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Meat Wagon
nice thinking. Combining that makes this card considerably more viable... although I still wouldn't go out of my way to try it
Crazed Alchemist Synergy op.
You can either heal him or destroy him for fun.
Good in aggressive decks I believe. One large minion does not hurt.
sick art I love it.
That also applies to Debuffs though
Turns out, it's a pretty ok card. I was wrong, I'll admit it.
Aldor Peacekeeper: "Follow the Rules"
Validated Doomsayer: "no"
Aldor Peacekeeper: "but...."
Validated Doomsayer: "not happening"
I won't miss him piloting those Shredders.
I won't miss the Shredders at all.
VS Aggro and tempo deck, this will just be 0/7 with soft taunt most the time and get taken down or they just go face since you wasted a turn playing this. VS Priest, they steal it or remove it. VS Warrior, it might work to waste 1 of their removal, but it won't impact the game that much. Compare this with Alarm-o-Bot, is it really worth it?
There are more consistent stuff to innervate out for Druid, so even that suggestion isn't so great.
Every time I try to name this card I keep wanting to say Vindicated Doomsayer. Same difference I guess. :P
Darkspeaker
Does it's attack reset to 7 every turn?
It would be battlecry: at the start of your next turn set this minion's attack to 7.
Insane in ramp druid, but unlikely to see play in any other decks. And in Arena, Crazed Alchemist OP.
I think he was thinking when he is already 7/something and injured. You can switch him to something like 3/7 and then turn later he becomes 7/7
So does this mean there will be no doomsayer card in the new expansion??
There will be. Doomsayer is Classic, hence he will never be removed through expansion rotation.