This is the Discussion Topic. The Submission Topic is here!
The following 9 competitors have made it through to Phase III
Help! I’m sorry if some of the message was lost in translation, the timeways have been TwisTilkKkKkKk==U29tZXRoaW5nIHdlbnQgaG9ycmlibHkgd3JvbmcuIFRoZSBUb2tpIGZyb20gdHdvIHdlZWtzIGFnbyB3YXMgdGhlIOKAnGJhZOKAnSBUb2tpIGFuZCBkZWNpZGVkIHRvIGRlbGV0ZSBhbGwgdGhlIGRhdGEgb24gdGhlIHNlY29uZCBleHBhbnNpb24gdGhhdCBDaHJvbWllIG1hbmFnZWQgdG8gcGllY2UgdG9nZXRoZXIuCg==4173206120726573756c742c207765206e65656420796f7520746f206372656174652061206e6577206f6e6521205468616e6b7320666f7220616c6c20796f757220776f726b2e200a2d54656d706f726173
Well, I’m not sure what exactly happened… Anyway, you might want to do the next expansion.
GENERAL RULES
Even if you're already a veteran of our competitions here on the Fan Creation Forum, you should read the general rules before you get started. This competition does introduce new rules, like image limitations and formatting requirements.
* The Submission Topic is for submissions only. If you want to discuss your entry, another entry, ask questions about the competition rules or process, or anything else, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out. * You are allowed only one submission, consisting of the materials specified by each competition phase. These materials must, of course, be of your own creation. If you'd like, you may collaborate with another user on a single submission, but this must be specified during Phase I. * You may make only minor edits to your entry once you have submitted it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first. * You may not delete any posts you make in this topic. No, not even if you post here by mistake or accidentally double-post or something. Deleted posts screw with the system we use to help us calculate up-vote scores, so don't do that. If you to post here by mistake or accidentally double-post or something, simply edit your post to just say "REMOVED" and leave it at that. * You may not create your own topics on this forum for competition-related material. If everybody goes off and creates their own topics for specific discussion of their entries, this board will be flooded with nothing but, and so competition material must remain restricted to official competition topics. If you want to enter the competition with an expansion that you already have a topic about on this forum, then your topic will be locked in the interest of fairness to the other competitors. Not deleted, just locked, and it can be unlocked after your entry gets knocked out of the competition. Also, we realize that most people don't read these rules. So, if you've actually read these, feel good about yourself. You also may not reference or link to your topic in official competition topics.
* You must host your card somewhere other than Hearthcards. We encourage you to create your entry material using Hearthcards.net, but please remember that, although HearthCards is awesome, it has a limited server space and will purge cards after a few days, and nobody wants your cards disappearing part-way through the competition. After you create it, save and upload it to Imgur, Photobucket, or some other similar site. We understand that there are some Hearthcards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs. * You may not submit any Gold cards or animated cards, nor may you include any images in your post other than the requested submission materials, like banners or borders. We get it, everybody wants their entry to stand out, but our pages are going to be heavy enough as it is without everybody heading their submissions with animated banners. * You must insert your images into your post using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. We realize that it's also possible to upload and attach images to your post. Don't do that, though. We know from experience that, because those images are much smaller and require more work to view, entries that enter their images that way just don't do as well, so this is for your own good. * Format your entry concisely by sizing your cards appropriately and placing them beside one another rather than in a column or completely separate. The first example below is acceptable while the second is not. Entries that unnecessarily inflate the size of the submission topic and make it more difficult to get through will be disqualified. How should you size your cards? Well...
Adjust cards to a width of 250, and you should be able to get three in a row!
Adjust cards to a width of 187, and you should be able to get four in a row! (wow!)
Adjust cards to a width of 150, and you should be able to get five in a row! (no way!)
Wow! What a bunch of interesting stuff that will be in the next expansion!
Good thing I left some of it in a cool spoiler so it doesn't clutter the page!
Wait, what are you doing?
Seriously, please don't.
This is painful. Why are you doing this?
You are a monster.
* "Troll" entries will be disqualified. Fun and even humorous entries are perfectly allowed (this is Hearthstone after all), but if you're worried that your entry may be misinterpreted as a troll entry, contact a moderator before you submit.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Hi there, this is River Crocolisk. A lot of weird things have happened. Bloodfen Raptor seems to have two horns on his head rather than one (as they are in World of Warcraft). Anyway, I'm supposed to explain the rules to the next expansion to everyone who still exists in this world. I believe there are still ~10 of you.
In this Phase, you will each construct your year's Second Expansion. Here are the requirements for your Year Creation Competition Phase II Entry.
THE SECOND EXPANSION You must have the following.
1 Common card, 1 Rare card, 1 Epic card, and 1 Legendary card from each class with your set's watermark.
Dual class cards can be counted towards either of its classes, so long as there are a total of 1 of each rarity for each class.
No cards can go beyond Legendary rarity. We don't want megawhalep2w rulers in the meta.
6 cards that are Neutral with your set's watermark. (We suggest having at least one of each rarity)
3 Wildcards. This can be a collectable card of any rarity or class!
Really looking to showcase a particular archetype? Are there super-duper important cards that just need to be seen? Want three more Shaman cards simply because you can? Whatever works for you.
TEN (10) EXAMPLE CARDS - You will show off ten (10) cards. For this phase, there is no restriction on what rarities must be shown, so choose your absolute best! The other cards must be included behind a spoiler(s). Please make sure the cards are smaller than 250x400 to keep them reasonably sized.
KEYWORDS - With every new expansion, there are bound to be a ton of keywords to keep things interesting. Post and explain them!
STORY - Tell us a little bit about what's going on in this expansion. Are you telling the tale of glorious adventurers in a mysterious temple? The clash between rulers in an forgotten world? Or even just a little murloc happily sitting in a pond? We don't know until you tell us! Feel free to add some interesting story behind the cards you make!
CARD EXPLANATIONS - Well, we want to see what reasons you have for making your cards. Talk about them and what possible uses they have.
NO SINGLE-PLAYER CONTENT
Just to reiterate: do not bring up Single Player Content. Chromie managed to salvage content from each expansion, so you don't have to! Don't go out of your way to make any, as it is simply not allowed.
