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Death Speaker Blackthorn

Battlecry: Summon 3 Deathrattle minions that cost (5) or less from your deck.

He can speak death but has a hard time reading it.

Aggem Thorncurse

After a Blood Gem is played on this, give a friendly minion of each minion type +2/+2.

Aggem Thorncurse

After a Blood Gem is played on this, give a friendly minion of each minion type +1/+1.

Captain Flat Tusk

After you spend 4 Gold,
gain 2 Blood Gems.
(@ Gold left!)

Captain Flat Tusk

After you spend 4 Gold, gain a Blood Gem.
(@ Gold left!)

Charlga

At the end of your turn, play 2 Blood Gems on all friendly minions.

Charlga

At the end of your turn, play a Blood Gem on all friendly minions.

Groundshaker

After a Blood Gem is played on this, give your other minions +4 Attack until next turn.

Groundshaker

After a Blood Gem is played on this, give your other minions +2 Attack until next turn.

Leatherclad Hogleader

Battlecry: If your opponent has 6 or more cards in hand, gain Charge.

The Hogchoppers, the terrors of Tanaris, can always be found at one tavern or another in Gadgetzan, refueling for totally real and legit adventures that they go on.

Bonker

Mega-Windfury
After this attacks, gain a Blood Gem.

Bonker

Windfury
After this attacks, gain a Blood Gem.

Bonker

Windfury
After this attacks, gain a Blood Gem.

Bristleback Knight

Mega-Windfury,
Divine Shield.
Frenzy: Gain
Divine Shield.

Bristleback Knight

Windfury, Divine Shield
Frenzy: Gain Divine Shield.

Razormane Raider

Frenzy: Attack a
random enemy.

"Call me hedgehog one more time. I dare you."

Spiked Hogrider

Battlecry: If an enemy minion has Taunt, gain Charge.

Did you know the Hogchoppers compete every year at the Mirage Raceway? They do. It's a real group.

Thorncaller

Battlecry and Deathrattle: Gain 2 Blood Gems.

Thorncaller

Battlecry and Deathrattle: Gain a Blood Gem.

Death Speaker Blackthorn

Death Speaker Blackthorn

Death Speaker Blackthorn

Death's Head Cultist

Deathrattle: Give all Quilboar +{0}/+{1}.

Dynamic Duo

Taunt. After a Blood Gem
is played on another
Quilboar, gain +2/+2.

Dynamic Duo

Taunt. After a Blood Gem
is played on another
Quilboar, gain +1/+1.

Hench-Clan Shadequill

Deathrattle: Restore 5 Health to the enemy hero.

The Hench-Clan has a point.

Infected Quillflinger

Whenever this minion takes damage, deal 1 damage to a random enemy minion.

Plaguemaw the Rotting

After a friendly minion with
Taunt dies, summon a new
copy of it without Taunt.

<i>This</i> is why you should brush your teeth three times a day!

Plaguemaw the Rotting

Razorfen Beastmaster

Deathrattle: Give all Quilboar +{0}/+{1}.

Razormane Battleguard

Deathrattle: Give all Quilboar +{0}/+{1}.

Razormane Raider

Deathrattle: Give all Quilboar +{0}/+{1}.

Tanaris Hogchopper

Battlecry: If your opponent's
hand is empty, gain Charge.

The Hogchoppers are well-known throughout Kalimdor for being a real, actual group.

Bannerboar

At the end of your turn, play 2 Blood Gems on adjacent minions.

Bannerboar

At the end of your turn, play a Blood Gem on adjacent minions.

Blood Shard Bristleback

Lifesteal. Battlecry: If your
deck contains 10 or fewer
cards, deal 6 damage
to a minion.

I'm bringin' bristle back (Yeah) Those other minions don't know how to act (Yeah) I think it's special how these crystals crack (Yeah) So turn around and I'll give you a smack (Yeah) (Take 'em to the Barrens)

Bristleback Brute

The first Blood Gem played on this each turn gives an extra +6/+6.

Bristleback Brute

The first Blood Gem played on this each turn gives an extra +3/+3.

Death's Head Cultist

Taunt
Deathrattle: Restore 4 Health to your hero.

Nothing can stop death. Except a Taunt. With Healing.

Death's Head Cultist

Death's Head Sage

After you gain a Blood Gem, gain two extra.

Death's Head Sage

After you gain a Blood Gem, gain an extra one.

Gemsplitter

After a friendly minion loses Divine Shield, gain 2 Blood Gems.

Gemsplitter

After a friendly minion loses Divine Shield, gain a Blood Gem.

Hench-Clan Sneak

Stealth

He’d be a lot sneakier if he wasn’t trailing 300 yards of power cable…

Hench-Clan Thug

After your hero attacks, give this minion +1/+1.

Hard time making ends meet? Hate the League of Explorers? Get a job henching!

Necrolyte

Battlecry: Play 4 Blood
Gems
on a friendly minion.
It steals all Blood Gems
from its neighbors.

Necrolyte

Battlecry: Play 2 Blood
Gems
on a friendly minion.
It steals all Blood Gems
from its neighbors.

Quilboar Hunter

Razorfen Beastmaster

Deathrattle: Summon a Deathrattle minion that costs (4) or less from your hand.

It's a homebrew variant on my favorite role-playing game.

Roadboar

Frenzy: Gain 2 Blood Gems.

Roadboar

Frenzy: Gain a Blood Gem.

Roadboar

Frenzy: Gain a Blood Gem.

Sun-Bacon Relaxer

When you sell this, gain 4 Blood Gems.

Sun-Bacon Relaxer

When you sell this, gain 2 Blood Gems.

Tough Tusk

After a Blood Gem is played on this, gain
Divine Shield.

Tough Tusk

After a Blood Gem is played on this, gain Divine Shield until next turn.

Razormane Battleguard

The first Taunt minion you play each turn costs (2) less.

Where there's a quill, there's a way.

Rallying Quilboar

Adjacent minions have Taunt.
Start of Game: Draw this.

Razorfen Geomancer

Battlecry: Gain 2
Blood Gems.

Razorfen Geomancer

Battlecry: Gain a
Blood Gem.

Darkgaze Elder

After you spend 5 Gold,
play a Blood Gem on four
friendly Quilboar twice.
(@ Gold left!)

Darkgaze Elder

After you spend 5 Gold,
play a Blood Gem on
four friendly Quilboar.
(@ Gold left!)

Ferocious Quilboar