Demon Hunter got some powerful Dual Class options including cards like Ace Hunter Kreen which synergizes well with weapons, such as Trueaim Crescent. The deck also runs a Soul Fragment package including Spirit Jailer.
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Guardian Animals has proven to be a very powerful card early in the expansion cycle. With a limited number of beasts the card can pull, the odds of getting a Teacher's Pet are high. This Spell Druid deck also runs Speaker Gidra and Lightning Bloom.
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Dual Class spells such as Devolving Missiles, Brain Freeze, and Primordial Studies have bolstered Spell Mage since the release. The deck also benefits from the Discover option of Wand Thief.
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Pure Libram Paladin got some new tools that seem to have increased it's power level. Gift of Luminance is a powerful buff spell and Devout Pupil is easy to cheat out at a discounted mana cost.
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The spotlighted Highlander Priest deck runs both the Galakrond and dragon packages. In conjunction with Priest's hero power, Brittlebone Destroyer is a powerful removal option. It also has synergies with the newly released Raise Dead.
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Aggro Rogue has performed well since the expansion release. This variant -- running a Pirates package -- features Doctor Krastinov and Cutting Class.
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Our second Highlander deck to make the list comes from the Warrior class. The deck runs two powerful Dual Class removal options, the Legendary Lord Barov and Coerce.
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I’d say that the Standard meta is in a pretty decent spot right now. Pretty much rock-paper-scissors. Libram paladins beat Guardian Druids, Guardian druids beat Aggro decks, Aggro decks beat Combo decks, combo decks beat Libram Paladins. Shame but pretty much everyone beat control priests and shamans and sadly warriors are nowhere to be seen. You could say that Libram paladins are a bit stronger that anyone else but there are ways to deal with them. So far I’m pleased with the expansion and the meta.
Warlock deserves some love too, it’s got a lot of different doors opened because of the dual class cards!
not big surprise.
they f*cked up again.
#Ripshaman
it's because they have no card draw like other classes. They simply can't keep up unless they play fatigue or control.
Priest doesn't have card draw either though.
You don't need to draw cards when you have that much value generation
Really? They generate or steal so much s@#$ that they don't need card draw. How can you even compare them?