I have quest Rogue and I recently heard Moroes may be coming back to the game. Should I still disenchant for a better legendary or should i keep him. I don't really like him, but if he could help me win, then I'll keep hi
Don't ever listen to someone that says "DE that shit" op.
Almost every unplayed card in the game has potential for future synergies, and almost every card is playable competitively.
Right now, moroes is playable in quest rogue and token paladin / druid, maybe buff paladin as well. Token paladin in Wild is extremely strong and you can afford some fun cards, I am playing Illidan Stormrage in this deck. And you can build a deck where moroes fits perfectly, just be aware that there will be a variant of your deck with slightly different cards, no moroes, that has a slightly better winrate against current meta decks. This works with all the cards in the game except pack fillers. Dinomancy, Dinosize, do you see these cards on ladder ? Nope. Yet you can play Dinomancy in midrange hunter, or Dinosize in control paladin, and change some cards to support this new addition, and it won't break the deck, it'll even make it better against some archetypes.
Also, moroes is an adventure card.
Do you really need 400 dust right now and what are you planning to do with it ?
I dusted my golden Mimiron's Head right before they revealed Un'goro, feeling confident they would not add mech synergy in the game anymore. Then they revealed Open the Waygate, which is literally the first card in the game that makes mimiron's head a legit card for competitive gameplay :) Obviously, as you can imagine, I got Open the waygate in my un'goro preorder packs.
I also dusted my golden Doomguards and Bane of Doom back in Vanilla hearthstone, when bane of doom could only summon shitty minions and discard synergy was not a thing.
My point is, most of the legendaries and golden cards I dusted, I end up regretting it sooner or later.
If you already have Sunkeeper Tarim and Steward of Darkshire, I suggest you try some token paladin decks, try again some quest rogue, and see how you feel about moroes, then make a decision.
Thank you so much for your response! I would be disenchanting Moroes in order to craft Leeroy. I play mostly aggro decks so I think Leeroy would be a great additon to them . Let me know what you think!
Don't ever listen to someone that says "DE that shit" op.
Almost every unplayed card in the game has potential for future synergies, and almost every card is playable competitively.
Right now, moroes is playable in quest rogue and token paladin / druid, maybe buff paladin as well. Token paladin in Wild is extremely strong and you can afford some fun cards, I am playing Illidan Stormrage in this deck. And you can build a deck where moroes fits perfectly, just be aware that there will be a variant of your deck with slightly different cards, no moroes, that has a slightly better winrate against current meta decks. This works with all the cards in the game except pack fillers. Dinomancy, Dinosize, do you see these cards on ladder ? Nope. Yet you can play Dinomancy in midrange hunter, or Dinosize in control paladin, and change some cards to support this new addition, and it won't break the deck, it'll even make it better against some archetypes.
Also, moroes is an adventure card.
Do you really need 400 dust right now and what are you planning to do with it ?
I dusted my golden Mimiron's Head right before they revealed Un'goro, feeling confident they would not add mech synergy in the game anymore. Then they revealed Open the Waygate, which is literally the first card in the game that makes mimiron's head a legit card for competitive gameplay :) Obviously, as you can imagine, I got Open the waygate in my un'goro preorder packs.
I also dusted my golden Doomguards and Bane of Doom back in Vanilla hearthstone, when bane of doom could only summon shitty minions and discard synergy was not a thing.
My point is, most of the legendaries and golden cards I dusted, I end up regretting it sooner or later.
If you already have Sunkeeper Tarim and Steward of Darkshire, I suggest you try some token paladin decks, try again some quest rogue, and see how you feel about moroes, then make a decision.
Thank you so much for your response! I would be disenchanting Moroes in order to craft Leeroy. I play mostly aggro decks so I think Leeroy would be a great additon to them . Let me know what you think!
