I pulled a pretty crappy collection of Legendaries with the exception of Jan'alai, the Dragonhawk, so I've been digging some odd mage for the first day. I had a rough time trying to get disco-lock to work. I'm strongly thinking of jumping on the Zul'jin bandwagon as that's the card I was hoping for most.
It looks like Discolock will be a strong deck. It's got fantastic synergies now, and completing the quest is really easy. I lost 3 matches against Discolocks today (they all curved perfectly, though).
Zul'jin is bonkers, everyone knows that by now. But I found Bloodscalp Strategist pretty good if you're running just Candleshot and Eaglehorn Bow.
Hakkar, the Soulflayer is of course terrible. Still I put him in (wild) control Pally with a lot of stall and healz and it's going relatively well right now - not enough games to tell how good it can be but still have positive winrate. Time Out! is pretty great with all the boardclears Paladin has (Equality, Cons, Shrink Ray). And Crystalsmith Kangor with all the heal effects like Flash of Light is a nightmare for aggro.
Played Odd Druid, MIdrange Hunter, and Spell Hunter today. Here are my thoughts on some of the new cards:
Gonk, the Raptor is highly matchup dependent. Against stuff like Odd Paladin hes insane, but against decks like Deathrattle Hunter that run mostly big minions its unplayable. Also works slightly better when you can combo him with upgraded hero power + Claw. 5/10
Wardruid Loti is exactly what I thought she'd be: mediocre. Sure, shes ok in most situations, but thats it. Just ok. And in constructed, you need to do better than that. Its probably too early to say she won't see play, but I don't think she'll make the cut in most decks. 4/10
Halazzi, the Lynx can bring back MIdrange Hunter by herself imo. Its great value that isn't a complete tempo loss like Deathstalker Rexxar. Beast Hunter is definently going to be at least a tier 2 deck, imo. 9/10
Last thing: Odd Mage is insane. It just seems like a better version of the current Big Spell Mage. Wow.
Zul'jin doesn't impress me that much, honestly. Maybe its because the only times i've used it so far were against odd/control mage, but it just seems really slow. I also don't like how you can't really play it if you already have rexxar, because oftentimes against control they just play a removal spell and clear all your beasts (and of course they're never going to trigger the secrets anyway). I'm sure its great against faster decks, but so far I don't see it being OP or anything. 6/10
Been playing Kripps dragon warrior (his was slightly more refined than my own original version) and have gone something like 10-1. Only loss was to a refined deathrattle rogue deck. Dragon Roar is ridiculously good. I think the worst pull I've gotten out of it in a dozen uses was Cobalt Scalebane and Nightmare Amalgam lol
Also, Crowd Roaster is way better than people expected imo
My first reaction is I can't bring myself to craft Clutchmother and the quest, even though discard lock looks fun and quite strong. :/
On the same boat.
Means that it does not look fun for you.
It does. However, I only have so much dust, there are a few more decks I wanna try, and nearly all of the discard legendaries are rotating out. I might still try it, but will wait a bit more this time around.
Same, plus I dusted Clutchmother and the quest months ago. Perhaps a mistake in retrospect, but then again, holding on to unplayable legendaries for FIVE expansions, before they become playable, is pretty extreme (if you are tight on dust).
Mass Hysteria is amazing. Priest was sorely lacking an AoE board clear before Psychic Scream, with Duskbreaker being too inconsistent. Mass Hysteria is (usually) at worse a Brawl, and at best a 5 mana Twisting Nether. Basically, unless the opponent has a bunch of minions with more than twice their health than attack (rare), the board is cleared or almost cleared. So big for control priest.
Been trying out a quest/fatigue priest deck which has been very successful so far, but the games take so long I haven't had a good enough sample size to really know, lol.
I pulled Zul'jin so happy to see how he does, although spell hunter is not my style of play. I also still have the Warlock quest and Clutchmother, and am very interested in how discolock does. I beat it once as priest (and he played the quest on turn 5 after Cataclysm), but it looked pretty strong. Will be crafting the Warlock legendary if it is as good as it initially looks.
Been trying out a quest/fatigue priest deck which has been very successful so far, but the games take so long I haven't had a good enough sample size to really know, lol.
I have also been playing that. It destroys Mages, Warriors, and has game against "fair" decks.
Thank you so much for the Shirvallah OTK idea, I got him as a freebie and was wondering how to use it, this deck is one of the most fun deck I have played this year!
Oh thanks! I haven't gotten around to playing that specific list, opting for a more control shell to just shit on people trying to be tryhards running odd rogue/zoo lock etc. How has it been performing for you?
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I don't have something witty about this deck, I just like it because Malygos is fun.
Very disappointed about the synergy between Grim Rally + Scarab Egg since it doesn't buff the scarabs so a new archetype based on egg is extremely compromise.
