Booty Bay BookieBattlecry: Give your opponent a Coin.
Also makes a great librarian. She's really good at fixing books! |
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Cheaty AnklebiterLifesteal
Famed hunter of the deadly Achilliosaur. |
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Dozing MarksmanHas +4 Attack while damaged.
It's the sleeper of the set. |
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Firetree WitchdoctorBattlecry: If you're holding
If your tree is on fire - stop, drop, and troll. |
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Immortal PrelateDeathrattle: Shuffle this into your deck. It keeps any enchantments.
She protec. She attac. But most importantly, she come bac. |
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Savage StrikerBattlecry: Deal damage to an enemy minion equal to your hero's Attack.
Ruthless at tribal roasts. |
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Scarab EggDeathrattle: Summon three 1/1 Scarabs.
They say you can’t make an omelet without AHHH THEY’RE EATING MY FACE! |
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Serpent WardAt the end of your turn,
When snakes get sick, they get sent to the Serpent Ward. |
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Sharkfin FanAfter your hero attacks, summon a 1/1 Pirate.
His taste in soup is criminal. |
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ShieldbreakerBattlecry: Silence an enemy minion with Taunt.
Can also break up fights, relationships, and unions. |
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Soup VendorWhenever you restore 3 or more Health to your hero, draw a card.
Fresh from the floor of the arena! |
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SpellzerkerHas Spell Damage +2 while damaged.
But don’t ask her to use it in a sentence. |
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Spirit of the BatStealth for 1 turn.
Nah nah nah nah, nah nah nah nah, nah nah nah nah, nah nah nah nah |
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Spirit of the DragonhawkStealth for 1 turn.
Dragonhawks aren’t known for their accuracy. |
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WaterboyBattlecry: Your next Hero Power this turn costs (0).
100% organic troll sweat. |
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BloodclawBattlecry: Deal 5 damage to your hero.
This weapon – ow! Requires a little – OWW! Finesse. |
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Serrated ToothDeathrattle: Give your minions Rush.
The tooth hurts, don’t it? |
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DevastateDeal 4 damage to a damaged minion.
No thanks, I already devast-ate. |
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Grim RallyDestroy a friendly minion. Give your minions +1/+1.
There’s no “Aiiiieeee” in “Team.” |
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ShriekDiscard your lowest Cost card. Deal 2 damage to all minions.
The first warning sign of an oncoming warlock temper tantrum. |
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The Beast WithinGive a friendly Beast +1/+1, then it attacks a random enemy minion.
Undoes years of obedience school training. |
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Totemic SmashDeal 2 damage. Overkill: Summon a basic Totem.
Trolls are the first group to have a totem survive atmospheric re-entry. |
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Daring Fire-EaterBattlecry: Your next Hero Power this turn deals 2 more damage.
A few hours later he DESTROYED the arena bathrooms. |
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Gurubashi ChickenOverkill: Gain +5 Attack.
“Ya hold it by da feet, mon. Den ya THROW.” |
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Gurubashi OfferingAt the start of your turn, destroy this and gain 8 Armor.
For a limited time, loa blessings are on a pray-one-get-two deal (on selected sacrifices only). |
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Helpless HatchlingDeathrattle: Reduce the Cost of a Beast in your hand by (1).
It can’t be all that helpful. Not wif dose widdle wings! |
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Saronite TaskmasterDeathrattle: Summon a 0/3 Free Agent with Taunt for your opponent.
Don't even think of asking for time off. |
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Spirit of the DeadStealth for 1 turn.
Just because you’re dead doesn’t mean you’re off the team. |
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Spirit of the RaptorStealth for 1 turn.
“Loti! LOTI! Drop it. Drop it Loti! Down! Down Loti!” |
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Spirit of the RhinoStealth for 1 turn.
Where did they get this preposterous hypothesis? |
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SpringpawRush
The terrible thing about lynxes is lynxes are terrible things. Their teeth are made out of biting, their paws are made out of springs! |
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WartbringerBattlecry: If you played 2 spells this turn, deal 2 damage.
“Does she cause them with magic, or just…like have a bucket she brings with her?” |
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Elemental EvocationThe next Elemental you play this turn costs (2) less.
It's just lighter fluid. |
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PounceGive your hero +2 Attack this turn.
Comes with an overwhelming urge to jump into the nearest open box. |
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RegenerateRestore 3 Health.
Finally a cure for degenerates. |