• 2

    posted a message on at what time adventure goes live?

    I don't understand Blizzard's move. 

    A lot of people including myself didn't preorder because they didn't reveal all the cards. 

    Well, I don't understand, but I thank blizzard for saving me 20 bucks for once. 

    Posted in: General Discussion
  • 1

    posted a message on New Paladin Card - Air Raid

    People underestimate taunt in a card like this. 

    Late game this can save you a lot of time. Early game is just slightly below average tempo but has twinspell so it's good. 

    Posted in: Card Discussion
  • 0

    posted a message on New Druid Card - Winged Guardian

    Straight up better than the neutral 7/7 dragon, even without the reborn keyword. This card is insane.

    You get to turn 7,you win against aggro, period. 

    Posted in: Card Discussion
  • 3

    posted a message on New Paladin Card - Air Raid

    This isn't bad, compare to alleycat. 

     

    It costs one more mana but has double taunt and twinspell and silver hand synergy. 

    Very good standalone card and staple in Even Paladin. 

     

    Also I like that twinspell is coming back! I love this keyword. 

    Posted in: Card Discussion
  • 1

    posted a message on New Warlock Epic Card - Chaos Gazer

    Very good against control and combo, vanilla stats against aggro (mostly). It's a strong card. 

    Posted in: Card Discussion
  • 2

    posted a message on New Mage Hero Card - The Amazing Reno

    So this is Plague of Death with 5 armor and a new hero power. Not sure how it will compare to Frostlich jaina. I would definitely play both but it's not optimal. 

    Posted in: Card Discussion
  • 2

    posted a message on Pirate Warrior, Face Hunter what about your SMORC skills?

    Aggro meta is the easiest to counter, I'd be happy if I faced only aggro hunter and warrior, I'd play heal paladin and have 100% win rate. 

    Posted in: General Discussion
  • 0

    posted a message on Good cards that are bad and bad cards that are good!
    Quote from Hannya >>
    Quote from GentilleMouche >>

     

     Look at that vanilla 4 mana 6/3 from the Gadgetzan expansion. Enough said. You are not correct. Please do not insist, I have more examples. Many cards are made to be useless and war golem isn't the worst of them and Ben Brode has never ever ever ever said that war golem is "the worst card", this is you and you alone. 

    Not gonna talk about the op's shitty formula that only takes stats into account and means absolutely nothing. 

     Obviously you're super reasonable after the OP proves you wrong, and being given a direct quote from the former Game Director stating that the card is utterly useless. Totally open to a change of open.

    Mr  "War Golem was never considered the worst card in the game by anyone other than you right now."

    By the way, there's a reason your Reno deck is hard stuck at 20.

     Talk about reasonable. My point has never been that war golem is worth playing. Just that it is not the worst game in the game, as I proved, and that Ben brode never said anything like that in his tweet, and I've never seen before someone claim war golem is the absolute worst card, I'm not proven wrong, despite being off topic. And the op's formula is absolutely worthless I'm sorry to insist. According to his formula, a vanilla 10 mana 0/500 would be the best card in the game. 

    Now let me apologize and leave, this is a nice thread and I don't mean to ruin it. 

    Posted in: General Discussion
  • 1

    posted a message on Good cards that are bad and bad cards that are good!
    Quote from Hannya >>
    Quote from GentilleMouche >>
    Quote from Hannya >>
    Quote from user-100041474 >>

    Just a fun thread. I give two examples to show you what I mean. 

    First example is Malorne. As a 7 Mana 9/7 he has above curve stats and the card text is an upside. In vacuum space Malorne is undeniably a good card. But even in the set where it was printed, it was already outclassed in every aspect by the same cost Dr. Boom and thus never played.

     What exactly about Malorne is good???

    His effect makes it slightly harder to fatigue a Druid.. That's literally the only benefit. Otherwise his stats and costs were always about the same as War Golem. A card often heralded as the worst fucking card in the entire game.

    His only usage was being a semi decent body from RNG cards that spawned or drafted Malorne. He's never been a "good" card that's bad. He's always been an utterly trash legendary

     War golem was never considered the worst card in the game by anyone other than you right now. There are much worse cards in the classic/basic set and even worse in other sets. 

