• 0

    posted a message on Undtakah + Recurring Villain Bug?
    Quote from serotoninronin >>

    Okay listen. I UNDERSTAND THAT THIS INTERACTION DOES NOT WORK. WHAT I AM ASKING IS WHAT WOULD HAVE TO BE CHANGED TO MAKE IT WORK. 

    Here is another card that has existed in HS:

    Unearthed Raptor

    This is simply a targeted Undatakah effect EXCEPT that it says "gain a COPY of" instead of just "gain." It is still a battlecry, and it also does not transform the Raptor into another minion. What I am saying is that there is a non-keyworded and unexplained difference between "gain" and "gain a copy of" in these two cases, and with respect to deathrattle effects. It seems to me like a distinction without a difference. 

    Dude, I just explained to you why "gain" doesn't work and gave you 3 different wording cases that do work.  Was it too long for you to read or what?

    Also if you don't believe us about the raptor, it's not hard to go test it out yourself LUL

    Posted in: General Discussion
  • 2

    posted a message on Undtakah + Recurring Villain Bug?
    Quote from serotoninronin >>

    I know it won't. Listen to what I'm saying. I'm offering a hypothetical. If the text of Da Undatakah read "Copy the deathrattle effects of three friendly minions that died this game" instead of what it actually says "gain...," then would it go infinite with Recurring Villain? It's not complicated: I think things change a lot if you replace the word "gain" in the text of Da Undatakah with the word "copy." Am I wrong? 

    If you want to change the base card (an 8 mana 8/5 with a battlecry) globally during a game, you'll need more specific wording, not just "copy". Globally changing or buffing base cards during a game is an extremely rare mechanic and has historically only appeared in jade golems and C'thun.  These are big, expansion-defining mechanics with tons of support cards that buff in specific ways to ensure they don't break the game.  To put this on a random neutral legendary makes no sense and puts the meta balance at risk for no good reason.  Hypothetically, you can achieve this effect by making the battlecry something like, "<Gain effects blah, blah, blah> ... Give all future Da Undatakahs the same deathrattles, wherever they are."

    Also, the difference between faceless and Undatakah is not "copy", but transform.  Faceless transforms itself into a new minion, leaving behind no traces of its previous form, much like a shaman can transform away deathrattles with hex.  For another way to make this work, the battlecry would need to be similar to "transform into a 8/5 <token name> with the deathrattle effects of 3 friendly minions that died this game."  This way, when it dies, it will summon the new 8/5 token (which comes with the deathrattles) that was generated instead of the base Undatakah minion, which lacks the text to save buffs between instances

    I think you've been playing way too much with Immortal Prelate.  Immortal Prelate's deathrattle reads, "Shuffle this minion into your deck, it keeps any enchantments."  If an Undatakah dies with this text, it will keep the deathrattles because they are enchantments (AKA, a buff).  The keeping buffs part is an extremely unusual mechanic and what makes Immortal Prelate unique.  Keeping buffs is not what happens normally when you summon something and Prelate is the exception to the rule

    So instead of changing Undatakah, you could alternatively make villain's deathrattle could read "If this minion has 4 or more attack, resummon this with all its enchantments" (like Prelate). which would also be incredibly broken

    Posted in: General Discussion
  • 3

    posted a message on Dalaran Heist is a bummer
    Quote from iFaisal11 >>

    people don't care about fun these days i assume. 

     This logic always triggers me so much.  "Why don't you buy fun game modes? Why don't you play fun decks?"

    Having fun is exactly what I'm doing; I just don't find the things you mention fun personally.  Is it really so wrong to save the money for future packs so I can have my fun in constructed?

    Posted in: General Discussion
  • 0

    posted a message on Why did Khadghar Conjure's calling mage start to suck?
    Quote from Shatterstar >>
    Quote from NightCrawl3r >>
    Quote from Nihenna >>
     

    Rogues were nerfed.  No rogues means warrior's main prey is out.  Which means no control warrior.  No control warrior means your mage now has less good matchups

    Meanwhile, cyclone mage is the new best deck.  It's basically a better version of the book of specters giant mage and weak/strong to the same stuff.  People will naturally want to counter the best deck.  Your mage is now facing a lot of bad matchups

     I personally believe that Cyclone Mage is very overrated.  The one that is more controlling with doomsayer and frost nova is the best version imo

     It doesn't matter if Cyclone mage is actually good or not.  As long as players think it's good and play it on ladder a lot, more players are going to play decks that counter it

    Posted in: Mage
  • 1

    posted a message on Will you stay, leave, or use both? Where do you stand poll.
    Quote from Anonlove >>

    Ads are a non-issue when uBlock Origin exists. But with or without ads out of cards has a shit website design and will take a lot more work to make people jump ship. Besides hearthpwn and outofcards aren't  the only two websites with a fourm. I'll move to the blizzard fourms before I move there if they don't hire or find someone to do a proper job soon.

