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    posted a message on The true skill in Hearthstone
    Quote from Incredible07 >>
    Quote from kitox_me >>

    saying HS is pure luck is always the excuse of the looser

    if you play enough games you will realize this game has a lot of skill involved

    us good players recognize this every month when we go back to rank4, when terrible players are all over the place, you can notice their poor plays and decisions every game. Actually is not until top200 legend when you can see flawless play.

     “Loser”

    Anyway, the only skill involved is basic math and reading. So please pat yourself on the back for having such things. 

    By your logic only skill in chess is reading (the rules), that's why no one, not even supercomputer and top AIs can play chess perfectly every time even when there are only 8 pieces left on the board. 

    Posted in: General Discussion
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    posted a message on Brawl Block: Tinyfin Mode - Tavern Brawl #223

    Should have been standard brawl, wild aggro decks like Mech Hunter and Secret Mage are too good. No chance for Control and Combo decks. :( 

    Posted in: Tavern Brawl
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    posted a message on Control Warlock: how to deal with shirvallah paladin & quest druid?

    Blatant Decoy hard counters Holy Wrath Paladin*. Wait till Shirvallah costs 0, play Blatant Decoy, kill it with Plague/Rally/Genius or something else and then kill the Shirvallah.

    *Paladin can counter it by having shirvallah cost > 0 but generally they don't that cause they they don't expect this tech.  

    Posted in: Warlock
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    posted a message on Insane highlander Warlock Arena with double Zephyrs! Have you crafted a better deck than this?

    Not insane but here my last Arena Warrior deck. I was 7-0 at one point but went 8-3 :( 

    Posted in: The Arena
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    posted a message on Combo Priest is way over the top
    Quote from Dendroid >>
    Quote from C_A_W >>

    Current Aggro/Combo Priest is probably one of the best decks of all time, insane early game presence and late game finisher. Good thing is most people on ladder suck at the deck or are playing Shaman. 

     With all due respect you have no idea what you're talking about.  Show me some data that supports your argument, and I'll counter that it isn't even a tier 1 deck right now.  Best decks of all time, SMH...

    VS rates it best deck in the game, it is in every GM lineup and almost always protected. There's is lot of data that it is this best deck in the game.

    Posted in: General Deck Building
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    posted a message on Zephrys = Broken AF
    Quote from lidl_wayne >>

    this undermines any thoughts or skill going into deck building, setting up turns, or following any kind of gameplan. 

    this card ultimately killed HS.

     That is exactly what I say about the card that I recently lost to.

    Posted in: Streams and Videos
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    posted a message on Returning after Rastakhan Rumble release.

    T1 decks: Control Warrior, Aggro/Combo Priest, Quest Druid, Quest Shaman

    T2 decks: Highlander Hunter, Holy Wrath Paladin, Murloc Paladin, Zoolock, Murloc Shaman, Tempo Rogue

    Except mage you can play any class you want.  

    Posted in: General Discussion
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    posted a message on New and interesting decks

    Did you try Secret Mage ? Majority of the people are playing that above Rank 5.

    Posted in: General Discussion
  • 1

    posted a message on Combo Priest is way over the top

    Current Aggro/Combo Priest is probably one of the best decks of all time, insane early game presence and late game finisher. Good thing is most people on ladder suck at the deck or are playing Shaman. 

    Posted in: General Deck Building
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    posted a message on My thoughts about this meta

    Also, how did Rogue not get a "does this class even exist?" ... I can't remember the last time I saw a Rogue.... I mean, a serious Rogue, not the troll lackey/theif rogue ... ... Baku? maybe?

    Lackey Rogue was like 30%+ of the ranked ladder before nerfs and you call it a troll deck ? sure dude.

    Posted in: Standard Format
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    posted a message on 15.2 update
    Quote from badhank14 >>

    There is a give and take.  You reduce consistency, you will increase randomness.  I understand the 'intent' of the change, but the end result is undesirable for those that don't want more random cards in Hearthstone.  Discover was the one mechanism that gave you some control over the cards and required some skill testing because you purposely built your deck to include these cards knowing that class cards are 'MORE' likely to be discovered.  It is NOT 100% so I don't understand why it needed to be changed.  If it was automatically a class card, then I would argue and agree with you.

    It's the same idea with card draw cards.  You know you are going to draw a card that you put into your deck.  That is 100% going to happen, except you can't control what card it will be.  That is normalized randomness in the game that is acceptable for card games.

