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Convoke the Spirits

Cast 8 random
Druid spells (targets
chosen randomly)
.

The spirits prefer to convoke when there's some hot gossip to discuss.

Forgotten Armor

Gain 10 Armor.

Forgotten Mana

Refresh your Mana Crystals.

Msshi'fn At'tac

Summon a 9/9 Bruiser with Rush.

Msshi'fn Pro'tec

Summon a 9/9 Guardian with Taunt.

Survival of the Fittest

Give +4/+4 to all minions in your hand, deck, and battlefield.

Sometimes the fittest is the one smart enough to not start a fight with seven 6/6 Treants.

Ultimate Infestation

Deal 5 damage. Draw
5 cards. Gain 5 Armor.
Summon a 5/5 Ghoul.

  • Type: Ability
  • Class: Druid
  • Rarity: Epic
  • Set: Removed From Core
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Slawomir Maniak
  • Collectible

Ghouls in the pipe, five by five.

Ultimate Infestation

Deal 5 damage. Draw
5 cards. Gain 5 Armor.
Summon a 5/5 Ghoul.

Ghouls in the pipe, five by five.

Dream Portal

Casts When Drawn
Summon a random Dragon.

Tree of Life

Restore all characters to full Health.

Healing: It grows on trees!

Celestial Alignment

Set your Mana Crystals to 0. Set the Cost of cards in your hand and deck to (1).

"Is my deck any good?" "I mean, if the stars align."

Cenarion Ward

Gain 8 Armor.
Summon a random
8-Cost minion.

  • Type: Ability
  • Class: Druid
  • Rarity: Epic
  • Set: Darkmoon Faire
  • Spell School: Nature
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: MAR Studio
  • Collectible

Don't ask about his right hand. He's still growing into it.

Cultivation

Give your minions +2/+2. Costs (1) less
for each Treant you've summoned this game.

  • Type: Ability
  • Class: Druid
  • Rarity: Common
  • Set: TITANS
  • Spell School: Nature
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: BOSi Studio
  • Collectible

Calling this an 8 mana card is missing the forest for the trees.

Demigod's Favor

Give your other minions +2/+2.

Gift of the Wild

Give your minions +2/+2 and Taunt.

  • Type: Ability
  • Class: Druid
  • Rarity: Common
  • Set: Hall of Fame
  • Spell School: Nature
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Zoltan Boros
  • Collectible

The gift that keeps on living.

Guardians of Life

Summon copies all other friendly minions.

Guff Trips

Casts When Drawn
Gain +5 Attack and Armor, then Guff attacks a random enemy minion and its neighbors.

Moonlight Blossom

Discover a minion from
your deck to summon.

Nightshade Bud

Choose One - Discover a minion from your deck to summon;
or a spell to cast.

It actually thrives in partial sunlight.

Seeds of the Future

Duplicate your hand.

Shan'do's Lesson

Summon two 2/2 Treants with Taunt.

Sunlight Blossom

Discover a spell from
your deck to cast.

The Forest's Aid

Twinspell
Summon five 2/2 Treants.

  • Type: Ability
  • Class: Druid
  • Rarity: Rare
  • Set: Rise of Shadows
  • Spell School: Nature
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Vladimir Kafanov
  • Collectible

Delicious Forest’s Aid! Made from real forests.

The Forest's Aid

Summon five 2/2 Treants.

Ancient Growth

Transform your Treants into 5/5 Ancients
with Taunt.

Ancient Secrets

Restore 5 Health.

Ancient Secrets

Restore 7 Health.

Ancient Teachings

Draw two cards.

Ancient Teachings

Draw 2 cards.

Big Wisps

Give your minions +2/+2.

Drum Circle

Choose One - Summon five 2/2 Treants;
or Give your minions +2/+4 and Taunt.

It's more of a drum pentagon, really.

Flower Power

Summon five 2/2 Treants.

Good Vibrations

Give your minions +2/+4 and Taunt.

Guardian Animals

Summon two Beasts that cost (5) or less from your deck. Give them Rush.

The guidelines specifically state: "Students may also bring an ironbeak owl OR an alleycat OR a toad." They never said how big.

Many Wisps

Summon seven 1/1 Wisps.

Miracle Growth

Draw 3 cards.
Summon a Plant with
Taunt and stats equal
to your hand size.

I’ve got NO idea what’s in that fertilizer.

Overflow

Restore 5 Health
to all characters.
Draw 5 cards.

It's a high five followed by a low tide.

Rooted

+5 Health and Taunt.

Scale of Onyxia

Fill your board with 2/1 Whelps with Rush.

Whelp for scale.

Scarab Plague

Summon two 1/5 Scarabs with Taunt.

Spider Plague

Summon two 1/2
Spiders with Poisonous.

Treant Growth

Summon three
2/2 Treants.

Uproot

+5 Attack.

Wisps of the Old Gods

Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2.

They're just normal wisps, actually. The "Of the Old Gods" bit is just marketing.

Alarm the Forest

Summon four 2/2 Treant Totems with Rush.
Overload: (2)

Befriend the Ancient

Summon a 6/6 Ancient with Taunt.

Best in Shell

Tradeable
Summon two 2/7
Turtles with Taunt.

The agility course takes a while.

Best in Shell

Tradeable
Summon two 2/7
Turtles with Taunt.

The agility course takes a while.

Call the Guardians

+5/+5 and Taunt.

Call to Aid

Summon four 2/2 Treant Totems.

Crystal Cluster

Gain three empty Mana Crystals. Any that can't fit summon a 3/7 Elemental with Taunt.

