• 10

    posted a message on Shouldn't Nightmare Amalgam be considered a treant?
    Quote from testdr1ve >>

    Nightmare Amalgam

    I want to do some things with it haha.  :)

    A Treant is not a minion type. It is a token. Similar to how a Silver Hand Recruit is a token. Nightmare amalgam is not considered a silver hand recruit either. 

    Posted in: General Discussion
  • 0

    posted a message on Odd star aligner quest taunt druid.
    Quote from TardisGreen >>

    Also, Wild Growth might be better than Greedy Sprite.  Without the really good 4-mana cards that you can't play because of the odd mana cost restriction, you really want to "skip" turn 4.  The sprite doesn't always die immediately.  And WG is a card cycle on 10-mana rounds whereas the GS is a dead card at that point.

     But I don't have good 5 mana cards either. Wild growth feels really bad on turn 3 right now. Greedy sprite not so much. I'll experiment with it some more :)

    Posted in: Druid
  • 0

    posted a message on Odd star aligner quest taunt druid.
    Quote from TardisGreen >>

    Most of your beasts are big.  Have you considered Witching Hour?

     Actually... not really. Good call, as almost all my beast are 7 health as well. Makes elder longneck a lot worse, though.

    Posted in: Druid
  • 0

    posted a message on Odd star aligner quest taunt druid.

    I tend to like decks that mix a lot of archetypes. Generally, they are bad. This one, however, is decent, and I would like some suggestions to make it better!

    Odd star aligner quest druid
    Export to BBCode Export to Cockatrice Export to MarkDown Export to Html Clone this deck
    Minion (25) Ability (5)
    Loading Collection

    Some notes:

    • You do not need the quest for star aligner to work, which is the main thing that makes me like this deck a lot. It does help, though!
    • Cards that are not performing well so far: naturalise, greedy sprite, Ixlid, hadronox
    • Cards that work surprisingly well: Spirit of the raptor, amani warbear, iron direhorn and snapjaw shellfighter (especially with oondasta and iron direhorn)
    • Rabble bouncer is a weird case: on one hand, it single handedly makes star aligner A LOT better. On the other hand, it is a dead card in your hand an awful lot. Which would be ok if the deck had more draw, but it does not.

    How do you think I should adjust this deck to make it better?

    Posted in: Druid
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from Kaladin >>
    Quote from Soltarg >>

    whatsup with all these cancer tiers 1 hunters in casual in the last 2 days?yesterday i found 10 hunters and one tempo mage in casual, today already 4.everyone with tier 1 decklist going face the whole time.
    FUcking losers ruining the fun.Jesus christ cant even describe how angry i am now.
    Fucking  losers.Go into the ladder and emote there if you got the nuts.

     sorry, one of those is me because i know it ruins casual and makes the game unfun for people, and i dont care anymore.  casual is broken, and i will do my part to make it as bad as possible until blizzard does something about it.

     Thank you from the bottom of my heart. Thanks people like you, I actually have a couple of golden heroes now because I use ladder to test my experimental decks instead of casual! :)

    Posted in: General Discussion
  • 2

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    I know the hearthstone community is rotten as it can be, but this takes the cake. (This is the only online game I play, I've come to understand it's actually not that bad relatively, but that just makes me not want to play any online game ever.)

    Was invited by a "friend" for a quest match. I was playing odd quest druid. If you don't know that deck, it's because it doesn't exist and I just made it so I was excited to try it out.

    My opponent? Deathrattle hunter. At this point I was already like "going to unfriend this person after". But that was more actual salt than anything else. :p

    Anyway. Dude played badly, I played OK. Also perhaps odd quest druid isn't that bad. Anyway. I won. Or more accurately, I was ABOUT to win.

    The ****** DISCONNECTED. WTF??? What kind of lowlife do you need to be to disconnect on a FRIENDLY MATCH for quest? So I said. "Dude, did you seriously just disconnect during a friendly match? Upon which the dude unfriended me. No issues there, obviously, I was about to do the same thing.

    I have two questions.

    1. What kind of pathetic human being am I dealing with here and
    2. How is it possible that the hearthstone community has so many of these pathetic people. Roping, disconnecting, what is this bull****. Just try to be decent.

    I'm not even that angry. Just disappointed. And thoroughly confused.

    For those interested, because I did not know this: In a friendly match, hearthstone will keep trying to reconnect infinitely, probably the developers assumed, as I would as well, that a disconnect in a friendly match is always accidental. 

    Also, if you choose to end the match during the game trying to reconnect, you do still get the 80G for the quest. Very good to know if this ever happens to you. 

     

    TL:DR: Lowlife ***whipe disconnected on a friendly match for gold as he was about to lose. Lost faith in humanity.

    Posted in: General Discussion
  • 0

    posted a message on The Pepper Thread - Share your good vibes!

    Got golden hunter! Fourth class after warrior, paladin and mage. :) 

    Posted in: General Discussion
  • 1

    posted a message on The Pepper Thread - Share your good vibes!

    Just got golden Jaina playing a greedy odd mage! Didn't even see it coming as last time I checked most heroes that are close are around 400 wins.

    Posted in: General Discussion
  • 0

    posted a message on Card Nerf - Leeching Poison

    Good change. I might actually craft Kingsbane now. It's no fun playing out a long game knowing you'll lose because the rogue has finished setting up. Without the lifesteal, there are more ways to win in more decks. Both players need to play smarter.

    Posted in: Card Discussion
  • 0

    posted a message on Card Nerf - Saronite Chain Gang

    And look at that, the card is still good. :)

    People focus on shudderwock, but I'm more happy for the keleseth interaction.

    Posted in: Card Discussion
  • 0

    posted a message on Card Nerf - Level Up!

    Glad it is nerfed for standard, but in the context of wild, it's a shame. This nerf will shake things up big time, but this card wasn't the actual issue. It was baku. Before baku, this card was not played much at all.

    So I do not believe this will empower even paladin at all, they still only get to make one dude a turn.

    Posted in: Card Discussion
  • 0

    posted a message on Card Nerf - Wild Growth

    I don't agree with this nerf as much as Nourish, but it's fine. It's similar to Fiery War Axe, a nerf I also wasn't too happy with at the time. But look ar cards like Pilfered Power and Greedy Sprite. They would have seen more play if this classic card that never rotates hadn't been this good. 

    Posted in: Card Discussion
  • 0

    posted a message on Card Nerf - Nourish

    Very good change. This card has always been played in druid decks. UI just made it that it was used for ramp more often. If you compare other 5 mana draw cards, you'll see that they are almost always worse than straight up draw. (Devour Mind, and that's not even a classic card) 5 mana draw three by itself might be alright, but 5 mana draw three OR do something else the class really wants to do?

    This is a fair change.

    Posted in: Card Discussion
  • 0

    posted a message on Winter Veil Free packs and wonder bundle

    Not going to hate on a bundle, better than no bundle. But I'm not going to buy it with the rotation so close and no RR packs. I stopped crafting anything from those sets a while back too, even though I miss some legendaries for some high tier decks.

    Posted in: General Discussion
  • 0

    posted a message on Kingsbane cant be rotated out soon enough.

    I hate the deck too, but it is countered pretty easily by freeze effects. Wish there were more neutral freeze effects, though.

    Edit: I actually managed to shut down a kingsbane rogue with Ice Walker once with an even mage in wild. Eventually won by stalling long enough to burn the opponent down with burn spells and Coldarra Drake. So satisfying. 

    Posted in: Card Discussion
  • To post a comment, please login or register a new account.