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    posted a message on Poll: Why the hate for Control decks?

    I like control decks....as long as they aren't warrior.  This has been my opinion since I started playing in the first ranked season.  It just doesn't do anything interesting.  Execute, brawl, shield slam...they are just not interesting cards to play or play against.  In the past you rarely won because of your cards - you win because your opponent just runs out of stuff.  

    I prefer control decks that can win with their cards and control your stuff at the same time, like eureka control shaman, or old control priest where you can just steal powerful stuff.  Doing powerful things is what makes this game fun to me.  Fatigue decks in general I just don't get why people like them.  Especially when milling is involved.  You are intentionally dulling the game down.

    It's like hockey teams that play the trap defense.  Yes it is effective and requires talent/skill, but it's dreadful to watch.  

    Posted in: General Discussion
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    posted a message on At what Hearthstone rank can you be considered a "good" player?

    I feel like you're not understanding my point.  They are uncertain because there is a cap after which it is impossible to know what the best play is.  That cap is pretty easy to reach, again in my opinion, which you are free to disagree with.  If you know the deck you're up against (which is probably a good 90-95% of matchups unless you're new), you know they could have counters x y and z to your possible plays.  Just because you do the best play assuming (hoping) they don't have Z and they end up having it, that's not a misplay.  You can never play around literally everything, and the only way you can know for certain what they have is when fatigue starts playing a role.

    It also doesn't particularly matter if you make minor misplays here and there.  If you watch these streamers you will see that sometimes their opponents make absolutely braindead plays the whole game and still win.  Maybe they won't stay in high legend or get there consistently, but they do get there.

    Anyway, I stick by my point that if you want to improve as a player, you are better off trying to improve your focus/discipline first, then start thinking about skill once you have that mastered.  Skill is meaningless if you're too drunk/mad to think.

    Posted in: General Discussion
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    posted a message on At what Hearthstone rank can you be considered a "good" player?
    Quote from Bee >>
    Quote from ababyduck >>

    In my opinion skill matters very little.  The game is not complicated.  What truly matters and what separates the top legend players and rank 5 is mental discipline (and time, of course).  No tilting, being patient, remembering matchups etc...You can be the best player in the world and you'll never make top legend if you let yourself get pissed off and start playing incorrectly.  

    Like for a lot of people, the thing that separates a player that hits rank 5 and a player that finishes rank 8/9 is something as simple as taking a break for a while after losing a few games in a row rather than keep banging your head against the wall while you're mad.

     Wrong. Skill does matter, a lot.

    It might not matter too much for ONE game but over the course of 200+ games, it is significant.

    If it didn't matter you wouldn't have players reaching Legend within 80 games and those needing 200+ games.

     It depends what you call skill.  Most misplays aren't caused by the person not knowing it was the best play, it's rushing or being on tilt to the point where they don't see it before playing.  If you know the matchups and are focused, it's very hard to misplay except in fringe cases where the best play is something you can only guess at, like if there are multiple decent options and it depends on which cards they have in their hand.

    Posted in: General Discussion
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    posted a message on At what Hearthstone rank can you be considered a "good" player?

    In my opinion skill matters very little.  The game is not complicated.  What truly matters and what separates the top legend players and rank 5 is mental discipline (and time, of course).  No tilting, being patient, remembering matchups etc...You can be the best player in the world and you'll never make top legend if you let yourself get pissed off and start playing incorrectly.  

    Like for a lot of people, the thing that separates a player that hits rank 5 and a player that finishes rank 8/9 is something as simple as taking a break for a while after losing a few games in a row rather than keep banging your head against the wall while you're mad.

    Posted in: General Discussion
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    posted a message on How do you beat Khadgar/Conjurer's Calling Mage?

    Wait until they nerf conjurers calling or until it rotates.

    That card should NOT be a twinspell for 3 mana.

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Anyone playing control warrior and big hand mage:  I hate you.  Those decks are not fun.  I don't believe you if you claim to have fun playing them.  You just have fun winning, that's 100% it.  But guess what?  There are decks you can play that are fun to play that win too you uncreative fucks.  

    Don't you get tired of playing boom on 7 every single game and stretching every game to 25 minutes?  What happened in your childhoods that made you this way?

    and before you say it, don't give me some crap about control requiring "more skill".  You pretty much can't lose no matter what you do against anything but OTK decks if you last until boom on 7.  Last to fatigue? Well, you've got elysiana to close it.  In the mirror it's not down to skill, it's draw order and rng.  It's the dullest deck to ever exist in the game.

