Survival of the Fittest
Card Text
Give +4/+4 to all minions in your hand, deck, and battlefield.
Flavor Text
Sometimes the fittest is the one smart enough to not start a fight with seven 6/6 Treants.
Give +4/+4 to all minions in your hand, deck, and battlefield.
Sometimes the fittest is the one smart enough to not start a fight with seven 6/6 Treants.
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This card's...kinda a feel bad card. I personally DISPISE it but I've seen some very pop off moments from this card.
Should be +1/+6. Not +4/+4.
I'm alright with win condition cards, as long as they are enjoyable to play against, or you have to put some work in to pull off.
C'Thun, the Shattered, Uther of the Ebon Blade, Mecha'thun are win conditions you have to structure decks and combos around in order to utilize well, all while fending off an opponents attacks.
Even less popular OTKs like Raza Priest and Waygate Mage took time to accomplish.
This.. Takes nothing.
With all the mana cheating options druid has been given, it's easy to slot this in anywhere, and pull off with little to no sacrifice.
Embiggen has a similar effect, but with a sacrifice tagged to it that balances out the boost in stats.
But worst of all, it's a win condition that doesn't end the game with a bang like we've seen with others.
Instead, the match turns into an sluggish and frustrating onslaught as you get overwhelmed by big numbers and value.
Just a hopeless, uphill battle you're forced to concede to.
And I'd rather get blown up by 20 fireballs in a flashy combo than fight a hopeless battle, that feels unfair and unearned.
- Poorly designed card that is too perfect for the class it's been made for
- Adds no enjoyment to the match
- Easy to pull off with a massive reward
- No sacrifice and no reason to exclude this card from your deck
1/5 Stars, haha big minion go brrr
I put this at my top 10 cards I hate. I always lose to Animal Druid because of this card alone. I could be removing their board again and again but it's never enough they just puke out threat after threat.
F*ck this card
really broken card needs to be nerfed.
I knew this card would make me want to quit as soon as I saw it revealed. Absolutely stupid design. Sure enough, it lives up to expectations. Not because it’s extremely OP or anything. I just hate cards that are auto win if you manage to play them. The entire game doesn’t matter if they get to play this card. If they don’t, you win. It’s just not fun at all.
There's nothing wrong about this card at all. If you have to wait until you actually have 10 mana it'd be fine. The elephant in the room is just Kael'thas making it free, but Kael'thas has been a problem card for a while now.
frontrunner for a nerf--it should never have buffed the battlefield; mouth-breather written all over this design.
1 of my main card in My Big Druid Deck!!
Explanation = https://www.hearthpwn.com/decks/1360529-super-fun-big-druid-keitaro3660
We're in for the long haul.
I've come across this card a few times already. It feels extremely broken. I expect this will be nerfed.
Another Keleseth/Ultimate Infestation/Embiggen/Spiteful Summoner bullshit.
It doesn't say your minions, and not specifically your battlefield, wouldn't that make it buff opponent's minions as well?
"in YOUR hand, deck, and battlefield"
Turn 5 - Coin/Innervate, Innervate, Kael'thas Sunstrider, 0 Mana Survival of the Fittest
Turn 3 - lightning bloom, lightning bloom, Kael'thas Sunstrider, 0 Mana Survival of the Fittest
I don't see how this card is not broken with this combo
Double Lightning Bloom in to Kael'thas Sunstrider in to this.
Just a casual 8/11 with +4/4 hand and deck buffs on turn 3, or even turn 2 with Biology Project on one.
Yep, tooootally balanced.