So. Some time have passed after Naga nerf and I've noticed that variety of Wild decks became even bigger. Basically any class has its own, strong ,broken top deck and at least 2 viable archetypes (I'm talking about Warrior,Paladin and Rogue primarly, other classes have more viable and strong decks). If I think about it there are more than 20 Tier 1 and 2 decks which is pretty huge. What do you guys think? Have you noticed the increasing diversity in Wild? Or not?
Not really? Barnes still exists and so does that stupid 4 mana 3/4 for Warlock, both of which still hold it back a lot. That said I do admit to a fair amount of diversity, even if it isn't perfect.
Do people that are complaining about Big Priest realise that Reno decks,Kingsbane Rogue and Druids are shitting on Big Priest? Do they realise that decks like Even Shaman has higher winrate than Big Priest? I mean, if you don't want to plat hese decks, there are still some control options available which can exhaust Big Priest.
Naga Wasn't that op it got nerfed because reddit was crying 24/7 almost all tier 1&2 are still the same. Only reason meta changed is cubelock getting nerfed and being too weak for wild.Wild has many decks like naga i don't think naga nerf mattered at all
Rollback Post to RevisionRollBack
i play cubelock and lose 5 games in a row then i play odd paladin and get my stars back wash rinse repeat
I'm now playing Wild exclusively with my paid account, and at least one Wild deck in both of my f2p accounts, too. I concentrate on fun decks, and Wild is perfect for that; sure Barnes may do crazy things, but my decks can out-crazy it. I've been forced to reply to a Barnes with an early Yogg with good results quite recently.
Not really. There's so many combo/otk decks in wild so trying to play control is hell. The only way I can play control is running double dirty rat in every deck and just trying to get lucky and pull out their combo piece. If you don't get lucky with your dirty rat you just lose every game.
The format is in a pretty good spot and you can actually use a lot of decks to climb to Legend.
However, the reason for the format's surge in popularity has nothing to do with it being fun. It is almost exclusively because youtubers and streamers like Kripp, Thijs and Dog have showcased the format in recent weeks. Once they go back to standard you can expect a huge chunk of the playerbase to go with them and things will be back to normal with fewer decks like before. A fact like this is quite depressing.
Rollback Post to RevisionRollBack
Experienced Deckbuilder, Legend Player, Wild Expert, TCG Veteran and Contributing Author toWildHS & Vicious Syndicate. Any and all support is greatly appreciated as it helps me make further quality content. 🐺 ➣Twitter ➣Decks ➣Patreon
I hope the spotlight serves the purpose of highlighting how Barnes is just as broken as Naga Sea Witch was (ofc not because of winrate, but because of the unbearable highroll-rate).
Voidcaller could also use a nerf, but at least the demon can be silenced.
Or, possibly, the introduction a neutral, cheaper version of Kidnapper. That would help a lot.
Wild is otherwise healthy and offers a lot of room for functional homebrewing and creativity.
Naga Wasn't that op it got nerfed because reddit was crying 24/7 almost all tier 1&2 are still the same. Only reason meta changed is cubelock getting nerfed and being too weak for wild.Wild has many decks like naga i don't think naga nerf mattered at all
Agreed. I played Naga Hunter a lot when it first came out (when most people had no idea what the deck was yet) and beat a ton of people with it. However, then people started wising up and started learning how to use board clears again. Sure, Naga instantly won against decks that lacked board clears (rogue, hunter, and shaman (for boards that big), but you can bet if I went against paladin they would always have an equality combo somehow, warriors with brawl, or druid with poison seeds.
The board clear situation got even worse if you didn't get a Naga and/or the right giants in hand by turn 5. Lightbomb on turn 6, Tarim on turn 6. The deck stopped being as consistent because it often came down to "Do I overcommit onto the board against this class that has magically screwed me over with board clears on the perfect before already or do I play around it and risk not applying enough pressure if they start throwing out single target removal and taunts?"
I hope the spotlight serves the purpose of highlighting how Barnes is just as broken as Naga Sea Witch was (ofc not because of winrate, but because of the unbearable highroll-rate).
Voidcaller could also use a nerf, but at least the demon can be silenced.
Or, possibly, the introduction a neutral, cheaper version of Kidnapper. That would help a lot.
Wild is otherwise healthy and offers a lot of room for functional homebrewing and creativity.
Barnes is legendary while Naga Sea Witch is epic, so you can play two of her for more consistency.
