Weekly Card Design Competition #31 - FINAL POLL
Poll: Weekly Card Design Competition #31: The Imitation Game
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Weekly Card Design Competition #31: The Imitation Game - Multiple Choice
- "Soulburn" by cheesytwiglets 9.1% of Users - 32 votes
- "Rite of Summoning" by PupleMD 19.1% of Users - 67 votes
- "Polymorph: Demon" by zartgruen 8.9% of Users - 31 votes
- "Forbidden Knowledge" by Melmoth_The_Wanderer 23.1% of Users - 81 votes
- "Pick Pocket" by xSakasa 13.1% of Users - 46 votes
- "Bribe" by affekopp111 14% of Users - 49 votes
- "Graphite Rod" by DeployOTron 5.7% of Users - 20 votes
- "Monkey's Paw" by HalfHalf 11.1% of Users - 39 votes
- "Forest Vigilance" by nurgling13 10% of Users - 35 votes
- "Bandit's Guile" by Gabriel_the_angelfire 7.1% of Users - 25 votes
- "Consuming Fel Axe" by Darthjebus211 9.1% of Users - 32 votes
- "United Front" by ThatFennecFoxGuy 19.4% of Users - 68 votes
- "Hellreaver" by aiDen 8% of Users - 28 votes
- "Edge of Time" by McF4rtson 10.6% of Users - 37 votes
- "Arsenal" by vNihilism 12.9% of Users - 45 votes
- "Arcane Knowledge" by Pabce 6% of Users - 21 votes
- "Dalaran Assistance" by pomonkeypo 12.3% of Users - 43 votes
- "Elemental Call" by Shnayzr 12.3% of Users - 43 votes
- "Enchant Weapon" by Spike396 4.6% of Users - 16 votes
- "Power Word: Vision" by platernity 15.1% of Users - 53 votes
- "Visitors of the Dreamer" by Jhamel 3.4% of Users - 12 votes
- "Drakewood Summoning" by ShadowsOfSense 9.7% of Users - 34 votes
- "Backstabber's Bluff" by AdrenalineCrow 10.9% of Users - 38 votes
Ended Sep 3, 2015
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This Week's Finalists
Entry Restrictions:
Your card must be a Spell or Weapon. It cannot be a Minion.
Your card must be capable of giving a player control of a class card from outside their own class.
We have whittled down ~170 entries to just 23 of the community's favorites.
Check out all the finalists below and vote in our poll (vote for as many or as few as you like) to help decide the winner and be sure to check back after the poll finishes for the announcement of the winner and the start of a new theme!
NOTE: Cards with a black border have additional material, like explanations or unique tokens,
located in a spoiler at the bottom of the finalist gallery.
by cheesytwiglets
by PupleMD
by zartgruen
by Melmoth_The_Wanderer
by xSakasa
by affekopp111
by DeployOTron
by HalfHalf
by nurgling13
by Gabriel_the_angelfire
by Darthjebus211
by ThatFennecFoxGuy
by aiDen
by McF4rtson
by vNihilism
by Pabce
by pomonkeypo
by Shnayzr
by Spike396
by platernity
by Jhamel
by ShadowsOfSense
by AdrenalineCrow (Wild Card)
Polymorph: Demon
Monkey's Paw
Hellreaver
Elemental Call
Fire Elemental
Earth Elemental
Unbound Elemental
Frost Elemental
Enchant Weapon
Drakewood Summoning
I love the flavor of backstabber's bluff, really good wild card pick.
