Zentimo (8) - I think he's more situational than Electra Stormsurge and while Electra does see play, she wouldn't be top 10 material in RR. For Zentimo to be good, you need a spell that targets minions and the opponent needs to have two or more minions you want to target. Then you have to accept twice or thrice the overload. On top of that, the stats are low.
Not true.. Shaman has a slew of buffs that would work with Zentimo
Immortal Prelate (21) - Situational greedy card in a class with weak card draw, horrible 2nd drop, can be easily silenced.
I would not dismiss the card so easily, the fact that requires a silence already makes it a good card as it means that you just made your opponent waste one, possibly protecting another valuable asset in the future. The cost is pretty low, the stats are ok as well. The fact that it shuffles back into your deck while keeping the buffs is amazing. You could pair it with Da Undatakah and just one Spikeridged Steed for huge bonuses (basically meaning infinite value).
Having this alongside with Lynessa Sunsorrow means 3 threats that must be silenced.
I look at cards from a more practical standpoint, while some look at it from a sort of greedy/slow standpoint. Yeah you can combo it with Steed on turn 8 or BOK on turn 6. How good is that of a play? Horrible play, cause it will often get silenced after such play and you don't get absolutely no immediate tempo from this play, you just combine 2 cards into a pile of stats. And it will rarely survive if you drop it on turn 2. It is horrible turn 2 play, so it is a card that will be stuck in your hand for sole purpose of greediness. Are you passing on a possible Steed play on turn 6, just to combine it with this minion on turn 8?
And there comes the fact that even if you combine it with a spell and it doesn't get silenced, you still have to draw it and Paladin has poor draw mechanics. It is a very greedy card for a very greedy deck and we know how those decks fair right now.
In the end.. The card is horrible against aggro/midrange/combo, like 90% of ladder. It is good against other greedy decks,, that most likely run silences anyway. So yeah if you want to have a chance against Control Warlock, Big Mage and Odd Warrior, 10% of ladder, you can run it.
I think the 2 manas discover another class weapon rogue spell don't get the attention that deserve.
Valeera hero power deny the drawback or optimize the effect of very good legendary weapons from other classes and your spells and pirates buff weapons can be very scary with weapons with multiple attacks and windfury, plus, the best support for Tess because works even if your opponent is another rogue.
1 mana discover a card don't see play, why would a 2 mana discover a card see play?
Kibler (one of the people who play tess rogue A LOT) admitted tess is probably the worst card in the deck based on his win rate and he plays the card a lot, it's good if you have weapon buffs and you are getting specifically either doomhammer or twig.. but that's like 10% of the time.. and people are not playing cards that work 10% of the time.
Immortal Prelate (21) - Situational greedy card in a class with weak card draw, horrible 2nd drop, can be easily silenced.
I would not dismiss the card so easily, the fact that requires a silence already makes it a good card as it means that you just made your opponent waste one, possibly protecting another valuable asset in the future. The cost is pretty low, the stats are ok as well. The fact that it shuffles back into your deck while keeping the buffs is amazing. You could pair it with Da Undatakah and just one Spikeridged Steed for huge bonuses (basically meaning infinite value).
Having this alongside with Lynessa Sunsorrow means 3 threats that must be silenced.
Are you sure the interaction works like that? Is there any similar in-game example? The minion that dies with Steed isnt really a deathrattle minion cuz of it after all, so i'm confused.
Master's Call (7) - 79% Tried to build a deck around this card.. and ... had a hard time, there are so many beast support cards that aren't beasts.. this card is powerful but it's not without a cost.
12 Spirit of the Dead - 72% OMG I fatigue slower.. WHY ARE PEOPLE THINKING ABOUT FATIGUE ALL THE TIME??! around 10% of the games reach fatigue. I think this card has potential.. it's not a 4 star card since it needs support.. probably msot people will abuse that it's a 3 hp stealth minion for 1 *wink wink*
14 Grim Rally - 72%, I mean... sacrificing a minion... MEH.. the only potential I can see is a cube tempo deck, but hunter does it better.
27 Splitting Image - 69%, MEH card dunno why people rated it high;y, only good if you already run the other 2 good mage secret.. reminds of effigy.
52 Void Contract - 63% I saw the ratings.. but this card is SO bad.. it's not in the top cards but it's so overrated for not being the worst card of the set.
96 Rain of Toads - 47%, - shaman can use tokens better than druid, also good evolve targets, also stall for Shudderwock, also spellstone synergy this card is below Ironhide Direhorn
106 Regenerate - 45% people underestimate 0 cost spells, lyra is still in rotation
(135) Griftah - a safe declaration. It might not be a great card, but worse than Arena Treasure Chest?!? And it might even be pretty good, if you discover minions that have synergy with your deck (but suck in a vacuum).
