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Better suited for mid-late game and which works really well with Lackeys (as they can sometimes clog the board). Most casual players prefer a 1st turn 2 health 1-cost minion that sticks, making this Deathrattle only work on turn 3.
On the other hand, Waterboy actually synergies with Serrated Tooth, especially later in the game for an extra 2/1 rush minion, and good combo use.
The card text should really be nerfed. It is very misleading. It should specifiy "Deathrattle: Give the minions in your hand rush", because I thought it would give it to the minions on the board, but no. I sure didn't.
This is NOT true, it gives rush to minions which are ALREADY on board. Why the fuck are you writing this bs?
It's great way to move all lazy spiders from Fal'dorei Strider.
I think I'm still leaning toward the Even variant of Pirate Rogue, but if there is a normal Aggro Pirate deck that pops up I'm sure they will utilize this. Solid stat line, good buff, great card.
*edit* - Saw someone have the idea of this in a Miracle Rogue to give your 4/4 spiders Rush. Not a bad idea either actually if you can shuffle enough of them and get a draw heavy engine.
When u desparate Turn 2 Coin + Hench-Clan Thug
No way you can make this bad in arena
The fact that it's a sturdy weapon that gives a very solid buff (on the entire BOARD, no less) already makes me think that we're getting more value than what we pay for outta this baby.
It's good, but it's also not great. I fail to really see a deck that this fits into, unless ticket Scalper in Pirate Rogue is powerful enough.
Stoneskin Basilisk hi 5/5 dino are u miss me?
Very stronk.
Much better for lower-cost minions that want to work with Sonya Shadowdancer than having to reliably stick on the board for full turn before. Potentially wonderful for some Deathrattle or Poisonous minions.
I'm surprised it's not restricted to a tribe like pirates...it's insanely strong since you have full control of it. Weapon removal bla bla bla whatever that's not a real thing. :p
The fact that it works for entire board... Really great card. Combining it with hero power when you can't attack is wonderful too.