Convoke the SpiritsCast 8 random
The spirits prefer to convoke when there's some hot gossip to discuss. |
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Forgotten ArmorGain 10 Armor.
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Forgotten ManaRefresh your Mana Crystals.
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Msshi'fn At'tacSummon a 9/9 Bruiser with Rush.
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Msshi'fn Pro'tecSummon a 9/9 Guardian with Taunt.
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Survival of the FittestGive +4/+4 to all minions in your hand, deck, and battlefield.
Sometimes the fittest is the one smart enough to not start a fight with seven 6/6 Treants. |
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Ultimate InfestationDeal 5 damage. Draw
Ghouls in the pipe, five by five. |
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Ultimate InfestationDeal 5 damage. Draw
Ghouls in the pipe, five by five. |
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Dream PortalCasts When Drawn
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Tree of LifeRestore all characters to full Health.
Healing: It grows on trees! |
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Celestial AlignmentSet your Mana Crystals to 0. Set the Cost of cards in your hand and deck to (1).
"Is my deck any good?" "I mean, if the stars align." |
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Cenarion WardGain 8 Armor.
Don't ask about his right hand. He's still growing into it. |
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CultivationGive your minions +2/+2. Costs (1) less
Calling this an 8 mana card is missing the forest for the trees. |
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Demigod's FavorGive your other minions +2/+2. |
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Gift of the WildGive your minions +2/+2 and Taunt.
The gift that keeps on living. |
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Guardians of LifeSummon copies all other friendly minions. |
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Guff TripsCasts When Drawn
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Moonlight BlossomDiscover a minion from
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Nightshade BudChoose One - Discover a minion from your deck to summon;
It actually thrives in partial sunlight. |
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Seeds of the FutureDuplicate your hand. |
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Shan'do's LessonSummon two 2/2 Treants with Taunt. |
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Sunlight BlossomDiscover a spell from
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The Forest's AidTwinspell
Delicious Forest’s Aid! Made from real forests. |
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The Forest's AidSummon five 2/2 Treants.
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Ancient GrowthTransform your Treants into 5/5 Ancients |
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Ancient SecretsRestore 5 Health.
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Ancient SecretsRestore 7 Health. |
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Ancient TeachingsDraw two cards.
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Ancient TeachingsDraw 2 cards. |
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Big WispsGive your minions +2/+2.
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Drum CircleChoose One - Summon five 2/2 Treants;
It's more of a drum pentagon, really. |
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Flower PowerSummon five 2/2 Treants.
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Good VibrationsGive your minions +2/+4 and Taunt.
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Guardian AnimalsSummon two Beasts that cost (5) or less from your deck. Give them Rush.
The guidelines specifically state: "Students may also bring an ironbeak owl OR an alleycat OR a toad." They never said how big. |
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Many WispsSummon seven 1/1 Wisps.
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Miracle GrowthDraw 3 cards.
I’ve got NO idea what’s in that fertilizer. |
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OverflowRestore 5 Health
It's a high five followed by a low tide. |
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Rooted+5 Health and Taunt. |
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Scale of OnyxiaFill your board with 2/1 Whelps with Rush.
Whelp for scale. |
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Scarab PlagueSummon two 1/5 Scarabs with Taunt.
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Spider PlagueSummon two 1/2
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Treant GrowthSummon three |
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Uproot+5 Attack. |
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Wisps of the Old GodsChoose One - Summon seven 1/1 Wisps; or Give your minions +2/+2.
They're just normal wisps, actually. The "Of the Old Gods" bit is just marketing. |
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Alarm the ForestSummon four 2/2 Treant Totems with Rush. |
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Befriend the AncientSummon a 6/6 Ancient with Taunt.
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Best in ShellTradeable
The agility course takes a while. |
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Best in ShellTradeable
The agility course takes a while. |
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Call the Guardians+5/+5 and Taunt.
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Call to AidSummon four 2/2 Treant Totems. |
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Crystal ClusterGain three empty Mana Crystals. Any that can't fit summon a 3/7 Elemental with Taunt.
And if you can't fit any of the Elementals… do better. |
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Dark WispersChoose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt.
Don't worry; we fired the person who named this card. |
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Drink the WaterRestore 12 Health.