(131) Gonk, the Raptor - my dreams of making it work well may not come true, but it's better than freakin' 131.
(89) Drakkari Trickster - I don't trust Kripp's predictions at all, but I semi-trust his Fireside Brawl experience, and he says this is actually really hot in aggro.
if a card is top 20 it's not underrated, also cards below 90 aren't overrated (they are the top 30 worst cards)
Can you elaborate on why you think Banana Buffoon suck? I think that card is one of the best cards of the expansion and the proof is really obvious it's compares to a more flexible fungalmencer as worst case scenario or to a spell trigger latter on some decks.. there's a reason King Mukladoesn't see play
firebat's opinion on king mukla- he is a very big.. monkey
Can you elaborate on why you think Banana Buffoon suck? I think that card is one of the best cards of the expansion and the proof is really obvious it's compares to a more flexible fungalmencer as worst case scenario or to a spell trigger latter on some decks.. there's a reason King Mukladoesn't see play
It's 6 total stats for 3 mana, I don't think the flexibility makes up for the weak tempo. Possibly I'm just still jaded by how useless my Mukla, Tyrant of the Vale is.
Can you elaborate on why you think Banana Buffoon suck? I think that card is one of the best cards of the expansion and the proof is really obvious it's compares to a more flexible fungalmencer as worst case scenario or to a spell trigger latter on some decks.. there's a reason King Mukladoesn't see play
It's 6 total stats for 3 mana, I don't think the flexibility makes up for the weak tempo. Possibly I'm just still jaded by how useless my Mukla, Tyrant of the Vale is.
Also, 30 and 46 are not the same number.
yeah but there's a HUGE difference between a 6 mana card and a 3 mana card they have the same effect, the same stat penalty, but the bananas come SO much sooner
You said that cards ranked 90 and below are the worst 30 cards of the set. They're the worst 46 cards of the set.
Oh I see... but I wouldn't call the 46th worst rated card of the set.. overrated Well maybe about Surrender to Madness you are right that card specifically should be the worst card of the set (didn't got actual support as people thought it would) but the other 3.... they are in the top 30 worst cards.. those are clearly not overrated cards
I don't see many people hyped for Stampeding Roar but cheating 3-4 mana and giving the beast a super strong keyword like rush seems broken. Predatory Instincts because it enables Stampeding Roar and works very well with witchwood grizzly, definitely not the 1/5 people are making it out to be.
Overrated: all the situational cards with bad stats and generally low payoff namely belligerent gnome, mojomaster, shieldbreaker
While 3 mana for 3 damage is definitely underwhelming, it feels like you'll still want this in a lot of Mage decks. - It's a damage card that isn't a spell (Book of Specters, Dragon's Fury) - It's a 1 health minion for Jaina - It accelerates your Dragonhawk - It's an odd card (Odd Mage)
None of these things are great by themselves, but all together, I think it does enough. Sort of like Wardruid Loti. Nothing that card does is good by itself, but it does enough good things that you might as well play it if you have it.
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I also think all of Hunter is overrated or underrated right now. The class undoubtedly got a bunch of interesting cards, and many of them could be good. But by the same token, they might never work together cohesively. That's going to be a fun class to pay attention to in this upcoming metagame.
Can you elaborate on why you think Banana Buffoon suck? I think that card is one of the best cards of the expansion and the proof is really obvious it's compares to a more flexible fungalmencer as worst case scenario or to a spell trigger latter on some decks.. there's a reason King Mukladoesn't see play
It's 6 total stats for 3 mana, I don't think the flexibility makes up for the weak tempo. Possibly I'm just still jaded by how useless my Mukla, Tyrant of the Vale is.
Also, 30 and 46 are not the same number.
yeah but there's a HUGE difference between a 6 mana card and a 3 mana card they have the same effect, the same stat penalty, but the bananas come SO much sooner
what do you mean about 30 and 46?
They don't have the same penalty. Fungalmancer is 5 Mana for a 2/2 and 2 2/2 buffs, for a total of 6/6 for 5. Banana Bufoon is 5 Mana for a 2/2 and 2 1/1 buffals, for a total of 4/4 for 5 Mana. Banana Bufoon gives you 4 less total stats for the same Mana, with the only advantage being a little flexibility and a few synergies
Immortal Prelate (21) - Situational greedy card in a class with weak card draw, horrible 2nd drop, can be easily silenced.
I would not dismiss the card so easily, the fact that requires a silence already makes it a good card as it means that you just made your opponent waste one, possibly protecting another valuable asset in the future. The cost is pretty low, the stats are ok as well. The fact that it shuffles back into your deck while keeping the buffs is amazing. You could pair it with Da Undatakah and just one Spikeridged Steed for huge bonuses (basically meaning infinite value).
Having this alongside with Lynessa Sunsorrow means 3 threats that must be silenced.
Are you sure the interaction works like that? Is there any similar in-game example? The minion that dies with Steed isnt really a deathrattle minion cuz of it after all, so i'm confused.
It should. Prelate already has a deathrattle, and Steed is the buff, which goes into the deck with Prelate. Something like this.
Can you elaborate on why you think Banana Buffoon suck? I think that card is one of the best cards of the expansion and the proof is really obvious it's compares to a more flexible Fungalmancer as worst case scenario or to a spell trigger latter on some decks.. there's a reason King Mukladoesn't see play
It's 6 total stats for 3 mana, I don't think the flexibility makes up for the weak tempo. Possibly I'm just still jaded by how useless my Mukla, Tyrant of the Vale is.
Also, 30 and 46 are not the same number.
yeah but there's a HUGE difference between a 6 mana card and a 3 mana card they have the same effect, the same stat penalty, but the bananas come SO much sooner
what do you mean about 30 and 46?
They don't have the same penalty. Fungalmancer is 5 Mana for a 2/2 and 2 2/2 buffs, for a total of 6/6 for 5. Banana Bufoon is 5 Mana for a 2/2 and 2 1/1 buffals, for a total of 4/4 for 5 Mana. Banana Bufoon gives you 4 less total stats for the same Mana, with the only advantage being a little flexibility and a few synergies
Not true.. Shaman has a slew of buffs that would work with Zentimo
I look at cards from a more practical standpoint, while some look at it from a sort of greedy/slow standpoint. Yeah you can combo it with Steed on turn 8 or BOK on turn 6. How good is that of a play? Horrible play, cause it will often get silenced after such play and you don't get absolutely no immediate tempo from this play, you just combine 2 cards into a pile of stats. And it will rarely survive if you drop it on turn 2. It is horrible turn 2 play, so it is a card that will be stuck in your hand for sole purpose of greediness. Are you passing on a possible Steed play on turn 6, just to combine it with this minion on turn 8?
And there comes the fact that even if you combine it with a spell and it doesn't get silenced, you still have to draw it and Paladin has poor draw mechanics. It is a very greedy card for a very greedy deck and we know how those decks fair right now.
In the end.. The card is horrible against aggro/midrange/combo, like 90% of ladder. It is good against other greedy decks,, that most likely run silences anyway. So yeah if you want to have a chance against Control Warlock, Big Mage and Odd Warrior, 10% of ladder, you can run it.
1 mana discover a card don't see play, why would a 2 mana discover a card see play?
Kibler (one of the people who play tess rogue A LOT) admitted tess is probably the worst card in the deck based on his win rate and he plays the card a lot, it's good if you have weapon buffs and you are getting specifically either doomhammer or twig.. but that's like 10% of the time.. and people are not playing cards that work 10% of the time.
Are you sure the interaction works like that? Is there any similar in-game example? The minion that dies with Steed isnt really a deathrattle minion cuz of it after all, so i'm confused.
Now to my list: (I found the ratings:https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/227045-final-compendium-rastakhans-rumble-resolts-the)
overrated:
Master's Call (7) - 79% Tried to build a deck around this card.. and ... had a hard time, there are so many beast support cards that aren't beasts.. this card is powerful but it's not without a cost.
12 Spirit of the Dead - 72% OMG I fatigue slower.. WHY ARE PEOPLE THINKING ABOUT FATIGUE ALL THE TIME??! around 10% of the games reach fatigue. I think this card has potential.. it's not a 4 star card since it needs support.. probably msot people will abuse that it's a 3 hp stealth minion for 1 *wink wink*
14 Grim Rally - 72%, I mean... sacrificing a minion... MEH.. the only potential I can see is a cube tempo deck, but hunter does it better.
27 Splitting Image - 69%, MEH card dunno why people rated it high;y, only good if you already run the other 2 good mage secret.. reminds of effigy.
35 Spirit of the Lynx - 66% - such cards just never saw play.
52 Void Contract - 63% I saw the ratings.. but this card is SO bad.. it's not in the top cards but it's so overrated for not being the worst card of the set.
64 Helpless Hatchling people don't know how to read apparently.
Underrated:
47 Pyromaniac - 64%, Mage too low on the list for how powerful the card is.
55 Sharkfin Fan - 62% the strongest card of the set for aggro by far.
62 Springpaw - 60%, - one of the best hunter cards of the set
73 Cannon Barrage cornerstone of pirate rogue.. seems like people forgot about pirate rogue.. and Preparation
75 Banana Buffoon - 52% not getting the hype he deserves one of the best cards of the set.
77 Gral, the Shark - 51% this card is better than it looks like.
81 Snapjaw Shellfighter - 51%,- unique effect might see play in aggro to protect against aoe.
87 Blast Wave - 50% - odd mage
89 Drakkari Trickster - 50% - kripp loves this card, it's actually quite decent, also good vs druids and people with big hands.
