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The Perfect CrimeSteal all minions in
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Colossus of the SunDivine Shield
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Colossus of the SunDivine Shield
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Kangor's ApprenticeDeathrattle: Summon the first 2 friendly Mechs that died this combat.
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Kangor's ApprenticeDeathrattle: Summon the first 4 friendly Mechs that died this combat.
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Mal'GanisYour other Demons have +4/+4. |
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Mal'GanisYour other Demons have +2/+2.
Mal'Ganis doesn't like being betrayed, so if you discard him, watch out. |
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VoidlordTaunt |
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VoidlordTaunt
Never let it hold your checkbook. |
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AmalgadonBattlecry: For each different
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AmalgadonBattlecry: For each different
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Annihilan BattlemasterBattlecry: Gain +2 Health for each Health your hero is missing.
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Annihilan BattlemasterBattlecry: Gain +1 Health for each Health your hero is missing.
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Elistra the ImmortalDivine Shield. Reborn.
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Elistra the ImmortalDivine Shield. Reborn.
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Foe Reaper 4000Also damages the minions next to whomever it attacks.
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Foe Reaper 4000Also damages the minions next to whomever it attacks.
Foe reaping is really not so different from harvest reaping, at the end of the day. |
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Goldrinn, the Great WolfDeathrattle: Give your Beasts +5/+5.
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Goldrinn, the Great WolfDeathrattle: Give your Beasts +10/+10.
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Imp MamaWhenever this minion
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Imp MamaWhenever this minion takes
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Kalecgos, Arcane AspectAfter you play a minion with Battlecry, give your Dragons +1/+1.
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Kalecgos, Arcane AspectAfter you play a minion with Battlecry, give your Dragons +2/+2.
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Lieutenant GarrTaunt. After you play an Elemental, gain +2 Health for each Elemental you have.
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Lieutenant GarrTaunt. After you play an Elemental, gain +1 Health for each Elemental you have.
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Mama BearWhenever you summon a Beast, give it +5/+5.
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Mama BearWhenever you summon a Beast, give it +10/+10.
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Razorgore, the UntamedAt the end of your turn, gain +2/+2 for each Dragon you have.
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Razorgore, the UntamedAt the end of your turn, gain +1/+1 for each Dragon you have.
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Robosaur
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Robosaur
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Sneed's Old ShredderDeathrattle: Summon 2 random Legendary minions.
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Sneed's Old ShredderDeathrattle: Summon a random Legendary minion.
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Splitting FesterootDeathrattle: Summon two 2/2 Splitting Saplings.
No use crying over split Festeroot, |
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The BoogeymonsterWhenever this attacks and kills a minion, gain +2/+2.
Has 20 years of training in classical ballet, but ALLLLLL he ever gets asked to do is boogie. |
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The BoogeymonsterWhenever this attacks and kills a minion, gain +4/+4.
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Wandering TreantWhenever you summon a Taunt minion, give it +4/+4.
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Whirlwind TempestYour minions with Windfury have Mega-Windfury. |
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Whirlwind TempestYour minions with Windfury have Mega-Windfury.
And your minions with mega-windfury get... dizzy. |
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Zapp SlywickMega-Windfury
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Zapp SlywickWindfury
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Come on Down! 1Spin the Wheel of Yogg-Saron.
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BonemareBattlecry: Give a friendly minion +4/+4 and Taunt.
Attacks her job with unbridled enthusiasm. |
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Cursed ShadowStealth
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Ironhide DirehornOverkill: Summon a 10/10 Ironhide Runt. |
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Ironhide DirehornOverkill: Summon a 5/5 Ironhide Runt.
"Boy! Bring me my masks and skull rams." |
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MurozondBattlecry: Add a minion
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MurozondBattlecry: Add a minion
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Nat Pagle, Extreme AnglerWhen this attacks and kills
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Nat Pagle, Extreme AnglerWhen this attacks and kills
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Nomi, Kitchen NightmareAfter you play an Elemental,
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Nomi, Kitchen NightmareAfter you play an Elemental,
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Sated ThreshadonDeathrattle: Summon three 2/2 Murlocs.
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Sated ThreshadonDeathrattle: Summon three 1/1 Murlocs.
Bet you can't eat just one murloc! |
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Seabreaker GoliathMega-Windfury
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Seabreaker GoliathWindfury
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SiegebreakerTaunt Has a side hustle as a siegebroker. |
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SiegebreakerTaunt |
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SiegebreakerTaunt
Has a side hustle as a siegebroker. |
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The Tide RazorDeathrattle: Summon 6 random Pirates.
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The Tide RazorDeathrattle: Summon 3 random Pirates.
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Tunnel BlasterTaunt
And you always thought they wore the candles just for fun. |
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Tunnel BlasterTaunt
And you always thought they wore the candles just for fun. |
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Come on Down! 2Spin the Wheel of Yogg-Saron.
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Aggem ThorncurseAfter a Blood Gem is played on this, give a friendly minion of each minion type +1/+1.
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Aggem ThorncurseAfter a Blood Gem is played on this, give a friendly minion of each minion type +2/+2.
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Archdruid HamuulBattlecry: Refresh Bob's Tavern with minions of your most common type.
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Archdruid HamuulBattlecry: Refresh Bob's Tavern with minions of your most common type.
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Bone DrakeDeathrattle: Add a random Dragon to your hand.
The bone drake brings all the dragons to the yard. He would teach you, but you have no cards. |
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Cap'n HoggarrWhenever you buy a Pirate,
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Cap'n HoggarrWhenever you buy a Pirate,
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Captain Flat TuskAfter you spend 4 Gold, get a Blood Gem.
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Captain Flat TuskAfter you spend 4 Gold,
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CharlgaAt the end of your turn, play a Blood Gem on all friendly minions.
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CharlgaAt the end of your turn, play 2 Blood Gems on all friendly minions.
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Colossus of the SunDivine Shield
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Colossus of the SunDivine Shield
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Drakonid EnforcerAfter a friendly minion loses Divine Shield, gain +2/+2.
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Drakonid EnforcerAfter a friendly minion loses Divine Shield, gain +4/+4.
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Dread Admiral ElizaWhenever a friendly Pirate attacks, give all friendly minions +4/+2.
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Dread Admiral ElizaWhenever a friendly Pirate attacks, give all friendly minions +2/+1.
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Eternal SummonerReborn. Deathrattle:
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Eternal SummonerReborn. Deathrattle:
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Famished FelbatAt the end of your turn, each
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Famished FelbatAt the end of your turn, each
Peckish Felbat didn't quite have the same ring to it. |
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FelstomperAfter you summon a
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FelstomperAfter you summon a
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Gentle DjinniTaunt. Deathrattle: Add another random Elemental to your hand and summon a copy of it.
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Gentle DjinniTaunt. Deathrattle: Add two
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GhastcoilerDeathrattle: Summon
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GhastcoilerDeathrattle: Summon
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GhastcoilerDeathrattle: Summon
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Greta Gold-GunSpellcraft: Make a different
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Greta Gold-GunSpellcraft: Make a different
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GroundshakerAfter a Blood Gem is played on this, give your other minions +4 Attack until next turn.
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GroundshakerAfter a Blood Gem is played on this, give your other minions +2 Attack until next turn.
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King BagurgleBattlecry and Deathrattle: Give your other Murlocs +2/+2.
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King BagurgleBattlecry and Deathrattle: Give your other Murlocs +4/+4.
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Lightfang EnforcerAt the end of your turn,
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Lightfang EnforcerAt the end of your turn,
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