Class
Rarity
clear all

Veil of Shadows 3

Gain +@ Shadow Damage. Enemies can't heal this turn.

Velen's Blessing {0}

Gain +@ Holy Damage. Your next Holy ability casts twice.

Velen's Chosen {0}

Passive: Velen's Blessing also restores @ Health to the Merc who casts twice.

Void Consumer {0}

Taunt. After you cast a Shadow ability, gain +{0}/+{1}.

Void Consumer 1

Taunt. After you cast a Shadow ability, gain +{0}/+{1}.

Void Consumer 2

Taunt. After you cast a Shadow ability, gain +{0}/+{1}.

Void Consumer 3

Taunt. After you cast a Shadow ability, gain +{0}/+{1}.

Void Consumer 4

Taunt. After you cast a Shadow ability, gain +{0}/+{1}.

Void Ministration

Give all characters +10/+10. Their abilities deal Critical Damage this turn.

Wait and Serve

Gain Taunt this turn. Deal @ damage.

Wing Beat Medley

Gain Taunt this turn and Attack an enemy.

Winged Assault {0}

Attack an enemy.
If it's the left or right-most
enemy, gain +@ Attack.

Winged Assault 1

Attack an enemy.
If it's the left or right-most
enemy, gain +@ Attack.

Winged Assault 2

Attack an enemy.
If it's the left or right-most
enemy, gain +@ Attack.

Winged Assault 3

Attack an enemy.
If it's the left or right-most
enemy, gain +@ Attack.

Winged Assault 4

Attack an enemy.
If it's the left or right-most
enemy, gain +@ Attack.

Witch's Curse {0}

Deal @ damage. If it has already acted, its Attack is permanently halved, rounded up.

Witch's Curse 1

Deal @ damage. If it has already acted, its Attack is permanently halved, rounded up.

Witch's Curse 2

Deal @ damage. If it has already acted, its Attack is permanently halved, rounded up.

Witch's Curse 3

Deal @ damage. If it has already acted, its Attack is permanently halved, rounded up.

Witch's Curse 4

Deal @ damage. If it has already acted, its Attack is permanently halved, rounded up.

Wondrous Rapidity {0}

Deal @ damage to
enemies opposite this.
If you don't have an Image, summon one.

Wondrous Rapidity 1

Deal @ damage to
enemies opposite this.
If you don't have an Image, summon one.

Wondrous Rapidity 2

Deal @ damage to
enemies opposite this.
If you don't have an Image, summon one.

Wondrous Rapidity 3

Deal @ damage to
enemies opposite this.
If you don't have an Image, summon one.

Wondrous Rapidity 4

Deal @ damage to
enemies opposite this.
If you don't have an Image, summon one.

Yoink! {0}

Deal {0} damage.
Transform into a one time
copy of the ability the target
cast this turn (if possible).@Deal {0} damage.
Transform into a copy
of the ability the target
cast this turn (if possible).

Yoink! 1

Deal {0} damage.
Transform into a one time
copy of the ability the target
cast this turn (if possible).@Deal {0} damage.
Transform into a copy
of the ability the target
cast this turn (if possible).

Yoink! 2

Deal {0} damage.
Transform into a one time
copy of the ability the target
cast this turn (if possible).@Deal {0} damage.
Transform into a copy
of the ability the target
cast this turn (if possible).

Yoink! 3

Deal {0} damage.
Transform into a one time
copy of the ability the target
cast this turn (if possible).@Deal {0} damage.
Transform into a copy
of the ability the target
cast this turn (if possible).

Yoink! 4

Deal {0} damage.
Transform into a one time
copy of the ability the target
cast this turn (if possible).@Deal {0} damage.
Transform into a copy
of the ability the target
cast this turn (if possible).

Activate Electron

Activate Electron!

Activate Toxitron

Activate Toxitron!

Activate!

Activate a
random Tron.

Build-An-Undead

Craft a custom Undead.
({0} |4(Creation, Creations) left!)

Bullseye

Destroy target minion.

Call on Allies

Discover an ally minion.

Chain Lightning

Deal 1 damage to a minion.
Jumps to an adjacent
minion until one dies.

Construct Golem

Summon a {0} Jade Golem.@Summon a Jade Golem.

Demonic Blast

Hero Power
Deal 3 damage.

Demonic Replacement

Deal 1 damage to your hero.
Replace a non-Legendary
enemy minion with a friendly
Demon that costs (1) less.

Demonic Replacement Rank 2

Take 1 damage. Replace
a non-Legendary enemy
minion with a friendly Demon
that costs (1) more (up to 10).

Devour Soul

Halve the enemy hero's Health.

Dismount

Summon Gyth.
Get a new Hero Power.

Dismount

Summon Gyth.
Get a new Hero Power.

Equip Charged Doomhammer

Equip Charged Doomhammer.

Equip Charged Doomhammer

Equip Charged Doomhammer.

Equip Doomhammer

Equip Doomhammer.

Equip Doomhammer

Equip Doomhammer.

