Can we talk for a second on how broken Topsy Turvy Combo Priest is? Literally able to do 35 hundred affects in a matter of seconds and the opponent that is getting combo'd has to wait for literally 5 minutes while the robe just sits there because all the animates that hearthstone has to do. The game should literally prevent that from happening so people don't have to wait hoping they ran out of time just to get killed by a 256 attack charging boar. Isn't this similar to how the nerfs to Yogg and Shudderwock and the devs should take a look on how this works in the game?
Is there evidence to suggest that it is a timer exploit, or are they just clicking fast and some people choose to watch a hopeless situation play out? Some people click really fast.
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Free to try and find a game, dealing cards for sorrow, cards for pain.
The difference is that Shudderwock was universally strong, accessible, and easy to pilot. Turvy Priest is a dumpster fire of a deck in most people's hands, so it will never be common
Is there evidence to suggest that it is a timer exploit, or are they just clicking fast and some people choose to watch a hopeless situation play out? Some people click really fast.
Not agreeing with the OP but I know I always wait for the animation to finish as it seems like 50% of the time they screw up the combo or run out of time lol. https://www.youtube.com/watch?v=t1vhWMKmYkE
Dammit! Stop creating threads asking or saying that something you lost to is broken people. You aren't meant to win against everything!
Anyway, no the deck is not broken. Play any hyper aggressive deck and you will almost always win. Play any warlock deck with demonic project or howlfiend and you will often win.
And no the deck is not abusing the rope. The game is and has always been working as intended. Animations were designed to intentionally not force you watch them finish while on your turn before being able to play your next turn. If that were so then you would really be restricted by what you could play because animations would 'lag up' your turn immensely before being able to allow you to make your next move. Animations are not indicative of turn length, but are merely delayed ripples of things you already did (animated at a slower more drawn-out pace). The only exception of rope manipulation all involve either Nozdormu or Shadow Vision turn skip spam (which still hasn't been fixed, at least from my experience with the last Shadow Reflection tavern brawl). As for how to adjust animations playing out I have no idea what Blizzard could do to speed them up without flat out making out so that you can't even read the cards as they fly by.
On the record, Topsy Turvey Priest is VERY easy to misplay and instantly lose if you don't think well under pressure and plan ahead/do the correct math & order of plays cognitively.
Can we talk for a second on using the Salty thread instead? Do you cry-babies really need to start a new thread to all ~non-broken~ 'BROKEN' deck that woops your ass only because you suck at this game?
Topsy is my least favorite deck to play again - looks so brainless to me.
It can beat my hyper aggro hunter, or my control mage.
Excuse me, is this a joke? Are we talking about the same deck? Topsy Turvy priest a.k.a. APM priest? This is literally one of the least brainless decks in the current meta. Your control mage is much more brainless and I'm not even talking about your hyper aggro hunter
Every player always believes that their own deck takes some hyper-active brain activity to play and that any other deck is "brainless" in comparison. When in reality, no deck is really brainless to play. There are no automatic-win decks otherwise everyone would be playing it. A deck can have a simple strategy, but every match requires strategy and forethought to run with any degree of consistent success. Claiming any deck is "brainless" is usually just an emotional response to the fact that you don't like it and denotes a form of superiority complex wherein you are attempting to make yourself feel like somehow you are the smarter player because you believe that your deck somehow requires more "skill" or "brainpower".
Ironically though, when you consider it: if you are playing to "win" - which everyone is unless there's something wrong with them - then it makes logical sense that choosing a "harder" deck to play is a really dumb idea, because you are making the wrong choice and making the game harder for yourself. The smarter player would choose a deck that is generally considered easier to play, to reduce mistakes and the chance of losing.
Turns out that "brainless" decks are more commonly chosen by people who are "brain-smart" enough to take the easiest path to victory. ^_^
Can we talk for a second on how broken Topsy Turvy Combo Priest is? Literally able to do 35 hundred affects in a matter of seconds and the opponent that is getting combo'd has to wait for literally 5 minutes while the robe just sits there because all the animates that hearthstone has to do. The game should literally prevent that from happening so people don't have to wait hoping they ran out of time just to get killed by a 256 attack charging boar. Isn't this similar to how the nerfs to Yogg and Shudderwock and the devs should take a look on how this works in the game?
Stop being salty or just do not play if you are so annoyed by the "brainless" decks. You can not always win.
Every player always believes that their own deck takes some hyper-active brain activity to play and that any other deck is "brainless" in comparison. When in reality, no deck is really brainless to play. There are no automatic-win decks otherwise everyone would be playing it. A deck can have a simple strategy, but every match requires strategy and forethought to run with any degree of consistent success. Claiming any deck is "brainless" is usually just an emotional response to the fact that you don't like it and denotes a form of superiority complex wherein you are attempting to make yourself feel like somehow you are the smarter player because you believe that your deck somehow requires more "skill" or "brainpower".
Ironically though, when you consider it: if you are playing to "win" - which everyone is unless there's something wrong with them - then it makes logical sense that choosing a "harder" deck to play is a really dumb idea, because you are making the wrong choice and making the game harder for yourself. The smarter player would choose a deck that is generally considered easier to play, to reduce mistakes and the chance of losing.
