Class
Rarity
clear all

Alluring Tune

Gain control of an enemy minion with 2 or less Attack.

Baby Breath

Deal 2 damage.

Dampen Magic

Put a 'Counterspell' Secret into the battlefield.

Divinity

Give all your minions Divine Shield.

Fading Light

Give a minion -1 Attack.

Freeze

Freeze a minion.

Fungal Infection

Give your minions +1/+1.

Giant Stomp

Deal 1 damage to all enemy minions.

Gloop

Give minions in your hand +1/+1.

Idle

Do nothing.

Join the Fray

Both players Recruit a minion.

Mushroom, Mushroom

Craft a custom Mushroom Potion.

Rat Race

Summon two 1/1 Rats.

Sprouting Spore

Summon an extremely
Deadly Spore.

Swallow Whole

Destroy the minion with
the highest Attack.

Unstable Demolition

Deal 2 damage to three random enemies.

Bladed Gauntlet

Has Attack equal to your Armor. Can't attack heroes.

CAUTION: DO NOT SCRATCH NOSE.

Greedy Pickaxe

After your hero attacks, gain an empty Mana Crystal.

Vorpal Dagger

Poisonous
Mega-Windfury

Aleatoric Cube

Shuffle both decks together and give
half to each player.
Your cards cost (2) less.

Amulet of Domination

Take control of an enemy minion. Add it to your Dungeon Deck.

Cheat Death

Secret: When a friendly minion dies, return it to your hand.
It costs (2) less.

Reported.

Crushing Hand

Deal 8 damage to a minion. Overload: (3)

Shamans always have the firmest handshakes.

Evasion

Secret: After your hero takes damage, become Immune this turn.

Works on weapons, missiles, and taxes.

Greater Pearl Spellstone

Summon a 6/6 Spirit with Taunt.

Greater Ruby Spellstone

Add 3 random Mage spells to your hand.

Horn of Cenarius

Recruit 3 minions.

Lesser Pearl Spellstone

Summon a 2/2 Spirit with Taunt. @(Restore 3 Health to upgrade.)

In ages old, when Ancients broke Azari of the Legion spoke To tempt the mortals: gems of power The weak succumbed, their souls devoured.

Lesser Ruby Spellstone

Add 1 random Mage spell to your hand. @(Play 2 Elementals to upgrade.)

The final stone undid its master Spun into wards by nameless caster Azari wailed a savage roar Now sealed in nether, evermore.

Pearl Spellstone

Summon a 4/4 Spirit with Taunt. @

Potion of Heroism

Give a minion Divine Shield.
Draw a card.

Also known as "Liquid Courage."

Ruby Spellstone

Add 2 random Mage spells to your hand.
@

Sudden Betrayal

Secret: When a minion attacks your hero, instead it attacks one of its neighbors.

You thought he was your bro-bold, but turns out he's your foe-bold.

Wandering Monster

Secret: When an enemy attacks your hero, summon a 3-Cost minion as the new target.

Not all who wander are lost. This one is lost though, for sure.

Cavern Shinyfinder

Battlecry: Draw a weapon from your deck.

They call her the candled vandal.

Drygulch Jailor

Deathrattle: Add 3 Silver Hand Recruits to your hand.

Hard time: 6-10 turns for candle-nappin'.

Drywhisker Armorer

Battlecry: For each enemy minion, gain 2 Armor.

Kobolds use anything for armor: Pots, pans, garbage cans… even other kobolds.

Felhunter

Green Ooze

Taunt

Guardian Spirit

Taunt

Kobold Hermit

Battlecry: Choose a basic Totem. Summon it.

To truly understand candles, it takes YEARS of quiet contemplation.

Murmuring Elemental

Battlecry: Your next Battlecry this turn triggers twice.

Déjà Dude.

Plated Beetle

Deathrattle: Gain 3 Armor.

"Ok, your party has defeated the beetle." "I put it on my head." "What?" "I put it on my head. Like a hat."

Raven Familiar

Battlecry: Reveal a spell in each deck. If yours costs more, draw it.

Quoth the raven, 'Does yours cost more?'

Raven Familiar

Battlecry: Reveal a spell in each deck. If yours costs more, draw it.

Quoth the raven, 'Does yours cost more?'

Scorp-o-matic

Battlecry: Destroy a minion with 1 or less Attack.

Back in my day, we had to manually scorp.

Stone Golem

Can't attack.
Deathrattle: Lose a Mana Crystal.

Vulgar Homunculus

Taunt
Battlecry: Deal 2 damage to your hero.

Fortunately he has an even number of fingers.

Vulgar Homunculus

Taunt
Battlecry: Deal 2 damage to your hero.