    Posted in: General Discussion
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    posted a message on Meta breaking carpet priest

    Maybe I'm just having bad luck with my draws, but even against aggro where this is supposed to shine I am getting steamrolled at rank 5.  Can't win a game.  The whole one mana minion/carpet package just seems really hard to pull off.  I like the idea of this style of priest though, i'm just not sure if it can work.

    Posted in: Meta breaking carpet priest
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    posted a message on You ever let people win at rank 5?

    Depends on their deck.  Tempo rogue or control warrior?  Hell no, you're getting memed on and I will play the game out for 40 minutes if I have to to keep your ass out.

    Posted in: General Discussion
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    posted a message on Dr. Boom, Mad Genius hero power nerf

    Just stop adding the damn card to their hand by turn 7.  If you asked me the last time I saw a control/bomb warrior who had boom at the bottom of his deck, or even in the bottom two thirds.  I could not tell you.  It never happens.  You saw it sometimes with jaina mage where they just didn't draw it...not so with warrior.  The draw rate is insanely high.  If you deny it you are either a warrior trying to keep their gravy train from getting derailed or you just don't play the game.

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Give me 80% tempo rogue.  I don't give a shit.  At least those games end quickly.  Stop queuing me into control warrior every time i win more than 2 games in a row.  It's mindnumbing.  Everyone who thinks control warrior is a good thing is what is wrong with this game.  Every game plays the same.  Yeet out some big threats on turn 5?  Guess what, the asshole has supercollider.  Establish tempo and have the board?  Brawl into dr boom into infinite value.  Have them on the ropes?  Too bad, they have omega assembly that will again infinitely outvalue you.  It's such a dumb deck and isn't even fun to play.  At least play rush warrior you cowards.

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Must be nice to be a warrior.  Literally NEVER draw boom after turn 7.  Always have him on curve.  EVERY FUCKING TIME.  Control warrior is the cancer we will talk about for years.

    Posted in: General Discussion
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    posted a message on the hunter fiasco

    This game will never be balanced.  You can either become the cancer, beat it (and probably lose to anything else), or just lose to it.  That's the way it has always been.  That's the way it will always be.

    Posted in: Hunter
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    posted a message on Streamer RoS Preview - Is this a good thing?

    Streamers are not loyal to this game, they are loyal to the money.  A lot of them seem to actively hate hearthstone and if they ever find a game that gets them as much viewers, they will drop it and never look back.

    Posted in: General Discussion
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    posted a message on Streamer RoS Preview - Is this a good thing?
    Quote from Jagu >>
    Quote from ababyduck >>

    It is beyond stupid to me that they release every single card prior to the launch.  It kills every bit of suspense.  They have to announce some key legendaries and epics just to hype it up, but every single card?  Why?  Why do we need to know about pack filler?  Let there be SOME surprise like "oh hey what is this thing I just opened" instead of "aw man that's the shitty one I saw online" over and over.  

    Lol, beyond stupid huh ?

    Blizzard/Hearthstone has to let people know what they are paying for. Otherwise, they would be in trouble.

     

     Since when do you have to disclose every single possibility of what they're getting?  They are buying an expansion to a game.  In WOW, or elderscrolls games, do they tell you every single boss detailing every single ability they'll have and every single new item they are adding and where it can be found?  No, they hold things back to build excitement.  They can't just keep everything a mystery which is why i said they have to announce key new high value cards, but are you really saying you wouldn't buy it if they didn't tell you every single card?  Would you really go up in arms demanding a refund if your pack filler was a 3/3 instead of a 3/4?

    Posted in: General Discussion
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    posted a message on Streamer RoS Preview - Is this a good thing?

    The problem is not the pre-release streams.  The problem is the pre-release card reveals in their entirety.  The meta would be set already whether the streamers got to test things or not.  Most of the top tier stuff is very obvious and doesn't need testing.  

    It is beyond stupid to me that they release every single card prior to the launch.  It kills every bit of suspense.  They have to announce some key legendaries and epics just to hype it up, but every single card?  Why?  Why do we need to know about pack filler?  Let there be SOME surprise like "oh hey what is this thing I just opened" instead of "aw man that's the shitty one I saw online" over and over.  

    Posted in: General Discussion
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