I thought it would. I haven't encountered any Cubelocks yet but I would think the Absence of Mistress of Mixtures would impact it. Healing is just too valuable in Warlock, especially early game healing.
I thought it would too - but I thought Armored Beetle or Rotten Applebaum would be adequate replacements. In large part, they have not proven to be.
I thought it would. I haven't encountered any Cubelocks yet but I would think the Absence of Mistress of Mixtures would impact it. Healing is just too valuable in Warlock, especially early game healing.
I thought it would too - but I thought Armored Beetle or Rotten Applebaum would be adequate replacements. In large party, they have not proven to be.
as a cube player, I'm not gone ;), in my opinion this expansion made my deck better, not everyone has seen that yet though as most netdeckers don't experiment themselves :)
That’s... not even a thing. At this writing on hsreplay.net the best performing decks in Standard across all ranks are Odd and Even Paladin, both topping out over 70% WR.
Best WR on a Shudderwock deck so far across all ranks is 52.5%. In the Legend-10 range it’s under 50%.
Certainly is a thing on my ladder! About 1/4 of my opponents seem to be trying it! It's given me a lot of wins! It's a combo deck, so it can beat control. But it loses to MR and aggro. I've been playing MR...
Ferocious Howl has been a really good for my deck surprisingly, Very anti-aggro
I completely forgot about this card. Ferocious Howl is insanely strong imo, easily puts Shield Block to shame in any deck that would want to run those types of cards.
Rollback Post to RevisionRollBack
I don't have something witty about this deck, I just like it because Malygos is fun.
Oh? Didn't you know? Yogg-Saron, Hope's End never dies, not even when he's moved to wild due to his new cult member and my newest favorite card Toki, Time Tinker!
I've run into a couple versions of Aggro Paladin running Witch's Cauldron of all things, and if you can't remove, it's a total pain in the ass for the rest of the game because you can't play around anything anymore.
I've had several games already where I have had a buffed Spectral Cutlass equipped, a few minions on board, and turn 8 became play 4 Bells, gain 4 charges on my weapon, and have X number of my minions survive value trades. This has been followed up by Tess Greymane hitting the board a little later and the bells ringing another 4 times, which assuming I've controlled the board properly first, means an additional 4/8 in stats on my side of the board.
That’s... not even a thing. At this writing on hsreplay.net the best performing decks in Standard across all ranks are Odd and Even Paladin, both topping out over 70% WR.
Best WR on a Shudderwock deck so far across all ranks is 52.5%. In the Legend-10 range it’s under 50%.
You must be aware of the fact that it's really early. This will be a super strong late game card that will clear the board and spawn copies of itself with taunt and divine shield for instance. It won't necessarily be an OTK. Most lists are super unrefined right now, thus they lose to aggro. Winrates are absolutely meaningless currently, cause ladder is full of noobs playing the new archetypes.
This is more about a loss - the loss of Mistress of Mixtures reallyimpacted Cubelock.
They are still just as dumb in my opinion. They just use beetle now. It's not as good but what's the big deal when they have 26 other healing points plus the DK heropower?
Is anyone successful with Voodoo Doll ? Mainly in warlock, warrior, mage decks. I want to craft it but I'm pretty low on dust
I'm using Voodoo Doll in Control deck with Dark Pactx2 and Mortal Coilx2, well you can combo with other AOE cards as well. It does amazing job against Mountain Giants turn 4, especially you have your giant on board before him. In other match up is very good as well, every decks has big minions and they will be removed throughout taunts with Voodoo Dolleasy combo.
Bad thing is, this card is useless against Odd Hunter, less useful vs Paladin tho.
They are still just as dumb in my opinion. They just use beetle now. It's not as good but what's the big deal when they have 26 other healing points plus the DK heropower?
In my experience yesterday - Applebaum was way too slow.
Armored Beetle didn't have that problem, but you aren't able to squeeze him in as often, he heals for less, and he's not a good Defile activator.
The deck is still very good. I climbed 7 or so ranks with it yesterday. But aggro has a better shot against it now than it did last format. Especially with things like Baku Hunter who can go over the top.
With Bloodrazor this thing trades up a lot! Also, that trading has probably won me at least a couple of games.
It isn't even that bad when you don't have the Razor. It often can bump into something. Then you remove later or then with a weapon and it starts hitting your opponent for 4 a turn on a 2 drop. If you are playing a fairly aggressive deck. This dmg really makes or breaks your win rate.
Face Collector
I don't have something witty about this deck, I just like it because Malygos is fun.
Vex Crow has felt good although I am running some pretty bad spells to make it work.
i think Ratcatcher is better than expectated
Oh? Didn't you know? Yogg-Saron, Hope's End never dies, not even when he's moved to wild due to his new cult member and my newest favorite card Toki, Time Tinker!
Spellshifter has been working wonders for me in a spell heavy thief rogue.
Lady in White. It still doesn't match the hype, but it is a bit more impactful than I gave it credit for being.
Cheap Shot seems pretty good, especially alongside Mistwraith, which is also very good.
Phantom Militia is nuts good in Quest Warrior.
I've run into a couple versions of Aggro Paladin running Witch's Cauldron of all things, and if you can't remove, it's a total pain in the ass for the rest of the game because you can't play around anything anymore.
Kaladin's RoS Set Review
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Glass knight in my mid pala
Sound the Bells!.... as a rogue.
I've had several games already where I have had a buffed Spectral Cutlass equipped, a few minions on board, and turn 8 became play 4 Bells, gain 4 charges on my weapon, and have X number of my minions survive value trades. This has been followed up by Tess Greymane hitting the board a little later and the bells ringing another 4 times, which assuming I've controlled the board properly first, means an additional 4/8 in stats on my side of the board.
Ratcatcher is soo good
Wild Decks: Jurassic Park OTK | Highlander Hunter | Deathrattle Highlander Priest | Highlander Warlock | AlchemistLord Warlock
Armored Beetle didn't have that problem, but you aren't able to squeeze him in as often, he heals for less, and he's not a good Defile activator.
Deathstalker Rexxar with the KnC and TWW beasts. That board control and sustain with the new lifesteal beasts, I like it
Redband Wasp
With Bloodrazor this thing trades up a lot! Also, that trading has probably won me at least a couple of games.
It isn't even that bad when you don't have the Razor. It often can bump into something. Then you remove later or then with a weapon and it starts hitting your opponent for 4 a turn on a 2 drop. If you are playing a fairly aggressive deck. This dmg really makes or breaks your win rate.
Current Tier 1 decks according to hsreplay:
Even Paladin
Odd Paladin
Same class, with 100% different cards, both in tier 1.
This will probably change once people stop playing Shaman, but I doubt anyone expected this.