• 1

    posted a message on Farewell HearthPwn...
    Quote from Shadowrisen >>

    Didn't I hear something about Hearthstation as well?

    I know it's an alpha right now, but I thought a lot of the same folks were involved.

     https://outof.cards/

    Is Hearthstation it was just rebranded with a new name to cover more than just hearthstone.

    Posted in: General Discussion
  • 0

    posted a message on Farewell HearthPwn...

    Last post here see everyone at

    https://outof.cards/

    It looks great and Flux doesn't have his hands tied there. I expect great things to come.

    Posted in: General Discussion
  • 1

    posted a message on Heist Bug or No?

    Just as a FYI if you have a unidentified card in your deck dont pick it for mana reduction from Bartender Bob. 

    Once the card changes in your hand the mana reduction disappears. I guess it transforms into a separate card ID. 

    I dont know that its really a bug per say but it doesn't seem intended.

    Posted in: Adventures
  • 0

    posted a message on Is "Cycled Set Dust Calculator" going to be updated?
    Quote from shuu >>
    Quote from Fluxflashor >>

    No current plans for it to be updated

     Can I ask why that is? It seems the collection page isn't being maintained much at all anymore. The last 3 sets have been added but don't even have set icons.

     Flux does what he can but from what I understand he basically has his hands tied by the company that owns the site and they don't seem to give a crap about any updates for most features.

    Posted in: Site Feedback & Support
  • 2

    posted a message on Pack's quallity F2P VS Real money

    Posted in: General Discussion
  • 1

    posted a message on Control warrior really needs a nerf

    Look at my epeen topic.

    Posted in: General Discussion
  • 8

    posted a message on The new Warrior has made the game ridiculous

    Your bad if you cant beat warrior with any archetype right now.

    Control Warrior winrate right now from HSReplay....

    27.3% vs Deathrattle Hunter

    29.4% vs Conjurer Mage

    29.3% vs Mech Paladin

    40.1% vs Rez Priest

    51.8% vs Token Druid

    Really it is only good vs Rogue, Warlock and Shaman right now.

    Posted in: Warrior
  • 0

    posted a message on Opinions on Hunter so far

    Hunter is doing very well and may need adjustments going forward after the main offender is fixed in rogue.

    It has a bad matchup vs rogue and since rogue is unbalanced right now it's hard to see where it stands.

    Posted in: Standard Format
  • 4

    posted a message on lets agree on something...

    This world is unfair and cheaters always seem to win. No way Roger should be in this tournament...

    Yeah I picked Roger, give me my packs lol.

    Posted in: General Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Mavericace#1607

    Region: NA

    Trade Only?: Yes, you go first.

    Done TY

    Posted in: Players and Teams Discussion
  • 1

    posted a message on Struggling

    To be honest your already running the best techs you can with polymorph. Big priests biggest issue is against fast decks and that isn't what your playing.

    If you really want to go all out against priest your least bad options might be polymorph boar and something like Tinkmaster 

    If you're insane and don't give a crap about other matchups you can try some of the other summon minions for your opponent minions like Saronite Champion.

    Posted in: General Deck Building
  • 0

    posted a message on Anyone play only paladin and can help me with something?
    Quote from clawz161 >>

    i beat some asshole playing mech paladin with this, went all the way to fatigue

     Was the guy a jerk spammer or something because I never considered mech paladin much of a scummy deck type. Maybe its just me.

    Posted in: Standard Format
  • 0

    posted a message on Anyone play only paladin and can help me with something?
    Quote from TallAr92 >>

    Big paladin is the most viable control paladin atm. I don't think any other form of control pally has even a slight chance in current meta. There aren't any good tools for pure control without cheating mana. I can give you a pretty sweet big paladin list if you're interested since I'm playing paladin like 60% of the time.

     Not really on topic but mech Paladin is tier 1 right now.

    Posted in: Standard Format
  • 1

    posted a message on Wild is Official Dead

    I don't know about the new Darkest hour decks but Kingsbane gets crapped on by most other aggro decks including odd paladin, aggro paladin, aggro mage and even shaman. It also has a not good match-up against most warriors.

    https://www.vicioussyndicate.com/wild-vs-data-reaper-report-16/

    The meta report is a bit old but wild decks don't change that much. I would also guess that some kind of murloc shaman may do well against it.

    Come to think of it Kingsbane is only able to survive because it has such a good match-up with big priest and warlock.

    Posted in: General Discussion
  • 1

    posted a message on Getting into wild format
    Quote from Dom7 >>

    So I just seen Toast's new video of him testing out some new cards with Trump and this begs the question. Do y'all think Bomb Warrior could work? How about in wild? I imagine the strat would be shuffle a million things in opponents deck and protect yourself. Using things like Augmented Elekk, Baleful Banker, and Dead Hand to keep it cycling? Seaforium Bomber, Clockwork Goblin, Wrenchcalibur, oooo and even Iron Juggernaut (even tho it isn't a bomb) !! It sounds fun imo. Thoughts?

     I guess it depends on what you mean by "work". 

    Can you play it and have fun and possibly climb a bit sure. Will it compete at tier 1 or 2 I doubt it.

    To be vaible past rank 5 you have to compete mostly with big priest and that unfair BS, warlock getting out 8/8s at turn 4 reliably and the hardcore aggro from kingsbane rogue and paladin with both odd and the whole molten giants thing with the swap life for armor mechanic.

    In wild at the top levels you're normally dead by turn 6 or you're facing turn after turn of mega minions past that point.

    At lower levels almost anything can works because people try all kinds of crazy decks.

    Posted in: Wild Format
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