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    posted a message on Tracking the Witch Hunter

    Any thoughts on Call of the Wild in this deck? I've seen a few lists running it and, since I personally don't have any Molten Giants, I was wondering if it might make a reasonable replacement.

    (Sadly however, since I also don't have the hunter DK, I probably can't play this list period...been thinking about highmanes or even Gladiator's Longbow instead)

    Posted in: Hunter
  • 2

    posted a message on JHUS's Hemet Hunter [In-depth]

    I remember being really disappointed when I first pulled Hemet, Jungle Hunter from a pack. Now, after having tried Hemet Burn Mage and Hemet Thief Priest, I'm ecstatic that there's yet another interesting list making use of him - though unfortunately I have yet to get a Deathstalker Rexxar to really get the most out of this deck :(

    Thank you for putting this together! It's a delightful off-meta breath of fresh air.

    Posted in: JHUS's Hemet Hunter [In-depth]
  • 1

    posted a message on Discuss the Nerf - Hex

    Seems like a fine change since hex has always been a strong card and this kind-of brings it in line with Polymorph...but why now when Shaman is fairly under-represented in the Standard ladder? Isn't this supposed to be the "fuck Druid" balance pass?

    Posted in: Card Discussion
  • 1

    posted a message on Discuss the Nerf - Innervate

    I mean, Innervate has been a problem card for a while now so I'm not surprised it took a hit from the nerf bat. Their alternative idea of "refresh 2 mana crystals" seems like it would have been a MUCH better idea that fits the druid class identity too, all while decreasing their absurd ramp capabilities a bit. Mixed feelings on this...

    Posted in: Card Discussion
  • 7

    posted a message on Discuss the Nerf - Spreading Plague

    This does nothing to address the issue at the heart of the card: This is a druid card that heavily counters zoo, historically one of druid's great weaknesses. Futzing with the cost won't remedy the fact that this card builds a board out of nowhere and gives a fantastic amount of stall/delay power. This change seems totally irrelevant to me, and I predict we'll continue to see 2-of plague in slower druid lists.

    Posted in: Card Discussion
  • 1

    posted a message on Would it be stupid to craft jade druid now?
    Quote from cluelesspug >>

    My advice is to never disenchant wild cards unless they're trash tier. I DEd my Naxx legendaries and regret it every time I log in.

    This. I'd avoid dusting anything for the time being.
    3k dust is a lot to invest in a deck that Blizz have said is on their radar and is clearly very oppressive right now. I'd avoid crafting it personally.
    Posted in: Standard Format
  • 1

    posted a message on [Game] Synergize with that Card!
    Quote from raponZ6 >>
    Edit: Thought I was in the "counter that card" thread, mea culpa. N'Zoth, the Corruptor
    Posted in: General Discussion
  • 4

    posted a message on [F2P] Elemental Mage

    I'd say -2Thunder Lizard and +2Bonemare; Bonemare is insaaaaaanely good especially in board-centric midrange decks (like this one).

    Coldwraith seems like a potentially good addition. Maybe you could drop Frozen Clone since it doesn't seem like a particularly good card to me personally...but running some sort of secrets might be a good idea to play head games with your opponents.

    Posted in: [F2P] Elemental Mage
  • 1

    posted a message on Best Legendaries of KOFT

    The Lich King is a fairly safe craft IMO...but it's not a must-craft by any means. Especially since Bonemare exists and works just as well as - if not better than - it in a wide variety of midrange decks.

    Most of the legends outside of the Death Knights this time around are frankly pretty underwhelming. Bloodreaver Gul'dan and Malfurion the Pestilent are must-crafts if you play warlock or druid, respectively, and the other DK cards all seem like they're reasonably powerful. TBH it feels like older legends are still a lot more powerful (Finja, the Flying Star, Sunkeeper Tarim, and Fandral Staghelm all come to mind) than what was introduced in KoFT though. Furthermore, druid players would benefit a lot more from investing their dust in the wildly-broken Ultimate Infestation instead of the DK at first IMO.

    Just my 2 gold, of course, but in short the Lich King is definitely NOT a mandatory craft!

    Posted in: Card Discussion
  • 3

    posted a message on Moorabi

    Fun idea on paper. Never going to happen in practice however...frostrider is a MASSIVE tempo loss, and pure-elemental shaman is frankly underwhelming.

    I pulled this guy as my 2nd legendary in my KFT packs. I'm trying him out in a jade/ele list with 2xAvalanche, 2xGlacial Shard, and 1xFrost Elemental as potential activators - while super slow he does mean more effective "draw" in the later game, which is where this deck historically struggles. Still, it's probably inferior to the token evolve shaman list that everyone and their grandmother is currently running.

    Posted in: Moorabi
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