People are still going to complain about OTK & combo deck despite getting two (three?) new tech cards to force minion summons/spell casts simply because the cards aren't 100% I-Win Buttons 100% of the time.
It's going to be Dirty Rat all over again by all of the bad players that don't know how to time tech cards intelligently.
I cant wait to make people cast their spells randomly.
Me too, I already love that Saboteur! Against aggro or combo will probably always help me, spells killing his own minions or doing nothing because there's no board haha, control is a little risky but it's still a great card!
What is even an OTK deck that survived the rotation? Druid cannot draw cards anymore and all the mecha'thun decks are losing pieces
I can't think of any viable ones in standard right now, but OTK decks almost never rise with just one single new expansion in the pool. It's going to take some more releases for that to happen this year.
I'm not complaining about OTKs or combos mind you (I love them), but just heading off the inevitable incessant whining that will ensue that the playstyle is going to be "unbeatable" when a new deck does come into existence, despite adequate tools being released straight from the get go.
Did people really complain about Dirty Rat not being enough? Most complaints I've seen directed at the card were that it was too strong. (And TardisGreen ironically complaining that it is too RNG-heavy, but that complaint doesn't count because this is HS)
It's funny because Hecklebot is a lot less reliable. If you wait too long, your enemy will draw his combo and keep it safe in his hand. If you play it early, you are digging into a whole deck, and might very easily pull out something irrelevant. It won't be as much about skillcap as it will be about RNG. The anti-spell tech, though, that one takes timing, I'll give you that.
Rollback Post to RevisionRollBack
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
Looks like an awful lot of board flood decks to me. I'm not sure conbo decks will be a thing. Not even sure control will survive the onslaught. I'm guessing it's going be you going wide vs. me going wide and seeing which of us curves out better.
Feels like just not enough tools to punish decks going wide right now. I don't think the supersize Abomination is going to prove to be much more used than OG Abomination.
People are still going to complain about OTK & combo deck despite getting two (three?) new tech cards to force minion summons/spell casts simply because the cards aren't 100% I-Win Buttons 100% of the time.
It's going to be Dirty Rat all over again by all of the bad players that don't know how to time tech cards intelligently.
That will definitely happen, part of the reason lays within how control players like to play the game. It often enough feels like they do not want to adapt.
Mecha'thun is still in standard, and the cards you mention absolutely destroy it.
But people won't want to play those cards, so at least some of them will bitch about having to . . . you know . . . actually adjust their lists to an external influence.
It's ironic, I was just writing a post on the "definition of uninteractive" thread. Everyone wants "interactive" decks, but no one wants to interact with the meta.
Rollback Post to RevisionRollBack
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
What is even an OTK deck that survived the rotation? Druid cannot draw cards anymore and all the mecha'thun decks are losing pieces
The following is not an OTK deck (more like a TTK, which can't kill warriors), but Holy Wrath Paladin can still pull off their combo. They have their Loa, the Baleful Bankers and the spell... Their powerhouse comes from the Year of the Raven set, most notably from the last two expansions. Time Out! is an excellent tool to stall the game and Flash of Light serves both as healing and as cycling.
This post is just for giving an example, I'm not whining or making a complain.
Did people really complain about Dirty Rat not being enough? Most complaints I've seen directed at the card were that it was too strong. (And TardisGreen ironically complaining that it is too RNG-heavy, but that complaint doesn't count because this is HS)
It's funny because Hecklebot is a lot less reliable. If you wait too long, your enemy will draw his combo and keep it safe in his hand. If you play it early, you are digging into a whole deck, and might very easily pull out something irrelevant. It won't be as much about skillcap as it will be about RNG. The anti-spell tech, though, that one takes timing, I'll give you that.