Equip Doomhammer

Equip Doomhammer.

Equip Gorehowl

Equip Gorehowl.
Your hero is Immune while attacking.

Equip Lightbringer

Hero Power
Equip a 3/4 Lightbringer.

Equip Lightbringer

Equip a 3/4 Hammer that grants Taunt and Divine Shield to a friendly minion
after attacking.

Equip Shalamayne

Equip Shalamayne.

Equip Warden's Glaive

Equip Warden's Glaive.

Equip Windrunner's Bow

Equip Windrunner's Bow.

Fight's On!

Summon a random gladiator.

Forbidden Power

Deal @ damage to a random
enemy (upgrades whenever a
friendly minion dies)
.

Hateful Strike

Destroy a minion.

Hateful Strike

Destroy a minion.

Invest!

Return a friendly minion to your hand. Give it +4/+4.

Launch Warship

Summon a Kul Tiran Warship.

Lord of Terror

Draw 3 cards and reduce their cost by (3).

Noble Champion

Deal damage to a
random enemy minion
equal to its Attack.

Regurgitate

Summon a random
Forged in the Barrens
minion.

Shamanic Trial

Summon an Elemental.

Shamanic Trial

Summon an Elemental.

Sharp Idea

Equip a weapon
from your deck.
Give it +1 Attack.

Shattering

Destroy the left-most
enemy minion and card in
your opponent's hand.

Summon Companion

Summon a random
Animal Companion.

Summon Elemental

Summon a 5/8
Water Elemental.

Summon Elemental

Summon a 3/6
Water Elemental.

Summon Elemental Rank 2

Summon a 4/7
Water Elemental.

Summon Elemental Rank 3

Summon a 5/8
Water Elemental.

Terrify

Shuffle a minion into
its owner's deck.
It costs (4) less.

True Love

If you don't have Romulo, summon him.

Assassin's Blade

Guaranteed to have been owned by a real assassin. Certificate of authenticity included.

Assassin's Blade

Guaranteed to have been owned by a real assassin. Certificate of authenticity included.

Augmented Auto-Mace

Battlecry: Give a random friendly minion +5 Attack.

Blacksmithing Hammer

Tradeable
After you Trade this,
gain +2 Durability.

Passed through the hands of countless smiths, and eventually the skulls of their enemies.

Blade of Quickening

Battlecry: Draw @ Outcast |4(card, cards).
|4(It costs, They cost) (1) less. (Improves during run)

A blade so fast, it gets you all the Outcasts!

Blade of the Burning Sun

Battlecry: Give all minions in your deck +2 Attack.
Deathrattle: Return this to your hand.

Blood Razor

Battlecry and Deathrattle:
Deal 1 damage to all minions.

For the close shave that you've always wanted. Caution: Very sharp.

Blood Razor

Battlecry and Deathrattle:
Deal 1 damage to all minions.

For the close shave that you've always wanted. Caution: Very sharp.

Boom Wrench

Miniaturize
Deathrattle: Trigger the
Deathrattle of a random
friendly Mech.

Boom, the Inventor; Can he fix it? Boom, the Inventor; No he can't!

Counterfeit Blade

Battlecry: Get a copy
of a random friendly
Deathrattle minion
that died this game.

Don't worry, the blade retracts into the handle!

Craftsman's Hammer

Whenever your hero attacks, gain 3 Armor.

  • Type: Weapon
  • Class: Warrior
  • Rarity: Common
  • Set: TITANS
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Grafit
  • Collectible

Also gives your hero <b>Craftsmanship +1</b>.

Death's Bite

Deathrattle: Deal 1 damage to all minions.

"Take a bite outta Death." - McScruff the Deathlord

Fatecleaver

After this kills a minion,
destroy all copies of it
(wherever they are).

Fearbreaker

After your hero attacks, give a minion in your hand +1/+1.

Flamberge

Glaciaxe

Deathrattle: Equip a 2/3
Wings of Glaciaxe.

What's better than one giant rune weapon?

Glaivetar

Deathrattle: Draw @ |4(card, cards).
(Play Outcast cards while
equipped to improve!)

Might need tuning, I think it's a bit sharp.

Greedy Pickaxe

After your hero attacks, gain an empty Mana Crystal.

Hammer of the Lightbringer

After your hero attacks, give a random friendly minion Divine Shield and Taunt.

Hammer of the Lightbringer

Iceblade

Battlecry and Deathrattle:
Deal 2 damage to all enemy minions.

Jungle Jammer

Deathrattle: Summon a
random @-Cost Beast.
(Cast spells while
equipped to improve!)

When asked what animal they would be, people always say things like "I'd be wolf-lion hybrid mix. King of the jungle, but still sociable and ferocious." No, you'd be a rat.

Kodohide Drumkit

Deathrattle: Deal @
damage to all minions.
(Gain Armor while
equipped to improve!)

Stolen from a druidic drum circle, now destined to make music that is actually good.

Light's Sorrow

After a friendly minion loses Divine Shield, gain +1 Attack.

These sorrows cut deep.