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Mind Yoggle 2

Give a friendly character +@ Attack this turn. They Attack a random enemy. Old Gods' abilities Refresh (1) for each Attack so far this turn.

Mind Yoggle 3

Give a friendly character +@ Attack this turn. They Attack a random enemy. Old Gods' abilities Refresh (1) for each Attack so far this turn.

Mind Yoggle 4

Give a friendly character +@ Attack this turn. They Attack a random enemy. Old Gods' abilities Refresh (1) for each Attack so far this turn.

Mind Yoggle {0}

Give a friendly character +@ Attack this turn. They Attack a random enemy. Old Gods' abilities Refresh (1) for each Attack so far this turn.

Oh My Yogg 1

Randomly use @ other Ability from Mercs in play with random targets.

Oh My Yogg 2

Randomly use @ other Abilities from Mercs in play with random targets.

Oh My Yogg 3

Randomly use @ other Abilities from Mercs in play with random targets.

Oh My Yogg 4

Randomly use @ other Abilities from Mercs in play with random targets.

Oh My Yogg {0}

Randomly use @ other Abilities from Mercs in play with random targets.

That's My Treasure! 1

Restore {0}-{1} Health to this Merc. Deal damage equal to the amount healed to a random enemy.

That's My Treasure! 2

Restore {0}-{1} Health to this Merc. Deal damage equal to the amount healed to a random enemy.

That's My Treasure! 3

Restore {0}-{1} Health to this Merc. Deal damage equal to the amount healed to a random enemy.

That's My Treasure! 4

Restore {0}-{1} Health to this Merc. Deal damage equal to the amount healed to a random enemy.

That's My Treasure! {0}

Restore {0}-{1} Health to this Merc. Deal damage equal to the amount healed to a random enemy.

Imbued Strike

Deal double this Merc's Attack to a random enemy. Repeat @ times. After, Siren of the Deep's Attack is reset.

Soggy Currrrse

Deal @ damage to a random enemy three times. Attempts to hit Protectors.

Desecrate

Deal damage equal to this Merc's Attack to an enemy and a random one of its neighbors.

Embrace Your Rage

Give one of your other characters +@ Attack. It Attacks a random enemy and dies at the end of turn.

Out of the Hat

Restore @ Health to a character.
If your opponent has cast at least 2 abilities this turn, it Attacks a random enemy.

Curse of Flesh

Fill your board with random non-Merc characters. Give them +@ Health and Taunt.

The Cow King

After this takes damage, cast Lightning Bolt @ on a random enemy.

Feeding Frenzy

Summon a random {0}/{0} Darkshore Murloc.

All Hands Attack

Deal {0} damage to a random enemy {1} times.

Happy Hour

Give one of your characters +{0}/+{1}. Attack a random enemy.

Madness Abound

Gain +@ Attack and Attack a random enemy. Deathblow: Attack a random enemy.

Tainted Fruit

Give one of your characters +{0}/+{1} and Bleed (3). It Attacks a random enemy.

Maleficent Machination {0}

Cast @ random dilapidated Murloc ability.

Maleficent Machination 2

Cast @ random dilapidated Murloc abilities.

Maleficent Machination 3

Cast @ dilapidated random Murloc abilities.

Maleficent Machination 4

Cast @ random dilapidated Murloc abilities.

Maleficent Machination {0}

Cast @ random dilapidated Murloc abilities.

Finish 'em 1

Cho: {0} Fire damage to enemies opposite, they are Speed (3) slower next turn.
Gall: {1} Shadow damage to an enemy and 2 random enemies.

Finish 'em 2

Cho: {0} Fire damage to enemies opposite, they are Speed (3) slower next turn.
Gall: {1} Shadow damage to an enemy and 2 random enemies.

Finish 'em 3

Cho: {0} Fire damage to enemies opposite, they are Speed (3) slower next turn.
Gall: {1} Shadow damage to an enemy and 2 random enemies.