    No one can argue that this change will make the game more random, can you?  So are you willing to accept more randomness because the 'consistency' of Discovering a class card was so oppressive?

    As I said before, if those numbers are correct regarding Flunky, how is a 50% to get a warrior taunt card broken?  Here is the thing though, the more taunts that are added, the less consistent.

    I am baffled at how many on these forums complain about 'bad RNG' and then when an obvious change makes Discover 'bad RNG' that people are ok with this.

    No Discover card EVER gave you 100% to get the card you want (except maybe Zephrys).  Nor would I want it to do that.  What I am asking for is playing a card knowing I have a larger chance to Discover a class card.  That's why people play Discover cards in tournaments, for the power level of the cards.

    So instead of Blizzard and the Devs admitting that they make powerful class cards that maybe shouldn't be created, instead they nerf every single card that was played for that single purpose.

    I stubbed my toe on my dresser.  Instead of me moving the dresser so its not in my walking path, I am going to remove all dressers from my house.  That'll fix the problem.  I mean it will, I won't stub my toe anymore.  I also don't have any dressers in my house.

    I guess that's a lose-lose for the Hearthstone community.  Even if you don't see it.

    You only increase the randomness because you reduce the occurence rate of instapick class cards like Omega D, Conj Calling, Duskbreaker, Tarim, Void lord etc. These purpose of Discover mechanic was to pick best of three cards depending on the situation, not to insta pick a single class card that will show up 20% of the time and blame bad RNG other 80% of the time. 

    Your point that Blizzard shouldn't print powerful class cards due to potential abuse by some discover effect or to dilute the pool for every class every time they print a discover effect is beyond ridiculous. Should Tirion and Tarim not exist because (Odd) Paladins can get multiple copies of them from Stonehill ? Hell no, Tirion and Tarim are both fine and powerful cards that have enabled many fun or unfun (depending on the person) Paladins decks. Should Paladins have 10 different Goldshire Footmans or Sliverbach Patarichs just so they can get powerful taunts due to  potential abuse by some taunt discover effect ? obviously not, that's so impractical. Same can said for Flunky and Armagedillo, both are fine cards outside of that discover effect synergu AND Warrior shouldn't have ten bad taunts just to get two good ones.  

    And BTW why are you complaining about RNG in fucking HEARTHSTONE, it's been 6 years and you still didn't realise there was, is and always will be RNG in HS or any card game for that matter but especially in HS. Some people blame RNG for all their losses and some try to find the  edge in all that clownfiesta. Hunterace, for instance, got Rank 1 legend in 2017 with Raza Priest multiple times in 2017, won most tour stops in 2018, won the World Championship and is on a 13 game unbeaten streak in GM across two seasons (70%+ wr in first season). 

    Posted in: General Discussion
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    posted a message on Its time to remove the Jaraxxus + Sac Pact interaction
    Quote from hillandder >>
    Quote from C_A_W >>

    Jaraxxus is out of meta because it sucks not because of Sac Pact or Zephrys.

     Jaraxxus is a great card and always see play in control warlock until...

    1- Release the most busted, insanely broken hero card of all, the card can't be used with Jaraxxus and he is crap in comparison.

    2- When finally the DK rotates and Jaraxxus can be played again they release a very popular neutral highlander card can deny any chance of he see play again, remove this stupid interaction and Jaraxxus can have a place in the meta, sure will be niche and don't will be include in every warlock deck but can be played.

     Jaraxxus didn't see ANY play in RoS meta when there were no DKs or Zephrys. 

    Posted in: General Discussion
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    posted a message on 15.2 update
    Quote from Battenberg >>

    Literally just crafted 2 Town Criers and Boom, Mad Genius yesterday as well after getting bored of quest shaman. I was wondering why I was getting such garbage discovers today but I guess that answers that. Classic Blizzard move to nerf cards/ decks in a way that avoids giving dust refunds.

     It's not like CW is unplayable, it is a small nerf.

    Posted in: General Discussion
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    posted a message on Its time to remove the Jaraxxus + Sac Pact interaction

    Jaraxxus is out of meta because it sucks not because of Sac Pact or Zephrys.

    Posted in: General Discussion
  • 0

    posted a message on Quest Shaman. Should I play it?

    Sure, Quest Shaman is solid T1 deck.

    Posted in: General Discussion
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