    Also I do play Malorne in my Reno druid deck and he is definitely a "bad good card" not even close to being trash. It's a win condition when my opponent burns my Jade Idols. 

     War Golem has always been considered the weakest card. Regardless of whether or not you use it in a deck.

    Here's a tweet from Ben Brode talking about how he made it to be useless.

    https://mobile.twitter.com/bbrode/status/532325358893150208

     Look at that vanilla 4 mana 6/3 from the Gadgetzan expansion. Enough said. You are not correct. Please do not insist, I have more examples. Many cards are made to be useless and war golem isn't the worst of them and Ben Brode has never ever ever ever said that war golem is "the worst card", this is you and you alone. 

    Not gonna talk about the op's shitty formula that only takes stats into account and means absolutely nothing. 

    Posted in: General Discussion
  • 3

    posted a message on Good cards that are bad and bad cards that are good!
    Quote from Hannya >>
    Quote from user-100041474 >>

    Just a fun thread. I give two examples to show you what I mean. 

    First example is Malorne. As a 7 Mana 9/7 he has above curve stats and the card text is an upside. In vacuum space Malorne is undeniably a good card. But even in the set where it was printed, it was already outclassed in every aspect by the same cost Dr. Boom and thus never played.

     What exactly about Malorne is good???

    His effect makes it slightly harder to fatigue a Druid.. That's literally the only benefit. Otherwise his stats and costs were always about the same as War Golem. A card often heralded as the worst fucking card in the entire game.

    His only usage was being a semi decent body from RNG cards that spawned or drafted Malorne. He's never been a "good" card that's bad. He's always been an utterly trash legendary

     War golem was never considered the worst card in the game by anyone other than you right now. There are much worse cards in the classic/basic set and even worse in other sets. 

    Also I do play Malorne in my Reno druid deck and he is definitely a "bad good card" not even close to being trash. It's a win condition when my opponent burns my Jade Idols. 

    Posted in: General Discussion
  • 1

    posted a message on Good cards that are bad and bad cards that are good!

    Good card is bad : Dragonbane

    Bad card is good : Dragonblight Cultist

    Posted in: General Discussion
  • 0

    posted a message on Guess what the nerf will be
    Quote from Wiggy_HS >>

    Faceless Corrupter is powerful for EVERYONE, so I'm okay with it staying the same.

    Except it's not. Some classes (like shaman and rogue) generate tokens more easily, to take full advantage of Faceless Corruptor. Also, many spell heavy decks, control decks, combo decks etc. don't want this, even if it is OP.

     If many decks don't want this then it is not OP, even if it's OP :) 

    Posted in: General Discussion
  • 0

    posted a message on Guess what the nerf will be

    Shudderwock is in my opinion the big issue with Galakrond shaman. 

    Shudderwock : hall of fame

    Dragon's pack : 6 mana

    Faceless corruptor : 6 mana

    Everything else is fine. 

     

    Posted in: General Discussion
  • 0

    posted a message on Faceless Corruptor = New Zilliax :O

    Never felt oppressed by this card in any game.

    Like Zilliax actually. Powerful cards, not OP. 

    Posted in: General Discussion
  • 5

    posted a message on Unintelligent Design
    Quote from YellowDisease >>
    Quote from GentilleMouche >>

    The more you'll play Zephrys the more you'll learn what it can and can't offer you and that's when it starts to get good. 

    Now you know you can't get Flare against a stealthed frog on turn 4, next time this happens you won't missplay.

    I get what you're saying but I imagine it would take huge amount of work from the devs to make Zephrys fully capable of figuring out every board state and do what the player wants to do. Maybe Zephrys could have offered you a flare if there wasn't a spell damage totem, he gave you 2 answers for the spell damage, maybe this was his first priority. 

     To say that this is a "misplay" on the player's part, and not a design flaw in the card, is to be a comedian.

     To focus on that specific part of my post and eluding the rest of it is to be a comedian. Didn't you ask for serious discussion? 

    Posted in: Card Discussion
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