• 0

    posted a message on New Decks for Old Adventures

    Tried to beat naxx with meta decks, done easily, sindragosa heroic is so easy ATM, heroic LOE was easy to begin with,so is karazhan except the final boss, might try BRM since that one was quite harsh..

    a note about KOFT, many decks that used to be good against the lich king got nerfed (mainly murlocs) wonder how hard it is RN

    Posted in: General Discussion
  • 0

    posted a message on New card - Rafaam's Scheme

    Yes we have seen similar cards see no play BUT this costs 3 not 4, koft rotates and with it 2 cards that read "deal 1 damage to all minions) that cost 2, sometimes you want a few carss that do similar stuff, we have that 4 mana summon 4 imps, we might get a few cards that benefit from tokens dying/tokens being demons.

    There are already a few cards benefitting from this card: grim rally,dire wolf alpha, defender of argus(can be played on curve), knife juggler, spirit of the bat, cult master,witch's caulderon.

    and I am assuming we should get some imp synergy somehow.

    don't underestimate this card, a similar 4 mana ccard was very potent in token druid.

    Posted in: Card Discussion
  • 0

    posted a message on New card - Omega Devastator

    Even if this card ends up not seeing play (which is likely) it's existence means a lot for control warriors that use boom and/oor omega assembly

    Posted in: Card Discussion
  • 0

    posted a message on Rise of Shadows Community Card Reveal Schedule
    Quote from jsager99>>

    Dragon Paladin used to be a really strong midrange deck back during Blackrock Mountain was standard and people could play Dragon Consort, Cromaggus, Drakonid Crusher, Blackwing Corruptor, and the other strong dragon synergies were legal. Now, we have some strong synergies from the last set and this coming one could push it over the edge (same with mage).

    Dunno where you got that idea from, Dragon paladin was never a popular archtype, in brm it was way too slow for the meta then in tgt you only saw secret paladin until rotation, in the year of the kraken you didn't see paladin anymore, it was mostly Nzoth.

    Posted in: News
  • 5

    posted a message on Rise of Shadows Community Card Reveal Schedule

    21~26 ... nothing :(

    Posted in: News
  • 0

    posted a message on This expansion, like now, is scaring me a lot
    Quote from Coldny >>

    How wrong can this guy be?

    We get a couple of new mechanic (Schemes for instance), and for the mechanics that we have already seen, the devs have just refreshed them which is very cool. I loved both Kazakus and Elise. Pure value. Pure control meta. Simply because he has the urge to complain about something to feel smart we shouldnt ever see old mechanics and cool stuff brought back from the past?

    As of wild, i can recall i encountered like 5 big priests on my journey to legend. 

    People please don't listen to these guys that are trying to spoil the fun. This expansion so far looks amazing and might be one of the very best expansions ever. My favourite expansion was Wotog and this is the closest we are gonna get to that meta.

    Bring back control!

     back?

    tier 1 is aggro/midrange but...

    From tier 2: (source: https://hsreplay.net/meta/)

    Odd Warrior= control

    Odd quest warrior= control with finisher.

    Spell Hunter= Midrange/control deck (it has a ton of reactive cards).

    Control Dragon Priest=control with combo finisher.

    Wall Priest= slow midrange but so slow it could be called control.

    Big spell (odd) Mage= control with "infinite value"

    Cube Warlock=control + combo.

    Toggwaggle Druid=mostly combo, but until the combo it removes everything you play, sounds like control to me.

    This meta has a lot of control/slow decks, yes the TOP decks are msotly aggressive.

    What you probably call control decks are OG fatigue decks like fatigue warrior/mage not every control deck wants to go to fatigue. people like to whine about aggro all the time... of course aggro will on average have a better WR than control/slow decks since an aggressive opener is more consistant than a combo finisher, or a game that has both sides actually in the game.

     

     

    Posted in: General Discussion
  • 2

    posted a message on Donnot be too excited about 7 and more mana legendaries
    Quote from RavenSunHP >>

    Control players whining already of an imaginary meta?

     IKR? we just had a controllish/slow meta since the pirate warrior nerf, except a few aggro decks, we saw mostly combo/control decks, and control elitists are still complaining.

