With 36% "meta defining" votes I just don't get the hype, the card is abysmally bad and yet people get totally crazy about such effects,There was a similar hype for Rebuke.. but turns out do nothing cards.. do nothing, go figure.
Do you play warlock and get to a turn that you can afford to waste 8 mana doing nothing at all for the board in any matchup? I doubt it. Saw some comments about Bloodbloom, you are paying 8 hp and 2 mana. doing that just makes the malygos druid you so dearly wanna counter, kill you even faster, also wasting 2 cards on doing nothing for tempo or value on board/hand is a bad move.
also people seem to totally ignore that it blows your deck as well
There's already Demonic Project I don't see any reason to not play that card instead it's got a lower opportunity cost than void contract and it got some synergy with sact pact there's also Gnomeferatu which can burn the combo piece and comes with a relevant body against aggro.
So to summarize to play void contract efficiently you need:
1. To play against a combo deck, it needs to be a meta where aggro isn't really too popular.
2. to not care about half of your deck.
3. to be really ahead on board or the opponent just does nothing the whole game
4. The combo deck your opponent uses is also really fragile and needs all it's pieces and be lucky to exactly burn their combo.
5. You draw faster than your opponent ahemDruidahem
6. waste a card slot that you could use for something more useful
There's a big difference between void contract and rebuke, and that is rebuke has potential to be playable without adding direct support. Void contract will likely never be playable.
That’s what people said about Rin... too slow it sucks blabla. You need to keep in mind that warlock is the king of control deck and it’s not too far fetched to think some kind of heavy control warlock could use the card to instantly beat combo decks.
I think blood bloom might surprise us all with how playable it makes void contract. You're saying that blood bloom is a waste of a deck slot if you're running it just to be able to play contract more efficiently. But of course blood bloom can be played with any spell, so a control warlock could run siphon souls and twisting nethers and almost always find a good spot to use blood bloom.
I'm not saying the card will definitely be good, and I also think it's being massively overhyped. I think the card will be mediocre at best, but I do think I see more potential in it than you do.
I agree with you. The card is absolutely useless against anything but combo decks, and control warlock is already quite strong vs combo decks. It really doesn't need this card. I can't even really think of another deck that would play it apart from control warlock, and control warlock contains cards like guldan which it definitely doesn't want to lose.
I'll also say this will barely see any play apart from some experimentation early on. Overhyped.
This is an extreme combo hate card. It’s for people (like me) who absolutely loathe combos and would always run this card just to beat that one degenerate Shudderwock player you run into once in a while. I think giving out ONE space in a deck is definitely worth getting a close to 100% winrate against several specific deck archetypes.
That’s what people said about Rin... too slow it sucks blabla. You need to keep in mind that warlock is the king of control deck and it’s not too far fetched to think some kind of heavy control warlock could use the card to instantly beat combo decks.
Comparing Rin to Void Contract isn't really a great comparison. Rin still is too slow against most combo decks, but it's used because it wins the control mirror and also just dumps a shit ton of stats that the opponent has to deal with. Rin was a win condition while Void Contract is in a strange limbo as it can win games, but it can also get rid of the Warlock's win conditions, whether it be Rin, Gul'dan, or any big finisher. Rin is great at finishing the job and guaranteeing the opponent will lose while Void Contract just doesn't, not to mention it mills considerably less.
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I don't have something witty about this deck, I just like it because Malygos is fun.
I hate combo decks and I will try to create a deck using this card. I want to be the combo deck hunter. Won't care about climbing the meta or getting destroyed by aggro (or NOT who knows right now we have not seen all the cards.) Yes the card maybe useless..we'll see but I will surely give it a try. And if a pro player makes a decent deck with this card. I will netdeck it and roam the meta just looking for combo decks. It will all be about having fun destroying these stupid combo decks. The Meta is full of these combo players...I'll be busy...muhahaha!!!
There's a big difference between void contract and rebuke, and that is rebuke has potential to be playable without adding direct support. Void contract will likely never be playable.
Yes but we have learnt the lesson...
Rollback Post to RevisionRollBack
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
TL;DR: this guy wrote a lot about the viability of a single card without seeing the rest of the 120 cards of the next expansion.
Saw the other 2k hearthstone cards and I have been through 3 years of spoiler seasons, if it has further synergy great, this card isn't overhyped for it's potential synergy but cause people think it's a good stand alone card (which I argue it isn't)
People are hating way too much on Void Contract, you guys need to take a chill pill. If the argument is that control warlock already has Demonic Project [/card] and [card]gnomeferatu as techs against combo, well... now you can actually play a card that pretty much ASSURES you that will destroy the opponent's combo and you can take out Demonic Project [/card]and [card]gnomeferatu from the deck and put some anti-aggro cards or whatever you want. The card just gave you 2-3 flex spots on the deck, you're welcome.
Or you're going against Mechathun and you just cleared half his deck for him.
