I wanna make a deck for every class in wild. But it should be something fun, and "fun" in my view is not something that you can call Aggro, Midrange or Control. I want some decks that rely on unfair synergy between cards and can swing situation in one turn to create almost unlossable situation (or just OTK). I built 6 decks so far - Exodia Mage (like quest, but Emperor allows me to replace quest, so I can avoid rng and throw in more stall and draw), Miracle Jade Druid (named it "Infinite", the only Jade cards I run is blossom and idol, the rest are spell-based pre-Gadgetzan deck), Miracle Priest (similar to rogue, but im buffing Mana Addict and Red Mana Wyrm, better than you might think!), Miracle Rogue, Pony Warlock (Dreadsteed-Umbra-Malganis-Voidcaller synergy is nuts) and Patron Warrior. 3 classes left - hunter, paladin and shaman.
But few conditions: 1) No Yogg. 2) No Reno. Im a bit strange, i always building decks with exactly 2 legendaries (one of them is class legendary) and 14 duplicated non-legendaries. Don't ask me why, I just do. 3) No Malygos. Lame!
1. I don't think you'll gain any popularity in calling "Wannabe deckbuilders" - everyone who wishes to build a deck can build a deck, you don't exactly need a licence to do it.
2. ALL decks in Hearthstone fall into the categories of Aggro, Midrange or Control. There's 0 decks that can qualify for the title of a OTK deck in Hearthstone because they ALL require prior setup AND usually have alternative win-conditions. Two things that true OTK decks simply DO NOT have.
3. ... as a continuation to my prior point, there is basically ONE exception to this and that's Malygos druid but that one is just arguably a OTK deck as it builds on the base of a token druid making it quite strange but never the less true that you don't actually need Malygos for Malygos-Druid. However... the point I wanted to get across is this: You litterally just setup an impossible challenge unless you wish to build a deck that has no wincondition.
At which point, my suggestion is this: Hit the auto-complete button and then concede every game you play. There you go, challenge complete.
I didnt want to offence anybody by calling them "wannabe", im sorry if thats the case. Also i think you wrong, wincon of my mage is to stall untill i can hit with emperor 4/5 cards and than Antonidas-2x Apprentice-2x Reflection to create infinite dmg and i dont have Malygos in it. And its quite hard to categoryze something like Ponylock - its not curve based to be midrange/tempo, it doesnt have some different lategame plan to be control, what is it?
Granted, it hasn't been updated since Explorers, but the idea is still there- just needs a little tweaking. Also, if you can't tell what the deck is from the decklist, I've written up a fairly extensive guide.
Today in my free brawl pack I got Barongeddon, then I had a cup of fresh green tea. As a result of that, I think Priest is OP because my keyboard is not a mechanical one. I hope Blizzard will address this issue.
Granted, it hasn't been updated since Explorers, but the idea is still there- just needs a little tweaking. Also, if you can't tell what the deck is from the decklist, I've written up a fairly extensive guide.
Granted, it hasn't been updated since Explorers, but the idea is still there- just needs a little tweaking. Also, if you can't tell what the deck is from the decklist, I've written up a fairly extensive guide.
I dont get the idea, can u explain?
Basic idea is to get Brann on the field, and the Shadowcaster -> Brann, Shadowcaster -> Shadowcaster. This gives you an unlimited supply of Shadowcasters and Branns, which is easily abused. In many ways it's similar to Miracle Rogue, but a little more derpy and a lot more fun.
Today in my free brawl pack I got Barongeddon, then I had a cup of fresh green tea. As a result of that, I think Priest is OP because my keyboard is not a mechanical one. I hope Blizzard will address this issue.
Basic idea is to get Brann on the field, and the Shadowcaster -> Brann, Shadowcaster -> Shadowcaster. This gives you an unlimited supply of Shadowcasters and Branns, which is easily abused. In many ways it's similar to Miracle Rogue, but a little more derpy and a lot more fun.
Similar to Miracle Rogue? o.O Nothing similar. Miracle is a combo deck looking to kill the opponent, your deck is looking to generate absurd amounts of value o.O
Similar to Miracle Rogue in that you are stalling out and trying not to die while you assemble your combo pieces. The combo is admittedly very different, but it's near impossible to lose once your combo is set up, and is in that way very similar to Miracle Rogue. It takes 3 pieces instead of 5, at the price that you've got something like a 95% winrate rather than a 100% winrate after reaching your combo.
Today in my free brawl pack I got Barongeddon, then I had a cup of fresh green tea. As a result of that, I think Priest is OP because my keyboard is not a mechanical one. I hope Blizzard will address this issue.
Isnt it better to add blade of C'Thun and C'Thun himself? I saw something like this, seems fun, but i have rogue anyway. But still thx, gonna try. Something like this mb?
Similar to Miracle Rogue in that you are stalling out and trying not to die while you assemble your combo pieces. The combo is admittedly very different, but it's near impossible to lose once your combo is set up, and is in that way very similar to Miracle Rogue. It takes 3 pieces instead of 5, at the price that you've got something like a 95% winrate rather than a 100% winrate after reaching your combo.
Well it's a Control deck, it stalls the game just like all Control decks. Combo decks also stall the game, but stall the game to assemble the combo and kill the opponent quickly. You assemble the combo for a really slow kill, by outvaluing the opponent, like a control deck. You could also include something like Jade Spirit in your deck to make your value even higher and faster to kill the opponent.
