Weekly Card Design Competition #40 - Final Poll
Poll: Vote for your favourite "Darning of Socks" cards!
Log in with your Curse username to vote in this poll.
Vote for your favourite "Darning of Socks" cards! - Multiple Choice
- "Darnassus Seedling" by Petlas 18.5% of Users - 93 votes
- "Will-O'-Wisp" by CasmX 29% of Users - 146 votes
- "Protector's Resolve" by Mulgorer 6.9% of Users - 35 votes
- "Emerald Dream" by Elyxie 10.1% of Users - 51 votes
- "Symbiote Prowler" by PupleMD 10.3% of Users - 52 votes
- "Growing Whelp" by nobravery 10.1% of Users - 51 votes
- "Capacitor Totem" by 91Luna 8.5% of Users - 43 votes
- "Ghost Ship" by Sneaky_Raptor 22.4% of Users - 113 votes
- "Beggar" by lalaiosmoiko 10.1% of Users - 51 votes
- "Spy Bot" by zartgruen 8.7% of Users - 44 votes
- "Corborus" by Vegust 8.5% of Users - 43 votes
- "Young Moonkin" by nurgling13 8.1% of Users - 41 votes
- "Refined Golem" by Shnayzr 13.1% of Users - 66 votes
- "Voodoo Explorer" by LucasPassado 6.3% of Users - 32 votes
- "Polymorph: King" by mr_0range 9.5% of Users - 48 votes
- "Druid of the Elements" by Teologic 7.5% of Users - 38 votes
- "Landro's Lichling" by KittyB52 5.8% of Users - 29 votes
- "Mind Sear" by MrFauxtrot 8.5% of Users - 43 votes
- "Farseer Nobundo" by TheFelix87 11.3% of Users - 57 votes
- "Ursoc the Mighty" by Oexos 10.5% of Users - 53 votes
- "Shapeshifting" by kekkonen22 14.5% of Users - 73 votes
- "Ethereal Glacimancer" by UndeadRebel13 3.4% of Users - 17 votes
- "Summon Charger" by Nothingsjim 4.6% of Users - 23 votes
- "Midnight" by ApothecaryAuguste 7.3% of Users - 37 votes
- "Charged Whelp" by RandomScribbles 8.9% of Users - 45 votes
- "Thug of the Nerubians" by Hojobert 14.3% of Users - 72 votes
Ended Nov 12, 2015
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This Week's Finalists
Entry Restrictions:
Your card may not share its specific combination of Mana Cost, Class, and Card Type (minion, spell, weapon) with any existing card. (Note that when this competition began, LoE cards had not yet been revealed.)
Your card must be a Class card.
Your card may not be of a Card Type not already found in its Class. (Example: No Mage Weapons.)
Your card may not cost 10 or more mana.
We have whittled down ~220 valid entries to just 26 of the community's favorites.
Check out all the finalists below and vote in our poll (vote for as many or as few as you like) to help decide the winner and be sure to check back after the poll finishes for the announcement of the winner and the start of a new theme!
NOTE: Cards with a black border have additional material, like explanations or unique tokens, located in a spoiler at the bottom of the finalist gallery. They are listed alphabetically by the name of the finalist card.
by Petlas
by CasmX
by Mulgorer
by Elyxie
by PupleMD
by nobravery
by 91Luna
Ship's Cannon
by Sneaky_Raptor
The Coin
by lalaiosmoiko
by zartgruen
by Vegust
by nurgling13
Harvest Golem
by Shnayzr
by LucasPassado
King Krush
by mr_0range
by Teologic
Frost Nova
by KittyB52
Shadowform
by MrFauxtrot
by TheFelix87
Ironfur Grizzly
by Oexos
by kekkonen22
by UndeadRebel13
Silver Hand Recruit
by Nothingsjim
by ApothecaryAuguste
by RandomScribbles
by Hojobert (Wild Card)
Corborus
Darnassus Seedling
Druid of the Elements
Landro's Lichling
Shapeshifting
The spell should also have text 'Replace your hero with Dire Bear form.'
The spell should also have text 'Replace your hero with Moonkin form.'
The spell should also have text 'Replace your hero with Tree of Life form
You can find me here! Good luck everyone!
Finally I could enter into the finals :DD
My favorites were mind sear and symbiote prowler, very creative cards this week
Also, this "polymorph king" I really didn't understand why this card.
Maybe... nah nah nah nah
Let me just head off any comments on my card's balance by posting my tome of research on it. I mean, I didn't write all this just for it to not be there in the finals. It's pretty long, but you can TL;DR it by just reading the last paragraph:
NOTE: for minions, each stat (attack or health) and taunt are each worth 0.5 mana.
