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    posted a message on [Game] Hearthpwn's Deck Building Challenge

    Challenge #131
    Pirates of ... Kirin Tor?
    Format: Any
    Classes: Not rogue
    Restrictions: Run at least 16 pirates.  You may not run cards that generate or put weapons into play.  If your selected class only has a legendary weapon, you may run it.  If your class has lower rarity weapons in addition to the legendary weapon, you may not run any at all

    Because let's face it, if you really want to bash your opponent's face in with a skull, I have no right to stop you

    Posted in: General Deck Building
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    posted a message on [Game] Hearthpwn's Deck Building Challenge

    Challenge #130 done

    Jesus H Christ, Thistle Tea is such awful awful garbage.  Never ever put this in your deck under any circumstances

    https://hsreplay.net/replay/Les8cAAJamUBXZY5xWTBp5

    ### Neron's Rogue
    # Class: Rogue
    # Format: Wild
    #
    # 2x (0) Shadowstep
    # 2x (0) Preparation
    # 2x (0) Backstab
    # 2x (2) Undercity Huckster
    # 2x (2) Shiv
    # 2x (2) Sap
    # 2x (2) Pogo-Hopper
    # 2x (2) Lab Recruiter
    # 2x (2) Goblin Auto-Barber
    # 2x (2) Gadgetzan Ferryman
    # 2x (2) Cheat Death
    # 2x (4) Fal'dorei Strider
    # 2x (4) Elven Minstrel
    # 2x (6) Vanish
    # 1x (6) Genn Greymane
    # 1x (6) Cursed Castaway
    #
    AAEBAaIHAt/vAs30Ag60AcQB7QLNA70EhgnED/KwAvi9AtzRAtDjAtvjAtf6AuD6AgA=
    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone

    Posted in: General Deck Building
  • 1

    posted a message on Why are many players still using these non interactive decks although the win rates below average
    Quote from TB124 >>
    Quote from Echtvad >>

    I still think OTK decks shouldn't exist - Combo decks is fine, but decks that can kill you in one turn no thanks. 

    Nothing feels worse than to get matched against an OTK deck and know it is an instant loss. 

    Atleast back in the days you could play priest and heal your way out of combo distance, but not anymore with all these insane and stupid otk decks. 
    Blizzard must have been forced by Activision to make this horrible decision. 

     What do you mean 'back in the days' you are not an old player i can see.... :)) OTK decks ALWAYS existed... And actually all combo decks are and were OTK, or at least TTK.

    Maybe he only joined HSpwn after being a long time player.  I can attest, there weren't any good OTKs around the times before and after patron warrior, up until WOG.  It was viable to simply attrition out your opponent with warrior or priest and let fatigue deal the damage.  Your only counter was Jaraxxus.  Those were some good times, not that I'm salty about OTKs nowadays (if you can't beat them, join them ;)

    That said, Activision LUL.  We all hate Activision and for good reason but I don't think they give a crap about what decks we're playing as long as players keep paying up

    Posted in: General Discussion
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    posted a message on How true is the idea that things get easier later in the season?
    Quote from Fog_za >>

    Interesting viewpoints, everyone seems to have a different theory.  Maybe I got a weird patch of players changing to an unfamiliar deck.

    I'd take the anecdotal viewpoints with a grain of salt.  Statistically, there shouldn't be any dispute that climbing at a given rank is easier as the month goes on (unless you're going for a top 50 legend finish or something)

    Consider that all legend players are kicked down to R3 at the end of each month.  If you ladder at R3 on day 1, you're going to face 100% legend players.  Ladder at R3 on the last day and a good portion of the legend players should have moved on to legend again.  Meanwhile, you'll also run into players that came up from the ranks below returning to their original positions from before the rank rest

    The idea of people memeing early on in the month makes absolutely no sense to me.  Why not just rank up to your target rank (usually 5), then meme at the net (where you'll find memers all month around) or causal?  Dumpstering your rank early on just means you'll need to "grind" more later

    That said, I don't think 4 days (Tuesday-today) is long enough to have a noticeable impact in difficulty.  There are other factors at play like time of day, meta shifts and of course, RNG

    Posted in: General Discussion
  • 1

    posted a message on Why are many players still using these non interactive decks although the win rates below average

    Combo and control decks are generally quite difficult to pilot resulting in being extremely undervalued in stat-based tier lists like HSReplay and Vicious Syndicate because they use aggregate stats that include those from trash ranks.  When piloted correctly, these decks should perform much better than advertised