    Posted in: General Discussion
  • 0

    posted a message on Typical topic after expansion announcement be like

    Looked at the latest threads (3 pages of the latest comments) I didn't see any thread about cards that suck, or calling the expansion rise of dust etc. (edit: saw one).

    But I saw a lot of negativity/lack of exploration, looking at current meta as a metric for card evaluation, which is annoying but under-stable since in the end of this spoiler phase everyone will just copy lists from HS replay so they don't really need to know how cards interact with each other.

    Posted in: General Discussion
  • 0

    posted a message on Card that say the N word ?
    Quote from HereticBill >>

    I still can't understand Dead Ringer... Does it really say "Destroy all the humans"? I really can't hear that!

     yep.

    You really think Blizzard will let such a cute murloc say "yo nigga, I've done it"?

    Posted in: General Discussion
  • 0

    posted a message on Rafaam adds legendaries from wild pool or standard pool ?
    Quote from Highvoltagez >>

    I think the OP has made a good observation and has possibly made an interesting discovery - the footnote to his video on the official site says "Each member of the League of E.V.I.L. brings their own unique twist calling back to the expansions which first introduced these characters"

    However to counter this the reveal video of the card shows the player's hand being replaced with legendaries that are in Standard... 

    So maybe he does bring back old legendaries or maybe he doesnt? Strange if he does though because you would think this would have been made clear in the reveal

     The callback here is the golden monkey effect, not the creation of wild legendaries, otherwise it would be stated on the card.

    Prince malchezar isn't the comparison point for this card, it doesn't add 5 cards to your deck that might or might not (mostly not) fit your strategy, this card makes your deck which should be useless or weak against a matchup suddenly good.

    it's comparable to a rexxar is making a deck that has little/no late game into a control killer, of course it's not exactly a control killer cause it's random but on average you are getting late game on a deck without much/any late game and/or win conditions.

    again zoolock or control warlock with a big density of removals.

    Warriors used to play elise back in LOE. to replace useless removals for win conditions.

    odd paladin plays prince liam for the same reason.. you think the most iconic card of the expansion won't be strong?

    Posted in: Card Discussion
  • 7

    posted a message on Donnot be too excited about 7 and more mana legendaries

    rafaam is a 7 mana 7/8 taunt, it has it's quite potent vs aggro, lich king was a lot of times good enough against aggro matchups statwise.

    hagatha true, too slow against fast metas but if shaman gets more healing and AOE (already has one new AOE)it can clear the board and then play it.

    there are always some slow decks in the meta, so at least one/two late game cards need to be printed.

    Also.. playing aggro!= being casual  just saying.

    Posted in: General Discussion
  • 0

    posted a message on Will they fix Malygos art?

     I mean...it's not the only time we got false artwork.

    King Krush isn't actually King Krush, Shattered Sun Cleric is actually Liadrin

     Really??? Wonder how long until they fix it

    Posted in: Card Discussion
  • 0

    posted a message on Rafaam adds legendaries from wild pool or standard pool ?
    Quote from bblader1 >>

    I'd honestly rather pull Madam Goya over Harbringer Celestia.

    Which probably says something about how good "turn your deck into legendaries" actually is. I don't know why they keep trying to make this effect work. It hasn't been good. It isn't going to BE good. Discard Warlock is less of a lost cause. And not even High Priestess Jek'lik could save that one.

    Golden Monkey Prince Liam

    It's gonna be VERY good.

    You got a deck with removal/early game(zoo) but no good win condition outside of that, you play a 7 mana 7/8 taunt which is a good stated minion(!) and you get a deck that isn't useless anymore against the specific matchup it's a one card win control matchups, on average legendaries are big guys with impactful battlecries.

    one card win control matchups where I saw this before? hmmm...

    Posted in: Card Discussion
  • 2

    posted a message on Rafaam adds legendaries from wild pool or standard pool ?

    Maybe they made the video in a wild setting.. I mean the card also can be played in wild..

     

    Posted in: Card Discussion
  • 0

    posted a message on New Card - Oblivitron
    Quote from Monde89 >>

    Imagine preordering the omega bundle for 80€ and then get this as the golden legendary.

     Why you think it's that bad?

    Posted in: Card Discussion
  • To post a comment, please login or register a new account.