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    posted a message on The Pepper Thread - Share your good vibes!

    And the award for most first tier minions in a final winning comp goes to...

    RAFAAM with 9 Red Whelps in a final comp!

    Rafaam: "I would like to thank my two kalecgosses, couldn't have done it without them. I'd also like to thank all the opponents who so graciously helped out by donating their red whelps." 

    Posted in: General Discussion
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    posted a message on Elementals in battlegrounds - a concept

    Thanks for the feedback and for your time! I agree with you on a lot of points. I think it is important to have multiple themes to keep the game varied, and I understand the concerns with some of them.

    • Start of turn not scaling well: I was aware of this, at least for the stat buffers. I think it is important that you can't keep early tier minions for the entire game. and that you transition from an early/ midgame strategy to a lategame strategy. The actual lategame cards in my opinion are the divine shield, poisonous and doubling ones. With one doubling, two poisonous givers, a divine shield giver and the elemental that has everything, you get 5 poisonous divine shield elementals which is pretty decent for endgame. I absolutely understand the concern but I would love to test it out like this. (Which is of course not going to happen)
    • Bog Slosher I had it at tier 3. The sole reason I put it at 2 is because I had too much at 3 and too little at 2. I believed it was only slightly too good for tier 2. Compared to Nathrezim Overseer. But it buffs everything so I see where I'm wrong at doing so.
    • Soldier of Fortune. I know you are right about this, I just find the card to be hilarious in battlegrounds. Maybe at tier 1 as a trap? 
    • I think I am going to rework the selling elementals ones. I wanted more synergy with the flame elementals, which I think are a great addition though they need very careful balance. It is kind of like the golden kadgar or kadgar bran + tokens combo. You have to invest some health/ take some risk for the payout. I love strategies like these even though they lead to losses most of the time.

    About your suggestions.

    • Siamat  was considered and I still like it, but rush (like overload) has no effect in battlegrounds so I didn't find the card the most elegant choice. 
    • Cauldron Elemental is a great option, but it is definitely not tier 5 in my mind. You really want game winners at that stage. Though it does seem slightly too powerful for 4 as well. Still I think it belongs on 4.
    • Whirlwind Tempest would be a tier 5 card for me. I don't think it is on mama bear/ kalecgos/ megasaur level. You really need a lot of stuff to fall into place for it to do much.
    • I don't think the interaction of mountain giant would be immediately understood in the context of battleground. Would it only cost 2 gold if you are floating a card? etc? In that case it seems like tier 4 to me. 

    Again thanks for the feedback!

     

    EDIT: I made some adjustments, but now it seems a bit one-dimensional

    Posted in: Fan Creations
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    posted a message on Elementals in battlegrounds - a concept

    I was just thinking about what the elemental tribe could look like in battlegrounds. This is what I came up with.

    TIER ONE

    TIER TWO

    • 2/2 elemental. Whenever you sell an elemental, give a random elemental +2/+2
    • Murmuring Elemental
    • 3/2 elemental. Battlecry: give an elemental +2/+1

    Tier THREE

    • Fire Fly (It's tier three because a golden firefly gives a golden Flame Elemental)
    • 5/2 elemental. Whenever this attacks a minion, silence that minion.
    • Bog Slosher
    • 3/1 elemental. Battlecry: give an elemental windfury. If it already has windfury, give it divine shield and taunt.
    • 3/2, elemental. Divine shield. Start of combat: Give a random elemental divine shield

       

    Tier FOUR

    Tier FIVE

    Tier SIX

    • 5/5 elemental. Windfury. Whenever you sell an elemental, give a random elemental +5/+5.
    • 5/5 (no type) battlecry: Give all elementals with divine shield +3/+2. Repeat for taunt and windfury.

     EDIT: made some big changes. I tried to preserve removed cards with spoilers but I forgot in a couple of places.

    Posted in: Fan Creations
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    posted a message on Rocket Augmerchant

    I really like these augmerchants. Especially this and the divine shield ones. This one is especially good in warrior since it has double synergy.. Also good in paladin with all the cards that reduce minions to one health.

    Posted in: Rocket Augmerchant
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    posted a message on Blistering Rot + Libram of Widsom

    It doesn't copy itself, just its stats. The copy will not have taunt unfortunately.

    Posted in: General Discussion
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    posted a message on Sacrificial Pact is going to be a Warlock Staple.
    Quote from hillandder >>
    Quote from Lethora >>
    Quote from BrokenCycle >>

    Have we learned nothing from Dragonmaw Poacher?

