when you are playing a meta deck you face the anti meta decks as hunter is the boogeyman RN
other decks are geared toward beating hunter
I always hope blizzard will eventually ditch the HOF system for a rotating set like they should've done from the beginning but at the same time I know it's probably not gonna happen this year.
With the classic starter bundle giving malygos as one of the bonuses I think it's safe to say he won't be hoted this year.
Just wait till rotation:
Odd paladin loses most of it's cards due to rotation (but the cockroach will continue to live)
Odd mage loses jaina... yeah that's a lot to lose.
Odd rogue loses firefly, fledgling, fungalmencer,dire mole.. the deck will struggle without replacements
Odd warrior will probably still survive.
Odd hunter isn't really that popular/good.
evenlock loses all the powerhouse cards except mountain giant, and twilight drake.
even paladin loses most of the power cards to rotation, corpsetaker is gone.
even shaman loses a lot of elemental synergy and corpsetaker is gone.
In standard most of those decks will either die or use new cores/cards/win conditions so it's fine.
About wild: we still have big priest since KOFT in the format and reno decks.. so having a 1 year old deck building restriction powerhouse isn't much of an issue for the format.. the format should be stale if there is no powercreep in the game.
Mage also got a HUGE hit in the last standard rotation of Ice Block and people said the class is dead etc.. but that allowed blizzard to print stronger mage cards so in the end we still got a 50%+ win rate mage deck which is a control deck (which used to run ice block).
Shaman also got a lot of his core cards nerfed and still survives, so did druid post innervate nerf.
This nerf was once of the harshest nerfs to druid since FON and ancient of lore nerfs to druid but I think that in the end it's for the better since druid will get more interesting cards without breaking the game.. like for example this expansion druid got totally bad cards on purpose because druid can ramp everything, and it blocked the ability to print any cool druid card.
Is mechatun druid even that strong.. I mean in it's current form it uses a ramp card that ramps you too.. it's way less oppressive than druid ever was in the last year.
this could open a lot of deck building, and eith lityle UI changes they could implement some hero power selections.. of course such hero powers should be kept at the balance of "cost 2 but make an effect of a 0 mana card"
if you don't like if, don't play it.. it's only reward is a card back it's not a game mode for everyone.
it's a rogue-like mode if you don't like rogue-likes it's not for you.
I played the mode and enjoyed it, it has a lot of expression of skill as you get better at it the more you play, I used to not win at all but after a lot of runs I started winning more.
I was SICK of druid.. it was due time they nerfed those druid cards so a class can no longer ramp 3 mana ahead of you by turn 5 and cast a 10 mana card at turn 7 it was really obnoxious.. I am glad they nerfed druid but they didn't nerf hunter in the process which I think was a mistake.
^ that's not true.. jade druid was a really oppressive deck in unguru and druid got the strongest aggro deck in the game which essentially won by turn 4. (aggro beast druid) so sayign druid was really bad pre KOFT is a lie..
it was bad in MSOG cause there were essentially 2 types of decks: pirates and reno any other deck would be quite bad since it lost to pirates very badly. or get outcontrolled by renolock.
I think they decided to release such powerfu cards at the beginning of the year to create variety in the game while releasing cards that are weaker power wise.. you can't continue printing KOFT level cards all the time.
each deck by itself it's varied but the "sleeper" decks uou are talking about are decks that can be revisited after each expansion (for example even rogue in RR)
^never faced an odd mage.. you must not play a lot.. odd rogue doesn't lose to those decks cause it lacks sap, it's an agressive deck. odd mage is a big spell control deck it doesn't care much about losing burst cards and even shaman is a tempo deck it doesn't need those board clears.. it still got some anyway though (hagatha and kalimos) and hagatha is a low win rate card in the deck.
Warrior is not a good advice because your deck gets filled with terrible warrior spells while your opponent gets access to all your weapons
about rogue.. trade prince gallywax.. forgot about that card..