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Force of NatureSummon three 2/2 Treants with |
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Hidden OasisChoose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health.
Amazing that it's been hidden, given the twenty-foot treant splashing around in it. |
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Life from DeathDraw 3 cards.
Just because you came up with a nicer name for it doesn't mean that necromancy is any more justified. |
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Moonglade PortalRestore 6 Health. Summon a random
Ain't no party like a Moonglade party ‘cause a Moonglade party got bears. |
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Moonglade PortalRestore 6 Health. Summon a random
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Nature's DefenseSummon 5 Wisps.
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New GrowthSummon two 2/2 Treants.
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Old GrowthGive your other minions +1/+1.
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RecycleShuffle an enemy minion into your opponent's deck.
Druidic recycling involves putting plastics in one bin and enemy minions in another bin. |
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Runic CarvingsChoose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.
"That totem was beautiful… and you runed it!" |
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Spreading PlagueSummon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again.
In the past, plagues were spread by mice or fleas. These days they're spread by elves. |
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Spreading PlagueSummon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again.
In the past, plagues were spread by mice or fleas. These days they're spread by elves. |
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Stampeding RoarSummon a random Beast from your hand and give it Rush.
[x]The Gurubashi Arena has an extremely permissive policy on pets in the workplace. |
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StarfireDeal 5 damage.
Balance is important to druids. This card is perfectly balanced. |
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Unending SwarmResurrect all friendly minions that cost (2)
swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm - |
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AeroponicsDraw 2 cards.
Good seeds can go far. |
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Arbor UpSummon two 2/2 Treants. Give your minions +2/+1.
If you can’t outrun a tree, you really shouldn’t be here anyway. |
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Bear Form+2 Health and Taunt.
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Beetle JuiceGain 12 Armor.
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BeetlemancyChoose One - Gain 12
Beetlemancy. Beetlemancy. Beetlemancy. |
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Bug SnacksSummon two 3/3 Beetles with Taunt.
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Cat FormCharge
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DecayDeathrattle: Deal 3 damage to all minions.
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Divide and ConquerSummon a copy of this minion.
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EnrichDraw 3 cards. |
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Eyes of the MoonRestore 8 Health to your hero.
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Flipper FriendsChoose One - Summon a
Despite the harsh conditions, friends can still be found under the sea. |
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Focused BurstGain +2/+2.
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Force of NatureSummon three 2/2 Treants.
"I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome |
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Force of NatureSummon three 2/2 Treants.
"I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome |
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Gift of the HeartGain 3 empty Mana Crystals. Allied: Druid.
The animals know it but another name: The Great Scritches Gathering. |
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Glowfly SwarmSummon a 2/2 Glowfly for each spell in your hand.
Glowflies are distant relations to spelling bees. |
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GrowthDeathrattle: Give all minions +2/+2.
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Heart of the SunDeal 4 damage.
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Living ManaTransform your Mana Crystals into 2/2 Treants. Recover the mana when they die.
If you truly love your mana, set it free. |
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Lunar VisionsDraw 2 cards. Minions drawn cost (2) less.
The true mystery of lunar visions is how there is nothing to watch when there are so many channels. |
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NourishChoose One - Gain 2 Mana Crystals; or Draw 3 cards.
Druids take nourishment from many things: the power of nature, the songbird's chirp, a chocolate cake. |
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NourishChoose One - Gain 2 Mana Crystals; or Draw 3 cards.
Druids take nourishment from many things: the power of nature, the songbird's chirp, a chocolate cake. |
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NourishChoose One - Gain 2 Mana Crystals; or Draw 3 cards. |
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Order the OrcaSummon a 6/6 Orca with Taunt.
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Rampant GrowthGain 2 Mana Crystals. |
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Romp of OttersSummon six 1/1 Otters with Rush.
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Sea SummoningSummon a 2/2 Glowfish for each spell in your hand.
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Shattered ReflectionsChoose a non-Titan
Get mad at your mirror once, see Shattered Reflections forever :( |
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Stand Against E.V.I.L.Choose a minion. Summon three 2/2 Treants that attack it.
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StarfallChoose One -
Is the sky falling? Yes. Yes it is. |
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StarlordDeal 5 damage to a minion. |