× Class
Rarity
clear all

Out of Control

Deal 1 damage to the
Center-most minions.

Overmine

Shuffle two Bombs
into your opponent's
deck.

Prepare the Cannons!

Add a random cannon to your hand.

SUMMON THE BOTS!

Add a random Boomlabs Mech to your hand.

Titan Ritual

Summon two
1/1 Mogu Cultists.

Undermine

Shuffle an Explosive into your opponent's deck.

Battle Axe

Boom Wrench

Mini
Deathrattle: Trigger the
Deathrattle of a random
friendly Mech.

Cursed Blade

Double all damage dealt to your hero.

The Curse is that you have to listen to "MMMBop" on repeat.

Heavy Axe

Molten Blade

Transforms into a new weapon when in hand that changes each turn.

It’s a sword! It’s a knife! It’s a swizzle-stick!

Rusty Hook

Rusty Hook

Spiked Wheel

Has +3 Attack while your hero has Armor.

Great for driving, terrible for steering.

Whetstone Hatchet

After your hero attacks, give a minion in your hand +1 Attack.

A bad hatchet can make a good spear better.

Athletic Studies

Discover a Rush minion. Your next one costs (1) less.

It's a quick read.

Athletic Studies

Discover a Rush minion. Your next one costs (1) less.

It's a quick read.

Bash

Deal 3 damage.

You might think bashing doesn't take a lot of practice. It doesn't.

Blood To Ichor

Deal 1 damage to a minion. If it survives, summon a 2/2 Slime.

For his next trick, he turns the ichor back to blood and stuffs it back in you.

Boom Squad

Discover a Lackey, Mech, or Dragon.

Discover the meaning of squad goals.

Burning Heart

Deal 2 damage to a minion. If it survives, give your hero +3 Attack this turn.

A 100% ethically sourced fire elemental heart is very hard to come by. This one definitely wasn't.

Call to the Stand

Your opponent summons a random minion from their hand.

Don't worry, there is a chair for you to sit in. It's very misleading.

Cleave

Deal 2 damage to
two random enemy
minions.

Hey you two…could you stand next to each other for a second…

Create a Distraction

Questline: Play 3 Pirates.
Reward: Deal 2 damage
to a random enemy twice.

Defeat the Anomalies

Quest: Defeat
8 Anomalies.
Effect: Summon Anomalous Rex.

Devastate

Deal 4 damage to a damaged minion.

No thanks, I already devast-ate.

Devastate

Deal 4 damage to a damaged minion.

No thanks, I already devast-ate.

Entombed in Rust

Baltharak is corrupting
an Outcast to join the
Rusted Legion. Free Karnuk
and he will join you!

Execute

Destroy a damaged enemy minion.

It's okay, he deserved it.

Execute

Destroy a damaged enemy minion.

It's okay, he deserved it.

Execute

Destroy a damaged enemy minion.

Fire Plume's Heart

Quest: Play
7 Taunt minions.
Reward: Sulfuras.

Why does an active volcano need to be defended? To save its ash.

Garrosh's Gift

Discover a temporary Execute, Shield Block, or Brawl.

"FROM THE HORDE! AND ESPECIALLY ME!" -Garrosh

Garrosh's Gift

Discover a temporary Execute, Shield Block, or Brawl.

  • Type: Ability
  • Class: Warrior
  • Rarity: Rare
  • Set: Event
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Vlad Botos
  • Collectible

"FROM THE HORDE! AND ESPECIALLY ME!" -Garrosh

Golem Parts

Casts When Drawn
Summon a 2/1 Damaged Golem.

Hack the System

Quest: Attack 5 times
with your hero.
Reward: Anraphet's Core.

Anything can be hacked, if you're holding an axe.

Hit It Very Hard

Gain +10 Attack and "Can't attack heroes" this turn.

"...and very fast."

I Know a Guy

Discover a Taunt minion. Give it +1/+2.

Well… a guy who knows a guy.

I Know a Guy

Discover a Taunt minion. Give it +1/+2.

Well… a guy who knows a guy.

Improve Morale

Deal 1 damage
to a minion.
If it survives, add a
Lackey to your hand.