A 50/50 chance is pretty damn far from "assured". And hell, its not even 50/50, even if you drop it turn 1 with coin + bloodbloom you have a 12/30 (40%) chance because of cards in hand, and then you're at 3 cards in hand no board presence and 8 damage to self, so you've basically already lost because you wanted to try for a 40% chance to stop a combo.
People are hating way too much on Void Contract, you guys need to take a chill pill. If the argument is that control warlock already has Demonic Project [/card] and [card]gnomeferatu as techs against combo, well... now you can actually play a card that pretty much ASSURES you that will destroy the opponent's combo and you can take out Demonic Project [/card]and [card]gnomeferatu from the deck and put some anti-aggro cards or whatever you want. The card just gave you 2-3 flex spots on the deck, you're welcome.
Or you're going against Mechathun and you just cleared half his deck for him.
A 50/50 chance is pretty damn far from "assured". And hell, its not even 50/50, even if you drop it turn 1 with coin + bloodbloom you have a 12/30 (40%) chance because of cards in hand, and then you're at 3 cards in hand no board presence and 8 damage to self, so you've basically already lost because you wanted to try for a 40% chance to stop a combo.
Except Mecha'thun and Shudderwock, combo decks usually need several combo pieces. Hitting at least one of them is quite likely.
I agree that this card is too risky to use against Mecha'thun decks, but it can weaken Shudderwock decks a lot even if he doesn't get destroyed.
That said, an 8 Mana tech doesn't seem very playable, specially considering it doesn't come attached to a body.
I'm curious what demon package is getting added (maybe something equivalent to Voidlord). So it would be safer to play this card. But about the card itself people said the same about Rin, the First Disciple. "OMG This is so OP, you just destroy someone's deck" then realize it takes 41 mana to complete and suddenly everyone is like "Too slow, its garbage never getting played" yadeeyadeeya but it still sees play in almost every control warlock deck.
This card on the other hand is way faster, its somewhat less safe to play because you don't get any tokens (but you also don't have the tokens in your Bloodreaver Gul'dan pool.
I think this card will see play in every control warlock deck with the combination of Bloodbloom, and will be used in the form of Prince Keleseth I don't know if unlike Prince Keleseth it will give ~+14% winrate when played on turn 2.
This is my small issue with Hearthstone's rating system. Even bad cards can define the meta in a very literal way. Basically, combo decks simply cannot become dominant because this card exists. It's just not possible. If for some reason every other class started running a combo deck, this card will all of a sudden become the most reliable way to stop them. So, while I agree that this card is bad, it's very existence also dictates how the meta can be shaped, making it by definition, meta-defining.
People are hating way too much on Void Contract, you guys need to take a chill pill. If the argument is that control warlock already has Demonic Project [/card] and [card]gnomeferatu as techs against combo, well... now you can actually play a card that pretty much ASSURES you that will destroy the opponent's combo and you can take out Demonic Project [/card]and [card]gnomeferatu from the deck and put some anti-aggro cards or whatever you want. The card just gave you 2-3 flex spots on the deck, you're welcome.
Or you're going against Mechathun and you just cleared half his deck for him.
A 50/50 chance is pretty damn far from "assured". And hell, its not even 50/50, even if you drop it turn 1 with coin + bloodbloom you have a 12/30 (40%) chance because of cards in hand, and then you're at 3 cards in hand no board presence and 8 damage to self, so you've basically already lost because you wanted to try for a 40% chance to stop a combo.
With 36% "meta defining" votes I just don't get the hype, the card is abysmally bad and yet people get totally crazy about such effects,There was a similar hype for Rebuke.. but turns out do nothing cards.. do nothing, go figure.
Do you play warlock and get to a turn that you can afford to waste 8 mana doing nothing at all for the board in any matchup? I doubt it. Saw some comments about Bloodbloom, you are paying 8 hp and 2 mana. doing that just makes the malygos druid you so dearly wanna counter, kill you even faster, also wasting 2 cards on doing nothing for tempo or value on board/hand is a bad move.
also people seem to totally ignore that it blows your deck as well
There's already Demonic Project I don't see any reason to not play that card instead it's got a lower opportunity cost than void contract and it got some synergy with sact pact there's also Gnomeferatu which can burn the combo piece and comes with a relevant body against aggro.
So to summarize to play void contract efficiently you need:
1. To play against a combo deck, it needs to be a meta where aggro isn't really too popular.
2. to not care about half of your deck.
3. to be really ahead on board or the opponent just does nothing the whole game
4. The combo deck your opponent uses is also really fragile and needs all it's pieces and be lucky to exactly burn their combo.
5. You draw faster than your opponent ahemDruidahem
6. waste a card slot that you could use for something more useful
TL;DR let's be honest the card is garbage.
There's a big difference between void contract and rebuke, and that is rebuke has potential to be playable without adding direct support. Void contract will likely never be playable.
