Poll: Rate how likely you are to play WoG cards in Standard mode (from 1 to 5), 5 is best.
I see many different comments on WoG card discussion threads, so I wanted to give the community the opportunity to rate each WoG cards so we know the average predicted value of each card from the community.
FAQ:
Please rate cards considering the STANDARD mode
Rating goes from 1 (unlikely to play) to 5 (very likely).
Vote assuming you own every card.
Vote given the current revealed cards, you can update your votes when more of the set is revealed.
THE RESULTS
I converted the result into score / 10, and separated into 7 tiers, considering where there is significant score drops in the ranking (see the attached graph).
Version 1.0, April 4th 2016. About 100 people voted. 45 first revealed cards.
I think this shows that shaman will be the class to beat in the on coming expansion. Remember there is aggro shaman too which is going to be top tier. To people who say this is too early i would say we are talking about adding 5 op (2-MoE, 2-TfB, Hallazeal) cards! If this does not push shaman to top tier than the class is flawed and will never be good!
Man you overrated N'Zoth eayy to High. That cards going to SUCK. Why play that over kelthuzad (which barely saw play).
Kelthuzad has a similar effect for less mana, better body and it's card text makes it much stronger than N'Zoth. Terrible card.
For N'Zoth to be worth 10 mana ud need a board that consists of sylvannas as well as other deathrattle minions (I.e. the best ones are leaving anyway) or ragnaros. This means high mana minions have to survive at least 1 turn (which means ur already winning).
Kelthuzad (which rarely sees play) only requires you to have other minions on board. But b/c he's a 6/8 for 8 rather than a 5-7 for 10 you could play him on an empty board.
Lastly, as a battlecry, N'Zoth procs once and is then just another minion. Kelthuzad prcs at the end of your turn EVERY turn of yours.
Id rather Y'shaarj personally. While he may do less, he at least has a good body for the cost and needs immediate answers.
Take my words as you will. But I doubt N'Zoth ever sees play.
** my bad I mistook N'Zoth for that new Priest legendary. N'Zoth will be OK but there's not really any great deathrattles in standard (paladin will probably love this card with Tirion).
One card that really jumps out for me for being completely misvalued is Mukla, Tyrant of the Vale. Maybe I should rate it 5 instead of 4 to compensate.
I would personally say a LOT of the tier 6 cards are totally underrated, along with c'thuns minions being grossly overrated.
Tauren, Horder, Corrupted Healbot and stand against darkness all seem fairly playable as tech, depending on the meta and your deck. I wouldnt say they are auto includes, but I think priests will have fun with healbots, and they seem playable (not great, but playable) in a slower meta.
Horder is a 4/2 that cycles itself, so I would say any deck that might run a loot hoarder but has better stuff to do on turn 2 could float it. He doesn't die too a ping, and can potentially trade evenly, depending on the board state. He does trade down more often then not, but I would still say hes totally playable.
Tauren has a very fair stat line (not GOOD, but fair) and is potentially REALLY REALLY STRONG as anti aggro. He will basically trade 3 for 1 against face decks, so if that's a thing a deck struggles with, I could totally justify playing him to help stabilize.
Stand against darkness is probably the 'worst' of those, but it is still 5/5 across 5 bodies, so if they don't just instantly aoe you, it at least trades very efficiently, and can be comboed well with cards that buff minions in an aoe, or buff silver hand recruits. Can also combo with knife juggler if that doesn't get nerfed (it will, but you know...)
The misc. c'thun minions (not counting the class cards, those are all pretty strong in a c'thun deck) are only good in c'thun decks, where you care about buffing your c'thun. Otherwise they are vanilla stated minions. Not saying 'omg terrible cards' or anything, just that rating a river crocolisk with 'battlecry, do nothing till at least turn 10, and only if you built your whole deck around it' may be a little optimistic. If C'thun decks are super op and everyone is playing them, then I guess its fair, but it seems like there is enough counter play too c'thun that he wont be played by everyone (patron, new hogger, Armorsmith, axe flinger, mana wraith. Basically being a warrior.)
C'thuns chosen is kind of an exception to that, if mage, rouge and druid aren't in the meta, that card may be good enough to play as a 4 drop outside of a C'thun deck, if we don't get anything better at 4 mana. (trades 1 for 1 or even 2-1 with basically every 4 drop in the game... has to be attacked twice, no matter how overkill the first hit is... seems fair and balanced.)
One card that really jumps out for me for being completely misvalued is Mukla, Tyrant of the Vale. Maybe I should rate it 5 instead of 4 to compensate.
The argument I see to defend this card is that tempo mage is one of the least affected deck but Standard format cycling out Naxx & GvG, and that this would be already playable in tempo mage, and stats are not too bad. BTW that's what Millenium argued when they revealed the card.
I think I'll update the vote with new cards every week end, but it's good to see that hearthpwn started to include a vote in card discussion threads :)
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Hey guys!