    That's funny, because I switched to mainly using OOC for the same reason.  I have nothing against the new mods/owners of HP because they aren't Curse but the site itself is full of bugs and looks terrible.  I can't even upvote decks and comments here with Chrome.  On my brand new laptop.  I've got friends asking me to upvote some decks every so often and it's (the site, not the friends) absolutely infuriating that I need to open this site on Edge to do so

    The edit post function doesn't work every second time and quoting people in comments section is still broken.  Maybe OOC doesn't have many functions but at least they've promised to add them rather than starting off with existing functions and leaving them around to rot

    Quote from Kaladin >>

    Relax, Hearthpwn is 6 years old and outof.cards is just a few months old.  Can't really compare the two in terms of design.  

     The way I see it, one is full of bugs from years of bad development practices and the other is too young to have any lol

    Posted in: General Discussion
  • 1

    posted a message on Downvoting gameplay videos
    Quote from delkoHS >>

    I don't know the guy, but if he's bad then why are you watching his video's? I understand that sometimes you just don't like something, but why downvote instead of simple ignoring it? I'm sure some of the newer players might enjoy showcased decks with simple commentary. Rank 5 is high enough for players still learning the game anyway. I personally appreciate people who are trying to make an effort for the community.

    I don't know the guy either, but if a video is bad, you downvote it.  If everyone were to "just ignore" things they don't like, then what would the point of the downvote button be?

    "I'm going to play a card" is not educational and "10 mana cards aren't useful with 7 mana" isn't exactly rocket science.  HS isn't a small indie game lacking in community content.  It would be much better for new players to watch someone else

    Posted in: General Discussion
  • 3

    posted a message on Will you stay, leave, or use both? Where do you stand poll.
    Quote from Bee >>
    Quote from Paradigm >>
    Quote from Bee >>
    Quote from Paradigm >>

    I'm leaving. This recent news is akin to resurrecting a corpse. The talent that matters has already left the building, so I sure as shit ain't staying.

     That's pathetic behavior.

    You know absolutely NOTHING about those new guys. Give the ****ing guys a chance to prove themselves and THEN move on if you don't like em.

    Precisely - we know absolutely nothing about them. I'm choosing to side with the people who have been cultivating this site for years - and who, by the way, even offered to buy it and were turned down only for this complete 180 to then happen - rather than those who have absolutely no history with the place whatsoever.

    If you think it's pathetic to want to move to a site which Flux and co. aren't just running - they've built it up from scratch - then by all means stay. You do you. But I completely disagree and stand by what I said.

    As far as I'm concerned it's in the interests of anyone loyal to HearthPwn to move on and join the people who actually made the place what it is. But if you wanna' stay on this barely-functioning dumpster fire because a backhanded corporate buyout isn't enough of a deterrent for you then go for it. Have fun.

    Regardless - cya folks, o /

    You know what, I was going to argue with you but fuck it, I don't feel like it.

    If you want to leave, be it. Don't ever look back my friend.

     I'll do it for you then, though I don't agree with calling people pathetic

    What Curse did to Flux was a dick move.  I get it.  But the new owners aren't Curse and they haven't done anything other than purchase a site with a bad reputation due to its previous owners.  I feel that they're getting a lot more hate than they deserve

    There's no reason to leave hearthpwn other than personal convenience (you don't want to use it and OOC both).  Curse couldn't care less if hearthpwn gets less traffic now; they don't own the site anymore... in fact, less traffic probably reassures them that they made the right choice in shafting the site

    Posted in: General Discussion
  • 13

    posted a message on PSA: Free Packs this Weekend w/Twitch drops

    I'm guessing this isn't a front page article due to the whole hearthpwn changing hands thing.  Posting here so you guys are informed :)

    From : https://playhearthstone.com/en-us/blog/23023330/twitch-drops-return-for-masters-tour-las-vegas

    If you watch 3 hours of Masters Tour Las Vegas (consecutive or non-consecutive) on any of our official channels during the designated timeframes listed below, you will be granted a Rise of Shadows card pack. Keep watching for a total of 6 hours and you’ll be granted another Rise of Shadows pack! On top of that, 1,500 lucky eligible viewers will be randomly rewarded with Classic card packs every hour.