Fortunately he has an even number of fingers.

Vulgar Homunculus

Taunt
Battlecry: Deal 2 damage to your hero.

Fortunately he has an even number of fingers.

Arcane Infusion

Add 'Arcane Missiles' to your hand.

Charge!

Give a minion Charge.

Cruel Words

Deal 1 damage to a friendly minion and give it +2 Attack.

Greater Evolution

Transform a minion into a random one that costs (3) more.

Mystic Barrier

Gain 3 Armor.

Sculpt Wax

Summon a 1/1 copy of a minion.

Searing Lash

Deal 1 damage to a friendly minion and give it +5 Attack.

Tactical Retreat

Return a friendly minion to your hand.

Three Wee Wishes

Each player draws
3 cards.

Unstable Explosion

Deal 1 damage to two random enemies.

Blade of Quel'Delar

Candleshot

Your hero is Immune while attacking.

Once called Cahn’delar, Shortbow of the Ancient Whisker.

Kingsbane

Always keeps
enchantments.
Deathrattle: Shuffle this
into your deck.

But it has a soft spot for emperors.

Quel'Delar

After your hero attacks, deal 6 damage to all enemies.

Tad's Pole

At the end of your turn,
summon a minion
from your
opponent's deck.

Bag of Stuffing

Draw cards until your hand is full.

Barkskin

Give a minion +3 Health. Gain 3 Armor.

Make like a tree… and gain armor.

Boots of Haste

Your minions cost (0) this turn.

Dark Pact

Destroy a friendly minion. Restore 8 Health to your hero.

"Don't worry about the fine print. Just sign here."

Gloves of Mugging

Steal 3 cards from your opponent's hand.

Greater Jasper Spellstone

Deal 6 damage to a minion.

Hilt of Quel'Delar

Give a minion +3/+3.

Jasper Spellstone

Deal 4 damage to a minion. @

Lesser Jasper Spellstone

Deal 2 damage to a minion. @(Gain 3 Armor to upgrade.)

In ancient woods, elves fought the curse The demon’s shadow to disperse But hatred raged and frail souls turned Now horned and hooved their forests burned.

Magic Mirror

Choose a minion and summon a copy of it. Add it to your Dungeon Deck.

Mask of Mimicry

Choose a minion.
Minions in your hand become copies of it.

Mushroom Potion

{0}
{1}

Portable Forge

Discover a Legendary weapon and equip it.

Psionic Probe

Copy a spell in your opponent's deck and add it to your hand.

She prefers calling it "Psionic Tickling."

THE CANDLE

Deal 4 damage to all enemy minions. Shuffle this into your deck.

Unstable Evolution

Transform a friendly minion into
one that costs (1) more. Repeatable this turn.

Unstable Evolution

Echo
Transform a friendly minion into one that costs (1) more.

They grow up so fast.

Arcane Artificer

Whenever you cast a spell, gain Armor equal to its Cost.

Ethereal armor dissipates in 6 hours which can cause extreme awkwardness for first time buyers.

Deadly Spore

Poisonous.
Poisonous to heroes.

Dire Mole

You especially don't want to make a dire mountain out of a dire mole hill.

Feral Gibberer

After this minion attacks a hero, add a copy of it to your hand.

  • Type: Minion
  • Rarity: Rare
  • Set: Kobolds and Catacombs
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Anton Zemskov
  • Collectible

It's certainly not civilized gibbering.

Gravelsnout Knight

Battlecry: Summon a random 1-Cost minion for your opponent.

  • Type: Minion
  • Rarity: Rare
  • Set: Kobolds and Catacombs
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Jim Nelson
  • Collectible

The mole of La Mancha rides again!

Grub

Kobold Librarian

Battlecry: Draw a card. Deal 2 damage to your hero.

Kobolds sort books using a gooey decimal system.

Loyal Sidekick

Taunt
Has +1/+1 for each Boss you've defeated this run.

Party Portal

Whenever you cast a spell, summon a random minion of the same Cost.

Portable Ice Wall

Taunt. Can't Attack.
Freeze any character damaged by this minion.

Treasure Coffer

Deathrattle: Add a random Treasure to the Player's Dungeon Deck.

Wax Elemental

Taunt
Divine Shield

Takes double damage from wick-based weapons.

Alarm

Passive
Whenever you reveal a Secret, summon a 3/3 Sawblade.

Battle Totem

Passive
All Battlecries
trigger twice.

Beam Me Up!

Passive
At the end of your turn,
add a Beam to your hand.

Catch and Release

Summon a random minion from your deck.

Charrrrrge!

Passive
After you play a minion, give it Charge.

Coin

Gain 1 Mana Crystal this turn only.