And Miracle Rogue doesn't require 5 pieces per say. It used to back in the day if you mean for the triple Leeroy Cold Blood and Eviscerate or something similar for the OTK. But that was more than 5 cards whenever you wanted to OTK as the old Miracle Rogue.
Your deck, as a control deck, doesn't have a limited window of opportunity to close games, you will eventually win outvaluing the other deck. Miracle Rogue, as a combo deck, has a limited window of opportunity to finish the game. it doesn't have an infinite source of value to win the game in case it misses the window of opportunity.
(Yes there are combo decks who have infinite win condition and value, but they also operate under a limited window of opportunity. The Exodia Mages, any version you decide to build, has an Infinite win condition, but it will not eventually win the game, it lacks ways to sustain itself alive.)
Ah, okay, thanks! I'd been a little fuzzy on the distinction for a while myself. Given that definition, yes, I suppose it's primarily a control deck.
Today in my free brawl pack I got Barongeddon, then I had a cup of fresh green tea. As a result of that, I think Priest is OP because my keyboard is not a mechanical one. I hope Blizzard will address this issue.
I don't have a list right now, but for hunter you can try an OTK combo with hyenas, tundra rhinos, emperor thaurissan and cheap beasts, with tracking and cult master for cycling.
Not 'Snarky' what so ever. That was one nice read. I never played Magic but the way you described the different play-styles of this game helped me understand a ting or two about a thing 'er tew! Thanks!!
Crusher Shaman! Earth Elemental plus Ancestral Spirit plus Faceless Manipulator, hit them with emperor to get in one turn or do it in 2. This is my Gadgetzan list, I'm sure it doesn't need too much updating.
I wanna make a deck for every class in wild. But it should be something fun, and "fun" in my view is not something that you can call Aggro, Midrange or Control. I want some decks that rely on unfair synergy between cards and can swing situation in one turn to create almost unlossable situation (or just OTK). I built 6 decks so far - Exodia Mage (like quest, but Emperor allows me to replace quest, so I can avoid rng and throw in more stall and draw), Miracle Jade Druid (named it "Infinite", the only Jade cards I run is blossom and idol, the rest are spell-based pre-Gadgetzan deck), Miracle Priest (similar to rogue, but im buffing Mana Addict and Red Mana Wyrm, better than you might think!), Miracle Rogue, Pony Warlock (Dreadsteed-Umbra-Malganis-Voidcaller synergy is nuts) and Patron Warrior. 3 classes left - hunter, paladin and shaman.
But few conditions:
1) No Yogg.
2) No Reno. Im a bit strange, i always building decks with exactly 2 legendaries (one of them is class legendary) and 14 duplicated non-legendaries. Don't ask me why, I just do.
3) No Malygos. Lame!
Any ideas?
Never use 'Wannabe' nor 'Newbie' in the title. *Shame*
I enjoy.
wtf . Just build your own decks ffs
watch out! we got a pro over here
*title edited
You know what? I actually have such a deck, for Rogue:
Granted, it hasn't been updated since Explorers, but the idea is still there- just needs a little tweaking. Also, if you can't tell what the deck is from the decklist, I've written up a fairly extensive guide.
#gNOmeferatu
#gNOmeferatu
Check this out
#gNOmeferatu
-1 yogg , +1 call of the wild.
Isnt it better to add blade of C'Thun and C'Thun himself? I saw something like this, seems fun, but i have rogue anyway. But still thx, gonna try. Something like this mb?
If you want a crazy "combo" try this:
#gNOmeferatu
I don't have a list right now, but for hunter you can try an OTK combo with hyenas, tundra rhinos, emperor thaurissan and cheap beasts, with tracking and cult master for cycling.
In what world is Malygos lame????
I've been having a lot of fun with this Quest/Control/N'Zoth Paladin deck:
### Spare Kaleidosaur
# Class: Paladin
# Format: Wild
#
# 1x (0) Forbidden Healing
# 1x (1) The Last Kaleidosaur
# 2x (2) Doomsayer
# 2x (2) Equality
# 2x (2) Wild Pyromancer
# 2x (3) Stonehill Defender
# 2x (4) Consecration
# 2x (4) Mechanical Yeti
# 2x (4) Truesilver Champion
# 2x (5) Sludge Belcher
# 2x (5) Solemn Vigil
# 1x (6) Mukla, Tyrant of the Vale
# 2x (6) Spikeridged Steed
# 1x (6) Sunkeeper Tarim
# 1x (6) Toshley
# 1x (7) The Curator
# 1x (8) Primordial Drake
# 1x (8) Ragnaros, Lightlord
# 1x (8) Tirion Fordring
# 1x (10) N'Zoth, the Corruptor
#
AAEBAZ8FCvoGoxDErALgrAKKrgLmrgK5sgK5wQKMxwLJxwIKigHcA/QFzwb2B4EO/g/iEZvCAojHAgA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
The only OTK deck for Paladin is Hemet, Jungle Hunter , Molten Giant , Holy Wrath . Of course pretty inconsistent, but satisfying when pulled off...
For hunter Something like Tundra Rhino Gahz'rilla Wild Pyromancer could be possible (in theory), but that would need at least two procs from Emperor Thaurissan (Edit: Could also work with On the Hunt and only one proc)
Not 'Snarky' what so ever. That was one nice read. I never played Magic but the way you described the different play-styles of this game helped me understand a ting or two about a thing 'er tew! Thanks!!
I enjoy.
Crusher Shaman! Earth Elemental plus Ancestral Spirit plus Faceless Manipulator, hit them with emperor to get in one turn or do it in 2. This is my Gadgetzan list, I'm sure it doesn't need too much updating.