Class
Rarity
clear all

Bane of Doom

Deal 3 damage to a character. If that kills it, summon a random Demon.

  • Type: Ability
  • Class: Warlock
  • Rarity: Epic
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Shadow
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Raymond Swanland
  • Collectible

My advice to you is to avoid Doom, if possible.

Avenging Wrath

Deal 8 damage randomly split among all enemies.

  • Type: Ability
  • Class: Paladin
  • Rarity: Epic
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Holy
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Alex Garner
  • Collectible

Wham! Wham! Wham! Wham! Wham! Wham! Wham! Wham!

Brawl

Destroy all minions except one. (chosen randomly)

  • Type: Ability
  • Class: Warrior
  • Rarity: Epic
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Wayne Reynolds
  • Collectible

Do you know the first rule of Brawl Club?

Ysera

At the end of your turn, get two random Dream cards.

  • Type: Minion
  • Rarity: Legendary
  • Set: Legacy
  • Race: Dragon
  • Faction: Neutral
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Gabor Szikszai
  • Collectible
  • Elite

Ysera rules the Emerald Dream. Which is some kind of green-mirror-version of the real world, or something?

Spiteful Summoner

Battlecry: Reveal a spell
from your deck. Summon
a random minion with
the same Cost.

Blackhowl Gunspire

Can't attack. Whenever
this minion takes damage,
deal 3 damage to a
random enemy.

  • Type: Minion
  • Class: Warrior
  • Rarity: Legendary
  • Set: The Witchwood
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Jason Kang
  • Collectible
  • Elite

The upper windows used to be for aiming. Then we thought: "Hey! MORE cannons!"

Toki, Time-Tinker

Battlecry: Add a random
Legendary minion from
the past to your hand.

  • Type: Minion
  • Class: Mage
  • Rarity: Legendary
  • Set: The Witchwood
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Adam Byrne
  • Collectible
  • Elite

Just a twist to the left, one quarter turn to the right and … oops! Well, we didn’t need that timeline anyway.

Tess Greymane

Battlecry: Replay every card
from another class you've
played this game (targets
chosen randomly)
.

  • Type: Minion
  • Class: Rogue
  • Rarity: Legendary
  • Set: The Witchwood
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: J. Axer
  • Collectible
  • Elite

Those who cannot remember their card history are doomed to repeat it.

Shudderwock

Battlecry: Repeat all other
Battlecries from cards you
played this game (targets
chosen randomly)
.

  • Type: Minion
  • Class: Shaman
  • Rarity: Legendary
  • Set: The Witchwood
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Matt Dixon
  • Collectible
  • Elite

Beware the Shudderwock, my son. We're fresh out of vorpal daggers.

Bestiary

Fill your board with
copies of random minions
from your opponent's deck.

Shallow Graves

Summon 7 random minions that died this game.

Neptulon

Battlecry: Add 4 random Murlocs to your hand. Overload: (3)

Neptulon is "The Tidehunter". He’s one of the four elemental lords. And he and Ragnaros get together and make really amazing saunas.

Piloted Sky Golem

Deathrattle: Summon a random 4-Cost minion.

The pinnacle of goblin engineering. Includes an espresso machine and foot massager.

Sneed's Old Shredder

Deathrattle: Summon a random Legendary minion.

When Sneed was defeated in the Deadmines, his shredder was sold at auction to an anonymous buyer. (Probably Hogger.)

Gazlowe

Whenever you cast a 1-Cost spell, add a random Mech to your hand.

  • Type: Minion
  • Rarity: Legendary
  • Set: Goblins vs Gnomes
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Luke Mancini
  • Collectible
  • Elite

Gazlowe was voted "Most Likely to Explode" in high school.

Bone Drake

Deathrattle: Add a random Dragon to your hand.

The bone drake brings all the dragons to the yard. He would teach you, but you have no cards.

Obsidian Statue

Taunt, Lifesteal
Deathrattle: Destroy a
random enemy minion.

The original artist spent many hours with a fine chisel perfecting the facial expression for maximum tauntiness.

Shadow Essence

Summon a 5/5 copy of a random minion in your deck.

Difficult to bottle up and sell. But it packs a punch.

Blackguard

Whenever your hero is healed, deal that much damage to a random enemy minion.

"Did I ever tell you the story of when I single-handedly took down a 29/29 C'thun?" - Reno Jackson

The Lich King

Taunt
At the end of your turn,
add a random Lich King
card to your hand.

"All that I am: anger, cruelty, vengeance, 8 attack - I bestow upon you, my chosen knight."

Rotface

After this minion
survives damage,
summon a random
Legendary minion.