    These rewards can be earned during the following times:
    • June 14: 9am–8pm PT
    • June 15: 9am–8pm PT
    • June 16: 9am–8pm PT
    Eligible channels:
    How it Works

    Before you can receive rewards, you’ll need to link your Twitch.tv and Blizzard Battle.net accounts. Here’s how:
    1. Log in or create an account on Twitch.tv.
    2. Navigate to the Settings menu by clicking your account name in the top-right corner of the home screen.
    3. Navigate to the Connections tab of the Settings menu.
    4. Find the Battle.net section, then follow the instructions after selecting a region and clicking Connect.
    5. When connecting accounts, be sure that you’re currently logged into the Blizzard account on which you’d like to receive your rewards.
    Posted in: General Discussion
  • 0

    posted a message on HearthPwn will stay open!! Woohoo
    Quote from FrostyFeetEU >>
    Quote from NightCrawl3r >>

    I'm actually kind of sad we're not transitioning to outof.cards now because it actually runs smoothly and there are so many site issues with hearthpwn that make it unpleasant to browse

     You're welcome to join us there but also free to stay here. It'll be interesting to see how this site manages with their new team.

    Quote from iWatchUSleep >>

     What do you mean "we're not transitioning"? A lot of the more active community members and mods have already moved over to the new website.

    When I say "we", I mean the whole community; not "me" :)

    With Hearthpwn staying open, a lot of folks will probably not bother checking out the other site.  It could have been a clean transition

    Posted in: General Discussion
  • 0

    posted a message on HearthPwn will stay open!! Woohoo

    I hope the new owners put some people on making the site not a steaming pile of spaghetti code

    I'm actually kind of sad we're not transitioning to outof.cards now because it actually runs smoothly and there are so many site issues with hearthpwn that make it unpleasant to browse

    Posted in: General Discussion
  • 0

    posted a message on Anybody elses decks keep automatically deleting and adding cards?

    It's pretty damn annoying since it seems to re-break itself every so often and you need to open up every deck you have in the collection to make them playable again

    Also, if you let it "autofill" your completely fine deck from the play menu (rather than the collection), it will actually remove your cards and put random crap in there 

    Posted in: General Discussion
  • 0

    posted a message on Name a class card that is considered bad (and nobody plays it), but you think would be amazing as part of a different class
    Quote from lite0 >>

     Zentimo and Kragwa are the nuts in shaman.  Purple was playing high legend with a cool control shaman deck with them.  Other classes could use them better probably but they are definitely not bad in shaman.  

    Lots of people played a similar deck to high legend during TBD.  I played it to legend too.  I love both cards and they're tons of fun as long as your opponent doesn't somehow steal them lol

    However, these cards still had an extremely low playrate and were considered bad by the general public.  They also were mostly powerful due to their synergy with Unstable Evolution.  Now that that's rotated, they can be considered truly bad in standard shaman

    Posted in: General Discussion
  • 2

    posted a message on Dalaran Heist is a bummer
    Quote from DSchu102285 >>

     You're so salty and bitter to the point that you can't even acknowledge the following solo adventures were never free:

    • Curse of Naxxramas
    • Blackrock Mountain
    • League of Explorers
    • One Night in Karazhan

    In this thread you can see how low income crybabies whine about how they aren't entitled to "free content."

    If you played the first chapter for free and came to the conclusion it was "garbage" then why would you care about the rest of the chapters not being free? Now answer that question without crying, lol. 

    Who the fuck bought Karazhan for "solo content"??  Karazhan was a one-and-done, complete dumpster fire of an adventure but we all still bought it because it gives you 100% of the cards for an entire expansion.  You can't even craft those cards without buying the adventure.  We're not buying solo content, we're buying the ability to play proper constructed decks

    Also what is wrong with having "low income"?  Are they inferior to you because they have the ability to budget their money wisely?

    Posted in: General Discussion
  • 1

    posted a message on Name a class card that is considered bad (and nobody plays it), but you think would be amazing as part of a different class
     
    Unstable Evolution and Witch's Brew in mage.  Krag'wa, the Frog and Zentimo in a lot of things.  EVIL conscriptor in any class with a semblance of tempo.  Any shitty hard removal in druid.  Academic Espionage and Togwaggle's Scheme in warrior
    Quote from Bee>>
    Quote from hillandder>>

    Mind Blast in burn mage will be insanely broken.

    And yes, mind blast is bad, see some play only because you can get multiple copies with shadow + DK for finishing but is bad in many metas.

     Mind blast is actually insane. The problem is that not many priest archetypes can use it

     That's the point of the thread, mate

    Posted in: General Discussion
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