NO REUSING SUBMISSIONS FROM PRIOR COMPETITIONS
If you made it to this point you presumably followed the rules, but just to be sure: don't copy-paste content you submitted from prior Big Comps. Chromie's looking for fresh ideas, people!
COMPETITION SCHEDULE AND PROCESS
How long do you have to work on your submission? How will advancement to Phase II of the competition be determined? The answers to these questions and more can be found below...
PHASE IV: Third Expansion Submission: TBD Finale: TBD
NOTE: All stages of the competition begin and end at 21:00 UTC. ALSO NOTE: This timetable is subject to change at any time, even after the competition begins, if it seems like too many folks are struggling.
* During Submission stages, Submission Topics will be unlocked and (remaining) participants may submit their entries. During Phases I-II, you may also use this time to go ahead and up-vote submissions that you like. * During Up-Voting stages for Phases I-II, Submission Topics will be locked. Use this time to up-vote submissions that you like. Note that advancement during these Phases depends entirely on up-votes. * During Polling stages for Phases III-IV, Submission Topics will be locked, and all eligible remaining participants will have their submission material included in a separate Poll Topic to determine advancement. Phases III-IV include two Poll Topics because I anticipate we will have enough participants remaining that we will not be able to fit everybody in one Poll Topic. Note that up-votes in the Submission Topics are irrelevant to advancement during these Phases.
How will eliminations be done, and how many competitors will advance from each phase to the next?
I'm glad you asked! We will be taking a equal proportion of competitors from each Phase of the competition to the next, and we will be ending with exactly four finalists. That being the case and their being five total eliminations before the final round, that proportion can be found by solving for x: [# of valid Phase III entries] * x^3 = 4 The higher the number of valid Phase I entries, the lower that proportion becomes. Just so you have an idea, the proportion hits 50% when we hit 128 entries, which is likely, but it only hits 33.3% when we hit 972 entries, which is less likely.
As mentioned above, advancement to Phases II and III will be determined by up-votes only. However, these up-votes are weighted using a formula identical to the process used by our Weekly Card Design Competitions: (ab) / (c) = x (Where a is the total number of up-votes that your submission received, b is the total number of valid submissions on the same page as your submission, c is the total number of up-votes on valid submissions on the same page as your submission, and x is your submission's final weighted up-vote score.) Why bother with this formula rather than just taking each submissions up-votes directly? Because earlier pages simply get a lot more views that later pages do, and we do not want rushed, early submissions to have an advantage over later submissions that took more time to get their entries just right. The formula basically measures which submissions stood out the most, with the necessary assumption that each page is about equal in overall submission quality. The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible, because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
As mentioned above, advancement to Phases IV, V, and VI will be determined by polls. These polls will be multi-choice, meaning that voters can vote for every entry that they like. Whenever we have to split a Phase's poll into two to make it more manageable for voters, advancement will be determined by looking at each years final percentage scores, not by looking at the direct number of votes they received, since we can't guarantee that the same number of voters will vote each day. Poll results will always be hidden until the poll has concluded, and for polls split in two, this does also mean that the results of the first poll will not be revealed until the second poll has concluded as well.
The winner of Phase IV, and thus the entire competition, will be determined by a poll much like the ones before, except that it will be single-choice, requiring voters to pick their single year, and will have a much longer polling phase than usual to give us plenty of opportunity for promotion and such.
In the event of a tie during Phases I-IV for the last possible advancing position, all entries involved in the tie will be allowed to advance; the more the merrier, I say. We will absolutely not have more than four finalists, however, and so in the event of a tie during Phase V, the three Fan Creation Forum moderators (that is, Cogito_Ergo_Sum, ShadowsOfSense, and PupleMD) will vote to break the tie. In the event of a tie during Phase VI to determine the competition's winner, the title will simply be shared unless both finalists request and agree to a tie-breaking round.
But wait, there's more! During Phases I-IV of the Competition, each Fan Creation Forum moderator (ShadowsOfSense, PupleMD, Phoenixfeather, ThisOtherGuyTox, Otovent, linkblade91) will have a Wild Card, which we may (though are not required to) use to advance to the next Phase any one entry that we feel was initially overlooked or under-appreciated, regardless of its performance with voters. No entry may be awarded a Wild Card more than once, and it should also go without saying that, while some moderators are allowed to participate in the competitions, they are never allowed to benefit from Wild Cards. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
Are you curious what will be required for future phases of the competition? The challenges will remain a secret, but I'm happy to tell you the general submission requirements.
Just kidding. There are no challenges this time around :D
PHASE III: Mini-Expansion 2
In this Phase, you will each construct your year's Second Expansion. Here are the requirements for your Year Creation Competition Phase II Entry.
THE SECOND EXPANSION You must have the following.
1 Common card, 1 Rare card, 1 Epic card, and 1 Legendary card from each class with your set's watermark.
6 cards that are Neutral with your set's watermark. (We suggest having at least one of each rarity)
3 Wildcards. This can be from a collectable card of any rarity or class!
EXPLANATIONS Tell us a little bit about what's going on in this expansion. Are you telling the tale of glorious adventurers in a mysterious temple? or the clash between rulers in an forgotten world? or even just a little murloc happily sitting in a pond? We don't know until you tell us! Feel free to add some interesting story behind the cards you make!
PHASE IV: Mini-Expansion 3
In this Phase, you will each construct your year's Third Expansion. Here are the requirements for your Year Creation Competition Phase II Entry.
FINALE TOPIC There will be no Submission Topic for the competition Finale. Instead, you will create your own Finalist Topics. All that you have to do is create a normal topic here on the Fan Creation Forum and title it as such: [Class Competition Finalist] Year of the APPLESAUCE (Replace APPLESAUCE with your own year's name, of course.) Then, bring it to our attention, and we'll link to it from this topic. That's it. How you format and present your final product is entirely up to you. You've put in a lot of work to come this far, so you've earned the right to show us your completed original expansions however you think is best.
THE THIRD EXPANSION You must have the following.
1 Common card, 1 Rare card, 1 Epic card, and 1 Legendary card from each class with your set's watermark.
6 cards that are Neutral with your set's watermark. (We suggest having at least one of each rarity)
3 Wildcards. This can be from a collectable card of any rarity or class!
EXPLANATIONS Tell us a little bit about what's going on in this expansion. Are you telling the tale of glorious adventurers in a mysterious temple? or the clash between rulers in an forgotten world? or even just a little murloc happily sitting in a pond? We don't know until you tell us! Feel free to add some interesting story behind the cards you make!