     You can target your own demons with Pact if opponent does not have any, and this alone makes it better than Poacher.

     And the poacher is a playble tech card, go in some lists.

     Well playable tech card and a staple is a pretty big difference. Dragonmaw poacher was going to be played everywhere according to a lot of people. The claim here is that (almost) all warlock decks will play it. And I'm not buying it.

    EDIT: warlock decks, obviously. 

    Posted in: General Discussion
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    posted a message on What are they thinking with Incanter's Flow

    I think people overlook that this costs you a card. Compare to Frizz Kindleroost. A good card, yes, but also severely overrated when it was first revealed. And that card came with a minion attached.

    Posted in: Card Discussion
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    posted a message on PreOrder

    I'm not excited by any of the new cards, really. Have not played standard/ wild for a while.

    Then again, I didn't think descent of dragons would pull me in, which it did, but I was at least excited to go play galakrond warrior then.

    I guess if anything is going to pull me in it will be librams. Value paladin seems to be back and I love that deck. 

    In other words no I won't.

    I am on the fence about battlegrounds. 60 euro's a year seems like a lot of money... but I do play that a lot,

    Posted in: General Discussion
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    posted a message on Sacrificial Pact is going to be a Warlock Staple.

    Have we learned nothing from Dragonmaw Poacher?

    Posted in: General Discussion
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    posted a message on The Pepper Thread - Share your good vibes!

    Pretty proud I managed to turn two battlegrounds game around by anticipating what the opponent was going to do/ have turns in advance.

    Game one I saw one of my opponents was also playing dragons. Opponent had a golden razorgore and a normal one. I had two normal ones. We both had a kalecgos and I had a nadia but my opponent did not. I figured that I was not going to outpace mu opponent without a second kalecgos, since we would both just go for all battlecries and since my opponent had a faster growing kalecgos, I would lose. So I leveled to 6 instead of going for battlecries. Searched for second kalecgos which I found thank god, and then started picking battlecries. As expected we were the top two players. When I met my opponent again I lost the first round, but quickly recovered since with two kalecgosses, I grew faster.

    In a similar situation today, I encountered another player who was playing dragons like me. What was different was that I was the player with the golden razorgore and my opponent had two normal ones. We both had nadia, but he had a kalecgos while I did not. I figured I was not going to outpace the opponent if I continued on like this. Luckily I had 40 health on my side. My dragon build was already divine shield focused, so when I saw a holy mackerel and primalfin lookout I knew what to do. I prayed for poison but got another mackerel instead (!) so then I picked up a brann and started growing the mackerels. Got unlucky by only getting one bagurgle, and no gentle megasaur or poison, but after two losses I did manage to get my defense high enough to get some decent loops out of my mackerels and win with a dargon/ mackerel mix. 

     

    Posted in: General Discussion
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    posted a message on Worst legendary you have ever crafted?
    Quote from TyrantrumRex >>
    Quote from Pullaa >>

    Welp... I crafted the voraxx, I thought it would be good in paladin decks... Dusted it later on so basically my golden lanathel gave me only 400 dust... F-_k me... Fail of the year

    No way!! I had an awesome deck with The Voraxx and Lynessa Sunsorrow... Spikeridged Steed on The Voraxx was bonkers... 32 stats for 10 mana... Buff Paladin was one of my favorite archetypes of all time.

     The vorax was amazing. Especially against control decks. So much value. 

    Posted in: General Discussion
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    posted a message on New Demon Hunter Card - Inner Demon

    It's not objectively bad though. It is 8 face damage for 8 mana.

    Posted in: Card Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    I get so salty when I see a whole lobby just lets a murloc player go undefeated. How hard is it to deal a little damage to a FUCKING MURLOC PLAYER. I have to do all the damage to him all game and then lose to poisonous divine shield. So infuriating.

    Posted in: General Discussion
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    posted a message on Reno hero power should be buffed to costing 0 gold
    Quote from RomanKnight >>

    That win % rating is bs. It is because 95% people are lower then 5k,they cant use reno correctly. It is the same group of people who have Jaraxus in top 4 winrate. Reno is perfectly fine as it is. Very fun hero to play. 

    Come on, you don’t have to be a rocket scientist to press a button at the right time.  You make it sound like people below 5k don’t know how to put their shoes on in the morning. I am personally below 4K at the moment. Why? Because I refuse to play with a hero I do not like, like to experiment and like an all or nothing playstyle. Also don’t give a sh*t about my ranking.

    what I do agree with is that it is fine to have heroes that are bad but fun. It is not possible to have all heroes be equally good.

    Posted in: Battlegrounds
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