Also why complain about Big Priest so much when Kingsbane Rogue destroys slow deck (including Big Priest) so much harder?
The format is in a pretty good spot and you can actually use a lot of decks to climb to Legend.
However, the reason for the format's surge in popularity has nothing to do with it being fun. It is almost exclusively because youtubers and streamers like Kripp, Thijs and Dog have showcased the format in recent weeks. Once they go back to standard you can expect a huge chunk of the playerbase to go with them and things will be back to normal with fewer decks like before. A fact like this is quite depressing.
I agree that some people will leave once the streamers will stop hyping up the Wild but I think that a lot of them stays) Also, A Tempostorm History of Hearthstone tournament where Dane won against one of the best players in the world(Zalae, Nereia) is also a good promotion for Wild :D
Kingsbane Rogue and Big Priest still make a comparatively large portion of my ladder games atm. Where is this diversity exactly?
Here below is the list of the decks that are Tier 1 or 2: Even Shaman, Dude Baku Paladin, Aluneth Mage(3 varriations-Secret,Flamewaker,Burst),Renolock, Inner Fire Priest (2 varriations-Deathlord and Dragon), Big Priest, TogAzalina Druid,OTK Maly Druid, Reno Mage, Reno Hunter, Reno Priest, Shudderwock Shaman( Especially Jade and Reno one because they are way less vulnerable to Rats,Deathlord and Coldlights and such), Aggro Shaman, Tempo Odd Rogue, Kingsbane Mill Rogue, Buff the Kingsbane Rogue, Tempo Dragon Warrior, Control DMH Warrior, Wild Cubelock, Midrange Hunter, Big Beast Hunter, Aggro Paladin, Anyfin Paladin, OTK Quest Priest, Jade Druid, Mill Druid, Exodia Mage( has really polarised matchups though), Big Rogue(55% winrate according to HS.Replay) I surely missed a few not only because my brain is too tired at 1 AM but also because there are too many of them :D. I' m not even talking about unexpectancy factor ad all the semi viable decks that are in Tier 3 and below. So yeah, I would call it a pretty huge diversity.
Big Priest and Kingsbane rogue don't sound too golden to me... Also the fact that every viable druid build is pretty much a variation of Aviana + Kun is frustating, it'll get really really old at some point, it's cool that you can run "different" combo druids but at the end it'll always be the same 24 cards and then your small combo based of AviKun shenanigans
Not really. There's so many combo/otk decks in wild so trying to play control is hell. The only way I can play control is running double dirty rat in every deck and just trying to get lucky and pull out their combo piece. If you don't get lucky with your dirty rat you just lose every game.
Try playing a mill deck
Rollback Post to RevisionRollBack
I think I know what I'm talking about.
To post a comment, please login or register a new account.
So. Some time have passed after Naga nerf and I've noticed that variety of Wild decks became even bigger. Basically any class has its own, strong ,broken top deck and at least 2 viable archetypes (I'm talking about Warrior,Paladin and Rogue primarly, other classes have more viable and strong decks). If I think about it there are more than 20 Tier 1 and 2 decks which is pretty huge. What do you guys think? Have you noticed the increasing diversity in Wild? Or not?
Moving into https://outof.cards/members/firepaladinhs/decks
Not really? Barnes still exists and so does that stupid 4 mana 3/4 for Warlock, both of which still hold it back a lot. That said I do admit to a fair amount of diversity, even if it isn't perfect.
You mean Big Priest format?
When Barnes gets nerfed to 5-6 mana the format will be fun again. Damn i HATE that card.
Do people that are complaining about Big Priest realise that Reno decks,Kingsbane Rogue and Druids are shitting on Big Priest? Do they realise that decks like Even Shaman has higher winrate than Big Priest? I mean, if you don't want to plat hese decks, there are still some control options available which can exhaust Big Priest.
Moving into https://outof.cards/members/firepaladinhs/decks
Naga Wasn't that op it got nerfed because reddit was crying 24/7 almost all tier 1&2 are still the same. Only reason meta changed is cubelock getting nerfed and being too weak for wild.Wild has many decks like naga i don't think naga nerf mattered at all
i play cubelock and lose 5 games in a row then i play odd paladin and get my stars back wash rinse repeat
I'm now playing Wild exclusively with my paid account, and at least one Wild deck in both of my f2p accounts, too. I concentrate on fun decks, and Wild is perfect for that; sure Barnes may do crazy things, but my decks can out-crazy it. I've been forced to reply to a Barnes with an early Yogg with good results quite recently.