Turns out that "brainless" decks are more commonly chosen by people who are "brain-smart" enough to take the easiest path to victory. ^_^
Every player always believes that their own deck takes some hyper-active brain activity to play and that any other deck is "brainless" in comparison. When in reality, no deck is really brainless to play. There are no automatic-win decks otherwise everyone would be playing it. A deck can have a simple strategy, but every match requires strategy and forethought to run with any degree of consistent success. Claiming any deck is "brainless" is usually just an emotional response to the fact that you don't like it and denotes a form of superiority complex wherein you are attempting to make yourself feel like somehow you are the smarter player because you believe that your deck somehow requires more "skill" or "brainpower".
Ironically though, when you consider it: if you are playing to "win" - which everyone is unless there's something wrong with them - then it makes logical sense that choosing a "harder" deck to play is a really dumb idea, because you are making the wrong choice and making the game harder for yourself. The smarter player would choose a deck that is generally considered easier to play, to reduce mistakes and the chance of losing.
Turns out that "brainless" decks are more commonly chosen by people who are "brain-smart" enough to take the easiest path to victory. ^_^
This and a hundred times more. Wont stop people from calling decks they lose to brainless though.
Can we talk for a second on how broken Topsy Turvy Combo Priest is? Literally able to do 35 hundred affects in a matter of seconds and the opponent that is getting combo'd has to wait for literally 5 minutes while the robe just sits there because all the animates that hearthstone has to do. The game should literally prevent that from happening so people don't have to wait hoping they ran out of time just to get killed by a 256 attack charging boar. Isn't this similar to how the nerfs to Yogg and Shudderwock and the devs should take a look on how this works in the game?
Is there evidence to suggest that it is a timer exploit, or are they just clicking fast and some people choose to watch a hopeless situation play out? Some people click really fast.
Free to try and find a game, dealing cards for sorrow, cards for pain.
negative
Too bad you just lost to Topsy turvy priest. Please use the salt thread instead.
Tell me of a "good" Priest or Rogue deck that wasn't pure cancer to play against. Gosh I hate those classes.
The difference is that Shudderwock was universally strong, accessible, and easy to pilot. Turvy Priest is a dumpster fire of a deck in most people's hands, so it will never be common
and those are my favorite lol
Not agreeing with the OP but I know I always wait for the animation to finish as it seems like 50% of the time they screw up the combo or run out of time lol. https://www.youtube.com/watch?v=t1vhWMKmYkE
Dammit! Stop creating threads asking or saying that something you lost to is broken people. You aren't meant to win against everything!
Anyway, no the deck is not broken. Play any hyper aggressive deck and you will almost always win. Play any warlock deck with demonic project or howlfiend and you will often win.
And no the deck is not abusing the rope. The game is and has always been working as intended. Animations were designed to intentionally not force you watch them finish while on your turn before being able to play your next turn. If that were so then you would really be restricted by what you could play because animations would 'lag up' your turn immensely before being able to allow you to make your next move. Animations are not indicative of turn length, but are merely delayed ripples of things you already did (animated at a slower more drawn-out pace). The only exception of rope manipulation all involve either Nozdormu or Shadow Vision turn skip spam (which still hasn't been fixed, at least from my experience with the last Shadow Reflection tavern brawl). As for how to adjust animations playing out I have no idea what Blizzard could do to speed them up without flat out making out so that you can't even read the cards as they fly by.
On the record, Topsy Turvey Priest is VERY easy to misplay and instantly lose if you don't think well under pressure and plan ahead/do the correct math & order of plays cognitively.
APM and wall priest sometimes annoys me, but there are other decks that annoys me more.
I was in charge!! - Patches the Pirate
Can we talk for a second on using the Salty thread instead? Do you cry-babies really need to start a new thread to all ~non-broken~ 'BROKEN' deck that woops your ass only because you suck at this game?
I dunno about broken. Highly, highly annoying, yes.
If it's broken why you didn't see this deck before nerf? People always complain about some decks...
Topsy is my least favorite deck to play again - looks so brainless to me.
It can beat my hyper aggro hunter, or my control mage.
Excuse me, is this a joke? Are we talking about the same deck? Topsy Turvy priest a.k.a. APM priest? This is literally one of the least brainless decks in the current meta. Your control mage is much more brainless and I'm not even talking about your hyper aggro hunter
Every player always believes that their own deck takes some hyper-active brain activity to play and that any other deck is "brainless" in comparison.
When in reality, no deck is really brainless to play. There are no automatic-win decks otherwise everyone would be playing it.
A deck can have a simple strategy, but every match requires strategy and forethought to run with any degree of consistent success.
Claiming any deck is "brainless" is usually just an emotional response to the fact that you don't like it and denotes a form of superiority complex wherein you are attempting to make yourself feel like somehow you are the smarter player because you believe that your deck somehow requires more "skill" or "brainpower".
Ironically though, when you consider it: if you are playing to "win" - which everyone is unless there's something wrong with them - then it makes logical sense that choosing a "harder" deck to play is a really dumb idea, because you are making the wrong choice and making the game harder for yourself. The smarter player would choose a deck that is generally considered easier to play, to reduce mistakes and the chance of losing.
Turns out that "brainless" decks are more commonly chosen by people who are "brain-smart" enough to take the easiest path to victory. ^_^
Stop being salty or just do not play if you are so annoyed by the "brainless" decks. You can not always win.
x2
This and a hundred times more. Wont stop people from calling decks they lose to brainless though.
Agreed