EXAMPLE CARDS These don't need to be part of your Finale Topic, but by the end of the Submission Phase, you should send ShadowsOfSense9 example cards (Three from each expansion preferably), preferably via PM, to be included in the Final Poll Topic. The Final Poll topic will look very similar to this one from our first CCC, except that no token cards will be included.
REWARDS
In addition to truly epic bragging rights, ALL finalists will receive a special Forum Title and Avatar Border, similar to those given to winners of our forum's Weekly Card Design Competitions, as shown below:
Furthermore, the winning contestant will have a Season 8 competition themed around their winning year! (Probably... We're not entirely sure how to format that...)
ARCHIVES
Want to see how things went during our Expansion Competition to get a glimmer of what could happend? Want to see what the different Winners and Submitters from each phase came up with? Then check out the links below!
H-Holy sheez, I never expected to get this far, I'm honestly VERY surprised I got in. Congratulations to everyone else who got in.
Also what happened to DoctorWhoops submission?
PD: Forget the last part, just watched it on discord, I'm sorry to all who have been DQ's tbh, I know how it feels :v, especially with the summed up stress and all.
Genuinely a bit relieved not to have gotten any further. This competition has been really gruelling in terms of the level of commitment required. I don't think I would have had the time to design a second expansion let alone a third and I think it probably showed in my submission.
congrats to those that did and commiserations to whoever got disqualified I don't know the circumstances surrounding that but it's a shame if your post had been up a long time and it may have been something you could have changed.
Really happy to make it though again, but stressing at the thought of making 45 more cards.
My next set has a lot to do with spells and magic and for part of it I wanted to split mage spells into three 'schools' so I can have more unique spell synergy. This is how I want to split the existing spells, between Arcane, Fire and Frost. How do people feel about this idea?
Really happy to make it though again, but stressing at the thought of making 45 more cards.
My next set has a lot to do with spells and magic and for part of it I wanted to split mage spells into three 'schools' so I can have more unique spell synergy. This is how I want to split the existing spells, between Arcane, Fire and Frost. How do people feel about this idea?
Splitting a class into three parts already seems quite difficult, as you only have about 4-7 cards per class to work with. It wouldn't be easy to display a consolidated idea. I would refrain from doing such a thing. On the other hand, it does make some sense to combine classes together (like with MSG factions).
Geez, not only did I miss the deadline, I also missed the voting phase.
Unfortunately, I hit a brick wall about a week before the deadline and everything I made I would discard just a while after. That, and the fact that I would spend days without even turning on my computer 'cus I wouldn't be home most of the time.
I was actually really happy with how the expansion turned out concerning flavor, but mechanically it was a mess. I couldn't think of a cohesive identity for each class in the set 'cus I happen to have a much broader approach to designing cards. This is why I'm kinda relieved I couldn't even make it in the first place, as I don't think I could make two other expansions, even if they're not full-sized.
Anyway, congratulations to everyone who made it! Also what is all that fuss about people being disqualified? I don't quite get it.
Also what is all that fuss about people being disqualified? I don't quite get it.
Nothing nefarious or anything, just a fair few entries that would have progressed ended up disqualified due to not having the correct number of cards, or (in my case >.<) having too many example cards.
It was just pretty shocking because there are so few people, so even the small amount that ended up DQed was over 1/4 of the people who submitted.
I tried a similar mechanic with a Shaman expansion I made back in 2015. I had Air, Fire, Water as the different categories. While I wasn't particularly good at making synergies, it was too complicated anyway to make anything coherent out of, especially as I had to go backwards through every spell imaginable to do it. What concerns me is that Mage already has coherent identities for these types of spells and doesn't need to delineate them in that way. I would focus more on bringing certain classes into the same vein; warlock and mage are mirrors of each other, priest and paladin both follow the light, druid and shaman both respect nature, etc.
K, so I'm doing my Ghost/Haunted House expansion "The Phantom House", copy-pasting the introduction here because idk. I've got a third of it done, and I'd like to hear what you think about it, will give feedback in return when I can.
Banshees, Ghosts and lots of Pumps, these were the perfect ingredients to make the perfect Haunted House, but the owner of it forgot about the "Nocheaur Curse", which made the his house, now called The Phantom House, creepier than ever, but where does this house hold the mysteries? Will your heart hold enough pump before it pumps itself into this manor oblivion?
Possess is a new keyword featured in this expansion. This is shown in a good amount of Neutral cards and some class cards, however not all classes are going to have this keyword.
Priest
In this heavy-weight mansion, hidden philosophy is the greatest treasure that the ancients have burdenered behind a secret passage, going downstairs, you directly face into a gigantic library, full of ancient knowledge.
In short words, to clarify, this is a MANOR/big house, White House-like size, not a simple Haunted House, so there are a lot of rooms, of course unclean to do some stuff with it, with the company of the fellow ghosts.
Archetype: Trigger when drawn cards.
Margaret Ghostner effect includes Battlecries, while in hand effects and Spells, the rest of the cards can be played normally, I may struggle to balance this one.
Shaman
You carefully open a grinding door, to find an old, of course off laboratory, it seems they made experiments in her- look! There are some dusty books around. You seem to find what happened here, a love story between a monster and another one? A bit cliche, do they really make Twilight books?
Archetype: Spell and Manipulating/Altering Effects
btw Ethereal Manor Kitty is supposed to be a Ghostly Black Cat, but since ghosts are white ethereal creatures, it looks like that. You can't really identify what colour of clothes or hair they were having before unless you find some photos of them.
Warlock
In the center of all the chaos of madness, Warlocks have the powers to enter inside the heads of their foes and make them lose their free will, with another one taking control of it, it clearly reminds of those movie scenes where the character loses control of itself, becomes clearly emotionally unstable and starts doing barbaric or sadistic things. Days before the Nocheaur curse landed, there was this man that played his Chelo everyday, the same time, at the same duration, it was charming yet creepy, however he got a deadly disease and died days after beign diagnosed, slowly, the house became Possessed by ghosts, strange, seems that this Chelo just wants to break it's own strings.