Oh, just so there's not any question about this, the reason that there are 22 non-Wild Cards rather than the normal 20 is because, if you'll recall, the way that we determine the finalists is to take the top-voted entry from each page and then we have a formula that helps us determine up-votes proportionally per page. This week, we ended up with a lot of ties in the top-voted entries, and the result of that was that the formula's top 20 cards included a couple not near the bottom that I would have had to cut if I were only going to do the 20. This has never really happened before, so I decided to go ahead and just include them anyway and say the more the merrier. =)
I would like it more for a class that already has weapon, so you would be "locked" out of it, if you wanted to keep that minion, in WL its just 4 mana mindcontrol rly :/
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Glad you like it! There are situations where you'd definitely want to use the first effect (putting that card on the bottom of their deck). It'd be when your opponent has a card that would be good for them, but wouldn't be much use in your deck. For example, if you were vulnerable to AOE and your opponent's card was a Blade Fury. Or if you're playing against a handlock and you see a Molten Giant, which isn't that great in most other decks. Or if you see his essential combo card, like, Grim Patron, because you really don't want him to have one of those.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Ah, ok .. in that case it is fine :)
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I'm very disappointed people aren't seeing the beauty of Polymorph: Demon. If coupled with Fireball it's a 3 mana Assassinate (supposing that Fireball would hit face anyway). It makes Flame Lance usable, and is better than Polymorph: Boar in some situations, specially in aggroish oriented mage decks (like mech mage). For it's ability to trade up, you could compare it to Power Overwhelming: you sacrifice a small minion for a trade up, but then again this card allows for much more flexibility and for hitting face while also trading up, wich could justify the extra 2 mana, specially in Mage.
My vote goes to Polymorph: Demon this week because all of that. It is a very, very clever card and allows for a lot of crazy plays coupled with removal.
Two times Card Design Competition winner, with Durotan and Snörn the Treasureater.
Finalist with Baronor Badmouth, M'uru and Void Reaver.
Why do i have "predetermined" votes already? what is this lol? i didnt vote for some cards and my vote is already there, da fuq ?:D not that it rly matters, it just seems super wierd :D
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Aw yeaz. Of course United Front is the lead for the most popular one. Of course the most uninspired card gets to win this competition. UGH!
Give a man a Murloc, and he'll eat for a day.
Give him a Murloc Knight, and people will hate him.
Holy crap I've never made it this far!!!!!
Vote Dalaran Assistance!
Check here for my new cards!Pokemon HS class!All the Pokemon as HS cards!
Some weird glitch in the system where what shows up for some folks happens to be whatever the last vote was that was cast. It's weird, and we know about it, but it's just a visual glitch and doesn't affect the actual vote totals, don't worry. =)
Relax, there's a 5-place tie for 1st right now and voting has only been going on for 2 hours. XD
Even last week, one of the biggest landslide victories the competition's ever seen, the winner didn't actually start leading until 8 hours after the competition began.
Yay my idea made it! Vote Soulburn (if you want) :D A lot of nice ideas here.
In regards to Soulburn, yes it puts you a mana crystal behind but it is intended to be run in a very slow deck and you get 4 random spells which is a HUGE benefit. Also if you draw this card late game it has no effect at all (you wouldn't play this early on anyway, it's intended to be played later on like Pyroblast/mind control). play it turn 10, you go down to 9, turn 10 comes again, no difference. It's certainly a card you would probably only run one of but the potential I feel is really good.
I think i like only Backstabers Bluf and Consuming Fel Axe ... (rest is mostly wierd, totaly and utterly unbalanced or very inconsistent), with these two u know what u get and how to play it and around it and so on, good straightforward cards and reasonably balanced.
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Wow. I made it second phase! So pumped. Thanks for the upvotes and the upcoming ones.
Forbidden Knowledge was intended to be quite simple in design (not simplistic). I hope you guys enjoy it's elegance, overall flavour and gameplay implications. In my opinion, the steady common is as important as the flashy epic.
Congrats to the others who made it!
Wow, thanks, man. I gained a lot of feedback from that.
My thoughts
Soulburn - I think I'd rather shuffle 4 random spells into my opponents deck. 1/5
Rite of Summoning - Pretty good card. huge combo'd with Malygos. 4/5
Polymorph Demon - I don't see the point. Was this really the best card on the page? 1/5
Forbidden Knowledge - Seems like this could be a real card. 5/5
Pick Pocket - Modest hand destruction. I like it. Great anti-combo tech. Imaginative. 5/5
Bribe - OP. 2/5 Should cost more like 7 or 8.