"The beatings will continue until MY morale improves."

Improvised Explosive

Casts When Drawn
You take 2 damage.

Into the Fray

Give all Taunt minions in your hand +2/+2.

  • Type: Ability
  • Class: Warrior
  • Rarity: Rare
  • Set: Saviors of Uldum
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Konstantin Turovec
  • Collectible

"You are in my FRAY!"

Iron Hide

Gain 5 Armor.

Week 6. I remain covered head to toe with scales. They do not yet realize that I am not a dinosaur.

Journey to the East

Quest: Take 25 damage on your turns. Reward: Transform into Uber Diablo.

Sometimes the destination IS better than the journey.

Last Stand

Draw a Taunt minion. Manathirst (7):
Double its stats.

If you play two Last Stands in one game, you're a liar.

Omega Assembly

Discover a Mech. If you
have 10 Mana Crystals,
keep all 3 cards.

They told Dr. Boom he could only pick one. He disagreed.

Raid the Docks

Questline: Play 3 Pirates.
Reward: Draw a weapon.

Winning the annual Ratchet Regatta really went to their heads.

Secure the Supplies

Questline: Play 3 Pirates.
Reward: Cap'n Rokara.

Shield of Honor

Give a damaged minion +3 Attack and Divine Shield.

"Sir, this shield would've been more helpful last turn!"

Shield Slam

Deal 1 damage to a minion for each Armor you have.

  • Type: Ability
  • Class: Warrior
  • Rarity: Epic
  • Set: Core (2023)
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Raymond Swanland
  • Collectible

"What is a better weapon? The sharp one your enemies expect, or the blunt one they ignore?" - The Art of Warrior, Chapter 9

Shield Slam

Deal 1 damage to a minion for each Armor you have.

  • Type: Ability
  • Class: Warrior
  • Rarity: Epic
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Raymond Swanland
  • Collectible

"What is a better weapon? The sharp one your enemies expect, or the blunt one they ignore?" - The Art of Warrior, Chapter 9

Shiver Their Timbers!

Deal 2 damage to a minion. If you control a Pirate, deal 5 instead.

Who knew there was overlap between pirates and lumberjacks?

Shoulder Check

Tradeable
Give a minion +2/+1 and Rush.

One... two... yeah, all present and correct.

Slam

Deal 2 damage to a minion. If it survives, draw a card.

  • Type: Ability
  • Class: Warrior
  • Rarity: Common
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: E. M. Gist
  • Collectible

"Dun da dun, dun da dun": if you've heard an ogre sing this, it's too late.

Slam

Deal 2 damage to a minion. If it survives, draw a card.

"Dun da dun, dun da dun": if you've heard an ogre sing this, it's too late.

Stage Dive

Draw a Rush minion. Corrupt: Give it +2/+1.

  • Type: Ability
  • Class: Warrior
  • Rarity: Rare
  • Set: Darkmoon Faire
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: J. Cheung & K. Turovec
  • Collectible

The most metal trust fall.

Stage Dive

Corrupted
Draw a Rush minion and give it +2/+1.

Sword and Board

Deal 2 damage to a minion. Gain 2 Armor.

Stab and Slab. Charge and Targe. Slash and Bash. You get the idea.

Training Session

Discover a Taunt minion. If you play it this turn, repeat this.

Instructor Razuvious's training turns the Scourge's Death Knights into hardened killing machines. His merciless routines focus on breaking down his underlings until they build up a resistance to his strength.

Upgrade!

If you have a weapon, give it +1/+1. Otherwise equip a 1/3 weapon.

  • Type: Ability
  • Class: Warrior
  • Rarity: Rare
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Matt Cavotta
  • Collectible

Easily worth 50 DKP.

Upgrade!

If you have a weapon, give it +1/+1.

Verse Riff

Give your hero +2 Attack
this turn. Gain 2 Armor.
Finale: Play your last Riff.

Well anyways, here's Worgen Wall.

Whirlwind

Deal 1 damage to ALL minions.

The way to tell seasoned warriors from novice ones: the novices yell "wheeeee" while whirlwinding.

Whirlwind

Deal 1 damage to ALL minions.