But I'm looking forward to Odd Mage, we will eventually see which version is better, the elemental or control one.
Otk deck as usual for the beginning until people play better deck and learn how to play around it
Very disappointed about the synergy between Grim Rally + Scarab Egg since it doesn't buff the scarabs so a new archetype based on egg is extremely compromise.
But I'm looking forward to Odd Mage, we will eventually see which version is better, the elemental or control one.
Otk deck as usual for the beginning until people play better deck and learn how to play around it
Well, in mirror it seams that control version of big odd mage is far superior than elemental one. I never lost to elemental mirror on rank 5-4 yet.
Odd Mage feels good right now, but I'm not so certain that the slower version being played right now will really overtake standard Big Spell Mage once things settle. It just seems very limited in terms of singe target removal. There's something to be said for Doomsayer, Polymorph, Blizzard, Meteor, etc. I'll be curious to see how the deck evolves over the next few weeks
How does this deck play in general compared to normal Big Spell mage? Is it better vs certain archetypes like aggro or control? Maybe it's because I'm only seeing this deck in action when I'm queuing a favorable into it but I'm very skeptical. Being odd means you can't play geist or polymorph, which is a big deal against anti-control archetypes like cubelock, egg hunter and taunt druid
To add to my few previous posts right at the start about how good the Zul'jin Spell Hunter build is, Bazookadin is strong. Time Out! is going to drive people nuts.
Odd Mage feels good right now, but I'm not so certain that the slower version being played right now will really overtake standard Big Spell Mage once things settle. It just seems very limited in terms of singe target removal. There's something to be said for Doomsayer, Polymorph, Blizzard, Meteor, etc. I'll be curious to see how the deck evolves over the next few weeks
How does this deck play in general compared to normal Big Spell mage? Is it better vs certain archetypes like aggro or control? Maybe it's because I'm only seeing this deck in action when I'm queuing a favorable into it but I'm very skeptical. Being odd means you can't play geist or polymorph, which is a big deal against anti-control archetypes like cubelock, egg hunter and taunt druid
For now it seems to be superior than regular bsm. It has stronger initial curve and can gain better board advantage against board centric decks like midrange hunter, zoolock. Against dr hunter I also feel like its better, because you can better control board at begining so hunter can't play cube combo early. Against control you can presure opponent fine from begining (I'm playing with saronite taskmasters) and force him play defensively.
I'm not struggling with single target removal, because I'm playing double doll, bgh, owl. Surely odd mage will be much worse aganist hadronox druid, but I haven't faced any (I saw druid only once on ladder and that was very weak beast deck). Also odd mage is worse against odd control warrior, because we can't polymorph hatchling and reduce deck with geist on curve. But I have played against warrior only once.
Dragon odd is inferior to normal odd...since you dont need the halue.
I'll disagree with you here. You do need the value. Now you can stop running garbage like BGH and run good cards instead.
A lot of the other decks you mentioned need time for refinement before we judge them too much.
Discolock has never been a deck in this way before. People aren't even clear on what direction to take it.
Spell Shaman/Burn Shaman is real. A good burn deck always has a home.
Kingsbane is also real. I think it's at the point where it's better than Quest against aggro, and therefore better...but that also has yet to be borne out.
I pulled a pretty crappy collection of Legendaries with the exception of Jan'alai, the Dragonhawk, so I've been digging some odd mage for the first day. I had a rough time trying to get disco-lock to work. I'm strongly thinking of jumping on the Zul'jin bandwagon as that's the card I was hoping for most.
It looks like Discolock will be a strong deck. It's got fantastic synergies now, and completing the quest is really easy. I lost 3 matches against Discolocks today (they all curved perfectly, though).
Zul'jin is bonkers, everyone knows that by now. But I found Bloodscalp Strategist pretty good if you're running just Candleshot and Eaglehorn Bow.
Hakkar, the Soulflayer is of course terrible. Still I put him in (wild) control Pally with a lot of stall and healz and it's going relatively well right now - not enough games to tell how good it can be but still have positive winrate. Time Out! is pretty great with all the boardclears Paladin has (Equality, Cons, Shrink Ray). And Crystalsmith Kangor with all the heal effects like Flash of Light is a nightmare for aggro.
I've seen hunters play Flare [/card] and a quest priest playing [card]Chief Inspector to counter Zul'jin. Quite funny.
Hex Lord Malacrass is so much fuel in my Book of Specters deck.
Flark's Boom-Zooka + Revenge of the Wild it's a swing turn but honestly is Deathstalker Rexxar the one doing the work. You can't really expect to consistently draw the combo in hunter.
Bazooka paladin is really fun but grindy.
