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    posted a message on Unreal Engine 5 - The future is here!

    Im 50yo.  I played pong when it was new.

    Posted in: General Chat
  • 0

    posted a message on Stealer of Souls Breaking Wild?
    Quote from SpazzMaticus >>

    Just nerf Immune, not the cards.

    Immune should only negate damage, not the costs.

    I mean, they nerfed Echo, instead of Mechwarper or Sn1p-Sn4p.

     This.

    Posted in: Card Discussion
  • 0

    posted a message on At last a healthy meta!

    Imho they (blizzard) should strive to have an aggro, midrange/tempo, combo, and control deck all represented in the top 6 decks.

    Seems like it has been a good minute since we have had a decent combo deck.

    Posted in: General Discussion
  • 0

    posted a message on Anyone else feels sad wild is treated the way it is?

    I always anticipated that wild would get progressively worse as time went on.  This is not a surprise to me.

    In fact, it might be a feature for folks that enjoy 5 turn game with zero interaction.

    But I knew from the beginning that wasnt the kind of game I enjoy, so never invested into wild.

    Posted in: General Discussion
  • 2

    posted a message on Reckoning is too strong

    You can play around it some.  Save your attack with a 3+ attack minion for when it would trade off the board anyway.  Heck, even if you lose a 3/1 to this it isn't too bad.

    Posted in: Card Discussion
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    posted a message on Bomb Warrior in duels needs to go

    I rarely see bomb warrior after the first 4 games or so.  Poor staying power.

    Posted in: General Discussion
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    posted a message on How I would fix Duels
    Quote from FortyDust >>
    Quote from jazzfan27 >>

    All I've been playing is Duels.  I enjoy it much more than standard myself.  I'm not sure why folks don't enjoy it more.  I'm guessing it is lack of rewards.

     It sounds like you are playing in Casual (no rewards). The meta in Heroic is very, VERY different because everyone is trying so hard to get the rewards. I suspect this is compounded by the fact that a lot of these are free players with limited collections, so they craft only the "best" Duels decks and don't have as much opportunity for experimentation.

    As you noted, Casual actually is fun. There's less of a solved meta there, and I've seen a lot of experimentation. (Some of this is probably due to the fact that I experiment a lot and may not have the best rating.)

    But yeah, all hero powers, signature treasures, and loot could use another balance pass. Some of the hero powers are obvious traps -- and when you get only three options per hero, there's not really room to include bad ones as a  skill test. That's just not fun. Same for signature treasures.

    The developers have mentioned that the recent change causing more synergistic treasure drops probably went a little overboard. It destroys the whole idea of wacky discovery when you can literally force exactly the passives you want for your build. It sounds like they want to step that back a bit in a future patch.

    I personally hope they rotate in all new heroes and hero powers at some point, maybe lower the general power level a touch as they tone down or delete some of the more obviously overpowered passives and other treasures.

     Yes, only playing casual.  It is fun to me!

    Posted in: General Discussion
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    posted a message on How I would fix Duels

    All I've been playing is Duels.  I enjoy it much more than standard myself.  I'm not sure why folks don't enjoy it more.  I'm guessing it is lack of rewards.

    I didn't even get 5 wins in last season.  Felt bad.  I decided to go get my 5 wins late in the month, took my control warlock out at Bronze rank and got absolutely smashed 2x.  Decided I didn't need that card back after all and went back to playing Duels.

    I actually think it is a terrific game mode!  It could use a bit more support though.  I would do something to give chest rewards out to Battlegrounds/Arena/Duels players.  I think that alone would make a huge difference in play rates.  A lot of folks are just forcing themselves to grind Standard because they can get an epic card at the end of the month.  Couldn't we do that for the other modes to even things up a bit?

    Maybe if you get 1 12 win run you get a golden rare.  Get 5 12 win runs you get a golden Epic.  (end of season rewards)  Not too hard to get that rare, but getting that Golden Epic will fill like quite the accomplishment.

    I would try to balance the treasures.

    I would try to do so by changing the buckets depending on which treasures you got.  If you pick good treasures (as determined by selection rate) you'd get less good buckets (also determined by selection rate).  If you pick a poor treasure you'd get offered better buckets.  Try to balance them out a bit that way.  Because it would be nice to not see the exact same combinations of passives every time after 6 wins.  Heck, if you get a top tier combination of passives even give you worse buckets, take away the no more please option.   You could even put a little note under each passive as to what effect choosing it would have on your buckets, so that you can make an informed decision.

    After that I'd tone down a few cards. 

    Swarm of Locusts (or whatever it is called) I'd take away the ability to go face.  It would still be a nice removal card that leaves you a board. (and twinspell!)  No need for it to be a game winner as well.

    Hunter has a cheap beast that triggers deathrattles and gets better during your run.  I'd up the cost maybe by 2 give it better stats to compensate, keep it on curve statwise.  It is just too hard to answer if it triggers early, and it feels bad to me to have games decided on turn 2.

       

     

     

    Posted in: General Discussion
  • 0

    posted a message on Wailing Caverns Mini Set - New Cards

    All these Dungeoneers look strong to me.  2/3 draw 1 for 3 is already very good.  If you get the bonus effect it is terrific.  Heck the Mage one isn't even a tempo loss.  It just ask you to not be minionless and play frost spells.

     

    I don't even know what to say about the Tickatus counter.  Warlock gets worse and Priest gets better.  Everyone happy now???  I know how you all love playing vs. Priest.  So, be happy that Mutanus has arrived to up that play rate a bit!  No longer will you have to face that powerhouse of a deck that was Control Warlock, now you can get a steady diet of Control Priest.

    Be careful what you wish for folks.  Seriously.

     

    Posted in: News
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    posted a message on Predicting new cards in the new mini set for tomorrow reveal

    I think a better anti-secret card would be nice.

    Posted in: General Discussion
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    posted a message on Core set buffs i'd like to see

    Twisting nether probably too expensive.  7 is more reasonable.

    Hellfire could cost 1 more and only effect enemies.

     

    Posted in: General Discussion
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    posted a message on Standard is unplayable because of Priest

    Priest hate is strong.  I was sure warlock hate would take it over, but sadly warlock sucks unless facing priest.  

    I find it weird that folks equate short games with fun and long games with unfun.  I like long games.  I like having time to make dozens of decisions.  I like getting a chance to play most or all of my cards.  That is much more fun to me than 6 turns of fury to scoop up and do it again.

    To each their own I guess.  Im just always surprised how much most people value games being over quickly over games having a great deal of depth.

     

     

    Posted in: General Discussion
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    posted a message on Idea: Draw card at END of turn

    I think it would benefit low curve decks.  I dont think low curve decks need more help.

    Posted in: General Discussion
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    posted a message on Make Watch Posts great again

    I thought the meta was much more enjoyable before the watchpost nerfs myself.  But, what I like and what Blizz thinks is fun are two very different things.

    Posted in: General Discussion
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    posted a message on I got a good laugh

    Life is a HIghway.

    Start 10 turns with a caravan.

     

    :D

    Posted in: General Discussion
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