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Grave Vengeance

Lifesteal

Silver Sword

After your hero attacks, give your minions +1/+1.

  • Type: Weapon
  • Class: Paladin
  • Rarity: Rare
  • Set: The Witchwood
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Nutchapol Thitinunthakorn
  • Collectible

Silver’s malleability limits its utility as an edged weapon. On the other hand... SHINY!

Libram of Judgment

Corrupted
Lifesteal

Libram of Judgment

Corrupt: Gain Lifesteal.

You really can't judge a book by its cover.

Royal Greatsword

After your hero attacks, summon a Legendary minion from your deck.

Tales of its power are…Legendary.

The Immovable Object

This doesn't lose
Durability. Your hero
takes half damage,
rounded up.

Great Royal Sword

After you attack, Summon a legendary minion from your deck.

Tales of its power are…Legendary.

Hammer of the Naaru

Battlecry: Summon a 6/6 Holy Elemental with Taunt.

  • Type: Weapon
  • Class: Paladin
  • Rarity: Epic
  • Set: Darkmoon Faire
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: SARIYA
  • Collectible

The naaru wasn't using it. It doesn't have arms.

Hammer of the Naaru

Battlecry: Summon a 6/6 Holy Elemental with Taunt.

  • Type: Weapon
  • Class: Paladin
  • Rarity: Epic
  • Set: Core (2023)
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: SARIYA
  • Collectible

The naaru wasn't using it. It doesn't have arms.

Horn of the Windlord

Windfury
Whenever your hero
attacks a minion, set
its stats to 3/3.

Woodwinds! Obey my command!

Val'anyr

Deathrattle: Give a minion in your hand +4/+2. When it dies, reequip this.

Recently unearthed in one of the deepest kobold caves. Traded for a large candle.

Vinecleaver

After your hero attacks,
summon two 1/1 Silver
Hand Recruits.

George and Karl! Thank the Light we found you!

Ashbringer

Cavalry Horn

Deathrattle: Summon the lowest Cost minion in your hand.

The clarion call of the Alliance skipping every objective and going straight to Drek’Thar.

Farraki Battleaxe

Overkill: Give a minion in your hand +2/+2.

  • Type: Weapon
  • Class: Paladin
  • Rarity: Rare
  • Set: Rastakhan's Rumble
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: M. Alvares & M. Azevedo
  • Collectible

Only two things in life are certain: death and axes.

Hammer of the Lightbringer

Hammer of the Lightbringer

After your hero attacks, give a random friendly minion Divine Shield and Taunt.

Light's Sorrow

After a friendly minion loses Divine Shield, gain +1 Attack.

These sorrows cut deep.

Light's Sorrow

After a friendly minion loses Divine Shield, gain +1 Attack.

These sorrows cut deep.

Painter's Virtue

Lifesteal
After your hero attacks,
give minions in your
hand +1/+1.

For when the Light hits the painting at a certain angle.

Truesilver Champion

Whenever your hero attacks, restore 3 Health to it.

It Slices, it Dices. You can cut a tin can with it. (But you wouldn't want to.)

Truesilver Champion

Whenever your hero attacks, restore 3 Health to it.

Truesilver Champion

Whenever your hero attacks, restore 3 Health to it.

It Slices, it Dices. You can cut a tin can with it. (But you wouldn't want to.)

Blessed Maul

Battlecry: Give your minions +1 Attack.

Ceremonial Maul

Spellburst: Summon a Student with Taunt and stats equal to the spell's Cost.

For the most discerning of hall monitors.

Champion's Maul

Battlecry: Summon two 1/1 Silver Hand Recruits.

Coghammer

Battlecry: Give a random friendly minion Divine Shield and Taunt.

So you ripped this out of a machine, carved some runes on it, stuck it on a handle, and now it's a weapon of great divine power? Seems legit.

Disco Maul

Deathrattle: Give a random
friendly minion +@/+@.
(Play minions while
equipped to improve!)

Nah, dis go face.

Lightbringer's Hammer

Lifesteal
Can't attack heroes.

This entire city must be purged. Or at least just the minions.

Purifier's Maul

Battlecry: Give your minions Divine Shield.

Rallying Blade

Battlecry: Give +1/+1 to your minions with Divine Shield.

As far as blades go, this one is pretty great in the motivation department.

Sacred Maul

Battlecry: Give your minions Taunt.

Seedcloud Buckler

Deathrattle: Give your
minions Divine Shield.

A shield to some, a frisbee to others (mainly dogs).

Sword of Justice

After you summon a minion, give it +1/+1 and this loses 1 Durability.

  • Type: Weapon
  • Class: Paladin
  • Rarity: Epic
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Efrem Palacios
  • Collectible

I dub you Sir Loin of Beef!

Underlight Angling Rod

After your Hero attacks, add a random Murloc to your hand.

  • Type: Weapon
  • Class: Paladin
  • Rarity: Epic
  • Set: Ashes of Outland
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Jason Kang
  • Collectible

"I said I wanted the ASHbringer not FISHbringer!"

Unidentified Maul

Gains a bonus effect in your hand.

When all you have is an unidentified maul, everything else looks like an unidentified nail.

Argent Lance

Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability.

The stripes make it look like a candy cane, but we recommend against licking it.

Hammer

Mysterious Blade

Battlecry: If you control a
Secret, gain +1 Attack.

  • Type: Weapon
  • Class: Paladin
  • Rarity: Rare
  • Set: Rise of Shadows
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Vlad Botos
  • Collectible

It knows every secret you have left.

Sword of the Fallen

After your hero attacks,
cast a Secret from
your deck.

Hoarding secrets is no fun, so play each and every one.

Bloodclaw

Battlecry: Deal 5 damage to your hero.

This weapon – ow! Requires a little – OWW! Finesse.

Light's Justice

Prince Malchezaar was a collector of rare weapons. He'd animate them and have them dance for him.

Light's Justice

Prince Malchezaar was a collector of rare weapons. He'd animate them and have them dance for him.

Overdue Justice

Prismatic Jewel Kit

After a friendly minion loses
Divine Shield, give minions
in your hand +1/+1.
Lose 1 Durability.

The divine trick to jewelcrafting is tumbling your own rocks.

Val'anyr Reequip Effect Dummy

It is a dummy card for holding a effect to play when reequipping Val'anyr (LOOT 500)