Daddy! I think I made a Legendary!

Thrall, Deathseer

Battlecry: Transform your minions into random ones that cost (2) more.

"Do not be afraid. Approach. The dead will sleep… for now."

Abominable Bowman

Deathrattle: Summon
a random friendly Beast
that died this game.

Frosty the Bowman... was an angry hateful soul... with a fresh hewn bow and a missing nose...

Moonglade Portal

Restore 6 Health. Summon a random
6-Cost minion.

Ain't no party like a Moonglade party ‘cause a Moonglade party got bears.

Firelands Portal

Deal 6 damage. Summon a random
6-Cost minion.

Come to beautiful Firelands! Where it's <i>"Way nicer than the Abyssal Maw!"</i>

Dragons Free!

Summon a random Dragon.

Patchwerk

Battlecry: Destroy a random
minion in your opponent's
hand, deck, and battlefield.

This card is so good, it might need patch work.

Divine Assault 2

Attack an enemy. Deathblow: Give this
Merc and a random neighbor Divine Shield.

Blade Dance 1

Deal damage equal to this Merc's Attack to 1 random enemy.

Blade Dance 2

Deal damage equal to this Merc's Attack to 2 random enemies.

Blade Dance 3

Deal damage equal to this Merc's Attack to 3 random enemies.

Blade Dance 4

Deal damage equal to this Merc's Attack to 3 random enemies.

Blade Dance {0}

Deal damage equal to this Merc's Attack to 3 random enemies.

Aimless Assault 1

Attack a random enemy.
If it's the left or
right-most enemy,
gain Immune this turn.

Aimless Assault 2

Attack a random enemy.
If it's the left or
right-most enemy,
gain Immune this turn.

Aimless Assault 3

Attack a random enemy.
If it's the left or
right-most enemy,
gain Immune this turn.

Aimless Assault 4

Attack a random enemy.
If it's the left or
right-most enemy,
gain Immune this turn.

Aimless Assault {0}

Attack a random enemy.
If it's the left or
right-most enemy,
gain Immune this turn.

Greater Arcane Missiles 1

Shoot three missiles
at random enemies
that deal
{0} damage each.@Shoot three missiles at the lowest-Health
enemy that deal
{0} damage each.

Greater Arcane Missiles 2

Shoot three missiles
at random enemies
that deal
{0} damage each.@Shoot three missiles at the lowest-Health
enemy that deal
{0} damage each.

Greater Arcane Missiles 3

Shoot three missiles
at random enemies
that deal
{0} damage each.@Shoot three missiles at the lowest-Health
enemy that deal
{0} damage each.

Greater Arcane Missiles 4

Shoot three missiles
at random enemies
that deal
{0} damage each.@Shoot three missiles at the lowest-Health
enemy that deal
{0} damage each.

Greater Arcane Missiles {0}

Shoot three missiles
at random enemies
that deal
{0} damage each.@Shoot three missiles at the lowest-Health
enemy that deal
{0} damage each.

Fishy Barrage 1

Deal @ damage to a random enemy.
Repeat for each of your other Murlocs.

Fishy Barrage 2

Deal @ damage to a random enemy.
Repeat for each of your other Murlocs.

Fishy Barrage 3

Deal @ damage to a random enemy.
Repeat for each of your other Murlocs.

Fishy Barrage 4

Deal @ damage to a random enemy.
Repeat for each of your other Murlocs.

Fishy Barrage {0}

Deal @ damage to a random enemy.
Repeat for each of your other Murlocs.

DIE, INSECTS! 1

Deal @ damage
to a random enemy.
It loses Stealth.
Deathblow: Repeat this.

DIE, INSECTS! 2

Deal @ damage
to a random enemy.
It loses Stealth.
Deathblow: Repeat this.

DIE, INSECTS! 3

Deal @ damage
to a random enemy.
It loses Stealth.
Deathblow: Repeat this.

DIE, INSECTS! 4

Deal @ damage
to a random enemy.
It loses Stealth.
Deathblow: Repeat this.

DIE, INSECTS! {0}

Deal @ damage
to a random enemy.
It loses Stealth.
Deathblow: Repeat this.

Hysteria {0}

Choose a character.
It Attacks random characters until it dies.

Mass Hysteria {0}

Force every character to Attack another random character.

To the Death! {0}

Attack random enemies until this Merc dies.

Ogre Warmaul {0}

Double your Attack this turn then Attack a random enemy.

Many Whelps {0}

Summon a random amount of @/@ Onyxian Whelps.

Banana Frenzy 1

Give 1 Banana randomly to your characters and Attack an enemy.