Are you a collector or someone with a limited card pool who would benefit from the extra dust? Answer your own question by determining your goals for your card collection. I personally am a collector so I don't D.E. bad adventure legendaries. I simply purchase more packs. If you are limited in deck building by lacking the ability to purchase packs, or if your goal is to only have competitive level decks, it's most ideal to disenchant cards you've acquired that you won't be using if that's the case. That to me seems like the best way to determine what to do with your collection
I have quest Rogue and I recently heard Moroes may be coming back to the game. Should I still disenchant for a better legendary or should i keep him. I don't really like him, but if he could help me win, then I'll keep hi
I play quest rogue from time to time and he is great in that deck. There are cases where you get off your quest, but have used up your minions/cards in the process- moroes alone can win you any games that go late. You can replace him with cheaper versions, but he's basically invincible in quest rogue(other than like twisting nether or something). I have seen some really dumb QR play him before the quest completion, where he dies to any AOE, but yeah, he's a great card after the quest. Also he maybe useful in some weird token decks.
It all depends on your perspective regarding the risk vs. reward: when you dust something, you get 1/4 the value. If you're crafting a Classic card, in this case Leeroy, you're probably pretty safe in the sense that it'll be around for a while.
However, Wild is getting more support this year. There might be new formats or new ways to play in the future. Some very esoteric cards are broken in certain Brawls, and we may one day get something like a two-vs-two mode, which leads you to reevaluate the merit of many cards. There are countless people who dusted all of their GvG cards with the "I'll only play Standard" mentality, which is probably unwise.
If you're on an extremely tight budget, and plan to stay FTP for a long time, then dusting unused cards to focus on a single deck might make sense. But given that you get one Legend for every four dusted, my advice is to tread lightly.
I personally didn't see a point to Golden cards when I first started, and dusted several nice Legendary cards to get things I wanted for decks - goodbye Deathwing, Hello Dr. Boom, that sort of thing. Now, I play with my GF and she and I get a lot of enjoyment out of the Golden cards, and I'm kicking myself for disenchanting things I wish I had kept.
Moroes is actually great in quest rogue. The issue is that he's a win more card since you get enough value just from the 5/5s generated through the elementals.
This is great guys! I mean I do not think I will ever see myself playing Moroes, but you guys may have changed my mind. I feel like he might be good, but he dies to like fan of knives and stiff like AOE damage which is everywhere. I guess we will have to wait and see
Normally I advise against DE'ing Legendaries with that much potential, but if you're doing it to craft Leeroy it's really hard to argue with that. Moroes is only halfway decent in QR right now (remember Dragonfire Potion is a thing), but Leeroy automatically goes into the decks that push face burst to win. Doing that with a Rogue is way more fun than spelunking in the Crystal Core anyway.
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Nature is the Day. Man is the Sun. Woman is the Moon. The Stone is the Sky. The Art is the Way.
I never disenchant but I am going for full collection plus I love to play weird and wonderful decks. They may not win very much but they are fun and feel amazing when they beat a net deck so keep everything no matter how bad it looks on paper!
Nah don't disenchant it. The card can easily became playable. Take a look at the Novice Engineer card that was basically dead untill release of the Un'Goro. It was greatly overshadowed by Loot Hoarder because it was better but QR gave Novice Engineer spotlight because of the instant draw and it's in players interest to keep it alive, because that 1/1 becomes 5/5 later.
Maybe in the future we will get some crazy Druid decks that will require you to play Moroes on turn 3, than play Madam Goya and switch summoned minion for Tyrantus. Or some new mechanic will be introduced like if your minion survives 3 turns turn it into 30/30 Ancient One. And agroo has been really strong in past expansion there is a good chance that meta will slow down soon.
I DE'd mine, useless shit, if the meta would ever need that card you could always play a Imp Master instead for way better stats, but i doubt it would ever be good.
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The 1st step towards a better game is firing Mike Donais! We had enough of his "skillful" balances!
#FireMikeDonais
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I have quest Rogue and I recently heard Moroes may be coming back to the game. Should I still disenchant for a better legendary or should i keep him. I don't really like him, but if he could help me win, then I'll keep hi
so you recently heard that ? aha interesting.