That’s what people said about Rin... too slow it sucks blabla. You need to keep in mind that warlock is the king of control deck and it’s not too far fetched to think some kind of heavy control warlock could use the card to instantly beat combo decks.
I think blood bloom might surprise us all with how playable it makes void contract. You're saying that blood bloom is a waste of a deck slot if you're running it just to be able to play contract more efficiently. But of course blood bloom can be played with any spell, so a control warlock could run siphon souls and twisting nethers and almost always find a good spot to use blood bloom.
I'm not saying the card will definitely be good, and I also think it's being massively overhyped. I think the card will be mediocre at best, but I do think I see more potential in it than you do.
I agree with you. The card is absolutely useless against anything but combo decks, and control warlock is already quite strong vs combo decks. It really doesn't need this card. I can't even really think of another deck that would play it apart from control warlock, and control warlock contains cards like guldan which it definitely doesn't want to lose.
I'll also say this will barely see any play apart from some experimentation early on. Overhyped.
This is an extreme combo hate card. It’s for people (like me) who absolutely loathe combos and would always run this card just to beat that one degenerate Shudderwock player you run into once in a while. I think giving out ONE space in a deck is definitely worth getting a close to 100% winrate against several specific deck archetypes.
Comparing Rin to Void Contract isn't really a great comparison. Rin still is too slow against most combo decks, but it's used because it wins the control mirror and also just dumps a shit ton of stats that the opponent has to deal with. Rin was a win condition while Void Contract is in a strange limbo as it can win games, but it can also get rid of the Warlock's win conditions, whether it be Rin, Gul'dan, or any big finisher. Rin is great at finishing the job and guaranteeing the opponent will lose while Void Contract just doesn't, not to mention it mills considerably less.
I don't have something witty about this deck, I just like it because Malygos is fun.
TL;DR: this guy wrote a lot about the viability of a single card without seeing the rest of the 120 cards of the next expansion.
I hate combo decks and I will try to create a deck using this card. I want to be the combo deck hunter. Won't care about climbing the meta or getting destroyed by aggro (or NOT who knows right now we have not seen all the cards.) Yes the card maybe useless..we'll see but I will surely give it a try. And if a pro player makes a decent deck with this card. I will netdeck it and roam the meta just looking for combo decks. It will all be about having fun destroying these stupid combo decks. The Meta is full of these combo players...I'll be busy...muhahaha!!!
Good tool for trying to make wild OTK work. I think it’ll have a niche presense in some combo decks
Yes but we have learnt the lesson...
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
Saw the other 2k hearthstone cards and I have been through 3 years of spoiler seasons, if it has further synergy great, this card isn't overhyped for it's potential synergy but cause people think it's a good stand alone card (which I argue it isn't)
Or you're going against Mechathun and you just cleared half his deck for him.
A 50/50 chance is pretty damn far from "assured". And hell, its not even 50/50, even if you drop it turn 1 with coin + bloodbloom you have a 12/30 (40%) chance because of cards in hand, and then you're at 3 cards in hand no board presence and 8 damage to self, so you've basically already lost because you wanted to try for a 40% chance to stop a combo.
This card is for Wild only.
Wow! 120 cards yet to be discovered and the guy knows that is card is for Wild only.
Except Mecha'thun and Shudderwock, combo decks usually need several combo pieces. Hitting at least one of them is quite likely.
I agree that this card is too risky to use against Mecha'thun decks, but it can weaken Shudderwock decks a lot even if he doesn't get destroyed.
That said, an 8 Mana tech doesn't seem very playable, specially considering it doesn't come attached to a body.
This card allows me to have a chance vs Kingsbane. So it's good card.
I'm curious what demon package is getting added (maybe something equivalent to Voidlord). So it would be safer to play this card. But about the card itself people said the same about Rin, the First Disciple. "OMG This is so OP, you just destroy someone's deck" then realize it takes 41 mana to complete and suddenly everyone is like "Too slow, its garbage never getting played" yadeeyadeeya but it still sees play in almost every control warlock deck.
This card on the other hand is way faster, its somewhat less safe to play because you don't get any tokens (but you also don't have the tokens in your Bloodreaver Gul'dan pool.
I think this card will see play in every control warlock deck with the combination of Bloodbloom, and will be used in the form of Prince Keleseth I don't know if unlike Prince Keleseth it will give ~+14% winrate when played on turn 2.
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This is my small issue with Hearthstone's rating system. Even bad cards can define the meta in a very literal way. Basically, combo decks simply cannot become dominant because this card exists. It's just not possible. If for some reason every other class started running a combo deck, this card will all of a sudden become the most reliable way to stop them. So, while I agree that this card is bad, it's very existence also dictates how the meta can be shaped, making it by definition, meta-defining.
Because Priest keeps Mecha'thun, 2 x Ticking Abomination, Reckless Experimenter and Coffin Crasher as mulligan.
- Williamo's card gallery -