Finish 'em 4

Cho: {0} Fire damage to enemies opposite, they are Speed (3) slower next turn.
Gall: {1} Shadow damage to an enemy and 2 random enemies.

Finish 'em {0}

Cho: {0} Fire damage to enemies opposite, they are Speed (3) slower next turn.
Gall: {1} Shadow damage to an enemy and 2 random enemies.

Finish 'em 1

Deal @ damage to an enemy and 2 random enemies.

Finish 'em 2

Deal @ damage to an enemy and 2 random enemies.

Finish 'em 3

Deal @ damage to an enemy and 2 random enemies.

Finish 'em 4

Deal @ damage to an enemy and 2 random enemies.

Finish 'em {0}

Deal @ damage to an enemy and 2 random enemies.

Boggy

Taunt. After this is Attacked, Attack a random enemy.

What I'm Capable Of!

Cast @ other random abilities you've cast this game at an enemy (if possible).

Everything I've Got {0}

Randomly cast another ability from each Speed you've cast this game.

Headpats 1

Give your Beasts +{0}/+{1} and a random keyword.

Headpats 2

Give your Beasts +{0}/+{1} and a random keyword.

Headpats 3

Give your Beasts +{0}/+{1} and a random keyword.

Headpats 4

Give your Beasts +{0}/+{1} and a random keyword.

Headpats {0}

Give your Beasts +{0}/+{1} and a random keyword.

Feline Fine 1

Deal @ damage to an enemy. Trigger one of your Deathrattles at random.

Feline Fine 2

Deal @ damage to an enemy. Trigger one of your Deathrattles at random.

Feline Fine 3

Deal @ damage to an enemy. Trigger one of your Deathrattles at random.

Feline Fine 4

Deal @ damage to an enemy. Trigger one of your Deathrattles at random.

Feline Fine {0}

Deal @ damage to an enemy. Trigger one of your Deathrattles at random.

Imp-losion 1

Destroy a friendly Imp.
Deal @ damage plus its
Attack and Health to a
random enemy 3 times.

Imp-losion 2

Destroy a friendly Imp.
Deal @ damage plus its
Attack and Health to a
random enemy 3 times.

Imp-losion 3

Destroy a friendly Imp.
Deal @ damage plus its
Attack and Health to a
random enemy 3 times.

Imp-losion 4

Destroy a friendly Imp.
Deal @ damage plus its
Attack and Health to a
random enemy 3 times.

Imp-losion {0}

Destroy a friendly Imp.
Deal @ damage plus its
Attack and Health to a
random enemy 3 times.

Claws of Fury 5

Gain +@ Attack
and Attack an enemy.
Deathblow: Repeat this
against a random enemy.

Blood Howl 5

Steal +{0}/+{1} from all allies and gain Windfury. Attack a random enemy.

The Switch King

At the end of each turn, cast a random one of this Merc's abilities.

Obsidian Set Piece

Taunt. Deathrattle: Deal @ damage to a random enemy.

Heavy Sorrow

Deal {0} damage to a
random enemy and slow its
ability next turn by ({1}).
Repeat three more times.

Hidden Pieces

Summon a random Chess Piece.

Power of the Guardian

Deal @ damage to a random enemy twice. This ability gains double the bonus from Arcane Damage.

Kettle Onto the Coil {0}

Passive: Death Coil deals an additional +@ damage and gains Deathblow: Repeat on a random enemy.

Shadow Dance {0}

Gain +@ Attack and cast Fan of Knives, Sinister Strike, and Ambush. (targets chosen randomly).

Icy Arrival {0}

Battlecry: Freeze a random enemy and gain +@ Health.

And My Whip {0}

Passive: Trusty Whip deals an additional @ damage and hits a random adjacent enemy.

Elemental Mastery {0}

Deal {0} damage to a random enemy. Increase by {1} for each Spell School cast this game.

Torghast Custodian

Battlecry: For each
enemy minion, randomly
gain Rush, Divine Shield,
or Windfury.