Archetype: Possess Warlock (And by main yes, a LOT of Possess cards in here)
Also I'm debating whether even using this card below, since I've got mixed thoughts, situational and difficulty of choosing the art.
And yes, just noticed Schlerenhouse Buffon "Possess" isn't bolded, I'll fix it later.
Neutral
Tokens:
Also I made 5 different tokens as "Flying Things", Archispectre Corduroy will summon one of these at random, just made a lot of tokens since I liked him that way, it gives him a bit more diversity, I mean why a single token anyways? XP
I may remove Flying Monkey or Chalice for Flying Fork and Flying Pitcher :P
So Shatter and I have now filled all of the slots for our set.
Nightmare on the Nether
Nightmare on the Nether takes us to the Emerald Nightmare and the Twisting Nether - an ethereal dimension of chaotic magics that connects the myriad worlds of the universe, where corruption overcomes the best of everyone and darkness lurks around every corner. No one is truly safe, even the dragonflights. Dangerous creatures like Demons, Ethereals, Voidwalkers and Nether Dragons await.
(can't find the banner we had)
Druid
Tokens
Druid of the Nightmare
Eternal Dream
Nightmare Cenarius
Hunter
Mage
Current Wild Card: Ring of the Kirin Tor
Paladin
Interesting interaction with Ascension of Dreams, you can cast it on an enemy minion. Now THEY can't target it by their own spells or Hero Powers but you can!
So Shatter and I have now filled all of the slots for our set.
Nightmare on the Nether
Nightmare on the Nether takes us to the Emerald Nightmare and the Twisting Nether - an ethereal dimension of chaotic magics that connects the myriad worlds of the universe, where corruption overcomes the best of everyone and darkness lurks around every corner. No one is truly safe, even the dragonflights. Dangerous creatures like Demons, Ethereals, Voidwalkers and Nether Dragons await.
(can't find the banner we had)
Druid
Tokens
Druid of the Nightmare
Eternal Dream
Nightmare Cenarius
Hunter
Mage
Current Wild Card: Ring of the Kirin Tor
Paladin
Interesting interaction with Ascension of Dreams, you can cast it on an enemy minion. Now THEY can't target it by their own spells or Hero Powers but you can!
Priest
Current Wild Card: Shadow Strength
Rogue
Shaman
Token
Warlock
Warrior
Neutral
Current Wild Card: Shivarra Blademaster
Tokens
Ethereal Trader
Ysera of the Nightmare
EDIT: Added the keyword tooltips.
First things first. Nice work getting it out so quickly.
Mark of Ysera seems much worse than Mark of Y'Shaarj as drawing a card is much more effective than granting Elusive. In addition, it looks like a number of Dragons already have Elusive...So it's draconic bloodline doesn't seem very helpful.
Heart of Il'gynoth seems to be really really powerful. All "gain control of minion for a turn" automagically gives it charge as well. As a result, you're basically stealing and swinging with their entire board.
Nightmare Ysera - I always love alternate versions of cards. Just one very very small thing: There are 5 dream cards. It would make sense to also have 5 Nightmare cards (although there are 6). It's mostly up to personal preference.
Overall, I think this is a very very good set of cards. I honestly looked through everything and could only find 3 cards with problems, all of which are so minor that you could probably ignore them. Anyway, keep up the good work, and await my upvotes.
As others said, I think dividing spells into types is a bad idea for a 45 card expansion, especially when it's applied to only 1 class (I think it could be done at the scale of the game, but not in this comp). However, you can still keep the "spell modifier" theme and make cards like Electra Stormsurge (which I think will only see minimal play btw) or Celestial Emissary.
@LarryMoments
Overall
You already know what I think of Possessed. It's weak (and also complicated). This makes most of your Possess cards weird and weak.
Also I think the flavor is good, as well as most of the cards, but you should use more wow-related art.
Cards
I won't comment on Possess since I have issues with the mechanic
I think Margaret should be "Battlecry: Silence all minions in both player's hand" since Silence isn't really an aura effect. I like the card a lot and I think it's fair.
Where did you get the art for Electrical Impulse? lel
Horrifying Nightmare is weaker than Corruption. It should cost (1)
I think Ooze Ghost should cost more.
The Rush on Corduroy's token is useless since it's at the end of turn.
@Demonzx95
Overall
Lol Elusive again. I don't know if this comes from another tcg but I think it sucks as a name. Legacy is intrinsically better for "miracle" classes (Rogue, Priest, and to a lesser extent Druid) though iirc I already said that during phase 1 reviews.
Mixing both the Nightmare and the Nether into 1 expansion is weird, they're not really the same thing.
Cards
Faerie Matriarch is weak. too easy to play around
How would Etheral Trader's UI work?
Shivarra Blademaster must be legendary and cost more. There's too many decks that generate cards to make this fair.
Alleria of the Void's effect is too ambiguous. What would happen to 1-Health minions in the hand and deck?
"No buff cards for mage" is one of the last hardwired design rules Blizzard is still upholding, so I don't like the Ring of this reason (not to mention it's OP). Leave Rings to me.
You should use another character than Jaina for your Legendary.
Whisper of Corruption's effect is good (though overdone), but the flavor isn't mage at all.
Corrupted Ashbringer's effect is nearly irrelevant, and doesn't fit Paladin.
For the Paladin Leggy I'd take Mograine rather than Tirion. Tirion has never been corrupted.
Ethereal Traitor is a 2mana 2/4 (and a free Consecration in decks that run Auchenai)
I remember being told that having a multitude of resource generators is bad because it lowers deck quality. So I'm thinking about substituting them for a single resource generator for the whole expansion:
The Gold mine would be given for free to all players like C'Thun and Beckoner of Evil. It's common so you can have 2 of them but obviously they'll clutch your starting hand if you do so. Obviously too, this is the only structure that costs mana instead of Resources.
WOULD BE A SUBSTITUTE TO 4 NEUTRAL CARDS & 9 CLASS CARDS (1 per class) ->
So Shatter and I have now filled all of the slots for our set.
Nightmare on the Nether
Nightmare on the Nether takes us to the Emerald Nightmare and the Twisting Nether - an ethereal dimension of chaotic magics that connects the myriad worlds of the universe, where corruption overcomes the best of everyone and darkness lurks around every corner. No one is truly safe, even the dragonflights. Dangerous creatures like Demons, Ethereals, Voidwalkers and Nether Dragons await.
