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I wonder if this could enable an anti-Druid Druid deck. Think about it, we have 4 cards that can tutor Tyrantus at this point, and Druid has 0 way of dealing with a turn 6 Tyrantus. All you need to do then is run faceless Manips and Gloop sprayers and run them over with invincible dinosaurs (until they get smart and start teching BGH, but hey, that's what Witching Hour is there for)
Would be really interesting if a build purely based around Tyrantus could actually work (and would end up being very VERY obnoxious probably)
I mean, we do live in a meta where Druid basically gets to do whatever they want anyways.
Naturalize?
Tyrantus is inmune to targeted spells, Poison Seeds would be the answer
The more I look at it, and the more I think about it; the more ridiciously strong I find this card
Druid has access (both class and neutral cards) to a fair share of high-cost great stats beasts
Won't even need to be a deep-beast oriented deck; just needs the Juicy Psychmelon, their usual draws/gain armor cards and removals; and the big boys
Very good card
"Reason why Juicy Psychmelon was a mistake" #492:
Giant Anaconda (7), Charged Devilsaur (8), Oondasta (9), Tyrantus (10)
Play Untamed Beastmaster on 3 mana, then Melon on 4 drawing the above four cards. Make it to 6 mana (you're a druid, it's not hard) and go nuts. Sorta like Spiteful 2.0 when you consider the ways the rolls can go (IE living the dream and Rushing out Anaconda into Oondasta into Tyrantus vs. only hitting charged devilsaur and then shrugging and hitting face with it, hoping maybe to cube it or something later if lucky)
I love this idea! Definitely going to try and bring BIG Druid back with the new beast synergy.
https://www.hearthpwn.com/decks/1200047-rr-big-beast
New Cards combos: Oondasta, Ironhide Direhorn
Standard combos: Tyrantus, Baku the Mooneater, Hadronox, Charged Devilsaur, Grizzled Guardian, Giant Anaconda, Witchwood Grizzly, King Mukla, Stoneskin Basilisk
Wild combos: Malorne, Maexxna, Mukla, Tyrant of the Vale
Not quite Baku, unless you discover either this or Baku due to cost restrictions.
That's right! This is an even card, didn't see that. I stand corrected.
Ironhide Direhorn works pretty well with this card. But presumably the best synergy will be with the upcoming Loa.
A directly inefficient way to play Barnabus the Stomper.
EZ big EZ druid. Will like it. Maybe will spawn something new, but big druid would like this for sure
This card's not really that great. Yes, you can cheat out something at 7-10 mana - with the beast restriction - and that's fine... you have no shortage of excellent targets - but you're actually paying 6 mana to simply give a minion rush. This means your opponent can safely use up to 2 cards to answer it and not feel all that bad about it.
Some good targets are: Giant Anaconda, Grizzled Guardian, Tyrantus, Charged Devilsaur, Oondasta, and probably the new druid legendary minions (although they haven't been spoiled yet as of this writing).
I'd like to remind everyone that Rocket Boots exists, and with this card, you can give ANY minion rush and draw a card for 2 Mana, replacing itself. Obviously Rocket Boots has limits to how big you can go because it basically adds 2 mana to any minion to give it rush, but with Stampeding Roar, you're paying 4 more mana with no card replacement here, and unless you have a REALLY good justification for that self-inflicted card disadvantage, I don't really think you'd want to play this card, especially in arena.
Stampeding Roar can be a good tempo card on exactly turn 4-6 (it's usefulness later in the game plummets as the game goes on), but once Ultimate Infestation is rotated out of standard and Nourish is sent to wild (it's going to happen sooner or later), the card disadvantage here is really going to hurt, especially since you're already taking card advantage losses by simply ramping in the first place. Also, many of the best targets are going away post-rotation as well... like almost all of them. I give this card like 3-3.5/5 stars now and 2/5 stars post rotation.
Volcanosaur is not a very good target because it is just a 5/6 you miss the battlecry
took it out thanks
Combo card for Ironhide Direhorn. Pretty good combo.
This ain't a Powercreep on Eureka! because it removes the card from your hand.
Very powerful effect; it's like a mini The Boomship that tutots!
And boy does it give you tempo. Cheating out minions always is worth looking at...
And the potential to drop Tyrantuswith rush on potentially turn 4 is nothing to scoff at.
Also wonderful synergy with Ironhide Direhorn. Cheating out Charged Devilsaur would allow it to face.
If there is a big beqst druid deck, this card makes it possible.
Aha, I too like my 12/12s with rush and basically hexproof on 6 mana (cough, tyrantrus, cough). Not mention we can actually tutor the guy now with the beast tutor druid got. Fun times ahead.
Oh lord... that's even better!
Pretty iconic druid spell. Transformed into a card with keeping of it's orginal utility - speeding stuff up. I think it will be playable just not reallly good. Unless loa or champion will give some crazy idea.