Why is it a common? Well we couldn't make it a LEGendary minion!

Chains

Take control of a random enemy minion until end of turn.

Chains

Take control of a random enemy minion.

Yogg-Saron, Hope's End

Battlecry: Cast a random
spell for each spell you've
cast this game (targets
chosen randomly)
.

I spell your doom... Y-O-U-R D-O-O-M!

Faceless Summoner

Battlecry: Summon a random 3-Cost minion.

They never get the recognition they deserve.

Malkorok

Battlecry: Equip a random weapon.

Garrosh's best buddy. It's true. Look it up.

C'Thun

Battlecry: Deal damage
equal to this minion's
Attack randomly split among all enemies.

C'Thun

Battlecry: Deal damage
equal to this minion's
Attack randomly split among all enemies.

C'Thun's least favorite Hearthstone card: Eye for an Eye.

Embers of Ragnaros

Shoot three fireballs at random enemies that deal 8 damage each.

Haleh, Matron Protectorate

After you cast a spell, deal 4 damage randomly split among all enemies.

Oh, how do you solve a problem like Onyxia?

Moonglade Portal

Restore 6 Health. Summon a random
6-Cost minion.

Tempest's Fury

After your hero attacks, cast Lightning Bolt on a random enemy character.

A summoned storm in every strike.

Scales of Justice

Transform all minions into 1/1 Murlocs.
Fill your hand with random Murlocs that cost (1).

An elegant weapon for a fishier age.

Doom Charge

Discover a minion in your
deck. Summon a copy that
attacks a random enemy,
then dies.

Making my way downtown...

Princess

Battlecry: Gain the
Deathrattles of 3 random
minions in your deck.

Embers of Ragnaros

Shoot three fireballs at random enemies that deal 8 damage each.

Convoke the Spirits

Cast 8 random
Druid spells (targets
chosen randomly)
.

The spirits prefer to convoke when there's some hot gossip to discuss.

Collateral Damage

Deal 6 damage to three
random enemy minions.
Excess damage hits
the enemy hero.

1 + 2 + 2 + 1

Party Crasher

Battlecry: Choose an
enemy minion. Throw a
random minion from
your hand at it.

  • Type: Minion
  • Rarity: Epic
  • Set: Murder at Castle Nathria
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: L. Lullabi & K. Turovec
  • Collectible

"Do you ever wonder why you don't get invited anywhere?" "… no, not really."

Divine Toll

Shoot 5 rays at random
minions. They give friendly
minions +2/+2, and deal 2
damage to enemy minions.

Never send to know for whom the bell tolls.

Shatterskin Gargoyle

Taunt
Deathrattle: Deal 4 damage to a random enemy.

Don't worry, this one's just a statue.

Patchwerk

Battlecry: Destroy a random
minion in your opponent's
hand, deck, and battlefield.

This card is so good, it might need patch work.

The Scourge

Fill your board with random Undead.

“You speak of justice? Of cowardice? I will show you the justice of the grave and the true meaning of fear.”

Astalor, the Flamebringer

Battlecry: Deal 7 damage
randomly split between all
enemies. Manathirst (10):
Deal 14 instead.

Marrow Manipulator

Battlecry: Spend up to 5
Corpses. Deal 2 damage to
a random enemy for each.

Also buffs your Calcium by 1000mg.

Blightblood Berserker

Taunt, Lifesteal, Reborn
Deathrattle: Deal 3 damage to a random enemy.

He should really go see a dentist about that tusk. And a dermatologist. And a therapist.

The Sunwell

Fill your hand with random spells. Costs (1) less for each other card in your hand.

The Lich King had extinguished the light of the Sunwell once before - it will take all the might Silvermoon can muster to defend it!

Invincible

Reborn
Battlecry and Deathrattle:
Give another random friendly
Undead +5/+5 and Taunt.

No it's not, I can see it right there.

From De Other Side

Summon a copy of each minion in your hand.
They attack random enemy minions, then die.

Why did Drakuru cross the road?