× Class
Rarity
clear all

The Runespear

After your hero attacks, Discover a spell
and cast it with random targets.

When asked what the runes do, the tauren smith smiled: "A little of this, a little of that..."

The Runespear

After your hero attacks, Discover a spell
and cast it with random targets.

Boggspine Knuckles

After your hero attacks, transform your minions into random ones that cost (1) more.

  • Type: Weapon
  • Class: Shaman
  • Rarity: Epic
  • Set: Ashes of Outland
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Grace Liu
  • Collectible

I would NOT want to put my hand in there. It's... SQUISHY.

Charged Doomhammer

Windfury
Deathrattle: Give your
minions Windfury.

Doomhammer

Windfury, Overload: (2)

  • Type: Weapon
  • Class: Shaman
  • Rarity: Epic
  • Set: Core
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: John Polidora
  • Collectible

Orgrim Doomhammer gave this legendary weapon to Thrall. His name is a total coincidence.

Doomhammer

Windfury, Overload: (2)

Doomhammer

Windfury, Overload: (2)

Doomhammer

Windfury, Overload: (2)

  • Type: Weapon
  • Class: Shaman
  • Rarity: Epic
  • Set: Classic (Old)
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: John Polidora
  • Collectible

Orgrim Doomhammer gave this legendary weapon to Thrall. His name is a total coincidence.

Hammer of Twilight

Deathrattle: Summon a 4/2 Elemental.

Stop! It's Twilight Hammer time.

Charged Hammer

Deathrattle: Your Hero Power becomes 'Deal 2 damage.'

You can only pick it up if you are worthy.

Splitting Axe

Battlecry: Summon copies of your Totems.

  • Type: Weapon
  • Class: Shaman
  • Rarity: Epic
  • Set: Saviors of Uldum
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Malcolm Davis
  • Collectible

The ancient shaman chant, "Control Axe, Control Vee."

The Fist of Ra-den

After you cast a spell,
summon a Legendary
minion of that Cost.
Lose 1 Durability.

The mighty Ra-den was known as the Keeper of Storms. Unfortunately, he could not keep his fist.

Cookie's Stirring Rod

Lifesteal

Desperate Claw

Has +1 Attack while you have Overloaded Mana Crystals.

Ice Breaker

Destroy any Frozen minion damaged by this.

A great way to end a conversation.

Powermace

Deathrattle: Give a random friendly Mech +2/+2.

  • Type: Weapon
  • Class: Shaman
  • Rarity: Rare
  • Set: Goblins vs Gnomes
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Zoltan & Gabor
  • Collectible

People assume that shamans control the elements, but really, they have to ask them stuff and the elements are like, "Yeah ok, sure."

Tempest's Fury

After your hero attacks, cast Lightning Bolt on a random enemy character.

A summoned storm in every strike.

Truesilver Lance

Lifesteal
After you Overload, gain +2 Durability.

A lance fit for a lord - Finley's shaman skills make this quite the formidable weapon.

Whack-A-Gnoll Hammer

After your hero attacks, give a random friendly minion +1/+1.

  • Type: Weapon
  • Class: Shaman
  • Rarity: Rare
  • Set: Darkmoon Faire
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Jason Kang
  • Collectible

Hogger's most hated attraction.

Auctionhouse Gavel

After your hero attacks,
reduce the Cost of a
Battlecry minion in
your hand by (1).

"I want to be a judge! Or an auctioneer! Look, all I want is one of those sweet, tiny hammers."

Jade Claws

Battlecry: Summon a{1} {0} Jade Golem.
Overload: (1)@Battlecry: Summon a Jade Golem.
Overload: (1)

"Best manicure ever!" - Aya Blackpaw

Likkim

Has +2 Attack while you have Overloaded Mana Crystals.

"I double frog dare you!"

Rune Dagger

After your hero attacks, gain Spell Damage +1 this turn.

Turns out being stabbed makes you more vulnerable to magic.

Stormforged Axe

Overload: (1)

Yo, that's a nice axe.

Spirit Claws

Has +2 Attack while you
have Spell Damage.

Spirit Claws

Has +2 Attack while you
have Spell Damage.

They'll be MUCH easier to use once they add the spirit<i>thumb</i>.