That's why if combo decks become popular again, I'm planning to run Mojomaster Zihi. I'll just have to make my list a bit more proactive, in order to take full advantage of this tech. As people mentioned several times by now, the powerful board clears (Psychic Scream) and stalling tools are about to rotate out, so dealing with huge threats isn't going to be as easy as it was in the past. And it becomes harder for players to make a comeback, when Zihi is played against them.
If you think that Control elitists (themselves a portion of the whole Control community) have always been complaining of Aggro, which is meant to be their best opponents...
Surely they will also complain of their worse ones!
It is great we got tools and all, but OTK decks does not belong in HS - nobody likes to play against OTK - the whole "game being set on a clock untill my opponent draws his combo pieces" is pure cancer.
I hope this year will bring the end of OTK decks and that Aggro, Control and midrange can thrive in peace without the OTK overlords.
Mecha'thun is still in standard, and the cards you mention absolutely destroy it.
How will people kill off their own Mecha'thun anyway? You need extra mana (Innervate, The Coin) and a cheap method to kill the big boy. Warlocks have Grim Rally, but no coin generation. Druids have access to aditional mana, but they will lose their spellstone and Naturalize.
I guess druids can play Mecha'thun + 2x Innervate + 1 Biology Project (or vise versa) + Voodoo Doll + Moonfire, but that shit is counterable in my different ways as you said. Not to mention, in RoS druids will be vulnerable to aggro more than ever.
[edit] I forgot, that Mecha'thun warrior is also a thing. NVM then.
Mecha'thun is still in standard, and the cards you mention absolutely destroy it.
How will people kill off their own Mecha'thun anyway? You need extra mana (Innervate, The Coin) and a cheap method to kill the big boy. Warlocks have Grim Rally, but no coin generation. Druids have access to aditional mana, but they will lose their spellstone and Naturalize.
I guess druids can play Mecha'thun + 2x Innervate + 1 Biology Project (or vise versa) + Voodoo Doll + Moonfire, but that shit is counterable in my different ways as you said. Not to mention, in RoS druids will be vulnerable to aggro more than ever.
[edit] I forgot, that Mecha'thun warrior is also a thing. NVM then.
I've seen warlocks go Dollmaster Dorian, Spirit Bomb (on Dorian), Plot Twist, Shriek with Mecha'thun in hand. However, the fact that these combos work is irrelevant to the big picture. There'll always be combos available (you can theoretically panda your galvinazier a bunch of times and make it "work" in any class) and the only question is how viable they are. The requirements for the warlock, warrior and druid are outrageous enough for them to never see serious play
The loa paladin you mentioned earlier sounds like the only remotely viable combo deck we'll have next expansion
People are still going to complain about OTK & combo deck despite getting two (three?) new tech cards to force minion summons/spell casts simply because the cards aren't 100% I-Win Buttons 100% of the time.
It's going to be Dirty Rat all over again by all of the bad players that don't know how to time tech cards intelligently.
I cant wait to make people cast their spells randomly.
What is even an OTK deck that survived the rotation? Druid cannot draw cards anymore and all the mecha'thun decks are losing pieces
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest
This is the hearthstone community you are talking about. Breathing and whining is equally important.
That's the entire gaming community, not just hearthstone.
Me too, I already love that Saboteur! Against aggro or combo will probably always help me, spells killing his own minions or doing nothing because there's no board haha, control is a little risky but it's still a great card!
I'm sorry for my bad english :D
I can't think of any viable ones in standard right now, but OTK decks almost never rise with just one single new expansion in the pool. It's going to take some more releases for that to happen this year.
I'm not complaining about OTKs or combos mind you (I love them), but just heading off the inevitable incessant whining that will ensue that the playstyle is going to be "unbeatable" when a new deck does come into existence, despite adequate tools being released straight from the get go.