And if you can't fit any of the Elementals… do better.

Dark Wispers

Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt.

Don't worry; we fired the person who named this card.

Drink the Water

Restore 12 Health.

Force of Nature

Summon three 2/2 Treants with
Charge that die at the end of the turn.

Hidden Oasis

Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health.

Amazing that it's been hidden, given the twenty-foot treant splashing around in it.

Life from Death

Draw 3 cards.
Infuse (@): This costs (1).

Just because you came up with a nicer name for it doesn't mean that necromancy is any more justified.

Moonglade Portal

Restore 6 Health. Summon a random
6-Cost minion.

Ain't no party like a Moonglade party ‘cause a Moonglade party got bears.

Moonglade Portal

Restore 6 Health. Summon a random
6-Cost minion.

Nature's Defense

Summon 5 Wisps.

New Growth

Summon two 2/2 Treants.

Old Growth

Give your other minions +1/+1.

Recycle

Shuffle an enemy minion into your opponent's deck.

Druidic recycling involves putting plastics in one bin and enemy minions in another bin.

Runic Carvings

Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.

"That totem was beautiful… and you runed it!"

Spreading Plague

Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again.

In the past, plagues were spread by mice or fleas. These days they're spread by elves.

Spreading Plague

Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again.

In the past, plagues were spread by mice or fleas. These days they're spread by elves.

Stampeding Roar

Summon a random Beast from your hand and give it Rush.

[x]The Gurubashi Arena has an extremely permissive policy on pets in the workplace.

Starfire

Deal 5 damage.
Draw a card.

Balance is important to druids. This card is perfectly balanced.

Unending Swarm

Resurrect all friendly minions that cost (2)
or less.

swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm -

Aeroponics

Draw 2 cards.
Costs (2) less for each Treant you control.

Good seeds can go far.

Arbor Up

Summon two 2/2 Treants. Give your minions +2/+1.

  • Type: Ability
  • Class: Druid
  • Rarity: Rare
  • Set: Darkmoon Faire
  • Spell School: Nature
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Vladimir Kafanov
  • Collectible

If you can’t outrun a tree, you really shouldn’t be here anyway.

Bear Form

+2 Health and Taunt.

Beetle Juice

Gain 12 Armor.

Beetlemancy

Choose One - Gain 12
Armor; or Summon two
3/3 Beetles with Taunt.

Beetlemancy. Beetlemancy. Beetlemancy.

Bug Snacks

Summon two 3/3 Beetles with Taunt.

Cat Form

Charge

Decay

Deathrattle: Deal 3 damage to all minions.

Divide and Conquer

Summon a copy of this minion.

Enrich

Draw 3 cards.

Eyes of the Moon

Restore 8 Health to your hero.

Flipper Friends

Choose One - Summon a
6/6 Orca with Taunt; or
six 1/1 Otters with Rush.

Despite the harsh conditions, friends can still be found under the sea.

Focused Burst

Gain +2/+2.

Force of Nature

Summon three 2/2 Treants.

  • Type: Ability
  • Class: Druid
  • Rarity: Epic
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Nature
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Trevor Jacobs
  • Collectible

"I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome

Force of Nature

Summon three 2/2 Treants.

"I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome

Gift of the Heart

Gain 3 empty Mana Crystals. Allied: Druid.

The animals know it but another name: The Great Scritches Gathering.

Glowfly Swarm

Summon a 2/2 Glowfly for each spell in your hand.

  • Type: Ability
  • Class: Druid
  • Rarity: Epic
  • Set: Ashes of Outland
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Max Grecke
  • Collectible

Glowflies are distant relations to spelling bees.

Growth

Deathrattle: Give all minions +2/+2.

Heart of the Sun

Deal 4 damage.

Living Mana

Transform your Mana Crystals into 2/2 Treants. Recover the mana when they die.

If you truly love your mana, set it free.

Lunar Visions

Draw 2 cards. Minions drawn cost (2) less.

The true mystery of lunar visions is how there is nothing to watch when there are so many channels.

Nourish

Choose One - Gain 2 Mana Crystals; or Draw 3 cards.

  • Type: Ability
  • Class: Druid
  • Rarity: Rare
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Nature
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Terese Nielsen
  • Collectible

Druids take nourishment from many things: the power of nature, the songbird's chirp, a chocolate cake.

Nourish

Choose One - Gain 2 Mana Crystals; or Draw 3 cards.

Druids take nourishment from many things: the power of nature, the songbird's chirp, a chocolate cake.

Nourish

Choose One - Gain 2 Mana Crystals; or Draw 3 cards.

Order the Orca

Summon a 6/6 Orca with Taunt.

Rampant Growth

Gain 2 Mana Crystals.

Romp of Otters

Summon six 1/1 Otters with Rush.

Sea Summoning

Summon a 2/2 Glowfish for each spell in your hand.

Shattered Reflections

Choose a non-Titan
minion. Add a copy of it to
your deck and battlefield.

Get mad at your mirror once, see Shattered Reflections forever :(

Stand Against E.V.I.L.

Choose a minion. Summon three 2/2 Treants that attack it.

Starfall

Choose One -
Deal 5 damage to a minion; or 2 damage to all enemy minions.

  • Type: Ability
  • Class: Druid
  • Rarity: Rare
  • Set: Legacy
  • Spell School: Arcane
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Richard Wright
  • Collectible

Is the sky falling? Yes. Yes it is.

Starlord

Deal 5 damage to a minion.