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    posted a message on New Priest Card - Penance
    Quote from LucasPassado >>
    Quote from xOwleyex >>


    Hello!!

     Dude, it's ridiculous how they print the same card for another class with the same mana cost but WAY better. 

     I don't know if I would say it is WAY better. The lifesteal mechanic is more impactful for warlock than it is in priest.

    Posted in: Card Discussion
  • 0

    posted a message on Should I dust preparation?

    If the full dust refund is still in effect for Preperation then there is absolutely no reason to keep the card unless you are currently using it. If you dust it for the full amount then you can craft it again later if you need it and you lose nothing. If you don't dust it and you either don't use the card later, or you open a pack with Preperation in it before you need the card again, then you will be out some dust.

    Posted in: General Discussion
  • 0

    posted a message on Farewell HearthPwn...

    Better for the game. The ladder should improve and get way more versatile.

     How do you figure that is going to happen?

    Posted in: General Discussion
  • 1

    posted a message on Why people see aggro as a no skill archetype

    From my experience I have found aggro (and aggressive midrange) generally easier to learn and a lot easier to teach newer players to play correctly. That's not to say that all of them are easier to play, but in general I have found it much easier to get a player to legend by teaching them an aggressive deck than a more control style deck.  I have found every style to have some skill to them, so I wouldn't call any of them completely skill-less.

    Posted in: General Discussion
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    posted a message on Nerfs are not the solution- Buffs are.

    Here's the way I see it:
    Nerf: Attempts to fix an immediate problem. Very low chance of causing issues.

    Buff: Attempts to fix a problem that is not immediate. Very high chance of causing issues.

    If a company is very very very good at game balance then buffs may be fine, but Hearthstone has historically had issues with balance and  with that in mind I will vote for nerfs over buffs in Hearthstone 100% of the time.

    Posted in: General Discussion
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    posted a message on $25 a month premium option to use every card in the game
    Quote from VanJeans >>

    Well that's one way to kill half the player base when it becomes even more pay to win.

    Also.. don't give Blizzard ideas :/

     That wouldn't make it any more "pay to win" than it is now.....

    Posted in: General Discussion
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    posted a message on META TIER LIST IS OUT!!
    Quote from C_A_W >

    Blizzard can give 50%+ wr tier 2 deck to all classes, just one month ago all classes had at least 1 tier 2 deck (Shaman was very bad but it still had Even Shaman).  

     Was that Blizzard skillfully "giving" all classes good decks, or did they just get lucky?

    Posted in: General Discussion
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    posted a message on Why don't they hall of fame Malygos or Velen?

    I think it is wrong to say that these cards always find a way to be abused. There have been plenty of metas where these cards saw very little to no competitive play at all. They only pop up when broken cards are introduced that allow them to be abuse, and I think that shows that they are not the cards that are broken, it is the cards that allow them to be abused that are broken.

    Posted in: General Discussion
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    posted a message on Experience climbing from Rank 5 to Legend
    Quote from The_Duke >>

    Just a question for the `I hit legend on all servers every season`players.

    What is it that motivates you to do the grind every month for such a little reward. I was actually very relieved when I hit legend that I don't have to play so very many games beyond the point it stops making fun. Since then I am perfectly happy to reach rank 5 every time and enjoy the 500 dust. The ratio of time I'd have to put into the game for the small reward just doesn't do it for me.

    So again, is it just that you have too much time or is it for your personal feeling of achievement that you grind so many games? 

    Personally I just enjoy the game. I look at it like this: I don't play the game to hit legend, I hit legend because I enjoy playing the game. For some people the grind is enjoyable and not something we have to force ourselves to do for a reward, just playing the game is all the reward needed.

    Posted in: General Discussion
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    posted a message on Suggestion: Full collection on Casual (non ranked).

    If I could play casual with a full collection then what incentive would I have to buy things? I've already reached legend countless times so ladder has very little incentive over casual for me, so if I could play play casual with a full collection I would drop ranked in an instant and quite paying money into the game. From a business standpoint that would be an absolutely terrible decision.

    Posted in: General Discussion
  • 0

    posted a message on There seem to be a lot more bots or...?

    It is surprising to me how many people have not played against a bot. I remember back when bots were everywhere, and not just at the bottom of the ladder. Back in the secret paladin days there were bots getting legend. The daily gold cap almost wiped them out, but I still see one every few hundred games. 

    Posted in: General Discussion
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    posted a message on Malthael Isn't The Only One Reaping Souls - 8% of Blizzard Laid Off, Dev Teams Increasing, Message From J. Allen Brack
    Quote from batterystaple >>

    That sounds like a bad idea to me: the skills you need to interact with people and with computers are quite different and there are few people who excel at both.

     It is rare to find people that excel at both, but they are out there. When you do find someone who is good at both, should you not utilize them in that way? On my team we have two developers who are also BSAs (business systems analysts). Instead of dedicated one position to all development and the other to all BSA work the two people split the duties and it allows for a lot of flexibility and consistency that we wouldn't have if we only had rigid roles.

    Posted in: News
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    posted a message on The cost of Hearthstone
    Quote from user-100394506 >>

    Ah yes. But this calculation is very difficult  and probably pointless because there are the nerfs. Once you have even a stupid card nerfed you can throw away an entire deck. Example Saronite Chain Gang for Shudderwock

    So you can build a competitive deck but is it useful if you have it nerfed after 3 months? You will not have it. 

    And it is also very difficult because if you build an aggro is cheap and a combo and/or control is very expensive. 

    This is very difficult to estimate. 

     It is difficult, but it becomes a lot less difficult if you can make some logical assumptions. As long as you are up front about your assumptions and why you made them then your calculations will be useful to a degree. Assumptions were made in this video so it can be done. No calculations on this subject will be perfect, but imperfect calculations on what it costs to play the game with competitive decks is arguably a lot more useful than more complete calculations of what it costs to have a complete collection.

    Posted in: General Discussion
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    posted a message on The cost of Hearthstone

    The calculations they did are useful, but don't show the whole picture. It would be interesting to see how much it cost per year to build the top 3-5 competitive decks as that changes from year to year, and having a complete collection isn't necessary to enjoying the game.

    Posted in: General Discussion
  • 0

    posted a message on Blizzard is a multi-million dollar company
    Quote from endlesstides >>

    Net Profit last year of $7.5billion. But they still had to lay of damn near 10% of thier work force.

     Because $7.5billion is not enough... 

     Where did you get that information? From what I can tell their net profit is a whole lot less than that. According to the information I found their revenue is about $7.2billion, but only $270 million of that was profit in 2017, and that is actually way down from the four years prior to that when their profit averaged about $900million.

    Posted in: General Discussion
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