EqualityChange the Health of ALL minions to 1.
We are all special unique snowflakes... with 1 Health. |
|
EviscerateDeal 2 damage. Combo: Deal 4 damage instead.
There is a high cost to Eviscerating your opponent. You might tweak your elbow! That really hurts! |
|
Explosive TrapSecret: When your hero is attacked, deal 2 damage to all enemies.
It traps your food AND cooks it for you! |
|
Fan of KnivesDeal 1 damage to all enemy minions. Draw a card.
I wouldn't say I LOVE knives, but I'm definitely a fan. |
|
Flash of LightRestore 4 Health.
Hey! No cameras allowed! |
|
Freezing TrapSecret: When an enemy minion attacks, return it to its owner's hand. It costs (2) more.
"Dang, that's cold." - appropriate response to Freezing Trap, or a mean joke. |
|
Frost StrikeDeal 3 damage
Anyone up for some frost bowling? |
|
FrostboltDeal 3 damage to a character and Freeze it.
It is customary to yell "Chill out!" or "Freeze!" or "Ice ice, baby!" when you play this card. |
|
Hand of A'dalGive a minion +2/+1.
When it meets the Hand of Gul'dan, they're SHAKING. |
|
Ice TrapSecret: When your opponent casts a spell, return it to their hand instead. It costs (1) more.
I literally watched the Hunter place it down in front of me and I still stepped in it. |
|
Immolation AuraDeal 1 damage to all minions twice.
If you can't take the heat, stop standing in the fire. |
|
Mark of the WildGive a minion Taunt and +2/+3.
Not to be confused with Jim of the Wild. |
|
ObliterateDestroy a minion. Your hero takes damage equal to its Health.
Why is 6 afraid of 7? Because Obliterate 9! |
|
ObliterateDestroy a minion. Your hero takes damage equal to its Health.
|
|
Power of the WildChoose One - Give your minions +1/+1; or Summon a 3/2 Panther.
Never look a panther in the eye. Or is it 'Always look a panther in the eye'? Well, it's one of those. |
|
Primordial GlyphDiscover a spell. Reduce its Cost by (2).
It's the Ancient Tol'vir symbol for "Whoops!" |
|
Quick ShotDeal 3 damage.
Han shot first. |
|
Rat TrapSecret: After your
MISSING: One giant rat. Please return to King Togwaggle. |
|
Resistance AuraYour opponent's
Perfect for defending against Beasts. Specifically small ones. Like, a very specific species of small insectoid animal. Ants. It resists ants. |
|
SapReturn an enemy minion to your opponent's hand.
Rogues love sappy movies. |
|
Shadow Word: PainDestroy a minion with 3 or less Attack.
A step up from a spell cast by many beginning acolytes: "Shadow Word: Annoy". |
|
Shield BlockGain 5 Armor.
Shields were invented because Face Block is USELESS. |
|
Spectral SightDraw a card.
"Pick a card, any card! Preferably the left- or right-most card." |
|
Thrive in the ShadowsDiscover a spell from your deck.
Why would your spells be afraid of the dark? It's easier to nap there. |
|
Vampiric BloodGive your hero +5 Health.
BLEH, BLEH BLEH! |
|
WrathChoose One -
The talk around the Ratchet Inn is that this card is too good and should be a Legendary. |
|
Annoy-o-TronTaunt
The inventor of the Annoy-o-Tron was immediately expelled from Tinkerschool, Tinkertown, and was eventually exiled from the Eastern Kingdoms altogether. |
|
ArcanologistBattlecry: Draw a Secret.
What did you draw? Shhhh… it’s a secret. |
|
Argent ProtectorBattlecry: Give a friendly minion Divine Shield.
"I'm not saying you can dodge fireballs. I'm saying with this shield, you won't have to." |
|
Battlefield NecromancerAt the end of your turn,
Coming soon: the Hand Necromancer and the Deck Necromancer. |
|
Battlefield NecromancerAt the end of your turn,
Coming soon: the Hand Necromancer and the Deck Necromancer. |
|
Bloodbound ImpWhenever this attacks, deal 2 damage to your hero.