Here is YOUR ranking (for Standart mode) of current revealed WoG cards ! (about 100 people voted each card, ~4500 unique card votes)
Continue to vote as new cards are revealed, I'll update the result thread ASAP.
Details on the vote bellow as spoiler:
Here a recap of the post on the voting thread:
THE RESULTS
I converted the result into score / 10, and separated into 7 tiers, considering where there is significant score drops in the ranking (see the attached graph).
Version 1.0, April 4th 2016. About 100 people voted.
45 first revealed cards.
Tier 1: OP
Tier 2: Very good
Tier 3: Pretty good
Tier 4: Medium
Tier 5: Bad
Tier 6: Very bad
Tier 7: Extremely bad
What happen to shaman, its like a dream come through.
nice stats it's more or less what people think.. the shaman cards are really top tier..
C'thun is overrated though VERY overrated..
you got a really small sample size though.. would do one on reddit the community is bigger there..
We already have results already? Geez.
It would appear Shaman got the good end of the stick lol
Nice job dude! even though I disagree with several community votes, but it was very interesting in general
Really Hallazeal the Ascended better than Ragnaros, Lightlord? I know it's not by that much points but I don't think shaman will really play Hallazeal the Ascended
I think this shows that shaman will be the class to beat in the on coming expansion. Remember there is aggro shaman too which is going to be top tier. To people who say this is too early i would say we are talking about adding 5 op (2-MoE, 2-TfB, Hallazeal) cards! If this does not push shaman to top tier than the class is flawed and will never be good!
Man you overrated N'Zoth eayy to High. That cards going to SUCK. Why play that over kelthuzad (which barely saw play).
Kelthuzad has a similar effect for less mana, better body and it's card text makes it much stronger than N'Zoth. Terrible card.
For N'Zoth to be worth 10 mana ud need a board that consists of sylvannas as well as other deathrattle minions (I.e. the best ones are leaving anyway) or ragnaros. This means high mana minions have to survive at least 1 turn (which means ur already winning).
Kelthuzad (which rarely sees play) only requires you to have other minions on board. But b/c he's a 6/8 for 8 rather than a 5-7 for 10 you could play him on an empty board.
Lastly, as a battlecry, N'Zoth procs once and is then just another minion. Kelthuzad prcs at the end of your turn EVERY turn of yours.
Id rather Y'shaarj personally. While he may do less, he at least has a good body for the cost and needs immediate answers.
Take my words as you will. But I doubt N'Zoth ever sees play.
** my bad I mistook N'Zoth for that new Priest legendary. N'Zoth will be OK but there's not really any great deathrattles in standard (paladin will probably love this card with Tirion).
One card that really jumps out for me for being completely misvalued is Mukla, Tyrant of the Vale. Maybe I should rate it 5 instead of 4 to compensate.
I would personally say a LOT of the tier 6 cards are totally underrated, along with c'thuns minions being grossly overrated.
Tauren, Horder, Corrupted Healbot and stand against darkness all seem fairly playable as tech, depending on the meta and your deck. I wouldnt say they are auto includes, but I think priests will have fun with healbots, and they seem playable (not great, but playable) in a slower meta.
Horder is a 4/2 that cycles itself, so I would say any deck that might run a loot hoarder but has better stuff to do on turn 2 could float it. He doesn't die too a ping, and can potentially trade evenly, depending on the board state. He does trade down more often then not, but I would still say hes totally playable.
Tauren has a very fair stat line (not GOOD, but fair) and is potentially REALLY REALLY STRONG as anti aggro. He will basically trade 3 for 1 against face decks, so if that's a thing a deck struggles with, I could totally justify playing him to help stabilize.
Stand against darkness is probably the 'worst' of those, but it is still 5/5 across 5 bodies, so if they don't just instantly aoe you, it at least trades very efficiently, and can be comboed well with cards that buff minions in an aoe, or buff silver hand recruits. Can also combo with knife juggler if that doesn't get nerfed (it will, but you know...)
The misc. c'thun minions (not counting the class cards, those are all pretty strong in a c'thun deck) are only good in c'thun decks, where you care about buffing your c'thun. Otherwise they are vanilla stated minions. Not saying 'omg terrible cards' or anything, just that rating a river crocolisk with 'battlecry, do nothing till at least turn 10, and only if you built your whole deck around it' may be a little optimistic. If C'thun decks are super op and everyone is playing them, then I guess its fair, but it seems like there is enough counter play too c'thun that he wont be played by everyone (patron, new hogger, Armorsmith, axe flinger, mana wraith. Basically being a warrior.)
C'thuns chosen is kind of an exception to that, if mage, rouge and druid aren't in the meta, that card may be good enough to play as a 4 drop outside of a C'thun deck, if we don't get anything better at 4 mana. (trades 1 for 1 or even 2-1 with basically every 4 drop in the game... has to be attacked twice, no matter how overkill the first hit is... seems fair and balanced.)
I think I'll update the vote with new cards every week end, but it's good to see that hearthpwn started to include a vote in card discussion threads :)