your music is instrumental, it doesn't matter if the words make no sense.

Innocent!

Give a minion Immune this turn.

Insight

Corrupted
Draw a minion.
Reduce its Cost by (2).

Insight

Draw a minion. Corrupt: Reduce its Cost by (2).

Shouldn't the eyes be facing backwards for insight?

Inspirational Lyrics

Your next Hero Power costs (0).

Intimidation

Add 2 random Taunt minions to your hand.

Inventor's Aura

Your Mechs cost (1) less. Lasts @ turns.

  • Type: Ability
  • Class: Paladin
  • Rarity: Common
  • Set: TITANS
  • Spell School: Holy
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Vlad Botos
  • Collectible

Ok, fine, I'll read the manual…

Invigorate

Choose One - Gain an empty Mana Crystal; or Draw a card.

No. 3 Most Internally Contentious Hearthstone Card of 2022.

Ironbark

Give a minion +1/+3 and Taunt.
Costs (0) if you have at least 7 Mana Crystals.

"The important thing, son, is to protect your spores! I have spoken!"

It's in the Stars

Start Mirror Puzzle 3-2.

Jackpot!

Add two random
spells from other classes
that cost (5) or more
to your hand.

Find someone who looks at you the way Hooktusk looks at loot.

Jade Shuriken

Deal 3 damage.
Combo: Summon a{1} {0} Jade Golem.@Deal 3 damage.
Combo: Summon a Jade Golem.

Good news is, after you remove it from your wound, you can use it to pay your medical bills!

Jade Shuriken

Deal 3 damage.
Combo: Summon a{1} {0} Jade Golem.@Deal 3 damage.
Combo: Summon a Jade Golem.

Good news is, after you remove it from your wound, you can use it to pay your medical bills!

Jam Session

Give a friendly minion
+3/+3. Deal 1 damage
to all other minions.
Overload: (1)

Their skills will make you jelly.

Kaldorei Memories

Summon a random creature from Teldrassil.

Keen Reflex

Deal 1 damage to all
minions. Honorable Kill:
Gain +1 Attack this turn.

All of Onyxia's whelps were no match for Kurtrus' backflip.

Kidnap

Secret: After your opponent plays a minion, stuff it in a 0/4 Sack.

Check your coat, but don't check the coat closet.

Landslide

Deal 1 damage to
all enemy minions.
If you're Overloaded,
deal 1 damage again.

"And they win it by a landslide! Wait, where did all the other racers go?"

Lava Shock

Deal 2 damage.
Unlock your Overloaded Mana Crystals.

Chocolate lava cake is shockingly delicious.

LAVA!

Deal 2 damage to all minions.

Lay Down the Law

Tradeable
Set a minion's Attack and Health to 1. Quickdraw: Then deal 1 damage to it.

The official term for "Because I said so!".

Leader of the Pack

Give your minions +1/+1.

Leeching Poison

Give your weapon Lifesteal.

Legendary Invitation

Discover a Legendary minion from another class. It costs (0).

Lesser Opal Spellstone

Draw 1 card.
(Attack with your hero
@ |4(time, times) to upgrade.)

For those seeking glory and power Be not swayed by Azari the Devourer The opal grants victory to the weak But leaves your soul barren and bleak

Lesser Pearl Spellstone

Summon a 2/2 Spirit with Taunt. @(Restore 3 Health to upgrade.)

In ages old, when Ancients broke Azari of the Legion spoke To tempt the mortals: gems of power The weak succumbed, their souls devoured.

Lesser Ruby Spellstone

Add 1 random Mage spell to your hand. @(Play 2 Elementals to upgrade.)

The final stone undid its master Spun into wards by nameless caster Azari wailed a savage roar Now sealed in nether, evermore.

Libram of Wisdom

Give a minion +1/+1
and "Deathrattle: Add
a 'Libram of Wisdom'
spell to your hand."

The best wisdom is passed on.

Libram of Wisdom

Give a minion +1/+1
and "Deathrattle: Add
a 'Libram of Wisdom'
spell to your hand."

Lifebinder's Bloom

Get 2 random
Nature spells.

Lifebinder's Gift

Choose One - Get 2 random Nature spells; or Reduce the Cost of spells in your hand by (1).

  • Type: Ability
  • Class: Druid
  • Rarity: Common
  • Set: TITANS
  • Spell School: Nature
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: BOSi Studio
  • Collectible

Everyone's investing in Nature spells these days, but that bubble is about to burst.

Lifebinder's Growth

Reduce the Cost
of spells in your
hand by (1).

Lightforged Blessing

Twinspell
Give a friendly minion Lifesteal.

Some might call this a lightforgery.

Lightforged Blessing

Give a friendly minion Lifesteal.

Lightning

Deal 3 damage.

Living Seed (Rank 1)

Draw a Beast. Reduce its Cost by (1). (Upgrades when you
have 5 Mana.)

Every desert needs an oasis. And it's Guff's duty to make it happen.

Living Seed (Rank 2)

Draw a Beast. Reduce its Cost by (2). (Upgrades when you
have 10 Mana.)

Living Seed (Rank 3)

Draw a Beast.
Reduce its Cost by (3).

Lunar Eclipse

Deal 3 damage to a minion. Your next spell this turn costs (2) less.

When the Azeroth is between the Sun and the Moon.

Lunar Eclipse

Deal 3 damage to a minion. Your next spell this turn costs (2) less.

When the Azeroth is between the Sun and the Moon.

Maelstrom Portal

Deal 1 damage to all enemy minions. Summon a random
1-Cost minion.

They bill this as a popular resort attraction, but they try and get your money up front.

Maelstrom Portal

Deal 1 damage to all enemy minions. Summon a random
1-Cost minion.

They bill this as a popular resort attraction, but they try and get your money up front.

Malygos's Explosion

Deal 2 damage to all enemy minions.

Man the Cannons

Deal 3 damage to a minion and 1 damage to all other minions.

Now THAT’S a lotta splash damage!

Many Imps!

Summon 2 Icky Imps.

Many Imps!

Summon 2 Icky Imps.

Map to the Golden Monkey

Shuffle the Golden Monkey into your deck. Draw a card.

Mark of Scorn

Draw a card. If it's not a
minion, deal 4 damage to
the lowest Health enemy.

Threat Level who? Mark of Scorn!

Mark of the Spikeshell

Give a minion +2/+2.
If it has Taunt, add a copy of it to your hand.

"I'm DEFINITELY turtle-y enough for the turtle club."

Mark of the Wild

Give a minion Taunt and +2/+3.
(+2 Attack/+3 Health)

Not to be confused with Jim of the Wild.

Mark of the Wild

Give a minion Taunt and +2/+3.
(+2 Attack/+3 Health)

Not to be confused with Jim of the Wild.

Mark of Y'Shaarj

Give a minion +2/+2.
If it's a Beast, draw
a card.

Y'Shaarj had three sons: Mark, Theodore, and Chris.

Mask of Mimicry

Choose a minion.
Minions in your hand become copies of it.

Memory Burn

Deal 3 damage to a minion. Destroy the
top 3 cards of your opponent's deck.

Metal Brew

Give a friendly minion Taunt.
Draw a card.

Might of Hellscream

Give your damaged minions +2 Attack.