(can't find the banner we had)
Druid
Tokens
Druid of the Nightmare
Eternal Dream
Nightmare Cenarius
Hunter
Mage
Current Wild Card: Ring of the Kirin Tor
Paladin
Interesting interaction with Ascension of Dreams, you can cast it on an enemy minion. Now THEY can't target it by their own spells or Hero Powers but you can!
Priest
Current Wild Card: Shadow Strength
Rogue
Shaman
Token
Warlock
Warrior
Neutral
Current Wild Card: Shivarra Blademaster
Tokens
Ethereal Trader
Ysera of the Nightmare
EDIT: Added the keyword tooltips.
First things first. Nice work getting it out so quickly.
Mark of Ysera seems much worse than Mark of Y'Shaarj as drawing a card is much more effective than granting Elusive. In addition, it looks like a number of Dragons already have Elusive...So it's draconic bloodline doesn't seem very helpful.
Heart of Il'gynoth seems to be really really powerful. All "gain control of minion for a turn" automagically gives it charge as well. As a result, you're basically stealing and swinging with their entire board.
Nightmare Ysera - I always love alternate versions of cards. Just one very very small thing: There are 5 dream cards. It would make sense to also have 5 Nightmare cards (although there are 6). It's mostly up to personal preference.
Overall, I think this is a very very good set of cards. I honestly looked through everything and could only find 3 cards with problems, all of which are so minor that you could probably ignore them. Anyway, keep up the good work, and await my upvotes.
There are 5 Nightmare cards. The 4/4 Satyr is a token from another one.
Also, Heart of Il'gynoth doesn't give the minions Charge. If they don't have Charge, they can't attack (or Rush, but they'd be left with no minions anyway). At least, that's not what I intended when I made the card.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
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This is the Discussion Topic. The Submission Topic is here!
The following 9 competitors have made it through to Phase III
Help! I’m sorry if some of the message was lost in translation, the timeways have been TwisTilkKkKkKk==U29tZXRoaW5nIHdlbnQgaG9ycmlibHkgd3JvbmcuIFRoZSBUb2tpIGZyb20gdHdvIHdlZWtzIGFnbyB3YXMgdGhlIOKAnGJhZOKAnSBUb2tpIGFuZCBkZWNpZGVkIHRvIGRlbGV0ZSBhbGwgdGhlIGRhdGEgb24gdGhlIHNlY29uZCBleHBhbnNpb24gdGhhdCBDaHJvbWllIG1hbmFnZWQgdG8gcGllY2UgdG9nZXRoZXIuCg==4173206120726573756c742c207765206e65656420796f7520746f206372656174652061206e6577206f6e6521205468616e6b7320666f7220616c6c20796f757220776f726b2e200a2d54656d706f726173
Well, I’m not sure what exactly happened… Anyway, you might want to do the next expansion.
GENERAL RULES
Even if you're already a veteran of our competitions here on the Fan Creation Forum, you should read the general rules before you get started. This competition does introduce new rules, like image limitations and formatting requirements.
* The Submission Topic is for submissions only. If you want to discuss your entry, another entry, ask questions about the competition rules or process, or anything else, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out.
* You are allowed only one submission, consisting of the materials specified by each competition phase. These materials must, of course, be of your own creation. If you'd like, you may collaborate with another user on a single submission, but this must be specified during Phase I.
* You may make only minor edits to your entry once you have submitted it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first.
* You may not delete any posts you make in this topic. No, not even if you post here by mistake or accidentally double-post or something. Deleted posts screw with the system we use to help us calculate up-vote scores, so don't do that. If you to post here by mistake or accidentally double-post or something, simply edit your post to just say "REMOVED" and leave it at that.
* You may not create your own topics on this forum for competition-related material. If everybody goes off and creates their own topics for specific discussion of their entries, this board will be flooded with nothing but, and so competition material must remain restricted to official competition topics. If you want to enter the competition with an expansion that you already have a topic about on this forum, then your topic will be locked in the interest of fairness to the other competitors. Not deleted, just locked, and it can be unlocked after your entry gets knocked out of the competition. Also, we realize that most people don't read these rules. So, if you've actually read these, feel good about yourself. You also may not reference or link to your topic in official competition topics.
* You must host your card somewhere other than Hearthcards. We encourage you to create your entry material using Hearthcards.net, but please remember that, although HearthCards is awesome, it has a limited server space and will purge cards after a few days, and nobody wants your cards disappearing part-way through the competition. After you create it, save and upload it to Imgur, Photobucket, or some other similar site. We understand that there are some Hearthcards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs.
* You may not submit any Gold cards or animated cards, nor may you include any images in your post other than the requested submission materials, like banners or borders. We get it, everybody wants their entry to stand out, but our pages are going to be heavy enough as it is without everybody heading their submissions with animated banners.
* You must insert your images into your post using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. We realize that it's also possible to upload and attach images to your post. Don't do that, though. We know from experience that, because those images are much smaller and require more work to view, entries that enter their images that way just don't do as well, so this is for your own good.
* Format your entry concisely by sizing your cards appropriately and placing them beside one another rather than in a column or completely separate. The first example below is acceptable while the second is not. Entries that unnecessarily inflate the size of the submission topic and make it more difficult to get through will be disqualified. How should you size your cards? Well...
Hey, look! It's the Year of the Applesauce!
Open the Waygate: Look at how nice this is.
Frost Lich Jaina: All neat, organized, and concise.
Aluneth: What a great post.
Wow! What a bunch of interesting stuff that will be in the next expansion!
Good thing I left some of it in a cool spoiler so it doesn't clutter the page!
Wait, what are you doing?
Seriously, please don't.
This is painful. Why are you doing this?
You are a monster.
* "Troll" entries will be disqualified. Fun and even humorous entries are perfectly allowed (this is Hearthstone after all), but if you're worried that your entry may be misinterpreted as a troll entry, contact a moderator before you submit.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
PHASE III: Mini-Expansion 2
SUBMISSION REQUIREMENTS
Hi there, this is River Crocolisk. A lot of weird things have happened. Bloodfen Raptor seems to have two horns on his head rather than one (as they are in World of Warcraft). Anyway, I'm supposed to explain the rules to the next expansion to everyone who still exists in this world. I believe there are still ~10 of you.
