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Exploit the Weakness

Start Lethal Puzzle 1-6.

Explorers of Uldum

Explorer's Pride

Add a random Paladin spell to your deck each turn. It will only last in your hand for 1 turn.

Explosive Rune

Summon an 'Explosive Rune.'

Explosive Runes

Summon two 'Explosive Runes.'

Extinguish the Fires

Restore every section of the engine room.

Eye of Orsis

Discover a minion and gain 3 copies of it.

Fadeleaf

+1/+1 and Stealth

Fadeleaf

Stealth

Faelin's Amulet

When Faelin attacks, restore 1 Health to all friendly minions.

Faelin's Amulet

A beloved memento that carries the heavy burden of time.

Faelin's Amulet

Unleash the amulet's power against Queen Azshara to secure your escape.

Family Tree

Farseer

Farseer

Fast Spawn to Deck Dummy FX

Holds the FX for inserting a card into a deck quickly.

Fast Track

Reduce the Cost of all cards in both player's starting hands by (1).

Fatal Fatigue

Fate: Armor

Each player gains 2 Armor on the start of their turn.

Fate: Bananas

When a minion dies, its owner gets a (1) mana Banana.

Fate: Coin

When a minion dies, its owner gets a Coin.

Fate: Confusion

At the end of each turn, swap all minions' Attack and Health.

Fate: Portals

Shuffle 10 Unstable Portals into each player's deck.

Fate: Spells

Spells cost (1) less.

Fate's Hand

Favor of the Gods

Passive
Minions adjacent to your Shrines have Taunt.

Fearless

Feather

???

Feeble Squires

Feel the Rush

Feisty Freshwater Golden Spell [DNT]

Makes your next 4 Refreshes cost (0). [DNT]

Feisty Freshwater Spell [DNT]

Makes your next 2 Refreshes cost (0). [DNT]

Feral

Feral

Feral Bite

Feral Bite

Fervent Fans

Festival of Legends

Fight the Lich King!

Continue playing normally.

Fighter - Attack 1

Start of Game: Give ALL Fighters +3 Attack.

Fighter - Attack 2

Start of Game: Give ALL Fighters +6 Attack.

Fighter - Attack 3

Start of Game: Give ALL Fighters +10 Attack.

Fighter - Haste 1

Start of Game: Make ALL Fighters' abilities (1) Speed faster.

Fighter - Haste 2

Start of Game: Make ALL Fighters' abilities (2) Speed faster.

Fighter - Haste 3

Start of Game: Make ALL Fighters' abilities (3) Speed faster.

Fighter - Health 1

Start of Game: Give ALL Fighters +15 Health.

Fighter - Health 2

Start of Game: Give ALL Fighters +30 Health.

Fighter - Health 3

Start of Game: Give ALL Fighters +50 Health.

Fighter - Windfury

Start of Game: Give ALL Fighters Windfury.

Fill the Cauldron

Quest: Cast {0} spells.

Final Stand

Quest: Survive
10 turns.
Reward: Victory.

Find the Murder Weapon

Quest: Increase a friendly minion's stats {0} times.

Finley Random Deck

Start the run with a deck of random cards.

Finley's Compass

Finley deals 1 damage to a random enemy minion for each friendly minion at the end of your turn.

Finley's Pith Helmet

At the start of your turn, give all friendly minions +2 Health.

Fire

Fire

Fire Invocation

Deal 6 damage to the enemy hero.

Fire Invocation

Deal 6 damage to the enemy hero.

Fire Invocation

Double your left-most minion's Attack.

Fire!!!

Fireball

Deal 6 damage.

This spell is useful for burning things. If you're looking for spells that toast things, or just warm them a little, you're in the wrong place.

Firebloom

Battlecry: Deal 3 damage to a random enemy minion.

Firebloom

Battlecry: Deal 3 damage to two random enemy minions.

Firebloom

Battlecry: Deal 3 damage to all enemy minions.

Firekeeper's Idol

Passive
After you cast a Fire spell, summon a 1/2 Flame Elemental and add one to your hand.

Fireshaper

Passive
After you cast a spell, deal 1 damage to a random enemy.

First Aid Kit

Passive
At the end of your turn, restore 2 Health to all friendly characters.

First Wish

Wish for the perfect card. Shuffle a Second Wish into your deck.

Fishy

Fishy

Flame Missiles

Deal 5 damage randomly split among all other characters.

Flame Missiles

Deal 10 damage randomly split among all other characters.

Flame of Odyn

Also damages adjacent minions.

Flame Waves

Passive
At the end of your turn, deal 2 damage to all enemy minions for each Fire spell you've cast this turn.

Flames of the Kirin Tor

Passive
After you cast your first Fire spell in a turn, add a random non-Legendary Fire spell from your class to your hand.

Flamestrike Dummy FX

Holds the FX for playing Flamestrike FX.

Flaming Claws

+3 Attack

Flaring Fire

Flood

Flood

Flourish

Refresh your
Mana Crystals.

Flower in Hair

???

Fluctuations

Stealthed until your next turn.

Flurry (Rank 1)

Freeze a random enemy minion. (Upgrades when you have 5 Mana.)

Flurry, Flurrier, Flurriest.

Flurry (Rank 2)

Freeze two random
enemy minions. (Upgrades
when you have 10 Mana.)

Flurry (Rank 3)

Freeze three random enemy minions.

Follow MY Rules!

Change the Attack of all other minions to 1.

Follow the Money

Quest: Spend {0} Gold.

Followers

Fond Memory

Relive Faelin's special memory.

For the Money

Forbidden Flame

Spend all your Mana. Deal that much damage to a minion.

WARNING: This flame is not to be used unless you are a licensed acolyte of the Old Gods.

Forbidden Fruit

Spend all your Mana.
Choose One - Gain that
much Attack this turn; or
twice as much Armor.

  • Type: Ability
  • Class: Druid
  • Rarity: Rare
  • Set: TITANS
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: BOSi Studio
  • Collectible

Not forbidden if you have a good dentist!

Forbidden Healing

Spend all your Mana. Restore twice that much Health.

No one's quite sure why it's forbidden. And yes, that should make you nervous.

Forbidden Ritual

Spend all your Mana. Summon that many 1/1 Tentacles.

Actually, C'Thun gives his full support for this ritual.

Forbidden Shaping

Spend all your Mana. Summon a random minion that costs that much.

But the minion arrives covered in goo.

Forbidden Words

Spend all your Mana.
Destroy a minion with that
much Attack or less.

Please confirm your age before reading this flavor text.

Forbidden Words

Spend all your Mana.
Destroy a minion with that
much Attack or less.

Forged in the Barrens