The way to tell seasoned warriors from novice ones: the novices yell "wheeeee" while whirlwinding.

Y'Shaarj's Power

Quest: Kill
6 enemy minions.
Reward: Corruption.

Animated Berserker

After you play a minion, deal 1 damage to it.

He'd be a lot easier to animate if he would just stand still.

Animated Berserker

After you play a minion, deal 1 damage to it.

He'd be a lot easier to animate if he would just stand still.

Bloodsail Deckhand

Battlecry: The next
weapon you play costs
(1) less.

Piracy is technically a discount.

Bloodsail Deckhand

Battlecry: The next
weapon you play costs
(1) less.

Piracy is technically a discount.

Emberbound Guard

Taunt

Eternium Rover

Whenever this minion takes damage, gain 2 Armor.

He's all beeps and smiles but you're just a walking pile of armor to him.

Honor Student

Taunt

Imprisoned Gan'arg

Dormant for 2 turns.
When this awakens,
equip a 3/2 Axe.

Factory Direct Fiery War Axe. Please allow two turns for delivery.

Lo'Gosh

Inspire: Draw a card.
Deathrattle: Go
Dormant for 3 turns.

N'Zoth's First Mate

Battlecry: Equip a 1/3 Rusty Hook.

Hates when N'Zoth yells "Ahoy Matey!!", but there's not really much he can do about it.

Orgrimmar Aspirant

"Four out of three orcs struggle with math." - Angry Zurge

Pawn

Taunt

Rallying Quilboar

Adjacent minions have Taunt.
Start of Game: Draw this.

Razorfen Rockstar

After you gain Armor,
gain 2 more.

Quilboar feel Rock in their blood. And blood in their rocks.

Redcrest Rocker

Rush
Overkill: Discover a Dragon.
If you control a Dragon,
keep all 3.

Risky Skipper

After you play a minion, deal 1 damage to all minions.

Sworn enemy of the Safety Matey.

Risky Skipper

After you play a minion, deal 1 damage to all minions.

Sworn enemy of the Safety Matey.

Rokara

Honorable Kill: Gain 3 Armor.
Revive: (3)

Rokara

Honorable Kill: Gain 3 Armor.
Revive: (2)

Rokara

Honorable Kill: Gain 3 Armor.
Revive: (2)

Rokara

Rush
Deathrattle: Go Dormant for 2 turns.

Rokara

Rush
Deathrattle: Go Dormant for 2 turns.

Rokara on Ice

Permanently Frozen.
Break the ice to set free.

Scarab

Taunt

Sky Raider

Battlecry: Add a random Pirate to your hand.

Maybe he should've hatched a plan that could actually carry booty back too.

Spirit of the Rhino

Stealth for 1 turn.
Your Rush minions are Immune the turn they're summoned.

Where did they get this preposterous hypothesis?

Sunfury Champion

After you cast a Fire
spell, deal 1 damage
to all minions.

Champion of the Great Blood Elf Bake Off 12 years running.

Town Crier

Battlecry: Draw a Rush minion from your deck.

  • Type: Minion
  • Class: Warrior
  • Rarity: Epic
  • Set: Core (2023)
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Arthur Gimaldinov
  • Collectible

When he was younger, he was the town crybaby.

Town Crier

Battlecry: Draw a Rush minion from your deck.

  • Type: Minion
  • Class: Warrior
  • Rarity: Epic
  • Set: The Witchwood
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Arthur Gimaldinov
  • Collectible

When he was younger, he was the town crybaby.

Town Crier

Battlecry: Draw a Rush minion from your deck.

Val'kyr Champion

Rush
Deathrattle: Give your other
Val'kyr Champions +1/+1.

Varian Wrynn

Inspire: Draw a card.
Deathrattle: Go
Dormant for 3 turns.

Warbot

Has +1 Attack while damaged.

Mass production of warbots was halted when it was discovered that they were accidentally being produced at "sample size."

Warsong Envoy

Frenzy: Gain +1 Attack
for each damaged
character.

"What do you mean we didn’t give the flag to the Druid?"

Arena Expert

Summon a minion from
each players deck.
They fight.