In this Phase, you will each construct your year's Second Expansion. Here are the requirements for your Year Creation Competition Phase II Entry.
You must have the following.
COMPETITION SCHEDULE AND PROCESS
How long do you have to work on your submission? How will advancement to Phase II of the competition be determined? The answers to these questions and more can be found below...
PHASE I: Year Introduction
Submission: 28/June - 10/July
Up-Voting: 10/July - 11/July
PHASE II: First Expansion
Submission: 11/July - 31/July
Up-Voting: 31/July - 1/August
PHASE III: Second Expansion
Submission: 1/August - 21/August
Poll #1: 22/August
PHASE IV: Third Expansion
Submission: TBD
Finale: TBD
NOTE: All stages of the competition begin and end at 21:00 UTC.
ALSO NOTE: This timetable is subject to change at any time, even after the competition begins, if it seems like too many folks are struggling.
* During Submission stages, Submission Topics will be unlocked and (remaining) participants may submit their entries. During Phases I-II, you may also use this time to go ahead and up-vote submissions that you like.
* During Up-Voting stages for Phases I-II, Submission Topics will be locked. Use this time to up-vote submissions that you like. Note that advancement during these Phases depends entirely on up-votes.
* During Polling stages for Phases III-IV, Submission Topics will be locked, and all eligible remaining participants will have their submission material included in a separate Poll Topic to determine advancement. Phases III-IV include two Poll Topics because I anticipate we will have enough participants remaining that we will not be able to fit everybody in one Poll Topic. Note that up-votes in the Submission Topics are irrelevant to advancement during these Phases.
How will eliminations be done, and how many competitors will advance from each phase to the next?
I'm glad you asked! We will be taking a equal proportion of competitors from each Phase of the competition to the next, and we will be ending with exactly four finalists. That being the case and their being five total eliminations before the final round, that proportion can be found by solving for x:
[# of valid Phase III entries] * x^3 = 4
The higher the number of valid Phase I entries, the lower that proportion becomes. Just so you have an idea, the proportion hits 50% when we hit 128 entries, which is likely, but it only hits 33.3% when we hit 972 entries, which is less likely.
As mentioned above, advancement to Phases II and III will be determined by up-votes only. However, these up-votes are weighted using a formula identical to the process used by our Weekly Card Design Competitions:
(ab) / (c) = x
(Where a is the total number of up-votes that your submission received, b is the total number of valid submissions on the same page as your submission, c is the total number of up-votes on valid submissions on the same page as your submission, and x is your submission's final weighted up-vote score.)
Why bother with this formula rather than just taking each submissions up-votes directly? Because earlier pages simply get a lot more views that later pages do, and we do not want rushed, early submissions to have an advantage over later submissions that took more time to get their entries just right. The formula basically measures which submissions stood out the most, with the necessary assumption that each page is about equal in overall submission quality.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible, because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
As mentioned above, advancement to Phases IV, V, and VI will be determined by polls. These polls will be multi-choice, meaning that voters can vote for every entry that they like. Whenever we have to split a Phase's poll into two to make it more manageable for voters, advancement will be determined by looking at each years final percentage scores, not by looking at the direct number of votes they received, since we can't guarantee that the same number of voters will vote each day. Poll results will always be hidden until the poll has concluded, and for polls split in two, this does also mean that the results of the first poll will not be revealed until the second poll has concluded as well.
The winner of Phase IV, and thus the entire competition, will be determined by a poll much like the ones before, except that it will be single-choice, requiring voters to pick their single year, and will have a much longer polling phase than usual to give us plenty of opportunity for promotion and such.
In the event of a tie during Phases I-IV for the last possible advancing position, all entries involved in the tie will be allowed to advance; the more the merrier, I say. We will absolutely not have more than four finalists, however, and so in the event of a tie during Phase V, the three Fan Creation Forum moderators (that is, Cogito_Ergo_Sum, ShadowsOfSense, and PupleMD) will vote to break the tie. In the event of a tie during Phase VI to determine the competition's winner, the title will simply be shared unless both finalists request and agree to a tie-breaking round.
But wait, there's more! During Phases I-IV of the Competition, each Fan Creation Forum moderator (ShadowsOfSense, PupleMD, Phoenixfeather, ThisOtherGuyTox, Otovent, linkblade91) will have a Wild Card, which we may (though are not required to) use to advance to the next Phase any one entry that we feel was initially overlooked or under-appreciated, regardless of its performance with voters. No entry may be awarded a Wild Card more than once, and it should also go without saying that, while some moderators are allowed to participate in the competitions, they are never allowed to benefit from Wild Cards. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
Are you curious what will be required for future phases of the competition? The challenges will remain a secret, but I'm happy to tell you the general submission requirements.
Just kidding. There are no challenges this time around :D
PHASE III: Mini-Expansion 2
In this Phase, you will each construct your year's Second Expansion. Here are the requirements for your Year Creation Competition Phase II Entry.
You must have the following.
Tell us a little bit about what's going on in this expansion. Are you telling the tale of glorious adventurers in a mysterious temple? or the clash between rulers in an forgotten world? or even just a little murloc happily sitting in a pond? We don't know until you tell us! Feel free to add some interesting story behind the cards you make!
PHASE IV: Mini-Expansion 3
In this Phase, you will each construct your year's Third Expansion. Here are the requirements for your Year Creation Competition Phase II Entry.
There will be no Submission Topic for the competition Finale. Instead, you will create your own Finalist Topics. All that you have to do is create a normal topic here on the Fan Creation Forum and title it as such:
[Class Competition Finalist] Year of the APPLESAUCE
(Replace APPLESAUCE with your own year's name, of course.)
Then, bring it to our attention, and we'll link to it from this topic. That's it. How you format and present your final product is entirely up to you. You've put in a lot of work to come this far, so you've earned the right to show us your completed original expansions however you think is best.
You must have the following.
Tell us a little bit about what's going on in this expansion. Are you telling the tale of glorious adventurers in a mysterious temple? or the clash between rulers in an forgotten world? or even just a little murloc happily sitting in a pond? We don't know until you tell us! Feel free to add some interesting story behind the cards you make!
