Go Fish! 1Summon a random fish for your opponent, with a Deathrattle that benefits you.
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Go Fish! 2Summon a random fish for your opponent, with a Deathrattle that benefits you.
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Go Fish! 3Summon a random fish for your opponent, with a Deathrattle that benefits you.
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Go Fish! 4Summon a random fish for your opponent, with a Deathrattle that benefits you.
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Grim Rally {0}Destroy a friendly character. Give your characters +@/+@.
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Handmaiden's Poison {0}Deal {0} damage to an enemy. Bleed ({1}).
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Handmaiden's Poison 1Deal {0} damage to an enemy. Bleed ({1}).
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Handmaiden's Poison 2Deal {0} damage to an enemy. Bleed ({1}).
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Handmaiden's Poison 3Deal {0} damage to an enemy. Bleed ({1}).
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Handmaiden's Poison 4Deal {0} damage to an enemy. Bleed ({1}).
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Hang in the BalanceTrigger a random character's Deathrattles. Summon @ Skeletal Flayers.
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Hang Six, Brogrgl!!Deal @ damage to a random enemy. Repeat for each character who has already acted.
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Healing Touch 1Restore 6 Health.
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Healing Touch 2Restore 12 Health.
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Healing Touch 3Restore 20 Health.
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Heroic Leap {0}Deal @ damage to an enemy.
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Heroic Leap 1Deal @ damage to an enemy.
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Heroic Leap 2Deal @ damage to an enemy.
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Heroic Leap 3Deal @ damage to an enemy.
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Heroic Leap 4Deal @ damage to an enemy.
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Hogger SmashDeal 4 damage.
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Hunter Becomes the Hunted {0}Attack the left and right most enemies.
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I ScreamGain Health equal to Treat Trolley's Health.
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Insolent Mortals {0}Attack an enemy. If they have Taunt, first gain +@ Attack and then block Taunt on them this turn.
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Insolent Mortals 1Attack an enemy. If they have Taunt, first gain +@ Attack and then block Taunt on them this turn.
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Insolent Mortals 2Attack an enemy. If they have Taunt, first gain +@ Attack and then block Taunt on them this turn.
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Insolent Mortals 3Attack an enemy. If they have Taunt, first gain +@ Attack and then block Taunt on them this turn.
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Insolent Mortals 4Attack an enemy. If they have Taunt, first gain +@ Attack and then block Taunt on them this turn.
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Inspiring Song {0}Restore @ Health to
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Inspiring Song 1Restore @ Health to
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Inspiring Song 2Restore @ Health to
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Inspiring Song 3Restore @ Health to
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Inspiring Song 4Restore @ Health to
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Judgment of Humility 3Set an enemy's Attack to 1 this turn. Attack them.
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Kingpin's Bounty {0}Deal {0} damage to an enemy. Repeat for each other Pirate you control. Deathblow: Restore {1} Health.@Deal {0} damage to an enemy. Repeat for each other Pirate you control.
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Kingpin's Bounty 1Deal {0} damage to an enemy. Repeat for each other Pirate you control. Deathblow: Restore {1} Health.@Deal {0} damage to an enemy. Repeat for each other Pirate you control.
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Kingpin's Bounty 2Deal {0} damage to an enemy. Repeat for each other Pirate you control. Deathblow: Restore {1} Health.@Deal {0} damage to an enemy. Repeat for each other Pirate you control.
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Kingpin's Bounty 3Deal {0} damage to an enemy. Repeat for each other Pirate you control. Deathblow: Restore {1} Health.@Deal {0} damage to an enemy. Repeat for each other Pirate you control.
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Kingpin's Bounty 4Deal {0} damage to an enemy. Repeat for each other Pirate you control. Deathblow: Restore {1} Health.@Deal {0} damage to an enemy. Repeat for each other Pirate you control.
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Knives OutGain +@ Attack for each enemy until the end of turn and Attack an enemy.
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Knowledge is Power {0}Passive: After you summon a minion, give it +@ Attack.
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Lightbomb {0}Deal damage to each character equal to its Attack.
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Mad SummoningRandomly summon an Imp Familiar for you or your opponent.
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Magical Mayhem {0}Deal damage to all enemies equal to your total combined spell damage.
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Magical Mayhem 2Deal damage to all enemies equal to double your total combined spell damage.
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Magical Mayhem 3Deal damage to all enemies equal to triple your total combined spell damage.
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Martial Law {0}Passive: Martial Mastery also gives +@ Attack.
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Mask of C'Thun {0}Deal this Merc's Attack damage to all enemies. Deathblow: Restore @ Health to friendly Black Empire characters.
