Command the ElementsQuestline: Play 3 cards
What, you expected a shaman to have trouble with a place called STORMWIND? |
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Complete the RitualQuestline: Take 10
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Create a DistractionQuestline: Play 3 Pirates.
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Defend the Dwarven DistrictQuestline: Deal damage with 3 spells. Reward: Your Hero Power can target minions.
Don't shoot until you see the purples of their eyes. |
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Defend the SquirrelsQuestline: Gain 5 Attack with your hero. Reward: Gain 5 Armor and draw a card.
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Discover the Void ShardQuestline: Play a 5
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Establish the LinkQuestline: Take 10
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Feral FriendsyQuestline: Gain 6
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FertilizerGive your minions
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Final ShowdownQuestline: Draw 4 cards in one turn. Reward: Reduce the Cost of the cards drawn by (1).
Finally. The last Hearthstone card. |
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Find the ImposterQuestline: Play 2
My money is on the evil advisor to the king. |
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First FlameDeal 2 damage to a minion. Add a Second Flame to your hand.
You never forget your first love: fire. |
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Fizzflash DistractorReturn an enemy minion
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Gain MomentumQuestline: Draw 5 cards in one turn. Reward: Reduce the Cost of the cards drawn by (1).
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Golem PartsCasts When Drawn
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Illuminate the VoidQuestline: Play a 7
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Investment OpportunityDraw an Overload card.
"It's a real fixer-upper. I mean a REAL fixer upper." |
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Knock 'Em DownQuestline: Deal
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Learn the TruthQuestline: Play 2
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Lost in the ParkQuestline: Gain 4 Attack with your hero. Reward: Gain 5 Armor.
Mister, have you seen my Archdruid? |
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Marked a TraitorQuestline: Play 2
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New GrowthSummon a 2/2 Treant.
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Noggen-Fog GeneratorGive a minion +2 Attack and Stealth.
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OverdraftTradeable
Wait. It costs mana to be out of mana?! |
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ParrrleySwap this for a card in your opponent's deck.
Time to engage in some unfriendly negotiations. |
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ParrrleySwap this for a card in your opponent's deck.
Time to engage in some unfriendly negotiations. |
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Pave the WayQuestline: Play 3 different 1-Cost cards.
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Raid the DocksQuestline: Play 3 Pirates.
Winning the annual Ratchet Regatta really went to their heads. |
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Reach the Portal RoomQuestline: Cast a Fire,
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Rise to the OccasionQuestline: Play 3 different 1-Cost cards.
Faith is never lost, only repurposed. |
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Second FlameDeal 2 damage to
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Second SliceGive your hero +2 Attack this turn.
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Secure the SuppliesQuestline: Play 3 Pirates.
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Seek GuidanceQuestline: Play a 2, 3,
Xyrella was looking for spiritual guidance but found deck-building tips instead. |
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Shadow StrikeGive a friendly minion Stealth and deal its Attack damage to the enemy hero.
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Shard of the NaaruTradeable
Fell from the sky, huh? I'll give you ten gold. |
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Shiver Their Timbers!Deal 2 damage to a minion. If you control a Pirate, deal 5 instead.
Who knew there was overlap between pirates and lumberjacks? |
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SI:7 ExtortionTradeable
"It's a dangerous world out there. It'd be a shame if your protection insurance were to suddenly run out…" |
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Sigil of AlacrityAt the start of your next
Red means stop. Purple means GO REALLY FAST. |
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Sorcerer's GambitQuestline: Cast a Fire, Frost, and Arcane spell. Reward: Draw a spell.
After "the incident," the Stockades really had to reevaluate their anti-mage protocols. |
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Sow the SoilChoose One - Give your minions +1 Attack; or Summon a 2/2 Treant.
"I'M NOT A TAILOR!" |
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Stall for TimeQuestline: Cast a Fire, Frost, and Arcane spell. Reward: Discover one.
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Stir the StonesQuestline: Play 3 cards
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Take the High GroundQuestline: Deal damage
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Tame the FlamesQuestline: Play 2 cards
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The Demon SeedQuestline: Take 10
Just need some elbow grease to get this working. Oh, and your soul. |
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Touch of the NathrezimDeal 2 damage to a
"You're giving your soul to me? I'm touched." |
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Twin SliceGive your hero +2 Attack this turn. Add 'Second Slice' to your hand.
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Wicked ShipmentTradeable
All horns on deck! |
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Arcane Remnant
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Bru'kanSpell Damage +3
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Cariel's WarhorseDivine Shield
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Druid of the ReefTaunt
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Druid of the ReefRush
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Druid of the ReefRush
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Druid of the ReefChoose One - Transform into
“Wow, there’s a whole sunken city down here!” |
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Elwynn BoarDeathrattle: If you had 7
Be grateful we lowered the requirement from 65,340,285. |
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FiendTaunt
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GuffAt the end of your turn, give
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Left HandTaunt
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Left Hand With KurtrusTaunt
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MetamorfinTaunt
Always wanted to be the green ranger. |
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PeasantAt the start of your turn, draw a card.
Better pay them, or they'll join the Defias. |
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Rat
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Right HandTaunt
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RokaraRush
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Satisfied Squirrel
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Satisfied Squirrel
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ScallywagDeathrattle: Summon a 1/1 Pirate. It attacks immediately.
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Sea Turtle FormTaunt
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Shadowblade SlingerBattlecry: If you've taken
Throwing knives isn’t easy for a warlock. It’s quite painful, in fact. |
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Shark FormRush
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Sniper TavishCan't Attack. At the end
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Spy-o-maticBattlecry: Look at 3 cards in
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Stockades GuardBattlecry: Give a
"You there! Defend this prison with your life. It's my break." |
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Treant
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Undercover MoleStealth. After this attacks,
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Vibrant SquirrelDeathrattle: Shuffle 4 Acorns
Oh, they're cute now. Just wait till they unleash a Savage Roar. |
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Voidtouched AttendantBoth heroes take one extra damage from all sources.
Don't TOUCH the Void. You don't know where it's been. |
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??????
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Armor Up Up Up!Passive
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Choose An AllyPassive
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Choose An AllyPassive
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Choose An AllyPassive
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Defiant DefiasPassive. When you play
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Demon Little DreamPassive. Xur'gon is flying.
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Fel FuryPassive. After you cast your first spell in a turn, cast a copy of it (targets chosen randomly).
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For the Alliance!Summon five minions from your deck. Give them +3 Health and Taunt.
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Forsaken FuryPassive. Whenever you cast a Shadow spell that costs (1) or more, add a copy to your hand that costs (0).
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Forsaken FuryPassive. Whenever you cast a Shadow spell that costs (2) or more, add a copy to your hand that costs (1).
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Forsaken FuryPassive. Whenever you cast a Shadow spell that costs (1) or more, add a copy to your hand that costs (0).
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Going, Going, Gone!Whenever you Trade for
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Kurtrus AshfallenAdd a Demon Hunter spell to your hand.
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Locked TightYou are Immune while you control a Lock.
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Monstrous PowerPassive. After an enemy
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Naaru's LightPassive
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StalwartPassive. Damage dealt to you by minions is reduced to zero.
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What's Cooking?Passive
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??????
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