These don't need to be part of your Finale Topic, but by the end of the Submission Phase, you should send ShadowsOfSense 9 example cards (Three from each expansion preferably), preferably via PM, to be included in the Final Poll Topic. The Final Poll topic will look very similar to this one from our first CCC, except that no token cards will be included.
REWARDS
In addition to truly epic bragging rights, ALL finalists will receive a special Forum Title and Avatar Border, similar to those given to winners of our forum's Weekly Card Design Competitions, as shown below:
Furthermore, the winning contestant will have a Season 8 competition themed around their winning year! (Probably... We're not entirely sure how to format that...)
ARCHIVES
Want to see how things went during our Expansion Competition to get a glimmer of what could happend? Want to see what the different Winners and Submitters from each phase came up with? Then check out the links below!
Phase I
Submission Topic
Phase II
Submission Topic
Phase III
Submission Topic
Poll 1
Poll 2
Phase IV
Submission Topic
Poll
Phase V
Finale Poll
Good Luck and Watch Out for Paradoxes!
Wished to be pink.
Then did.
Then fired myself.
Then did again.
H-Holy sheez, I never expected to get this far, I'm honestly VERY surprised I got in. Congratulations to everyone else who got in.
Also what happened to DoctorWhoops submission?PD: Forget the last part, just watched it on discord, I'm sorry to all who have been DQ's tbh, I know how it feels :v, especially with the summed up stress and all.
The joke is you.
I'm gonna take a guess and say that those who got in because people got DQ would feel really weird right now.
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
Well.
I'm not sure what to say except that this was unfortunate. That and, of course, good luck and good job to those who made it through.
^^^^^^^^^ Totally did not expect to make it. It's especially weird for me since I initially forgot the whole Neutral set and edited it in a bit later.
Anyway, condolences to everyone who got cut and congrats to those who didn't!
Genuinely a bit relieved not to have gotten any further. This competition has been really gruelling in terms of the level of commitment required. I don't think I would have had the time to design a second expansion let alone a third and I think it probably showed in my submission.
congrats to those that did and commiserations to whoever got disqualified I don't know the circumstances surrounding that but it's a shame if your post had been up a long time and it may have been something you could have changed.
Really happy to make it though again, but stressing at the thought of making 45 more cards.
My next set has a lot to do with spells and magic and for part of it I wanted to split mage spells into three 'schools' so I can have more unique spell synergy. This is how I want to split the existing spells, between Arcane, Fire and Frost. How do people feel about this idea?
Arcane
Greater Arcane Missiles
Cabalist's Tome
Deck of Wonders
Scroll of Wonder
Time Warp
Echo of Medivh
Polymorph
Arcane Intellect
Counterspell
Duplicate
Mana Bind
Mirror Entity
Polymorph: Boar
Potion of Polymorph
Spellbender
Arcane Explosion
Book of Specters
Lesser Ruby Spellstone
Primordial Glyph
Unstable Portal
Arcane Blast
Arcane Missiles
Mirror Image
Fire
Pyroblast
Firelands Portal
Flamestrike
Meteor
Dragon's Breath
Dragon's Fury
Flame Lance
Fireball
Molten Reflection
Cinderstorm
Effigy
Explosive Runes
Forgotten Torch
Roaring Torch
Vaporize
Volcanic Potion
Flame Geyser
Flamecannon
Forbidden Flame
Frost
Glacial Mysteries
Blizzard
Cone of Cold
Frost Nova
Frozen Clone
Ice Barrier
Ice Block
Simulacrum
Frostbolt
Shatter
Snap Freeze
Breath of Sindragosa
Ice Lance
Freezing Potion
It would appear be represented like this.
Splitting a class into three parts already seems quite difficult, as you only have about 4-7 cards per class to work with. It wouldn't be easy to display a consolidated idea. I would refrain from doing such a thing. On the other hand, it does make some sense to combine classes together (like with MSG factions).
Wished to be pink.
Then did.
Then fired myself.
Then did again.
I woke up this morning and dude wtf
I thought the position on the page was going to be the biggest issue but it turns out people's ability to count was.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
Geez, not only did I miss the deadline, I also missed the voting phase.
Unfortunately, I hit a brick wall about a week before the deadline and everything I made I would discard just a while after. That, and the fact that I would spend days without even turning on my computer 'cus I wouldn't be home most of the time.
I was actually really happy with how the expansion turned out concerning flavor, but mechanically it was a mess. I couldn't think of a cohesive identity for each class in the set 'cus I happen to have a much broader approach to designing cards. This is why I'm kinda relieved I couldn't even make it in the first place, as I don't think I could make two other expansions, even if they're not full-sized.
Anyway, congratulations to everyone who made it! Also what is all that fuss about people being disqualified? I don't quite get it.
Nothing nefarious or anything, just a fair few entries that would have progressed ended up disqualified due to not having the correct number of cards, or (in my case >.<) having too many example cards.
It was just pretty shocking because there are so few people, so even the small amount that ended up DQed was over 1/4 of the people who submitted.
You can find me here! Good luck everyone!
I tried a similar mechanic with a Shaman expansion I made back in 2015. I had Air, Fire, Water as the different categories. While I wasn't particularly good at making synergies, it was too complicated anyway to make anything coherent out of, especially as I had to go backwards through every spell imaginable to do it. What concerns me is that Mage already has coherent identities for these types of spells and doesn't need to delineate them in that way. I would focus more on bringing certain classes into the same vein; warlock and mage are mirrors of each other, priest and paladin both follow the light, druid and shaman both respect nature, etc.
please consider voting for my custom class in the fan creations competition :]
• TRIALS IN AUCHINDOUN - A Custom Hearthstone Adventure (4th Wing!) • New and Interesting Hearthstone Mechanics (by me!) •
I'm supposed to do my resource/structure expansion right now. Here are the first cards to show the base concept:
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
The Warcraft 3 nostalgia is real. :')
Looks all super cool and feels balanced.
K, so I'm doing my Ghost/Haunted House expansion "The Phantom House", copy-pasting the introduction here because idk. I've got a third of it done, and I'd like to hear what you think about it, will give feedback in return when I can.
Banshees, Ghosts and lots of Pumps, these were the perfect ingredients to make the perfect Haunted House, but the owner of it forgot about the "Nocheaur Curse", which made the his house, now called The Phantom House, creepier than ever, but where does this house hold the mysteries? Will your heart hold enough pump before it pumps itself into this manor oblivion?