    Which decks specifically are you talking about?  I'd say OTK paladin is easily a tier 1 deck if you throw out the stats from under legend.  A lot of these should not be terrible for climbing and winning if you're proficient with them.  Otherwise, why would we see so many of them in top level tournaments?  When there's thousands or millions on the line, people don't screw around with bad decks

    Posted in: General Discussion
  • 0

    posted a message on [Game] Hearthpwn's Deck Building Challenge

    Challenge #116
    Not even a class identity challenge
    Format: Any
    Classes: Any
    Restrictions: Play an odd deck.  Baku must be your only neutral card.  Wild + paladin is banned (standard paladin or wild other classes are fine)

    Posted in: General Deck Building
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    posted a message on [Game] Hearthpwn's Deck Building Challenge

    Challenge #115 done

    Banned warlock like SlydE said to

    https://hsreplay.net/replay/GhEdPzXfoAQ2Qf2i3Yu9bm

    ### Aerial's Warrior
    # Class: Warrior
    # Format: Wild
    #
    # 1x (1) Sir Finley Mrrgglton
    # 2x (1) Saronite Taskmaster
    # 2x (1) Devastate
    # 2x (2) Huge Toad
    # 2x (2) Firetree Witchdoctor
    # 2x (2) Dragon Roar
    # 2x (2) Belligerent Gnome
    # 1x (3) Untamed Beastmaster
    # 2x (3) Fierce Monkey
    # 1x (3) Brann Bronzebeard
    # 1x (4) Half-Time Scavenger
    # 1x (4) Elise Starseeker
    # 2x (5) Emberscale Drake
    # 2x (5) Dragonmaw Scorcher
    # 1x (6) Sul'thraze
    # 2x (7) Obsidian Destroyer
    # 1x (7) Crowd Roaster
    # 2x (7) Amani War Bear
    # 1x (9) Oondasta
    #
    AAEBAYwWCIQXhReHF5n/AoiHA5uKA7uKA+iUAwvBFs4W5hb4hgOBhwPZiQPoiQPsiQOqiwPYjAPsjAMA
    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone

    Posted in: General Deck Building
  • 0

    posted a message on Is Mecha'thun Druid Competitive ?

    It's somewhat competitive but your list isn't polished.  You're going to run into unnecessary trouble if someone silences your doomsayer or leave no minions up for you to trade your own minions into.  Most auctioneer builds run only auctioneer and 2x pyromancers (and 2x barkskin to buff said pyros) to kill off your own stuff in such an event

    Running floop is interesting.  With a starfall, it plays around skulking giest but I don't think there's enough people teching that for it to be worth it

    Posted in: Druid
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    posted a message on Should i buy Wild Bundle? :( Help

    Opening less than 4 legendaries is impossible, unless you're like me and spent money buying wild packs after the new pity timer system was implemented

    Of course, if you're buying it just for dust, then obviously don't.  It's better to buy packs of cards that you actually want and open them directly

    Posted in: General Discussion
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    posted a message on [Game] Hearthpwn's Deck Building Challenge

    Challenge #112
    They see me rollin' ...
    Format: Any
    Classes: Druid
    Restrictions: You may run at most 3 minions.  Malygos, both C'thuns, Hakkar, Alex are banned.  Spells that summon minions are banned.  The exception is a single jade idol ...

    Posted in: General Deck Building
  • 0

    posted a message on [Game] Hearthpwn's Deck Building Challenge

    Challenge #111 done

    https://hsreplay.net/replay/5vJVFP8FzPwtr9fZSwPVsk

    ### #111
    # Class: Druid
    # Format: Wild
    #
    # 1x (0) Innervate
    # 1x (1) Sir Finley Mrrgglton
    # 1x (1) Fire Fly
    # 1x (2) Prince Keleseth
    # 1x (3) Zola the Gorgon
    # 1x (3) Wild Growth
    # 1x (3) Tinkmaster Overspark
    # 1x (3) Mind Control Tech
    # 1x (3) Lone Champion
    # 1x (3) Disciple of C'Thun
    # 1x (4) Twig of the World Tree
    # 1x (4) Swipe
    # 1x (4) Poison Seeds
    # 1x (4) Juicy Psychmelon
    # 1x (4) C'Thun's Chosen
    # 1x (4) Branching Paths
    # 1x (5) Starfall
    # 1x (5) Loatheb
    # 1x (6) Spreading Plague
    # 1x (6) Skeram Cultist
    # 1x (6) Reno Jackson
    # 1x (6) Dark Arakkoa
    # 1x (7) Twin Emperor Vek'lor
    # 1x (7) Malfurion the Pestilent
    # 1x (7) Dr. Boom
    # 1x (8) Medivh, the Guardian
    # 1x (8) Doomcaller
    # 1x (9) Alexstrasza
    # 1x (10) Ultimate Infestation
    # 1x (10) C'Thun
    #
    AAEBAZICHkBW/gG6BMUE3gXkCIoO+g6eEMMWhBfYrAKTrQKLrwLJrwLPrwLirwLOsQKhtwLrwgKgzQKHzgKe0gKZ0wLR0wKc4gKb6ALD6gKM+wIAAA==
    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone

    Posted in: General Deck Building
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    posted a message on [Game] Hearthpwn's Deck Building Challenge

    Challenge #105 done assuming I understood it right

    https://hsreplay.net/replay/zbWPemycmASLZPbajNXCA4

    Waiting on challenge creator to post if I got it before making a challenge.  Actually, I'm about to pass out so someone should just post a challenge on my behalf.  Just not the "class identity challenge".  I want enough classes open for me to gobble up for points when I get back lol

    ### Aerial's Hunter
    # Class: Hunter
    # Format: Wild
    #
    # 2x (1) Tracking
    # 1x (1) Candleshot
    # 2x (2) Wandering Monster
    # 2x (2) Golakka Crawler
    # 1x (2) Freezing Trap
    # 2x (2) Cat Trick
    # 1x (2) Bear Trap
    # 1x (3) Tinkmaster Overspark
    # 2x (3) Mind Control Tech
    # 2x (3) Light's Champion
    # 2x (3) Gluttonous Ooze
    # 2x (3) Eaglehorn Bow
    # 2x (4) Spellbreaker
    # 2x (4) Flanking Strike
    # 2x (5) Stampeding Kodo
    # 2x (5) Lesser Emerald Spellstone
    # 1x (6) The Black Knight
    # 1x (6) Deathstalker Rexxar
    #
    AAEBAYoWBocEugT4DNEUhtMC4eMCDN4F8gWXCNsK/gzTEfixAuTCAtPFAt3SAt/SAuPSAgA=
    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone

    Posted in: General Deck Building
  • 0

    posted a message on [Game] Hearthpwn's Deck Building Challenge
    Quote from mitchiu >>
    Quote from NightCrawl3r >>

    You can only use "tech" minions, and must use at least 14 of them

    ???

    I don't mean to be a grammar nazi but the two parts of this sentence contradicts each other.  "You can only use 'tech' minions" means we must not include cards that are not 'tech'.  In other words, 30 of them, not 14.  I assume you mean "you must use at least 14 tech minions"?  

     i dont think so, if you say at least 14 tech minions, then the others cards could be minions too, but i think he meant to say that you can only have 14 minions and all of them must be "tech" minions.

     Oh, the remaining 16 cards need to be spells, weapons or heroes then.  Damn, maybe I shouldn't be staying up doing these :D

    Edit: wait, but some of the tech cards in the spoiler are spells.  Being spells, they don't count towards the 14 minions.  Aren't they irrelevant then?

    Double edit: do spellbreaker, tinkmaster and owl count?  I actually threw Tink in a few of the recent challenges to deal with big priests 

    Posted in: General Deck Building
  • 0

    posted a message on [Game] Hearthpwn's Deck Building Challenge

    You can only use "tech" minions, and must use at least 14 of them

    ???

    I don't mean to be a grammar nazi but the two parts of this sentence contradicts each other.  "You can only use 'tech' minions" means we must not include cards that are not 'tech'.  In other words, 30 of them, not 14.  I assume you mean "you must use at least 14 tech minions"?  

    Posted in: General Deck Building
  • 0

    posted a message on [Game] Hearthpwn's Deck Building Challenge
    Quote from SlydE >>
    Quote from NightCrawl3r >>

    Challenge #103
    What's mine is yours
    Format: Any
    Classes: Any
    Restrictions: You may only run cards that gives things to your opponent.  Some examples include Leeroy Jenkins, Naturalize, The Beast, Coldlight Oracle

    Just a small thing, this includes things like shuffeling bad stuff into their deck, right?

    Only cards like that seems difficult enough as it is;-)

     Sure, sounds good to me.  If this takes too long I might consider making it 25 cards or something instead of a full deck

    Posted in: General Deck Building
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