Did people really complain about Dirty Rat not being enough? Most complaints I've seen directed at the card were that it was too strong. (And TardisGreen ironically complaining that it is too RNG-heavy, but that complaint doesn't count because this is HS)
It's funny because Hecklebot is a lot less reliable. If you wait too long, your enemy will draw his combo and keep it safe in his hand. If you play it early, you are digging into a whole deck, and might very easily pull out something irrelevant. It won't be as much about skillcap as it will be about RNG. The anti-spell tech, though, that one takes timing, I'll give you that.
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
Looks like an awful lot of board flood decks to me. I'm not sure conbo decks will be a thing. Not even sure control will survive the onslaught. I'm guessing it's going be you going wide vs. me going wide and seeing which of us curves out better.
Feels like just not enough tools to punish decks going wide right now. I don't think the supersize Abomination is going to prove to be much more used than OG Abomination.
Galavant Animation
That will definitely happen, part of the reason lays within how control players like to play the game. It often enough feels like they do not want to adapt.
Tech cards suck for ladder or any other best of 1 modes.
Oh Lyra . . . of course they will.
Mecha'thun is still in standard, and the cards you mention absolutely destroy it.
But people won't want to play those cards, so at least some of them will bitch about having to . . . you know . . . actually adjust their lists to an external influence.
It's ironic, I was just writing a post on the "definition of uninteractive" thread. Everyone wants "interactive" decks, but no one wants to interact with the meta.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Combo? Naah.But i am sure there will be a ton of whining ( and rightfully so) about good ol' smorc!
HONOURABLE FACE IS BACK MONGRELS!
Btw i love these whining about other other people whining threads
The following is not an OTK deck (more like a TTK, which can't kill warriors), but Holy Wrath Paladin can still pull off their combo. They have their Loa, the Baleful Bankers and the spell... Their powerhouse comes from the Year of the Raven set, most notably from the last two expansions. Time Out! is an excellent tool to stall the game and Flash of Light serves both as healing and as cycling.
This post is just for giving an example, I'm not whining or making a complain.
That's why if combo decks become popular again, I'm planning to run Mojomaster Zihi. I'll just have to make my list a bit more proactive, in order to take full advantage of this tech. As people mentioned several times by now, the powerful board clears (Psychic Scream) and stalling tools are about to rotate out, so dealing with huge threats isn't going to be as easy as it was in the past. And it becomes harder for players to make a comeback, when Zihi is played against them.
Of course I'm still going to complain about OTK despite the new tools.
I hate OTK and I will continue to hate OTK. U mad ?
If you think that Control elitists (themselves a portion of the whole Control community) have always been complaining of Aggro, which is meant to be their best opponents...
Surely they will also complain of their worse ones!
Greedy players will always whine. Of anything.
It is great we got tools and all, but OTK decks does not belong in HS - nobody likes to play against OTK - the whole "game being set on a clock untill my opponent draws his combo pieces" is pure cancer.
I hope this year will bring the end of OTK decks and that Aggro, Control and midrange can thrive in peace without the OTK overlords.
How will people kill off their own Mecha'thun anyway? You need extra mana (Innervate, The Coin) and a cheap method to kill the big boy. Warlocks have Grim Rally, but no coin generation. Druids have access to aditional mana, but they will lose their spellstone and Naturalize.
I guess druids can play Mecha'thun + 2x Innervate + 1 Biology Project (or vise versa) + Voodoo Doll + Moonfire, but that shit is counterable in my different ways as you said. Not to mention, in RoS druids will be vulnerable to aggro more than ever.
[edit] I forgot, that Mecha'thun warrior is also a thing. NVM then.
I've seen warlocks go Dollmaster Dorian, Spirit Bomb (on Dorian), Plot Twist, Shriek with Mecha'thun in hand. However, the fact that these combos work is irrelevant to the big picture. There'll always be combos available (you can theoretically panda your galvinazier a bunch of times and make it "work" in any class) and the only question is how viable they are. The requirements for the warlock, warrior and druid are outrageous enough for them to never see serious play
The loa paladin you mentioned earlier sounds like the only remotely viable combo deck we'll have next expansion
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest