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    posted a message on The HearthPwn Tavern Is Closing Its Doors

    Innkeeper will continue to work, but won't be updated anymore.

    As for the whole how much a deck will cost, you can do the same with other deck trackers such as HSreplay, but I think you have to have premium to make it work. I don't really know what would be the best alternative for it but I hope Flux and the other people running that site add in a feature for the collection.

    Posted in: News
  • 1

    posted a message on Is Jepetto worth the craft?

    Vereesa Windrunner is honestly good even without Jepetto, in fact, I think she's not that great in the typical malygos hunter just because assuming you run 4 minions, vereesa, jepetto, Malygos, and Alexstraza, you have a chance to just not draw malygos with the discount which is really important. Jepetto is also the type of card where if you draw unlucky with it, you just lose.

    If you do want a use for your Vereesa, she fits well in secret and spell hunters as it gives you a ton of burst with things like Rapid Fire, Kill Command, Bomb Toss, etc.

    Posted in: Card Discussion
  • 3

    posted a message on The HearthPwn Tavern Is Closing Its Doors

    Wouldn't say useless, but it will no longer be updated.

    Posted in: News
  • 3

    posted a message on The HearthPwn Tavern Is Closing Its Doors

    So I've been thinking about what to really right here since I've used this site on and off for 4 years and so it means a lot to me. Some of my favorite memories is constantly refreshing the homepage whenever a card was about to be released in WotOG, the time when Hearthpwn started to fall apart completely, and the support I've gotten on my shitty decks I upload occasionally. This is the big reason why I like this site so much and some of the interactions I've had with the community have made my day.

    So many people have made this site for me and from the bottom of my heart, I'm grateful for them. Thanks for the wonderful time, everybody, I'll hopefully see you all either on the discord or on out of cards.

    Posted in: News
  • 0

    posted a message on Tavern Brawl Not Counting Towards Quests?

    It's because you aren't actually selecting the class you play as. I don't remember which tavern brawl it was but there was another where you did not directly select the class you wanted to play as. Because of that, it would not count towards the quest.

    If the quest was something like Total Dominance (win 7 games) or Swashburglar (play 6 pirates) and you did win or did play pirates, it should count towards the quest.

    Posted in: Tavern Brawl
  • 1

    posted a message on The HearthPwn Tavern Is Closing Its Doors

    Curse is shutting down pretty much all sites it has, excluding wikis. Other popular sites such as diablofans.com and minecraftforums.com.  As to why they are doing that, who knows, probably some "oh those sites do not make a lot of money" but I find it hard to believe sites like Hearthpwn and Diablofans.com don't make their upkeep cost and then some.

    Posted in: News
  • 1

    posted a message on How to truly make Beast Hunter top tier viable again

    Beast Hunter already is a really strong deck due to how well it goes against Control Warrior and has good matchups pretty much across the board. As for other hunter decks, as you mentioned both Mech and Secret hunter are also good and there's also a lot more spell-focused hunters having success too and so I think buffing the class, especially with a lot of cards that are currently seeing a lot of play is a bit over-the-top.

    Ignoring that stuff and just looking at the buffs you suggested, a lot of them either just seems mostly worthless (such as the Spirit of the Lynx and the Dire Frenzy ones) or incredibly busted, such as Zul'jin being 7 and Hunting Party being potentially one of the largest mana cheating cards in the game.

    Posted in: General Discussion
  • 0

    posted a message on The Strange Fate of Dr. Morrigan

    The only thing keeping her back right now is just the lack of control cards in Warlock right now. The class is in a state similar to back in Un'goro where the only slightly viable deck is zoolock and even that is questionable. The class has good payoffs in things like Omega Agent but just lacks the tools to really get there and then sustain themselves once they get there. Once(if) warlock gets to that point, I think Dr. Morrigan can easily see some play.

    Posted in: General Discussion
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    posted a message on SN1P-SN4P 07K

    Good call. Going to go all the way and call it 5N1P-5N4P 07K just to make it a pain in the ass to read.

    Posted in: SN1P-SN4P 07K
  • 0

    posted a message on SN1P-SN4P 07K

    I was kind of split between trying to make it similar to Nomi priest where 95% of it is cycle with only 5 cards being payoffs, but I like how this list feels a bit better. As for losing to taunt, using things such as Explodinator and running 2 silences does mean that it can handle most taunts when it is comboing off and things like Wild Pyromancer help prevent early boards. 

    That being said, I'm not sure how strong the deck will be just because the meta is going to shift a ton in that the two tier one decks in control warrior and Tempo rogue aren't going to be as great next patch. We'll have to wait and see what decks become viable but I don't think this combo should be written off yet.

    Posted in: SN1P-SN4P 07K
  • 0

    posted a message on SN1P-SN4P 07K

    Yep, whoops. I was making the deck on my phone and I guess I forgot to add it in. Thanks for catching that.

    Posted in: SN1P-SN4P 07K
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    posted a message on So...Crystology...

    As good as 1 Mana draw 2 is, I feel that odd paladin would much rather play a minion turn 1 just because the deck is so reliant on just beating the everloving shit out of people before they are able to react.

    Posted in: General Discussion
  • 1

    posted a message on A wild player's rant

    If I remember correctly, Kingsbane pirate rogue is one of the best decks in wild and one of the biggest reasons is Raiding Party and in how it can be prepped out along with Tinker's Sharpsword Oil. Sure the nerf is annoying and all for people who liked to play around with the card, but the nerf is perfectly fine in my opinion.

    Posted in: General Discussion
  • 4

    posted a message on ROGUES ARE GETTING NERFED! 4 Card Changes Coming May 22

    I think these are all pretty fair nerfs. I'd be lying if I were to say I'm happy about the Preparation nerf since I still love janky rogue decks (the ones that rely heavily on Preparationto function) but it still is playable. Most the playable rogue spells are 2 mana or less, with one of the only exceptions being Myra's Unstable Element, which does not change the whole prep, myra, Chef Nomi line of play.

    I never got the chance to play around with Evil Miscreant and Raiding Party so not sure if the nerfs make it unplayable or not, but the Archivist Elysiana is a great nerf in my opinion. Shaman does have some control tools but lacks the sheer amount of removal that warriors do and so even though Shamans can regularly play several Elysiana triggers, it will not make it immediately better than its warrior counterpart.

    Posted in: News
  • 0

    posted a message on The Hand of Rafaam/The Dalaran Heist

    Yeah I had a run earlier that used that ability and it feels a bit glitchy in terms of U.I. Only one of the cards in the opponent's hand has the 'cursed' card aura on it and it only says -2 instead of saying -4. It works as intended it just feels a bit wonky in terms of actually displaying it.

    Posted in: General Discussion
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