Agree, Wardruid Loti is the 30th card.
so far Zul'jin seems super powerful!
Been playing Kripps dragon warrior (his was slightly more refined than my own original version) and have gone something like 10-1. Only loss was to a refined deathrattle rogue deck. Dragon Roar is ridiculously good. I think the worst pull I've gotten out of it in a dozen uses was Cobalt Scalebane and Nightmare Amalgam lol
Also, Crowd Roaster is way better than people expected imo
I really think there may be something to Jeklik
Same, plus I dusted Clutchmother and the quest months ago. Perhaps a mistake in retrospect, but then again, holding on to unplayable legendaries for FIVE expansions, before they become playable, is pretty extreme (if you are tight on dust).
Mass Hysteria is amazing. Priest was sorely lacking an AoE board clear before Psychic Scream, with Duskbreaker being too inconsistent. Mass Hysteria is (usually) at worse a Brawl, and at best a 5 mana Twisting Nether. Basically, unless the opponent has a bunch of minions with more than twice their health than attack (rare), the board is cleared or almost cleared. So big for control priest.
Been trying out a quest/fatigue priest deck which has been very successful so far, but the games take so long I haven't had a good enough sample size to really know, lol.
I pulled Zul'jin so happy to see how he does, although spell hunter is not my style of play. I also still have the Warlock quest and Clutchmother, and am very interested in how discolock does. I beat it once as priest (and he played the quest on turn 5 after Cataclysm), but it looked pretty strong. Will be crafting the Warlock legendary if it is as good as it initially looks.
Played alot of palladin. Fun but does not seem to be as strong as I hoped
Cant really seem to make anything work for pirate rogue.
Seance for priest is alot of fun with test subject, binding heal and topsy, dragonsoul and shadow reaper. Not good but lots of fun!
I have also been playing that. It destroys Mages, Warriors, and has game against "fair" decks.
Kingsbane is so hard to win.
Spell hunter rulezzz, Zul`jin completely broken... Won me at least 3-4 games on it`s own , 13-3 in ranked, 7 other hunters in those games (6-1)...
I might be wrong, but hunter is like the only new deck that is going to stick.
Discolock is just not unfair enough. Odd mage is neither. Dragon odd is inferior to normal odd...since you dont need the halue.
Kingsbane might be different, still unsure if it is better than quest rogue or shudder.
Spell shaman / tempo shaman might inherit even shamans place.
Occasionally gives helpful advice.
Oh thanks! I haven't gotten around to playing that specific list, opting for a more control shell to just shit on people trying to be tryhards running odd rogue/zoo lock etc. How has it been performing for you?
I don't have something witty about this deck, I just like it because Malygos is fun.
Very disappointed about the synergy between Grim Rally + Scarab Egg since it doesn't buff the scarabs so a new archetype based on egg is extremely compromise.
But I'm looking forward to Odd Mage, we will eventually see which version is better, the elemental or control one.
Otk deck as usual for the beginning until people play better deck and learn how to play around it
Well, in mirror it seams that control version of big odd mage is far superior than elemental one. I never lost to elemental mirror on rank 5-4 yet.
How does this deck play in general compared to normal Big Spell mage? Is it better vs certain archetypes like aggro or control? Maybe it's because I'm only seeing this deck in action when I'm queuing a favorable into it but I'm very skeptical. Being odd means you can't play geist or polymorph, which is a big deal against anti-control archetypes like cubelock, egg hunter and taunt druid
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest
To add to my few previous posts right at the start about how good the Zul'jin Spell Hunter build is, Bazookadin is strong. Time Out! is going to drive people nuts.
I wasn't planning on going for a run today. But those cops came out of nowhere.
For now it seems to be superior than regular bsm. It has stronger initial curve and can gain better board advantage against board centric decks like midrange hunter, zoolock. Against dr hunter I also feel like its better, because you can better control board at begining so hunter can't play cube combo early. Against control you can presure opponent fine from begining (I'm playing with saronite taskmasters) and force him play defensively.
I'm not struggling with single target removal, because I'm playing double doll, bgh, owl. Surely odd mage will be much worse aganist hadronox druid, but I haven't faced any (I saw druid only once on ladder and that was very weak beast deck). Also odd mage is worse against odd control warrior, because we can't polymorph hatchling and reduce deck with geist on curve. But I have played against warrior only once.
I'll disagree with you here. You do need the value. Now you can stop running garbage like BGH and run good cards instead.
A lot of the other decks you mentioned need time for refinement before we judge them too much.
Discolock has never been a deck in this way before. People aren't even clear on what direction to take it.
Spell Shaman/Burn Shaman is real. A good burn deck always has a home.
Kingsbane is also real. I think it's at the point where it's better than Quest against aggro, and therefore better...but that also has yet to be borne out.