Banana Frenzy 2

Give 2 Bananas randomly to your characters and Attack an enemy.

Banana Frenzy 3

Give 3 Bananas randomly to your characters and Attack an enemy.

Banana Frenzy 4

Give 4 Bananas randomly to your characters and Attack an enemy.

Banana Frenzy {0}

Give 5 Bananas randomly to your characters and Attack an enemy.

Rain of Destruction 1

Deal @ damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.

Rain of Destruction 2

Deal @ damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.

Rain of Destruction 3

Deal @ damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.

Rain of Destruction 4

Deal @ damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.

Rain of Destruction {0}

Deal @ damage
to a random enemy.
Repeat for each Fel ability you've cast this turn.

Flurry 1

Shoot three missiles at
random enemies that deal
@ damage each and slow
for (1) Speed next turn.

Flurry 2

Shoot three missiles at
random enemies that deal
@ damage each and slow
for (1) Speed next turn.

Flurry 3

Shoot three missiles at
random enemies that deal
@ damage each and slow
for (1) Speed next turn.

Flurry 4

Shoot three missiles at
random enemies that deal
@ damage each and slow
for (1) Speed next turn.

Flurry {0}

Shoot three missiles at
random enemies that deal
@ damage each and slow
for (1) Speed next turn.

Blinding Rage 3

Attack a random enemy. If it’s the lowest Health enemy, repeat this.

Frenzied Attack 1

Attack an enemy.
If this took damage this turn, deal @ damage to a random adjacent enemy.

Frenzied Attack 2

Attack an enemy.
If this took damage this turn, deal @ damage to a random adjacent enemy.

Frenzied Attack 3

Attack an enemy.
If this took damage this turn, deal @ damage to a random adjacent enemy.

Frenzied Attack 4

Attack an enemy.
If this took damage this turn, deal @ damage to a random adjacent enemy.

Frenzied Attack {0}

Attack an enemy.
If this took damage this turn, deal @ damage to a random adjacent enemy.

Arcane Salvo 1

Deal @ damage to two random enemies. If any die, repeat this.

Arcane Salvo 2

Deal @ damage to two random enemies. If any die, repeat this.

Arcane Salvo 3

Deal @ damage to two random enemies. If any die, repeat this.

Arcane Salvo 4

Deal @ damage to two random enemies. If any die, repeat this.

Arcane Salvo {0}

Deal @ damage to two random enemies. If any die, repeat this.

Avenging Wrath 1

Deal @ damage
to a random enemy.
Repeat for each Holy ability
you've cast this turn.

Avenging Wrath 2

Deal @ damage
to a random enemy.
Repeat for each Holy ability
you've cast this turn.

Avenging Wrath 3

Deal @ damage
to a random enemy.
Repeat for each Holy ability
you've cast this turn.

Avenging Wrath 4

Deal @ damage
to a random enemy.
Repeat for each Holy ability
you've cast this turn.

Avenging Wrath {0}

Deal @ damage
to a random enemy.
Repeat for each Holy ability
you've cast this turn.

Fireball Storm 1

Cast Fireball 1 at 1 random enemy. Repeat for each Fire ability you've cast this turn.@Cast Fireball 1 at 2 random enemies. Repeat for each Fire ability you've cast this turn.

Fireball Storm 2

Cast Fireball 2 at 1 random enemy. Repeat for each Fire ability you've cast this turn.@Cast Fireball 2 at 2 random enemies. Repeat for each Fire ability you've cast this turn.

Fireball Storm 3

Cast Fireball 3 at 1 random enemy. Repeat for each Fire ability you've cast this turn.@Cast Fireball 3 at 2 random enemies. Repeat for each Fire ability you've cast this turn.

Fireball Storm 4

Cast Fireball 4 at 1 random enemy. Repeat for each Fire ability you've cast this turn.@Cast Fireball 4 at 2 random enemies. Repeat for each Fire ability you've cast this turn.

Fireball Storm {0}

Cast Fireball 5 at 1 random enemy. Repeat for each Fire ability you've cast this turn.@Cast Fireball 5 at 2 random enemies. Repeat for each Fire ability you've cast this turn.

To the Death

Attack random enemies until this Merc dies.

Ring of the Dawn 1

Give a random friendly character Divine Shield.

Ring of the Dawn 2

Give 2 random friendly characters Divine Shield.

Ring of the Dawn 3

Give 3 random friendly characters Divine Shield.

Rod of Roasting {0}

Deal @ damage to a random character.
Repeat until something dies.

Moonfire Volley {0}

Deal 20 damage to a
random enemy. Repeat
for each Arcane ability
you've cast this turn.