Not really. There's so many combo/otk decks in wild so trying to play control is hell. The only way I can play control is running double dirty rat in every deck and just trying to get lucky and pull out their combo piece. If you don't get lucky with your dirty rat you just lose every game.
henomar you got good results because they put yogg in a big priest deck
The format is in a pretty good spot and you can actually use a lot of decks to climb to Legend.
However, the reason for the format's surge in popularity has nothing to do with it being fun. It is almost exclusively because youtubers and streamers like Kripp, Thijs and Dog have showcased the format in recent weeks. Once they go back to standard you can expect a huge chunk of the playerbase to go with them and things will be back to normal with fewer decks like before. A fact like this is quite depressing.
It's better after the nerfs. Many cards still have a high powerlevel and could use some reigning-in. Tone those down and Wild will be in a great spot.
I hope the spotlight serves the purpose of highlighting how Barnes is just as broken as Naga Sea Witch was (ofc not because of winrate, but because of the unbearable highroll-rate).
Voidcaller could also use a nerf, but at least the demon can be silenced.
Or, possibly, the introduction a neutral, cheaper version of Kidnapper. That would help a lot.
Wild is otherwise healthy and offers a lot of room for functional homebrewing and creativity.
Nah because Kingsbane rogue is still exist
Kingsbane Rogue and Big Priest still make a comparatively large portion of my ladder games atm. Where is this diversity exactly?
Agreed. I played Naga Hunter a lot when it first came out (when most people had no idea what the deck was yet) and beat a ton of people with it. However, then people started wising up and started learning how to use board clears again. Sure, Naga instantly won against decks that lacked board clears (rogue, hunter, and shaman (for boards that big), but you can bet if I went against paladin they would always have an equality combo somehow, warriors with brawl, or druid with poison seeds.
The board clear situation got even worse if you didn't get a Naga and/or the right giants in hand by turn 5. Lightbomb on turn 6, Tarim on turn 6. The deck stopped being as consistent because it often came down to "Do I overcommit onto the board against this class that has magically screwed me over with board clears on the perfect before already or do I play around it and risk not applying enough pressure if they start throwing out single target removal and taunts?"
Barnes is legendary while Naga Sea Witch is epic, so you can play two of her for more consistency.
Also why complain about Big Priest so much when Kingsbane Rogue destroys slow deck (including Big Priest) so much harder?
I agree that some people will leave once the streamers will stop hyping up the Wild but I think that a lot of them stays) Also, A Tempostorm History of Hearthstone tournament where Dane won against one of the best players in the world(Zalae, Nereia) is also a good promotion for Wild :D
Moving into https://outof.cards/members/firepaladinhs/decks
Here below is the list of the decks that are Tier 1 or 2: Even Shaman, Dude Baku Paladin, Aluneth Mage(3 varriations-Secret,Flamewaker,Burst),Renolock, Inner Fire Priest (2 varriations-Deathlord and Dragon), Big Priest, TogAzalina Druid,OTK Maly Druid, Reno Mage, Reno Hunter, Reno Priest, Shudderwock Shaman( Especially Jade and Reno one because they are way less vulnerable to Rats,Deathlord and Coldlights and such), Aggro Shaman, Tempo Odd Rogue, Kingsbane Mill Rogue, Buff the Kingsbane Rogue, Tempo Dragon Warrior, Control DMH Warrior, Wild Cubelock, Midrange Hunter, Big Beast Hunter, Aggro Paladin, Anyfin Paladin, OTK Quest Priest, Jade Druid, Mill Druid, Exodia Mage( has really polarised matchups though), Big Rogue(55% winrate according to HS.Replay) I surely missed a few not only because my brain is too tired at 1 AM but also because there are too many of them :D. I' m not even talking about unexpectancy factor ad all the semi viable decks that are in Tier 3 and below. So yeah, I would call it a pretty huge diversity.
Moving into https://outof.cards/members/firepaladinhs/decks
Big Priest and Kingsbane rogue don't sound too golden to me... Also the fact that every viable druid build is pretty much a variation of Aviana + Kun is frustating, it'll get really really old at some point, it's cool that you can run "different" combo druids but at the end it'll always be the same 24 cards and then your small combo based of AviKun shenanigans
Try playing a mill deck
I think I know what I'm talking about.