Graphite Rod - I can never tell what class weapons are. Is this a WArlock weapon? I guess it's ok, no matter the class. 3/5
Monkey's Paw - Pretty strong effect, but, somewhat hard to get going. I think it not being a copy of a card from your opponent's deck probably kills any chance it had. 1/5
Forest Vigilance - It's like a weaker Mind Vision. I don't think it's good enough. 2/5
Bandit's Guile - Not sure we need another Vanish. Probably just too many vanish effects like this would make mill rogue too strong. 2/5
Consuming Fel Axe - Seems like I saw this weapon 15 times. I'm not sure on the balance would need to playtest, but, I'm leaning towards OP. 3/5
United Front - Wow. I like that it's epic so that it doens't dominate Arena. I don't know Im' worried that it's a little too good for fatigue pally, but, maybe fatigue pally needs some help. I'll say 4/5.
Hellreaver - I hate to nitpick, but I don't think this qualifies by the rules. If you are playing warlock, this card is in capable of giving a player a class card that it cannot normally cast. 0/5
Arsenal - I think the combo part just makes this OP. 2/5
Arcane Knowledge - Interesting take on Gang up. Looks like it could be a real card, but It's hard to judge potential abuse off the top of my head. 4/5
Dalaran Assistance - Kinda silly, I doubt that you could even play this in secret paladin. Just too costly for such a situational effect IMHO. 3/5
Elemental Call - I find this one kinda booring, and I think I've seen it before. Surprised that folks voted it in. 3/5
Enchant Weapon - I think this is too good. You're probably going to get at least 3 instant damage and probably at least 6 more over time. and that's on the low end. You get Doomhammer and you have 27 points of damage on the board on turn 5. 2/5
Power Word Vision - I wish there was a more verbose way to word this, but, I'm not sure that there is. Just the priest version of Blessing of Wisdom, seems like a real card to me. 4/5
Visitors of the DReamer - Nice all around card. 4/5
Drakewood Summoning - I'm not sure why this should cost less than the one that turns them into 2/2s. 3/5
Backstabber's Bluff - Fun card, very imaginative. Love the flavor. Seems a bit undercosted to me though. If you grab an opposing Ragnaros who cares if it can't attack, and with all the taunt and inspire cards you can quite easily not worry about the can't attack drawback. I'd either up the cost quite a bit or have them be removed from play while this is in play. 4/5
My vote goes to Forbidden Knowledge. It just seems like it was lifted from the brains of Hearthstone card makers.
Galavant Animation
A+ !!!! :D
If it put a card into your hand, it would be a better Mind Vision, since you have a choice, after seeing what the card is, of whether you want it or not. So, to balance it against Mind Vision, it puts the card on top of your deck, instead. Plus, you can use it as a kind of deck control, to make sure a certain card will be the last one your opponent draws, which Mind Vision can't do.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Some really interesting finalists this time. I don't know if it's just me, but I can't tell what class Graphite Rod and Monkey's Paw are for. Are they Warlock weapons or Rogue weapons? The actual cards themselves aren't really helping me figure it out.
In response to critique of my own card, the RNG element of it is very controlled, as most mana slots have few dragons you can obtain, and the purpose of it isn't to have a war with the opponent to see who gets better dragons, but to control the board to force your opponent to get either no dragons (and you get a heal on your guys) or the 3 mana 3/3 dragon. The reason it costs less than Poison Seeds is to account for the situations where you have to give your opponent a large dragon, instead of the 2/2 they would have gotten otherwise.
As it stands, I really like Backstabber's Bluff, Forbidden Knowledge and Bribe the most - Bribe and Backstabber's Bluff especially seem to fit into their classes very well, and are named fantastically.
You can find me here! Good luck everyone!