ALWAYS read the terms and conditions. |
|
Bloodmage ThalnosSpell Damage +1
He's in charge of the Annual Scarlet Monastery Blood Drive! |
|
Bloodsail RaiderBattlecry: Gain Attack equal to the Attack
"I only plunder on days that end in 'y'." |
|
Bonedigger GeistBattlecry: Spend a Corpse to gain +1/+2.
He's a grave-half-full kind of geist. |
|
Crazed AlchemistBattlecry: Swap the Attack and Health of a minion.
"You'll <i>love</i> my new recipe!" he says... especially if you're not happy with your current number of limbs. |
|
Cult NeophyteBattlecry: Your opponent's spells cost (1) more next turn.
Make a new recruit's deficiencies your efficiencies. |
|
Dire Wolf AlphaAdjacent minions have +1 Attack.
We are pretty excited about the upcoming release of Dire Wolf Beta, just repost this sign for a chance at a key. |
|
Dire Wolf AlphaAdjacent minions have +1 Attack.
We are pretty excited about the upcoming release of Dire Wolf Beta, just repost this sign for a chance at a key. |
|
Dirty RatTaunt
It's not his fault… Someone keeps stealing his soap! |
|
DoomsayerAt the start of your turn, destroy ALL minions.
He's almost been right so many times. He was <i>sure</i> it was coming during the Cataclysm. |
|
Faerie DragonElusive
Adorable. Immune to Magic. Doesn't pee on the rug. The perfect pet! |
|
Flametongue TotemAdjacent minions have +2 Attack.
Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors. |
|
Fogsail FreebooterBattlecry: If you have a weapon equipped, deal 2 damage.
Goes cheap on wardrobe so he can spend on weaponry. |
|
Frightened FlunkyTaunt
Some people just aren't cut out to be supervillain material. |
|
Grimestreet OutfitterBattlecry: Give all minions in your hand +1/+1.
If you bargain hard, he'll throw in the hat. |
|
Harbinger of WinterDeathrattle: Draw a
Winter: it be comin'. |
|
Harbinger of WinterDeathrattle: Draw a
Winter: it be comin'. |
|
HematurgeBattlecry: Spend a
She's here to PUMP! YOU UP! |
|
Injured Tol'virTaunt
Me-OW! |
|
Kobold GeomancerSpell Damage +1
In the old days, Kobolds were the finest candle merchants in the land. Then they got pushed too far... |
|
Loot HoarderDeathrattle: Draw a card.
Always roll need. |
|
Mad BomberBattlecry: Deal 3 damage randomly split between all other characters.
He's not really all that crazy, he is just not as careful with explosives as he should be. |
|
Mana GeodeOverheal: Summon a
Gadgetzan, where even the pet rocks have pet rocks. |
|
Menacing NimbusBattlecry: Add a random Elemental to your hand.
Electra stores her elementals in the cloud. |
|
Murloc TidehunterBattlecry: Summon a 1/1 Murloc Scout.
"Death will rise, from the tides!" |
|
Necrotic MorticianBattlecry: If a friendly Undead died after your
Her hair, just like her name, is full of 'tic's. |
|
Nerubian EggDeathrattle: Summon a 4/4 Nerubian.
Eggs are a good source of protein and Nerubians. |
|
Plated BeetleDeathrattle: Gain 3 Armor.
"Ok, your party has defeated the beetle." "I put it on my head." "What?" "I put it on my head. Like a hat." |
|
Redgill RazorjawRush
One fish, two fish, red fish replaces blue fish. |
|
Rime ElementalDeathrattle: Deal 2 damage to a random enemy.
|
|
Rime ElementalDeathrattle: Deal 2 damage to a random enemy.
|
|
Risen GhoulRush
|
|
Risen GhoulRush
|
|
Shadow AscendantAt the end of your turn,
When you're at the bottom, there's nowhere to ascend, but up. |
|
WandmakerBattlecry: Add a 1-Cost spell from your class to your hand.
She creates incredibly affordable wands of all shapes and sizes. But not owls. The owl is all-natural. |
|
Wayward SageOutcast: Reduce the Cost
Carry on my wayward sage. There'll be peace and no more rage. |
|
Wild PyromancerAfter you cast a spell, deal 1 damage to ALL minions.
BOOM BABY BOOM! BAD IS GOOD! DOWN WITH GOVERNMENT! |
|
Youthful BrewmasterBattlecry: Return a friendly minion from the battlefield to your hand.
His youthful enthusiasm doesn’t always equal excellence in his brews. Don’t drink the Mogu Stout! |
|
Muck PoolsTransform a friendly minion into one that costs (1) more.
Making a dredger is easier than you'd think. You don't need to worry about mucking it up! |
|
Sanguine DepthsDeal 1 damage to a
There may not be any skeletons in the closets at Castle Nathria, but there sure are souls in the basement. |
|
Spirit ClawsHas +2 Attack while you
They'll be MUCH easier to use once they add the spirit<i>thumb</i>. |
|
Arcane ShotDeal 2 damage.
Magi conjured arcane arrows to sell to hunters, until hunters learned just enough magic to do it themselves. The resulting loss of jobs sent Stormwind into a minor recession. |
|
Deadly PoisonGive your weapon +2 Attack.
Rogues guard the secrets to poison-making carefully, lest magi start incorporating poison into their spells. Poisonbolt? Rain of Poison? Poison Elemental? Nobody wants that. |
|
Demonic StudiesDiscover a Demon. Your next one costs (1) less.
"Do you wanna summon a demon? I wanna summon a demon!" |
|
ExecuteDestroy a damaged enemy minion.
It's okay, he deserved it. |
|
Flame GeyserDeal 2 damage.
Oh, a wise geyser eh? |
|
Flash HealRestore 5 Health.
Flash! Ahhhhhhh~ |
|
Grain CrateCasts When Drawn
|
|
Heart StrikeDeal 3 damage to
Love hurts. |
|
Holy SmiteDeal 3 damage
It doesn't matter how pious you are. Everyone needs a good smiting now and again. |
|
Illidari StudiesDiscover an Outcast card. Your next one costs (1) less.
"Don't read texts and drive." |
|
Lesser Jasper SpellstoneDeal 2 damage to a minion. @(Gain 3 Armor to upgrade.)
In ancient woods, elves fought the curse The demon’s shadow to disperse But hatred raged and frail souls turned Now horned and hooved their forests burned. |
|
Lightning BoltDeal 3 damage. Overload: (1)
Lightning Bolt! Lightning Bolt! Lightning Bolt! |
|
Living RootsChoose One - Deal 2 damage; or Summon two 1/1 Saplings.
2 out of 2 saplings recommend that you summon the saplings. |
|
Mortal CoilDeal 1 damage to a minion. If that kills it, draw a card.
If your spells look like horrifying skulls, let's be honest, you should get to draw some cards. |
|
Mortal CoilDeal 1 damage to a minion. If that kills it, draw a card.
If your spells look like horrifying skulls, let's be honest, you should get to draw some cards. |
|
Mortal CoilDeal 1 damage to a minion. If that kills it, draw a card.
If your spells look like horrifying skulls, let's be honest, you should get to draw some cards. |
|
OverdraftTradeable
Wait. It costs mana to be out of mana?! |
|
Plagued GrainGain 4 Corpses. Shuffle four Crates into your deck that summon a 2/2 Undead when drawn.
Oh, don’t mind the smell. They're just aged! |
|
Raven IdolChoose One -
Was petrified when it found out it didn't make the cut for Azerothian Idol. |
|
Shield SlamDeal 1 damage to a minion for each Armor you have.
"What is a better weapon? The sharp one your enemies expect, or the blunt one they ignore?" - The Art of Warrior, Chapter 9 |
|
Shooting StarDeal 1 damage to a minion and the minions next to it.
Literally starstruck. |
|
SlamDeal 2 damage to a minion. If it survives, draw a card.
"Dun da dun, dun da dun": if you've heard an ogre sing this, it's too late. |
|
Spirit BombDeal 4 damage to a minion and your hero.
Might take a few episodes to power up. |
|
TrackingDiscover a card from your deck.
For the person who just cannot decide what card to put into a deck! |
|
WhirlwindDeal 1 damage to ALL minions.
The way to tell seasoned warriors from novice ones: the novices yell "wheeeee" while whirlwinding. |
|
Witchwood AppleAdd two 2/2 Treants to your hand.
An apple a day keeps the worgen at bay. |
|
Abusive SergeantBattlecry: Give a minion +2 Attack this turn.
ADD ME TO YOUR DECK, MAGGOT! |
|
Air ElementalElusive
Makes a mean puff pastry. |