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New deck to play // META CRUSHER // fatigue

  • Last updated Aug 28, 2019 (Saviors of Uldum)
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  • 16 Minions
  • 13 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Shaman
  • Crafting Cost: 17520
  • Dust Needed: Loading Collection
  • Created: 8/28/2019 (Saviors of Uldum)
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So I tried to get control quest shaman to work. Not much success. Just missing some synergies and good flow. Decided to make pure control with a lot of board clears.

First version had more cheap overload spells for 4 mana elementals that summon sparks. Then swapped it all for EVERY board clear possible. 

Murlock AOE is actually very good spell, superior to hex and can also change your board of totems into murlocks when facing control decks like warrior.

I'm currently at rank 3 starting from 5.

Few words about a deck:

If you love overthinking turns, playing around opponents cards then this is definitely a deck for you. I'm still making some mistakes although it is my 7th day with this deck. WR is prolly around 60% BUT... Almost EVERY match up lost felt like it could have been won but I did make a mistake on the way. 

If you are gonna play around every card in your opponent deck, plan your turns ahead down to fatigue then You can have my word for it - this deck is THE META CRUSHER. 

Warrior - wrecked
Paladin - wrecked but OTK. Against quest you have to be very careful when using silence like effects. If you miss a chance to silence both parts of undatakah the turn he is played then you'll prolly lose. Be greedy with morph effects. You have a lot of heals, you dont have to morph/clear a board every time something gets played. Bait more cards from him.
Warlock - wrecked
Mage - was the hardest match up because mages turns were broken AF. Now it's ok but nobody plays mage no more above rank 5.
Priest - wrecked
Hunter - tough match-up but wrecked if played 100% correctly. At some point you can feel like there is no way to lose - WRONG. You have to be very careful when playing against hunter. I think this is the matchup I could have won 90% of the time but lost due to my overconfidence.

Overall, If you are looking for what is the most difficult deck to play then this is the way. Winning with this deck feels very rewardful, you feel that you actually deserved to win which cant be said with a lot of current meta decks where it's very easy to do whatever and win. Don't be overconfident. There aren't many threats you can play so be sure to play phaoris in the right moment or You will have to play until fatigue against most classes. 

You can beat everything if you put your head to it. Try it and you'll feel that there is a lot of potential and that the deck feels very strong if maneuvered CORRECTLY. And what is most important, it is very fun and interesting to play.

Mulligan (most of the time):
murlock, hagatha scheme, far sight, doomsayer, zillax.