Do you mean Valorant? That has been over a year now, but the problem was/is that their anti-cheat system works at ring 0. Which means that its booted up before the OS and has more rights than the admin. Oh, and the company is owned by the chinese giant tencent, wonder what they could do with such a software...
That's probably what I was remembering. I only read about it w/in the last few months
Another game just did this a month or so ago (I think it was a type of shooter) - but I can't remember any of the details. So I can't look to see how it has played out.
not my main account bud, been playing for years and this game is just going downhill every expansion i remember when all classes actually stood even a chance against these dumb archetypes...
Oh, a second account just to complain? Streets ahead, bud.
This game is so trash, all i face is the same braindead mage or paladin net decks which require 0 skill, Blizzard dont give a damn about anything about money, instead of a balanced meta all we get is some overpriced shit bundle everytime we login
It’s alarming how many big names have jumped ship recently, feels like activision wanted all the power and didn’t care about seniority so everyone peaced out. I’m gonna guess he will join dreamhaven like everyone else
It's really not. The average worker changes jobs every 4 years. In fact, this is often a requirement in order to keep growing your salary (which is a whole other issue).
People change jobs constantly. It's only a perceived "OMG" moment because of notoriety and fan culture.
When a player signs with a new team, there are hundreds of articles written about it. When a salesman moves from selling steel to selling aluminum, no one gives a single fuck.
No minion Mage has been breezing past these. Warlock was good as well due to all the removal.
They will be more effective against certain strategies and once you get used to what classes and decks run them, you'll mulligan accordingly, hold removal etc.
There's nothing wrong with not playing optimally right now, we don't exactly know what to expect, when, what we need to plan for etc but then that's the most fun bit for me. I've swapped out cards in the mulligan which I've really regretted come turn 2/3 when I realise what the deck I'm facing is actually about. I've used removal too early, over commited on the board without realising a new method of dealing with that board is around and it gets cleared etc.
You will lose games now that you won't lose in a month or so. This over reaction to what is essentially your own lack of competence currently is premature.
You may also be playing aggro decks in which case, these cards are designed to punish you. That doesn't make them OP. The meta had been so hyper aggressive for so long, it's a good thing (imo) that it appears to be slowing down.
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No fucking shit? You mean to tell me that an eternal format gets more insane as the card pool consistently expands ?
It's not a curated format. It was never meant to be. Stop pretending like it is supposed to be one.
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That's probably what I was remembering. I only read about it w/in the last few months
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Another game just did this a month or so ago (I think it was a type of shooter) - but I can't remember any of the details. So I can't look to see how it has played out.
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Oh, a second account just to complain?
Streets ahead, bud.
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Cool 3rd post.
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Depends on where you are on ladder.
IMO, before D5, you can climb with basically anything.
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Eternal formats are always going to be harder to get into because they're card pool is ever increasing. It's just what it is.
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First Day of School tilts me more than it should
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It's really not. The average worker changes jobs every 4 years. In fact, this is often a requirement in order to keep growing your salary (which is a whole other issue).
People change jobs constantly. It's only a perceived "OMG" moment because of notoriety and fan culture.
When a player signs with a new team, there are hundreds of articles written about it. When a salesman moves from selling steel to selling aluminum, no one gives a single fuck.
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Nah - there are some pretty sweet shaman decks out there right now.
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playhearthstone 20.02 patch notes
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2post (2/3)
3post (3/4)
Flinger (minions only)
Jandice (6 mana)
Sword (1/2)
Lunacy (4 mana)
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This is a great post
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Yes. It's okay for decks to have counters. Watchtower decks pretty much get stomped by anything vaguely resembling control.
I concede that it's not a particularly fun mechanic, but stun has it's place in CCGs.
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I'll help. Things that beat Watchposts:
- Spells
- Cheating mana
- Weapons
- Ignoring them
Things that lose to Watchposts:
- Playing a fair, midrange deck.
Also, things that haven't been good in standard for some time:
- Fair, midrange decks.