Possess is a new keyword featured in this expansion. This is shown in a good amount of Neutral cards and some class cards, however not all classes are going to have this keyword.
Priest
In this heavy-weight mansion, hidden philosophy is the greatest treasure that the ancients have burdenered behind a secret passage, going downstairs, you directly face into a gigantic library, full of ancient knowledge.
In short words, to clarify, this is a MANOR/big house, White House-like size, not a simple Haunted House, so there are a lot of rooms, of course unclean to do some stuff with it, with the company of the fellow ghosts.
Archetype: Trigger when drawn cards.
Margaret Ghostner effect includes Battlecries, while in hand effects and Spells, the rest of the cards can be played normally, I may struggle to balance this one.
Shaman
You carefully open a grinding door, to find an old, of course off laboratory, it seems they made experiments in her- look! There are some dusty books around. You seem to find what happened here, a love story between a monster and another one? A bit cliche, do they really make Twilight books?
Archetype: Spell and Manipulating/Altering Effects
btw Ethereal Manor Kitty is supposed to be a Ghostly Black Cat, but since ghosts are white ethereal creatures, it looks like that. You can't really identify what colour of clothes or hair they were having before unless you find some photos of them.
Warlock
In the center of all the chaos of madness, Warlocks have the powers to enter inside the heads of their foes and make them lose their free will, with another one taking control of it, it clearly reminds of those movie scenes where the character loses control of itself, becomes clearly emotionally unstable and starts doing barbaric or sadistic things. Days before the Nocheaur curse landed, there was this man that played his Chelo everyday, the same time, at the same duration, it was charming yet creepy, however he got a deadly disease and died days after beign diagnosed, slowly, the house became Possessed by ghosts, strange, seems that this Chelo just wants to break it's own strings.
Archetype: Possess Warlock (And by main yes, a LOT of Possess cards in here)
Also I'm debating whether even using this card below, since I've got mixed thoughts, situational and difficulty of choosing the art.
And yes, just noticed Schlerenhouse Buffon "Possess" isn't bolded, I'll fix it later.
Neutral
Tokens:
Also I made 5 different tokens as "Flying Things", Archispectre Corduroy will summon one of these at random, just made a lot of tokens since I liked him that way, it gives him a bit more diversity, I mean why a single token anyways? XP
I may remove Flying Monkey or Chalice for Flying Fork and Flying Pitcher :P
The joke is you.
So Shatter and I have now filled all of the slots for our set.
Nightmare on the Nether
Nightmare on the Nether takes us to the Emerald Nightmare and the Twisting Nether - an ethereal dimension of chaotic magics that connects the myriad worlds of the universe, where corruption overcomes the best of everyone and darkness lurks around every corner. No one is truly safe, even the dragonflights. Dangerous creatures like Demons, Ethereals, Voidwalkers and Nether Dragons await.
(can't find the banner we had)
Druid
Tokens
Druid of the Nightmare
Eternal Dream
Nightmare Cenarius
Hunter
Mage
Current Wild Card: Ring of the Kirin Tor
Paladin
Interesting interaction with Ascension of Dreams, you can cast it on an enemy minion. Now THEY can't target it by their own spells or Hero Powers but you can!
Priest
Current Wild Card: Shadow Strength
Rogue
Shaman
Token
Warlock
Warrior
Neutral
Current Wild Card: Shivarra Blademaster
Tokens
Ethereal Trader
Ysera of the Nightmare
EDIT: Added the keyword tooltips.
Click the image to go to my custom Time Traveler class.
Here's the banner for this expansion:
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
Not many cryptographers around?>
First things first. Nice work getting it out so quickly.
Mark of Ysera seems much worse than Mark of Y'Shaarj as drawing a card is much more effective than granting Elusive. In addition, it looks like a number of Dragons already have Elusive...So it's draconic bloodline doesn't seem very helpful.
Heart of Il'gynoth seems to be really really powerful. All "gain control of minion for a turn" automagically gives it charge as well. As a result, you're basically stealing and swinging with their entire board.
Nightmare Ysera - I always love alternate versions of cards. Just one very very small thing: There are 5 dream cards. It would make sense to also have 5 Nightmare cards (although there are 6). It's mostly up to personal preference.
Overall, I think this is a very very good set of cards. I honestly looked through everything and could only find 3 cards with problems, all of which are so minor that you could probably ignore them. Anyway, keep up the good work, and await my upvotes.
Wished to be pink.
Then did.
Then fired myself.
Then did again.
@Soulbattle
As others said, I think dividing spells into types is a bad idea for a 45 card expansion, especially when it's applied to only 1 class (I think it could be done at the scale of the game, but not in this comp). However, you can still keep the "spell modifier" theme and make cards like Electra Stormsurge (which I think will only see minimal play btw) or Celestial Emissary.
@LarryMoments
Overall
You already know what I think of Possessed. It's weak (and also complicated). This makes most of your Possess cards weird and weak.
Also I think the flavor is good, as well as most of the cards, but you should use more wow-related art.
Cards
I won't comment on Possess since I have issues with the mechanic
@Demonzx95
Overall
Lol Elusive again. I don't know if this comes from another tcg but I think it sucks as a name. Legacy is intrinsically better for "miracle" classes (Rogue, Priest, and to a lesser extent Druid) though iirc I already said that during phase 1 reviews.
Mixing both the Nightmare and the Nether into 1 expansion is weird, they're not really the same thing.
Cards
Leave Rings to me.I remember being told that having a multitude of resource generators is bad because it lowers deck quality. So I'm thinking about substituting them for a single resource generator for the whole expansion:
The Gold mine would be given for free to all players like C'Thun and Beckoner of Evil. It's common so you can have 2 of them but obviously they'll clutch your starting hand if you do so. Obviously too, this is the only structure that costs mana instead of Resources.
WOULD BE A SUBSTITUTE TO 4 NEUTRAL CARDS & 9 CLASS CARDS (1 per class) ->
Is it actually better?
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
There are 5 Nightmare cards. The 4/4 Satyr is a token from another one.
Also, Heart of Il'gynoth doesn't give the minions Charge. If they don't have Charge, they can't attack (or Rush, but they'd be left with no minions anyway). At least, that's not what I intended when I made the card.
Click the image to go to my custom Time Traveler class.