93 Shirvallah, the Tiger - 47% people forget how powerful are 0 mana cards.
96 Rain of Toads - 47%, - shaman can use tokens better than druid, also good evolve targets, also stall for Shudderwock, also spellstone synergy this card is below Ironhide Direhorn
106 Regenerate - 45% people underestimate 0 cost spells, lyra is still in rotation
112 Bloodclaw - 44%, tempo>HP
121 Spirit of the Raptor - 39%, it's not that bad, 1 mana draw a card is quite good specially in odd druid.
124 Dozing Marksman - 36%, this card is a sleeper-Blizzard
115 Amani War Bear - 42%,- looks weak but has potential actually 7 mana slot is mostly vacant in most decks.
For The big ugly Frog, think of it in a shudderwock deck post-rotation. I reckon it'll be pretty decent then
Underrated:
Overrated:
if a card is top 20 it's not underrated, also cards below 90 aren't overrated (they are the top 30 worst cards)
Can you elaborate on why you think Banana Buffoon suck? I think that card is one of the best cards of the expansion and the proof is really obvious it's compares to a more flexible fungalmencer as worst case scenario or to a spell trigger latter on some decks.. there's a reason King Mukladoesn't see play
firebat's opinion on king mukla- he is a very big.. monkey
Overrated: Shirvallah, the Tiger
Underrated: High Priestess Jeklik
It's 6 total stats for 3 mana, I don't think the flexibility makes up for the weak tempo. Possibly I'm just still jaded by how useless my Mukla, Tyrant of the Vale is.
Also, 30 and 46 are not the same number.
yeah but there's a HUGE difference between a 6 mana card and a 3 mana card they have the same effect, the same stat penalty, but the bananas come SO much sooner
what do you mean about 30 and 46?
You said that cards ranked 90 and below are the worst 30 cards of the set. They're the worst 46 cards of the set.
Oh I see... but I wouldn't call the 46th worst rated card of the set.. overrated Well maybe about Surrender to Madness you are right that card specifically should be the worst card of the set (didn't got actual support as people thought it would) but the other 3.... they are in the top 30 worst cards.. those are clearly not overrated cards
I don't see many people hyped for Stampeding Roar but cheating 3-4 mana and giving the beast a super strong keyword like rush seems broken. Predatory Instincts because it enables Stampeding Roar and works very well with witchwood grizzly, definitely not the 1/5 people are making it out to be.
Overrated: all the situational cards with bad stats and generally low payoff namely belligerent gnome, mojomaster, shieldbreaker
I think Daring Fire-Eater is being underrated by some.
While 3 mana for 3 damage is definitely underwhelming, it feels like you'll still want this in a lot of Mage decks.
- It's a damage card that isn't a spell (Book of Specters, Dragon's Fury)
- It's a 1 health minion for Jaina
- It accelerates your Dragonhawk
- It's an odd card (Odd Mage)
None of these things are great by themselves, but all together, I think it does enough. Sort of like Wardruid Loti. Nothing that card does is good by itself, but it does enough good things that you might as well play it if you have it.
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I also think all of Hunter is overrated or underrated right now. The class undoubtedly got a bunch of interesting cards, and many of them could be good. But by the same token, they might never work together cohesively. That's going to be a fun class to pay attention to in this upcoming metagame.
They don't have the same penalty. Fungalmancer is 5 Mana for a 2/2 and 2 2/2 buffs, for a total of 6/6 for 5. Banana Bufoon is 5 Mana for a 2/2 and 2 1/1 buffals, for a total of 4/4 for 5 Mana. Banana Bufoon gives you 4 less total stats for the same Mana, with the only advantage being a little flexibility and a few synergies
Overrated : Control Heal Paladin - I really wish it works, but doesn't seem like it is going to work till rotation or next round of nerfs.
Underrated : Krag'wa, the Frog and Wardruid Loti.
It should. Prelate already has a deathrattle, and Steed is the buff, which goes into the deck with Prelate. Something like this.
was actually comparing to Mukla, Tyrant of the Vale on that statement. I said a 6 mana card Fungalmancer costs 5
I think the spell synergy and the flexibility will make this card really good, people are sleeping on this card.
I mean, in priest and mage this card is Bananas
Pounce and Gonk, the Raptor combo should actually be a thing. I think it's the sleeper of the set.