So, how much is Choose One worth? Let’s look at some Choose One minions with abilities that are relatively easy to cost: Druid of the Saber, Anodized Robo Cub, Druid of the Flame, and Druid of the Claw. Druid of the Saber can be the same as Bluegill Warrior or essentially the same as Gilblin Stalker. Class cards are better, so Choose Oneseems to be equal to that advantage here. We can compare to Sparring Partner, which is probably equivalent to a 3 mana cost, which means Choose One is worth about 1 here. For Anodized Robo Cub, either way, it is worth 2.5 mana, so Choose One seems to be worth 0.5 mana here. You can also compare to Voidwalker. Anodized Robo Cub is 0.5 mana better, which would also imply Choose One is worth 0.5 mana. For Druid of the Flame, either way it ends up on curve for stats, so the Choose One again seems to be worth the class card advantage of ~1. Druid of the Claw can end up as a 4/6 taunt, which is worth 5 mana. As a 4/4charge, it is worth 0.5 mana more than Kor'kron Elite, which would imply Choose One is worth 0.5 mana here.
So, in conclusion there is some variation in how much Choose One seems to be worth on a card, from 0.5-1 mana. However, in the two cases where I was able to compare straightforwardly to other class cards, the Choose Oneseemed to be worth 0.5 mana, so I will go with that.
Now, how much is dealing 1 damage worth? There are a number of minions that deal damage as abattlecry: Elven Archer, Ironforge Rifleman, Stormpike Commando, and North Sea Kraken (other ones that deal damage aren’t as straightforward to cost). Based on how far their stats are below curve, Elven Archer implies dealing 1 damage is worth 0.5 mana, Ironforge Rifleman implies dealing 1 damage is worth 1.5 mana, Stormpike Commando implies dealing 2 damage is worth 1.5 mana, and North Sea Kraken implies dealing 4 damage is worth 1.5 mana. So, there is huge inconsistency here. Part of this is that these are all bad cards. Ironforge Rifleman is almost certainly too expensive for what it does, as is Stormpike Commando. Based on the remaining two, dealing 1 damage seems to be worth <= 0.5 mana.
Now, how much is restoring 2 health worth? Next to nothing. Voodoo Doctor is on mana curve and restores 2 health. In terms of spells, druids already have Healing Touch, which implies restoring 2 health is inconsequential. You can’t just divide, because it doesn’t seem to scale like that. Look at Holy Light and Flash Heal. Following the progression in mana costs, a zero mana restore health spell would seem to restore 3-4 health, so restoring two health would be worth basically zero. This also follows from the Hero Powers, which are all basically equivalent to 0 cost spells.
Now, compare Young Moonkin toVoidwalker. Both are 1 cost class minions, so they should be worth the same (I am ignoring that Voidwalker is a demon here, but that only helps my case, because that gives me some extra value to work with). If you choose health, my moonkin has the same stats, minus taunt. You get Choose One and restoring half a health instead. The Choose One should be worth the same as taunt from my analysis, and restoring 2 health is worth nothing, so that is equivalent. In his damage form, he’s a 2/1, which is 1 stat andtaunt down from Voidwalker. 1 stat and taunt are both worth 0.5 mana. Choose one is again worth 0.5 mana, so the damage he deals should be worth 0.5 mana, and I’ve established that dealing 1 damage is worth 0.5 mana, so I think that balances him. Yes, he is strictly better than Elven Archer, but he is a class card. Anodized Robo Cub is strictly better than Frostwolf Grunt, too, and by the same margin in stats. While I'm at it, another class card, Voidwalker is better than Goldshire Footman, and Sparring Partner is also better than Frostwolf Grunt.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
0 health minions aren't really a thing in HS atm, so I'll go ahead and copy/paste my description from the submission page.
Pretty self explanatory. This minion comes into play, takes another minion's Deathrattle, then immediately dies which triggers that Deathrattle. The minion it targets loses it's Deathrattle but is otherwise not silenced, so any other buffs/effects etc on that minion remain.
It is possible for this minion to steal a Deathrattle and survive through aura buffs, such as Stormwind Champion. Seems like a pretty fun card! I chose priest because it's my favorite class. I hope you all enjoy!
Of note because it's not immediately obvious, Thug of the Nerubians has very interesting synergy with Beneath the Grounds because Ambush! is a 0-mana card.
The choice is very hard, a lot of good cards, good job every one.
I'm just gonna say Will'o-wisp is the most ridiculous card I've ever seen (Silence their deathrattle and then immediately trigger it for 0, wut?), and borderline circumventing the contest, it's a 0-cost spell, not a minion, which Priest already has.
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
I don't mind criticism. What I do mind is saying I'm cheating by intentionally circumventing the rules which is clearly an attempt to undermine the submission. But at any rate, I really had no intention of engaging with you further. So I'll just leave it at that. I'm sure everyone here can think for themselves and come to their own conclusions.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Silence isn't a tech card, this card is. Tech cards by definition are cheaper (or at least more powerful) because they fill a niche role. Just like Big Game Hunter is a great card against high attack targets but generally bad elsewhere. Silence for instance is far more useful against a deck without many (or any) deathrattles, or against buffs in general because my submission card is limited to targeting only Deathrattle. So it's an imperfect comparison. But again, that's your opinion which is totally fine.
As for the spirit of the competition argument, there's really not much more to say on the matter. I wanted to create a useful and unique 0 cost priest minion and this is what I came up with. I'm sorry you feel it's too 'spell like' for your taste but I just disagree with you on that for the reasons I've already laid out. So, I guess we'll just have to agree to disagree.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition