Oaken SummonsGain 6 Armor.
The Guild used oak trees until they all turned to ash. |
|
Remorseless WinterDeal 2 damage to all enemies. Draw a card.
In the Badlands, this is a Rare. |
|
Remorseless WinterDeal 2 damage to all enemies. Draw a card.
In the Badlands, this is a Rare. |
|
Shadow Word: RuinDestroy all minions with 5 or more Attack.
Discovered by a worgen priest after a giant spilled a drink on her new white robes. |
|
Siphon SoulDestroy a minion. Restore 3 Health to your hero.
You probably should avoid siphoning your own soul. You might create some kind of weird infinite loop. |
|
Stand Against DarknessSummon five 1/1 Silver Hand Recruits.
Or if you're too tired, you can just kind of lean against the darkness. |
|
Void ShardLifesteal
Light's easy. Void's hard. |
|
Big Game HunterTradeable
Mere devilsaurs no longer excite him. Soon he'll be trying to catch Onyxia with only a dull Krol Blade. |
|
Defender of ArgusBattlecry: Give adjacent minions +1/+1 and Taunt.
You wouldn’t think that Argus would need this much defending. But it does. |
|
DragonbaneAfter you use your Hero Power, deal 5 damage to a random enemy.
*Thunk* "That wasn’t a dragon!" *Thunk* "THAT wasn’t a dragon!" |
|
Dread CorsairTaunt
"Yarrrr" is a pirate word that means "Greetings, milord." |
|
Elven MinstrelCombo: Draw 2 minions from your deck.
"After that gig in Hamlin went south, I swore off rats." |
|
Fal'dorei StriderBattlecry: Shuffle 3
What’s worse? Seeing the spider, or NOT seeing the spider, but knowing it’s somewhere in your deck? |
|
FootmanTaunt
Ha ha HAAAH huHAH! |
|
Hench-Clan BurglarBattlecry: Discover a spell from another class.
She’s more of a rat burglar. |
|
Kayn SunfuryCharge
"Armor and heals may slow my zeal, but fel and glaives excite me!" |
|
LifedrinkerBattlecry: Deal 3 damage to
In a pinch, he'll also settle for Holy Water: Zero. |
|
Nerubian SwarmguardTaunt
How long can this go on? Apparently even in death. |
|
Park PantherRush. Whenever this
Somebody called animal control once. It didn't work out very well for anybody. |
|
Raging FelscreamerBattlecry: The next Demon you play costs (2) less.
Screaming loudly will not reduce the cost of non-demonic goods. |
|
Replicating MenaceMagnetic
It's a car! *Whomp whomp whomp* It's a robot! *Whomp whom-CRUNCH* It's… three.. smaller robots! |
|
Repulsive GargantuanEnemy characters
"EW, YUCK, GROSS, ICKY-" "Stop, you're hurting my feelings!" |
|
Royal LibrarianTradeable
Books on how to flip the Auction House are down that way. |
|
Sen'jin ShieldmastaTaunt
Sen'jin Village is nice, if you like trolls and dust. |
|
ThassarianReborn
A natural born leader. And an unnatural reborn leader. |
|
ThassarianReborn
A natural born leader. And an unnatural reborn leader. |
|
Thickhide KodoTaunt
The introduction of professions was devastating for kodo populations. |
|
Twilight DrakeBattlecry: Gain +1 Health for each card in your hand.
Twilight drakes feed on Mystical Energy. And Tacos. |
|
Aldrachi WarbladesLifesteal
The ancient Aldrachi were the greatest warriors in the universe. Imagine their power if they'd put the handle at the END of the blade. |
|
SoulbreakerAfter your hero attacks and kills a minion, gain 2 Corpses.
Two for one special! |
|
Animal CompanionSummon a random Beast Companion.
You could summon Misha, Leokk, or Huffer! Huffer is more trouble than he's worth. |
|
Anti-Magic ShellGive your minions +1/+1 and Elusive.
Using a spell to counter magic - a bit hypocritical don't you think? |
|
Anti-Magic ShellGive your minions +1/+1 and Elusive.
Using a spell to counter magic - a bit hypocritical don't you think? |
|
Arcane IntellectDraw 2 cards.
Playing this card makes you SMARTER. And let's face it: we could all stand to be a little smarter. |
|
AsphyxiateDestroy the highest Attack enemy minion.
I find your abundance of Attack disturbing. |
|
Ball of SpidersSummon three 1/1 Webspinners
"THEY'RE EVERYWHERE GET THEM OFF!!!" - Everyone |
|
ConsecrationDeal 2 damage to all enemies.
Consecrated ground glows with Holy energy. But it smells a little, too. |
|
Coordinated StrikeSummon three 1/1 Illidari with Rush.
Undisputed champions of "Dancing with the Satyrs." |
|
CounterspellSecret: When your opponent casts a spell, Counter it.
What's the difference between a mage playing with Counterspell and a mage who isn't? The mage who isn't is getting Pyroblasted in the face. |
|
Deadly ShotDestroy a random enemy minion.
Our ballista operator is effective, but not picky. |
|
Explosive RunesSecret: After your opponent plays a minion, deal 6 damage to it and any excess to their hero.
Sometimes it's safer NOT to read the warning signs. |
|
Eye BeamLifesteal. Deal 3 damage to a minion.
Sometimes looks CAN kill. |
|
Far SightDraw a card. That card costs (3) less.
Drek'thar can't see, but he can <i>see</i>. You know what I mean? It's ok if you don't. |
|
Feral RageChoose One - Give your hero +4 Attack this turn; or Gain 8 Armor.
Let's be honest. One option is a lot ragier than the other. |
|
Feral SpiritSummon two 2/3 Spirit Wolves with Taunt. Overload: (1)
Spirit wolves are like regular wolves with pom-poms. |
|
Fiendish CircleSummon four 1/1 Imps.
Like a knitting circle, but less evil. |
|
Graveyard ShiftSummon two 1/1
"Why are we even open at night? This place is dead!" |
|
Hammer of WrathDeal 3 damage.
A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc. |
|
Heavy PlateTradeable
"You asked for unbendable, unwavering armor–I don't see why you're upset." |
|
HellfireDeal 3 damage to ALL characters.
It's spells like these that make it hard for Warlocks to get decent help. |
|
HexTransform a minion into a 0/1 Frog with Taunt.
If you Hex a Murloc... it really isn't much of a change, is it? |
|
Holy NovaDeal 2 damage to all enemy minions. Restore 2 Health to all friendly characters.
If the Holy Light forsakes you, good luck casting this spell. Also, you're probably a jerk. |
|
Ice BarrierSecret: When your
This is Rank 1. Rank 2 is Chocolate Milk Barrier. |
|
Kill CommandDeal 3 damage. If you control a Beast, deal
"Kill!", he commanded. |
|
Lightning StormDeal 3 damage to all enemy minions. Overload: (2)
An umbrella won't be effective, I'm afraid. |
|
Lightning StormDeal 3 damage to all enemy minions. Overload: (1)
An umbrella won't be effective, I'm afraid. |
|
Master's CallDiscover a minion in your deck.
"Hello? Yes, this is Huffer." |
|
Muster for BattleSummon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon.
"I'm bringing the guacamole!" – One of the most successful (yet rare) Silver Hand rallying cries |
|
Raiding PartyDraw 2 Pirates from your deck.
And a bowl of chips. And some of those little cocktail weenies! |
|
Silvermoon PortalGive a minion +2/+2. Summon a random
What's Millhouse Manastorm doing in Silvermoon? |
|
SwipeDeal 4 damage to an enemy and 1 damage to all other enemies.
When a bear rears back and extends his arms, he's about to Swipe! ... or hug. |
|
Acolyte of DeathAfter a friendly Undead dies, draw a card.
"I see dead people. A LOT of dead people." |
|
Acolyte of PainWhenever this minion takes damage, draw a card.
He trained when he was younger to be an acolyte of joy, but things didn’t work out like he thought they would. |
|
Bronze ExplorerLifesteal
Always ready to explore new friendships! Except with Deathwing. |
|
Bronze GatekeeperMagnetic
"You have my shield! And the rest of me too." |
|
Cargo GuardAt the end of your turn, gain 3 Armor.
*Arrrrrmor |
|
Chillfallen BaronBattlecry and Deathrattle: Draw a card.
He hates when people call 60 degree weather cold. |
|
Chillfallen BaronBattlecry and Deathrattle: Draw a card.
He hates when people call 60 degree weather cold. |
|
Coldlight SeerBattlecry: Give your other Murlocs +2 Health.
The Coldlight murlocs reside in the darkest pits of the Abyssal Depths. So no, there's no getting away from murlocs. |
|
Frothing BerserkerWhenever a minion takes damage, gain +1 Attack.
He used to work as an accountant before he tried his hand at Berserkering. |
|
Gan'arg GlaivesmithOutcast: Give your hero +3 Attack this turn.
When isolation becomes motivation. |
|
Gan'arg GlaivesmithOutcast: Give your hero +3 Attack this turn.
When isolation becomes motivation. |
|
Gorillabot A-3Battlecry: If you control another Mech, Discover a Mech.
A-1 and A-2 went nuts, when they should have gone bolts. |
|
Hench-Clan ThugAfter your hero attacks, give this minion +1/+1.
Hard time making ends meet? Hate the League of Explorers? Get a job henching! |
|
Madame LazulBattlecry: Discover a
Of course she knows the future, she’s been looking at your cards the WHOLE TIME! |
|
Murloc WarleaderYour other Murlocs have +2 Attack.
Do Murlocs ever get tired of making the same old sound? Nope! Mrglglrglglglglglglgl! |
|
Raid LeaderYour other minions have +1 Attack.
"That's a 50 DKP minus!" |
|
Risen YmirjarTaunt
|
|
Risen YmirjarTaunt
|
|
Rustrot ViperTradeable
Poisonous to weapons. |
|
SI:7 AgentCombo: Deal 2 damage.
The agents of SI:7 are responsible for Stormwind's covert activities. Their duties include espionage, assassination, and throwing surprise birthday parties for the royal family. |
|
Southsea CaptainYour other Pirates have +1/+1.
When he saves enough plunder, he's going to commission an enormous captain's hat. He has hat envy. |
|
Stargazer LunaAfter you play the
She's Dr. Boom's right-hand mage. |
|
Stonehill DefenderTaunt
Briefly tried stand-up comedy under the name "Stonehill Offender", but turtles are just too thin-skinned. |
|
Tar CreeperTaunt
If you won't come to the tar pits, we'll bring them to you! |
|
Vulpera ScoundrelBattlecry: Discover a spell or pick a mystery choice.
A spell is a spell, but the mystery choice could be anything! (It's also a spell.) |
|
Warhorse TrainerYour Silver Hand Recruits have +2 Attack and Taunt.
He doesn't even get Sundays off. Every day he's hostling. |
|
Ymirjar DeathbringerTaunt. Deathrattle: Spend 3
Purple cotton candy is the snack of choice in Ymirheim. |
|
Zola the GorgonBattlecry: Choose a friendly minion. Add a Golden copy of it to your hand.
Her name seems a bit cheesy. |
|
Fiery War Axe
During times of tranquility and harmony, this weapon was called by its less popular name, Chilly Peace Axe. |
|
UmberwingBattlecry: Summon two 1/1 Felwings.
Demon Hunters refer to these glaives as "the ol’ flappy-attackys." |
|
Ancestral KnowledgeDraw 2 cards. Overload: (1)
MOMMMMMYYYYYYYYY!!! |
|
BashDeal 3 damage.
You might think bashing doesn't take a lot of practice. It doesn't. |
|
BladestormDeal 1 damage to all minions. Repeat until one dies.
Dear minions: Woosh, woosh, woosh, woosh, woosh. Best regards, Bladestorm |
|
Blood TapGive all minions in your hand +1/+1.
Come join us in the tavern! We have whatever you're drinking on tap. Yes, even that. |
|
Chaos StrikeGive your hero +2 Attack this turn. Draw a card.
"What do we want?" "CHAOS!" "When do we want it?" "WHEN LEAST EXPECTED!" |
|
DefileDeal 1 damage to all minions. If any die, cast this again.
This spell was originally designed to help warlocks clean up their hard drives. |
|
DefrostDraw a card.
Shouldn't this NOT be a Frost spell? |
|
Drain SoulLifesteal
Cleans even the toughest clogs with just a flick of the wrist! |
|
Drain SoulLifesteal
Cleans even the toughest clogs with just a flick of the wrist! |