DE dat shit.
Keep him. Maybe he will be playable.
One day this game will stop existing. I can't wait.
Always keep at least a set of each card IMO. I DE any extra cards, even gold versions.
It is playabel in QR
Where shall I start...
Are you a collector or someone with a limited card pool who would benefit from the extra dust? Answer your own question by determining your goals for your card collection. I personally am a collector so I don't D.E. bad adventure legendaries. I simply purchase more packs. If you are limited in deck building by lacking the ability to purchase packs, or if your goal is to only have competitive level decks, it's most ideal to disenchant cards you've acquired that you won't be using if that's the case. That to me seems like the best way to determine what to do with your collection
It all depends on your perspective regarding the risk vs. reward: when you dust something, you get 1/4 the value. If you're crafting a Classic card, in this case Leeroy, you're probably pretty safe in the sense that it'll be around for a while.
However, Wild is getting more support this year. There might be new formats or new ways to play in the future. Some very esoteric cards are broken in certain Brawls, and we may one day get something like a two-vs-two mode, which leads you to reevaluate the merit of many cards. There are countless people who dusted all of their GvG cards with the "I'll only play Standard" mentality, which is probably unwise.
If you're on an extremely tight budget, and plan to stay FTP for a long time, then dusting unused cards to focus on a single deck might make sense. But given that you get one Legend for every four dusted, my advice is to tread lightly.
I personally didn't see a point to Golden cards when I first started, and dusted several nice Legendary cards to get things I wanted for decks - goodbye Deathwing, Hello Dr. Boom, that sort of thing. Now, I play with my GF and she and I get a lot of enjoyment out of the Golden cards, and I'm kicking myself for disenchanting things I wish I had kept.
Whatever you decide - good luck!
Moroes is actually great in quest rogue. The issue is that he's a win more card since you get enough value just from the 5/5s generated through the elementals.
This is great guys! I mean I do not think I will ever see myself playing Moroes, but you guys may have changed my mind. I feel like he might be good, but he dies to like fan of knives and stiff like AOE damage which is everywhere. I guess we will have to wait and see
Never dust a legendary (except if it's Maexxna :))
Why would you even disenchant it , it is not even worth the dust
Dust all of your Rogue cards. All of 'em.
hello
Normally I advise against DE'ing Legendaries with that much potential, but if you're doing it to craft Leeroy it's really hard to argue with that. Moroes is only halfway decent in QR right now (remember Dragonfire Potion is a thing), but Leeroy automatically goes into the decks that push face burst to win. Doing that with a Rogue is way more fun than spelunking in the Crystal Core anyway.
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
I never disenchant but I am going for full collection plus I love to play weird and wonderful decks. They may not win very much but they are fun and feel amazing when they beat a net deck so keep everything no matter how bad it looks on paper!
So say we all!
Nah don't disenchant it. The card can easily became playable. Take a look at the Novice Engineer card that was basically dead untill release of the Un'Goro. It was greatly overshadowed by Loot Hoarder because it was better but QR gave Novice Engineer spotlight because of the instant draw and it's in players interest to keep it alive, because that 1/1 becomes 5/5 later.
Maybe in the future we will get some crazy Druid decks that will require you to play Moroes on turn 3, than play Madam Goya and switch summoned minion for Tyrantus. Or some new mechanic will be introduced like if your minion survives 3 turns turn it into 30/30 Ancient One. And agroo has been really strong in past expansion there is a good chance that meta will slow down soon.
Bitch i'm Willy Wonka!
The card doesnt look so bad. It might have a chance in the future who knows...
I DE'd mine, useless shit, if the meta would ever need that card you could always play a Imp Master instead for way better stats, but i doubt it would ever be good.
The 1st step towards a better game is firing Mike Donais! We had enough of his "skillful" balances!
#FireMikeDonais