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Mask of C'Thun 1Deal this Merc's Attack damage to all enemies. Deathblow: Restore @ Health to friendly Black Empire characters.
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Mask of C'Thun 2Deal this Merc's Attack damage to all enemies. Deathblow: Restore @ Health to friendly Black Empire characters.
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Mask of C'Thun 3Deal this Merc's Attack damage to all enemies. Deathblow: Restore @ Health to friendly Black Empire characters.
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Mask of C'Thun 4Deal this Merc's Attack damage to all enemies. Deathblow: Restore @ Health to friendly Black Empire characters.
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Master of Puppets {0}Battlecry: Summon one of each of your Golems. Give them +{0}/+{1}.
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Maw Arm 1Attack an enemy.
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Maw Arm 4Attack an enemy.
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Mend Beast {0}Restore {0} Health to a character and this Merc. If it's a Beast, also give it +{1} Health.
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Mend Beast 1Restore {0} Health to a character and this Merc. If it's a Beast, also give it +{1} Health.
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Mend Beast 2Restore {0} Health to a character and this Merc. If it's a Beast, also give it +{1} Health.
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Mend Beast 3Restore {0} Health to a character and this Merc. If it's a Beast, also give it +{1} Health.
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Mend Beast 4Restore {0} Health to a character and this Merc. If it's a Beast, also give it +{1} Health.
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Mend PetRestore a friendly Beast to full Health.
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Mirror Image 4Choose an enemy. Summon a copy of this Merc that Attacks it and dies at the end of the turn. @Choose an enemy. Summon 2 copies of this Merc that Attack it and die at the end of the turn.
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Mortal Strike {0}Gain +@ Attack, then Attack an enemy. It can't heal this turn.
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Muddy Footing {0}Deal {0} damage
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Muddy Footing 1Deal {0} damage
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Muddy Footing 2Deal {0} damage
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Muddy Footing 3Deal {0} damage
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Muddy Footing 4Deal {0} damage
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Murloc Missile {0}Deal {0} damage. Give your Murlocs +{1} Health.@Deal {0} damage. Give your characters +{1} Health.
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Murloc Missile 1Deal {0} damage. Give your Murlocs +{1} Health.@Deal {0} damage. Give your characters +{1} Health.
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Murloc Missile 2Deal {0} damage. Give your Murlocs +{1} Health.@Deal {0} damage. Give your characters +{1} Health.
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Murloc Missile 3Deal {0} damage. Give your Murlocs +{1} Health.@Deal {0} damage. Give your characters +{1} Health.
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Murloc Missile 4Deal {0} damage. Give your Murlocs +{1} Health.@Deal {0} damage. Give your characters +{1} Health.
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Navigate the Jungle 1Root all enemy characters.
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Navigate the Jungle 2Root all enemy characters.
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Navigate the Jungle 3Root all enemy characters.
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Navigate the Jungle 4Root all enemy characters.
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Navigate the Jungle 5Root all enemy characters.
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Not Even a Scratch {0}Deal {0} damage to an enemy. If this Merc is undamaged, deal {1} instead.
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Numbing Blast 1Deal 8 damage to a character. Its next ability is (2) Speed slower.
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Numbing Blast 3Deal 20 damage to a character. Its next ability is (4) Speed slower.
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Overwhelm 1Deal 2 damage. Repeat for each of your other Beasts.
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Overwhelm 2Deal 3 damage. Repeat for each of your other Beasts.
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Overwhelm 3Deal 4 damage. Repeat for each of your other Beasts.
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Penance {0}Deal {0} damage
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Penance 1Deal {0} damage
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Penance 2Deal {0} damage
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Penance 3Deal {0} damage
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Penance 4Deal {0} damage
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Phase Shift {0}Restore @ Health to this Merc. If you control another Merc, return this to the bench.
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Phase Shift 1Restore @ Health to this Merc. If you control another Merc, return this to the bench.
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Phase Shift 2Restore @ Health to this Merc. If you control another Merc, return this to the bench.
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Phase Shift 3Restore @ Health to this Merc. If you control another Merc, return this to the bench.
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Phase Shift 4Restore @ Health to this Merc. If you control another Merc, return this to the bench.
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Pirate Cannons 2Deal 6 damage.
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Pixie Dust {0}Restore @ Health to all your characters.
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Pixie Dust 1Restore @ Health to all your characters.
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Pixie Dust 2Restore @ Health to all your characters.
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Pixie Dust 3Restore @ Health to all your characters.
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Pixie Dust 4Restore @ Health to all your characters.
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